# General

**URL:** https://forums.unrealengine.com/c/general/10.md?page=7

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 8

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## [Community Tutorial: Crear una isla y una masa de agua Mar ](https://forums.unrealengine.com/t/community-tutorial-crear-una-isla-y-una-masa-de-agua-mar/2854080)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:24pm UTC](https://forums.unrealengine.com/t/community-tutorial-crear-una-isla-y-una-masa-de-agua-mar/2854080 "2026-11-11T16:24:06Z")

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En este vídeo aprenderás a crear una isla desde cero y a añadir una masa de agua Mar a tu escena. https://dev.epicgames.com/community/learning/tutorials/2Yqmr/unreal-engine-fortnite-crear-una-isla-y-una-masa-de-agua-mar …

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## [Community Tutorial: GroomBrush UE5.9 Release and Next Update ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-release-and-next-update/2854051)

<div class="topic-metadata">

**Author:** [@ChamIseul](https://forums.unrealengine.com/u/ChamIseul)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-release-and-next-update/2854051 "2026-11-11T16:21:00Z")

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Groom Brush brings real hair brushes to the Unreal Engine level editor. Comb, smooth, cut, clump, lift, curl and puff the strands of a Groom asset directly in the viewport, the way hair brushes work in Blender. The curve…

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## [Community Tutorial: GroomBrush UE5.9 リリースと次の更新 ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854062)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854062 "2026-11-11T16:21:00Z")

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Groom Brush は、Unreal Engine のレベル エディタに本格的なヘア ブラシ機能をもたらします。Blender のヘア ブラシと同様に、ビューポート上でグルーム アセットのストランドを直接、梳かす、スムーズにする、カットする、束ねる、持ち上げる、カールさせる、ふんわりさせることができます。ブラシ下のカーブはリアルタイムに描画されるため、ストロークで何が変わるのかを常に正確に確認できます。 MetaHuman の髪と…

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## [Community Tutorial: GroomBrush UE5.9 发布与下次更新 ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854064)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854064 "2026-11-11T16:21:00Z")

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Groom Brush 为虚幻引擎关卡编辑器带来真正的头发笔刷。可像 Blender 里的头发笔刷一样，直接在视口中对 Groom 资产的发束进行梳理、平滑、剪切、成簇、提拉、卷曲和蓬松处理。笔刷下方的曲线会实时绘制，因此你总能准确看到一次笔触会改变什么。 支持 MetaHuman 头发以及你自己的发束 Groom。无需绑定。 https://dev.epicgames.com/community/learning/tutorial…

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## [Community Tutorial: Squelettage automatique du corps entier MetaHuman dans Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-squelettage-automatique-du-corps-entier-metahuman-dans-houdini-21/2854053)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-squelettage-automatique-du-corps-entier-metahuman-dans-houdini-21/2854053 "2026-11-11T16:21:00Z")

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Explique la configuration du squelettage automatique du corps entier pour les personnages MetaHuman dans Houdini 21. https://dev.epicgames.com/community/learning/tutorials/58Kk8/unreal-engine-squelettage-automatique-du-…

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## [Community Tutorial: Релиз GroomBrush для UE5.9 и следующее обновление ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854074)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854074 "2026-11-11T16:21:00Z")

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Groom Brush добавляет в редактор уровней Unreal Engine настоящие кисти для работы с волосами. Расчёсывайте, разглаживайте, подстригайте, собирайте в пряди, приподнимайте, завивайте и распушайте волосы ресурса причёски пр…

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## [Community Tutorial: Wydanie GroomBrush UE5.9 i następna aktualizacja ](https://forums.unrealengine.com/t/community-tutorial-wydanie-groombrush-ue5-9-i-nastepna-aktualizacja/2854072)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-wydanie-groombrush-ue5-9-i-nastepna-aktualizacja/2854072 "2026-11-11T16:21:00Z")

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Groom Brush wprowadza prawdziwe pędzle do włosów do edytora poziomów Unreal Engine. Czesz, wygładzaj, przycinaj, zbijaj w pasma, unos, kręć i pusz pasma zasobu owłosienia bezpośrednio w widoku, tak jak działają pędzle do…

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## [Community Tutorial: Houdini 21의 메타휴먼 풀 바디 오토 리깅 ](https://forums.unrealengine.com/t/community-tutorial-houdini-21/2854059)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-houdini-21/2854059 "2026-11-11T16:21:00Z")

