# General

**URL:** https://forums.unrealengine.com/c/general/10.md?page=44

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**Page:** 45

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## [Community Tutorial: Prozeduraler Wald mit PCG in Unreal Engine 5.8 – Vom Gelände zum Wald ](https://forums.unrealengine.com/t/community-tutorial-prozeduraler-wald-mit-pcg-in-unreal-engine-5-8-vom-gelande-zum-wald/2852040)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-prozeduraler-wald-mit-pcg-in-unreal-engine-5-8-vom-gelande-zum-wald/2852040 "2026-11-07T17:26:27Z")

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In diesem Tutorial erstellen wir Schritt für Schritt einen prozeduralen Wald in Unreal Engine 5.8 mit dem PCG-Framework (Procedural Content Generation). https://dev.epicgames.com/community/learning/tutorials/ReorK/proze…

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## [Community Tutorial: Процедурный лес с PCG в Unreal Engine 5.8 — от ландшафта к лесу ](https://forums.unrealengine.com/t/community-tutorial-pcg-unreal-engine-5-8/2852043)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-pcg-unreal-engine-5-8/2852043 "2026-11-07T17:26:27Z")

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В этом руководстве мы шаг за шагом создадим процедурный лес в Unreal Engine 5.8 с помощью фреймворка PCG (Procedural Content Generation). https://dev.epicgames.com/community/learning/tutorials/XvKrV/pcg-unreal-engine-5-…

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## [Community Tutorial: Forêt procédurale avec PCG dans Unreal Engine 5.8 – Du terrain à la forêt ](https://forums.unrealengine.com/t/community-tutorial-foret-procedurale-avec-pcg-dans-unreal-engine-5-8-du-terrain-a-la-foret/2852034)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-foret-procedurale-avec-pcg-dans-unreal-engine-5-8-du-terrain-a-la-foret/2852034 "2026-11-07T17:26:27Z")

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Dans ce tutoriel, nous construisons pas à pas une forêt procédurale dans Unreal Engine 5.8 avec le framework PCG (Procedural Content Generation). https://dev.epicgames.com/community/learning/tutorials/6G5y5/foret-proced…

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## [Community Tutorial: Bosque procedural con PCG en Unreal Engine 5.8: del terreno al bosque ](https://forums.unrealengine.com/t/community-tutorial-bosque-procedural-con-pcg-en-unreal-engine-5-8-del-terreno-al-bosque/2852035)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-bosque-procedural-con-pcg-en-unreal-engine-5-8-del-terreno-al-bosque/2852035 "2026-11-07T17:26:27Z")

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En este tutorial construimos paso a paso un bosque procedural en Unreal Engine 5.8 con el framework PCG (Procedural Content Generation). https://dev.epicgames.com/community/learning/tutorials/nOnbR/bosque-procedural-con…

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## [Community Tutorial: Bosco procedurale con PCG in Unreal Engine 5.8 – Dal terreno alla foresta ](https://forums.unrealengine.com/t/community-tutorial-bosco-procedurale-con-pcg-in-unreal-engine-5-8-dal-terreno-alla-foresta/2852032)

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**Author:** [@fgroppi](https://forums.unrealengine.com/u/fgroppi)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-bosco-procedurale-con-pcg-in-unreal-engine-5-8-dal-terreno-alla-foresta/2852032 "2026-11-07T17:26:27Z")

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In questo tutorial costruiamo passo passo un bosco procedurale in Unreal Engine 5.8 con il framework PCG (Procedural Content Generation). https://dev.epicgames.com/community/learning/tutorials/8kKR9/bosco-procedurale-co…

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## [Community Tutorial: Unreal Engine 5.8 PCG 기반 절차적 숲 – 지형에서 숲까지 ](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-8-pcg/2852037)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-8-pcg/2852037 "2026-11-07T17:26:27Z")

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이 튜토리얼에서는 Unreal Engine 5.8에서 PCG(Procedural Content Generation) 프레임워크를 사용해 절차적 숲을 단계별로 제작합니다. https://dev.epicgames.com/community/learning/tutorials/BboVR/unreal-engine-5-8-pcg

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## [Community Tutorial: Unreal Engine 5.8’de PCG ile Prosedürel Orman – Araziden Ormana ](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-8-de-pcg-ile-prosedurel-orman-araziden-ormana/2852044)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-8-de-pcg-ile-prosedurel-orman-araziden-ormana/2852044 "2026-11-07T17:26:27Z")

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Bu eğitimde PCG (Procedural Content Generation) çerçevesini kullanarak Unreal Engine 5.8’de adım adım prosedürel bir orman oluşturuyoruz. https://dev.epicgames.com/community/learning/tutorials/4VDYr/unreal-engine-5-8-de…