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Houdini 21에서 메타휴먼 캐릭터를 위한 풀바디 오토 리깅 설정에 대해 설명합니다. https://dev.epicgames.com/community/learning/tutorials/EbmoL/unreal-engine-metahuman-houdini-21

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## [Community Tutorial: GroomBrush UE5.9-Version und nächste Aktualisierung ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-version-und-nachste-aktualisierung/2854066)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-version-und-nachste-aktualisierung/2854066 "2026-11-11T16:21:00Z")

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Groom Brush bringt echte Haarbürsten in den Level-Editor der Unreal Engine. Kämme, glätte, schneide, bündele, hebe, locke und bausche die Strähnen eines Groom-Assets direkt im Viewport – so, wie Haarbürsten in Blender fu…

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## [Community Tutorial: Houdini 21 の MetaHuman フルボディ自動リグ ](https://forums.unrealengine.com/t/community-tutorial-houdini-21-metahuman/2854061)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-houdini-21-metahuman/2854061 "2026-11-11T16:21:00Z")

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Houdini 21 で MetaHuman キャラクターのフルボディ自動リグ セットアップについて解説します。 https://dev.epicgames.com/community/learning/tutorials/OP6aa/unreal-engine-houdini-21-metahuman

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## [Community Tutorial: Houdini 21中的MetaHuman全身自动绑定 ](https://forums.unrealengine.com/t/community-tutorial-houdini-21-metahuman/2854063)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-houdini-21-metahuman/2854063 "2026-11-11T16:21:00Z")

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讲解如何在Houdini 21中为MetaHuman角色设置全身自动绑定。 https://dev.epicgames.com/community/learning/tutorials/8kEy3/unreal-engine-houdini-21-metahuman

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## [Community Tutorial: AutoRig corpo intero MetaHuman in Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-autorig-corpo-intero-metahuman-in-houdini-21/2854069)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-autorig-corpo-intero-metahuman-in-houdini-21/2854069 "2026-11-11T16:21:00Z")

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Spiega l’impostazione dell’auto-rig corpo intero per i personaggi MetaHuman in Houdini 21. https://dev.epicgames.com/community/learning/tutorials/yrLz9/unreal-engine-autorig-corpo-intero-metahuman-in-houdini-21

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## [Community Tutorial: Release di GroomBrush UE5.9 e aggiornamento successivo ](https://forums.unrealengine.com/t/community-tutorial-release-di-groombrush-ue5-9-e-aggiornamento-successivo/2854070)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-release-di-groombrush-ue5-9-e-aggiornamento-successivo/2854070 "2026-11-11T16:21:00Z")

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Groom Brush porta veri pennelli per capelli nell’editor di livelli di Unreal Engine. Pettina, liscia, taglia, raggruppa, solleva, arriccia e gonfia le ciocche di un asset groom direttamente nel viewport, come funzionano …

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## [Community Tutorial: MetaHuman Full Body AutoRig in Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-metahuman-full-body-autorig-in-houdini-21/2854052)

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**Author:** [@ChamIseul](https://forums.unrealengine.com/u/ChamIseul)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-metahuman-full-body-autorig-in-houdini-21/2854052 "2026-11-11T16:21:00Z")

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Explains the full-body auto-rig setup for metahuman characters in Houdini 21. https://dev.epicgames.com/community/learning/tutorials/pBZ8/unreal-engine-metahuman-full-body-autorig-in-houdini-21

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## [Community Tutorial: AutoRig de Corpo Inteiro do MetaHuman no Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-autorig-de-corpo-inteiro-do-metahuman-no-houdini-21/2854057)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-autorig-de-corpo-inteiro-do-metahuman-no-houdini-21/2854057 "2026-11-11T16:21:00Z")

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Explica a configuração do auto-rig de corpo inteiro para personagens MetaHuman no Houdini 21. https://dev.epicgames.com/community/learning/tutorials/9mvyn/unreal-engine-autorig-de-corpo-inteiro-do-metahuman-no-houdini-2…

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## [Community Tutorial: Sortie de GroomBrush UE5.9 et prochaine mise à jour ](https://forums.unrealengine.com/t/community-tutorial-sortie-de-groombrush-ue5-9-et-prochaine-mise-a-jour/2854054)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-sortie-de-groombrush-ue5-9-et-prochaine-mise-a-jour/2854054 "2026-11-11T16:21:00Z")

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Groom Brush introduit de véritables brosses pour cheveux dans l’éditeur de niveaux de l’Unreal Engine. Peignez, lissez, coupez, regroupez, relevez, bouclez et donnez du volume aux mèches d’une ressource de pilosité direc…

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## [Community Tutorial: Автокаркас для полного тела MetaHuman в Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-metahuman-houdini-21/2854073)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-metahuman-houdini-21/2854073 "2026-11-11T16:21:00Z")

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Объясняет настройку автокаркаса для полного тела персонажей MetaHuman в Houdini 21. https://dev.epicgames.com/community/learning/tutorials/Xv9dR/unreal-engine-metahuman-houdini-21

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## [Community Tutorial: Lanzamiento de GroomBrush UE5.9 y próxima actualización ](https://forums.unrealengine.com/t/community-tutorial-lanzamiento-de-groombrush-ue5-9-y-proxima-actualizacion/2854056)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-lanzamiento-de-groombrush-ue5-9-y-proxima-actualizacion/2854056 "2026-11-11T16:21:00Z")

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Groom Brush incorpora cepillos de pelo real al editor de niveles de Unreal Engine. Peina, alisa, corta, agrupa, levanta, riza y ahueca los mechones de un recurso de Groom directamente en el visor, igual que funcionan los…

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## [Community Tutorial: Auto-rig de cuerpo completo de MetaHuman en Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-auto-rig-de-cuerpo-completo-de-metahuman-en-houdini-21/2854067)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-auto-rig-de-cuerpo-completo-de-metahuman-en-houdini-21/2854067 "2026-11-11T16:21:00Z")

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Explica la configuración del auto-rig de cuerpo completo para personajes MetaHuman en Houdini 21. https://dev.epicgames.com/community/learning/tutorials/LeGJ7/unreal-engine-auto-rig-de-cuerpo-completo-de-metahuman-en-ho…

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## [Community Tutorial: Automatyczny rigging całego ciała MetaHuman w Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-automatyczny-rigging-calego-ciala-metahuman-w-houdini-21/2854071)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-automatyczny-rigging-calego-ciala-metahuman-w-houdini-21/2854071 "2026-11-11T16:21:00Z")

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Wyjaśnia konfigurację automatycznego riggingu całego ciała dla postaci MetaHuman w Houdini 21. https://dev.epicgames.com/community/learning/tutorials/xdwaE/unreal-engine-automatyczny-rigging-calego-ciala-metahuman-w-hou…

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## [Community Tutorial: MetaHuman Ganzkörper-AutoRig in Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-metahuman-ganzkorper-autorig-in-houdini-21/2854065)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-metahuman-ganzkorper-autorig-in-houdini-21/2854065 "2026-11-11T16:21:00Z")

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Erläutert die Ganzkörper-Auto-Rig-Einrichtung für MetaHuman-Charaktere in Houdini 21. https://dev.epicgames.com/community/learning/tutorials/6G9P3/unreal-engine-metahuman-ganzkorper-autorig-in-houdini-21

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## [Community Tutorial: Lançamento do GroomBrush UE5.9 e próxima atualização ](https://forums.unrealengine.com/t/community-tutorial-lancamento-do-groombrush-ue5-9-e-proxima-atualizacao/2854058)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-lancamento-do-groombrush-ue5-9-e-proxima-atualizacao/2854058 "2026-11-11T16:21:00Z")

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O Groom Brush traz pincéis de cabelo reais para o editor de níveis do Unreal Engine. Penteie, alise, corte, agrupe, levante, enrole e dê volume aos fios de um ativo de Groom diretamente no viewport, do mesmo jeito que os…

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## [Community Tutorial: Autorigging de cuerpo completo de MetaHuman en Houdini 21 ](https://forums.unrealengine.com/t/community-tutorial-autorigging-de-cuerpo-completo-de-metahuman-en-houdini-21/2854055)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-autorigging-de-cuerpo-completo-de-metahuman-en-houdini-21/2854055 "2026-11-11T16:21:00Z")

</div>

Explica la configuración de autorigging de cuerpo completo para personajes MetaHuman en Houdini 21. https://dev.epicgames.com/community/learning/tutorials/mXRov/unreal-engine-autorigging-de-cuerpo-completo-de-metahuman-…

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## [Community Tutorial: Houdini 21'de MetaHuman Tam Vücut Otomatik Donat ](https://forums.unrealengine.com/t/community-tutorial-houdini-21de-metahuman-tam-vucut-otomatik-donat/2854075)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-houdini-21de-metahuman-tam-vucut-otomatik-donat/2854075 "2026-11-11T16:21:00Z")