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## [Community Tutorial: Proceduralny las z PCG w Unreal Engine 5.8 – Od terenu do lasu ](https://forums.unrealengine.com/t/community-tutorial-proceduralny-las-z-pcg-w-unreal-engine-5-8-od-terenu-do-lasu/2852042)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-proceduralny-las-z-pcg-w-unreal-engine-5-8-od-terenu-do-lasu/2852042 "2026-11-07T17:26:27Z")

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W tym poradniku krok po kroku tworzymy proceduralny las w Unreal Engine 5.8 z wykorzystaniem frameworka PCG (Procedural Content Generation). https://dev.epicgames.com/community/learning/tutorials/wrmbV/proceduralny-las-…

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## [Community Tutorial: Procedural Forest with PCG in Unreal Engine 5.8 – From Terrain to Forest ](https://forums.unrealengine.com/t/community-tutorial-procedural-forest-with-pcg-in-unreal-engine-5-8-from-terrain-to-forest/2852033)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/community-tutorial-procedural-forest-with-pcg-in-unreal-engine-5-8-from-terrain-to-forest/2852033 "2026-11-07T17:26:27Z")

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In this tutorial, we’ll build a procedural forest step by step in Unreal Engine 5.8 using the PCG (Procedural Content Generation) framework. https://dev.epicgames.com/community/learning/tutorials/371n9/procedural-forest…

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## [How is a newcomer supposed to build environments? Megascans pricing & a request for a subscription](https://forums.unrealengine.com/t/how-is-a-newcomer-supposed-to-build-environments-megascans-pricing-a-request-for-a-subscription/2844972)

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**Author:** [@Chili-Bang-Bang](https://forums.unrealengine.com/u/Chili-Bang-Bang)\
**Replies:** 5\
**Last updated:** [November 7, 2026, 4:27pm UTC](https://forums.unrealengine.com/t/how-is-a-newcomer-supposed-to-build-environments-megascans-pricing-a-request-for-a-subscription/2844972 "2026-11-07T16:27:55Z")

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Hi everyone, I’m a hobby developer working on a small stylized project in UE5, and I’d like to share a perspective that I think is common among people who joined the ecosystem recently. Until the end of 2024, Megascans…

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## [DMX Previs Sample listing returns 404 (web and launcher)](https://forums.unrealengine.com/t/dmx-previs-sample-listing-returns-404-web-and-launcher/2834487)

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**Author:** [@luukspel10](https://forums.unrealengine.com/u/luukspel10)\
**Replies:** 1\
**Last updated:** [November 7, 2026, 3:51pm UTC](https://forums.unrealengine.com/t/dmx-previs-sample-listing-returns-404-web-and-launcher/2834487 "2026-11-07T15:51:31Z")

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Summary The DMX Previs Sample (fab.com/listings/5ce617bc-b926-4db5-936b-a0733a5da72d) currently returns “Sorry, we couldn’t find that page.” This happens both on fab.com and when opening the sample from the Epic Games La…

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## [Community Tutorial: Unity에서 Unreal Engine 5로: 유니티 개발자를 위한 완전 가이드 - 달라지는 모든 것](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5/2852017)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5/2852017 "2026-11-07T15:39:32Z")

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Unreal Engine 5로 넘어가는 Unity 개발자를 위한 러시아어 비디오 가이드입니다. 단순히 "여기를 누르세요"가 아니라, Unreal이 왜 이렇게 설계되어 있는지와 Unity에서 익숙한 것들을 무엇으로 대체해야 하는지 설명합니다: GameObject와 Prefab, ScriptableObject, 코루틴, 이벤트, 싱글턴, DontDestroyOnLoad. 구성: Unity → U…

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## [Community Tutorial: Von Unity zu Unreal Engine 5: Der komplette Guide für Unity-Entwickler – alles, was anders funktioniert](https://forums.unrealengine.com/t/community-tutorial-von-unity-zu-unreal-engine-5-der-komplette-guide-fur-unity-entwickler-alles-was-anders-funktioniert/2852020)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-von-unity-zu-unreal-engine-5-der-komplette-guide-fur-unity-entwickler-alles-was-anders-funktioniert/2852020 "2026-11-07T15:39:32Z")

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Ein Video-Guide auf Russisch für Unity-Entwickler, die zu Unreal Engine 5 wechseln. Nicht „hier klicken“, sondern warum Unreal genau so aufgebaut ist – und womit du die vertrauten Unity-Dinge ersetzt: GameObject und Pref…

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## [Community Tutorial: De Unity a Unreal Engine 5: guía completa para desarrolladores de Unity: todo lo que funciona diferente](https://forums.unrealengine.com/t/community-tutorial-de-unity-a-unreal-engine-5-guia-completa-para-desarrolladores-de-unity-todo-lo-que-funciona-diferente/2852021)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-de-unity-a-unreal-engine-5-guia-completa-para-desarrolladores-de-unity-todo-lo-que-funciona-diferente/2852021 "2026-11-07T15:39:32Z")