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Houdini 21’de MetaHuman karakterleri için tam vücut otomatik donat kurulumunu açıklar. https://dev.epicgames.com/community/learning/tutorials/Ml8Lq/unreal-engine-houdini-21-de-metahuman-tam-vucut-otomatik-donat

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## [Community Tutorial: GroomBrush UE5.9 출시 및 다음 업데이트 ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854060)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9/2854060 "2026-11-11T16:21:00Z")

</div>

Groom Brush는 언리얼 엔진 레벨 에디터에 실제 헤어 브러시를 제공합니다. 블렌더의 헤어 브러시처럼 뷰포트에서 그룸 에셋의 스트랜드를 직접 빗고, 매끄럽게 하고, 자르고, 뭉치게 하고, 들어 올리고, 컬을 만들고, 볼륨을 더할 수 있습니다. 브러시 아래의 커브가 실시간으로 그려지므로, 한 번의 스트로크로 무엇이 바뀌는지 항상 정확히 확인할 수 있습니다. MetaHuman 헤어와 자체…

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## [Community Tutorial: Lanzamiento de GroomBrush UE5.9 y próxima actualización ](https://forums.unrealengine.com/t/community-tutorial-lanzamiento-de-groombrush-ue5-9-y-proxima-actualizacion/2854068)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-lanzamiento-de-groombrush-ue5-9-y-proxima-actualizacion/2854068 "2026-11-11T16:21:00Z")

</div>

Groom Brush incorpora cepillos de cabello real al editor de niveles de Unreal Engine. Peina, alisa, corta, agrupa, levanta, riza y esponja las hebras de un recurso para el cabello directamente en el viewport, tal como fu…

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## [Community Tutorial: GroomBrush UE5.9 Çıkışı ve Sıradaki Güncelleme ](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-cikisi-ve-siradaki-guncelleme/2854076)

<div class="topic-metadata">

**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:21pm UTC](https://forums.unrealengine.com/t/community-tutorial-groombrush-ue5-9-cikisi-ve-siradaki-guncelleme/2854076 "2026-11-11T16:21:00Z")

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Groom Brush, Unreal Engine seviye düzenleyicisine gerçek saç fırçalarını getirir. Blender’daki saç fırçalarının çalışma şekline benzer şekilde, bir Groom öğesinin tellerini doğrudan görünüm penceresinde tara, yumuşat, ke…

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## [Chaos Vehicle template applies airborne angular damping while on the ground ](https://forums.unrealengine.com/t/chaos-vehicle-template-applies-airborne-angular-damping-while-on-the-ground/2854045)

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**Author:** [@Skyroor](https://forums.unrealengine.com/u/Skyroor)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:16pm UTC](https://forums.unrealengine.com/t/chaos-vehicle-template-applies-airborne-angular-damping-while-on-the-ground/2854045 "2026-11-11T16:16:53Z")

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Summary In UE 5.8, the C++ Vehicle template uses IsMovingOnGround() to decide whether to apply airborne angular damping. The Chaos vehicle movement component does not appear to override this function, so it uses the base…

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## [URGENT: Discover Ranking Bug Immediately After Publishing a New Island](https://forums.unrealengine.com/t/urgent-discover-ranking-bug-immediately-after-publishing-a-new-island/2854042)

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**Author:** [@Youtube\_XILK35](https://forums.unrealengine.com/u/Youtube_XILK35)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:13pm UTC](https://forums.unrealengine.com/t/urgent-discover-ranking-bug-immediately-after-publishing-a-new-island/2854042 "2026-11-11T16:13:08Z")

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Summary Immediately after publishing my new Fortnite island, it was not properly listed or ranked in Discover. No notification, moderation rejection or explanation was provided by Epic Games. Please select what you are …

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## [Community Tutorial: UE × AI Field Guide | Reference-Based Lighting Look Development Using Unreal MCP and Codex ](https://forums.unrealengine.com/t/community-tutorial-ue-x-ai-field-guide-reference-based-lighting-look-development-using-unreal-mcp-and-codex/2854030)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:08pm UTC](https://forums.unrealengine.com/t/community-tutorial-ue-x-ai-field-guide-reference-based-lighting-look-development-using-unreal-mcp-and-codex/2854030 "2026-11-11T16:08:20Z")

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Connect Unreal Engine 5.8’s official Unreal MCP with ChatGPT Codex to create three lighting setups—morning, sunset, and night—in a single “Adventurer’s Room.” Starting from a NoLight level with no lighting, you’ll compa…

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