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Video-guía en ruso para desarrolladores de Unity que se cambian a Unreal Engine 5. No es de “haz clic aquí”, sino de por qué Unreal está diseñado así y con qué reemplazar lo típico de Unity: GameObject y Prefab, Scriptab…

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## [Community Tutorial: De Unity à Unreal Engine 5 : guide complet pour les développeurs Unity — tout ce qui fonctionne différemment](https://forums.unrealengine.com/t/community-tutorial-de-unity-a-unreal-engine-5-guide-complet-pour-les-developpeurs-unity-tout-ce-qui-fonctionne-differemment/2852014)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-de-unity-a-unreal-engine-5-guide-complet-pour-les-developpeurs-unity-tout-ce-qui-fonctionne-differemment/2852014 "2026-11-07T15:39:32Z")

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Guide vidéo en russe pour les développeurs Unity qui passent sur Unreal Engine 5. Pas du « cliquez ici », mais pourquoi Unreal est conçu ainsi et par quoi remplacer les habitudes de Unity : GameObject et Prefab, Scriptab…

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## [Community Tutorial: С Unity на Unreal Engine 5: полный гайд для юнитиста - всё, что работает иначе ](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5/2852011)

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**Author:** [@iozz.dev](https://forums.unrealengine.com/u/iozz.dev)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5/2852011 "2026-11-07T15:39:32Z")

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Видео-гайд на русском для Unity-разработчиков, которые переходят на Unreal Engine 5. Не «нажмите сюда», а почему Unreal устроен именно так и чем заменить привычные вещи из Unity: GameObject и Prefab, ScriptableObject, ко…

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## [Community Tutorial: Z Unity na Unreal Engine 5: kompletny poradnik dla unity’owca — wszystko, co działa inaczej](https://forums.unrealengine.com/t/community-tutorial-z-unity-na-unreal-engine-5-kompletny-poradnik-dla-unity-owca-wszystko-co-dziala-inaczej/2852023)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-z-unity-na-unreal-engine-5-kompletny-poradnik-dla-unity-owca-wszystko-co-dziala-inaczej/2852023 "2026-11-07T15:39:32Z")

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Wideoporadnik po rosyjsku dla twórców Unity przechodzących na Unreal Engine 5. Nie „kliknij tutaj”, tylko dlaczego Unreal jest zbudowany właśnie tak i czym zastąpić znane rzeczy z Unity: GameObject i Prefab, ScriptableOb…

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## [Community Tutorial: From Unity to Unreal Engine 5: the complete guide for Unity devs — everything that works differently](https://forums.unrealengine.com/t/community-tutorial-from-unity-to-unreal-engine-5-the-complete-guide-for-unity-devs-everything-that-works-differently/2852013)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-from-unity-to-unreal-engine-5-the-complete-guide-for-unity-devs-everything-that-works-differently/2852013 "2026-11-07T15:39:32Z")

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A Russian-language video guide for Unity developers moving to Unreal Engine 5. Not “click here,” but why Unreal is built the way it is, and what to use instead of familiar Unity concepts: GameObject and Prefab, Scriptabl…

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## [Community Tutorial: De Unity para Unreal Engine 5: guia completo para quem vem do Unity — tudo o que funciona diferente](https://forums.unrealengine.com/t/community-tutorial-de-unity-para-unreal-engine-5-guia-completo-para-quem-vem-do-unity-tudo-o-que-funciona-diferente/2852016)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-de-unity-para-unreal-engine-5-guia-completo-para-quem-vem-do-unity-tudo-o-que-funciona-diferente/2852016 "2026-11-07T15:39:32Z")

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Guia em vídeo em russo para desenvolvedores Unity que estão migrando para a Unreal Engine 5. Não é “clique aqui”, e sim por que a Unreal é estruturada desse jeito e como substituir o que você já está acostumado no Unity:…

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## [Community Tutorial: De Unity a Unreal Engine 5: guía completa para unityistas: todo lo que funciona diferente](https://forums.unrealengine.com/t/community-tutorial-de-unity-a-unreal-engine-5-guia-completa-para-unityistas-todo-lo-que-funciona-diferente/2852015)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-de-unity-a-unreal-engine-5-guia-completa-para-unityistas-todo-lo-que-funciona-diferente/2852015 "2026-11-07T15:39:32Z")

</div>

Videoguía en ruso para desarrolladores de Unity que se pasan a Unreal Engine 5. No es un «haz clic aquí», sino una explicación de por qué Unreal está diseñado así y con qué sustituir las cosas habituales de Unity: GameOb…

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## [Community Tutorial: Da Unity a Unreal Engine 5: guida completa per sviluppatori Unity — tutto ciò che funziona in modo diverso](https://forums.unrealengine.com/t/community-tutorial-da-unity-a-unreal-engine-5-guida-completa-per-sviluppatori-unity-tutto-cio-che-funziona-in-modo-diverso/2852022)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-da-unity-a-unreal-engine-5-guida-completa-per-sviluppatori-unity-tutto-cio-che-funziona-in-modo-diverso/2852022 "2026-11-07T15:39:32Z")

</div>

Video-guida in russo per sviluppatori Unity che passano a Unreal Engine 5. Non un semplice «clicca qui», ma perché Unreal è fatto così e con cosa sostituire le cose a cui sei abituato in Unity: GameObject e Prefab, Scrip…

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## [Community Tutorial: UnityからUnreal Engine 5へ：Unityユーザー向け完全ガイド――何がどう違うのか](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5-unity/2852018)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5-unity/2852018 "2026-11-07T15:39:32Z")

</div>

UnityからUnreal Engine 5へ移行するUnity開発者向けのロシア語動画ガイド。単なる「ここを押して」ではなく、Unrealがなぜそのような設計になっているのか、そしてUnityで慣れ親しんだ要素を何に置き換えればいいのかを解説します：GameObjectとPrefab、ScriptableObject、コルーチン、イベント、シングルトン、DontDestroyOnLoad。内容：Unity→Unreal用語集、エディタ…

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## [Community Tutorial: Unity’den Unreal Engine 5’e: Unity geliştiricileri için kapsamlı rehber — farklı çalışan her şey](https://forums.unrealengine.com/t/community-tutorial-unity-den-unreal-engine-5-e-unity-gelistiricileri-icin-kapsamli-rehber-farkli-calisan-her-sey/2852024)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-unity-den-unreal-engine-5-e-unity-gelistiricileri-icin-kapsamli-rehber-farkli-calisan-her-sey/2852024 "2026-11-07T15:39:32Z")

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Unreal Engine 5’e geçen Unity geliştiricileri için Rusça video rehberi. «Şuraya tıklayın» değil; Unreal’ın neden böyle tasarlandığı ve Unity’de alıştığınız şeylerin yerine ne koyacağınız: GameObject ve Prefab, Scriptable…

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## [Community Tutorial: 从 Unity 到 Unreal Engine 5：Unity 开发者完整指南——哪些地方不一样、怎么用](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5-unity/2852019)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:39pm UTC](https://forums.unrealengine.com/t/community-tutorial-unity-unreal-engine-5-unity/2852019 "2026-11-07T15:39:32Z")

</div>

面向从 Unity 转向 Unreal Engine 5 的 Unity 开发者的俄语视频指南。不是“点这里就行”，而是讲清楚 Unreal 为什么要这么设计，以及如何用 Unreal 替代 Unity 里那些熟悉的东西：GameObject 和 Prefab、ScriptableObject、协程、事件、单例和 DontDestroyOnLoad。内容包括：Unity → Unreal 术语对照表、编辑器、坐标轴与单位、资源导入与版本…

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## [Editor Application Scale renders poorly on macOS - Type ](https://forums.unrealengine.com/t/editor-application-scale-renders-poorly-on-macos-type/2852010)

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**Author:** [@timetogetup](https://forums.unrealengine.com/u/timetogetup)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 3:20pm UTC](https://forums.unrealengine.com/t/editor-application-scale-renders-poorly-on-macos-type/2852010 "2026-11-07T15:20:18Z")

</div>

Summary Type and windows become distorted and hidden: \[what happens: blurry text, clipped panels, wrong size on one monitor.\] Platform: macOS \[27.2\], Mac mini M6, 32GB Displays: any display What Type of Bug are you ex…

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## [When will we have Metahuman for Maya plugin support for Maya 2027](https://forums.unrealengine.com/t/when-will-we-have-metahuman-for-maya-plugin-support-for-maya-2027/2852003)

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**Author:** [@littleclaude](https://forums.unrealengine.com/u/littleclaude)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 2:25pm UTC](https://forums.unrealengine.com/t/when-will-we-have-metahuman-for-maya-plugin-support-for-maya-2027/2852003 "2026-11-07T14:25:58Z")

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When will we have Metahuman for Maya plugin support for Maya 2027? Thank you!

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## [Chapter 7 Terrain Has Terrible Render distance!! ](https://forums.unrealengine.com/t/chapter-7-terrain-has-terrible-render-distance/2851940)

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**Author:** [@DeltaFNC](https://forums.unrealengine.com/u/DeltaFNC)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 2:06pm UTC](https://forums.unrealengine.com/t/chapter-7-terrain-has-terrible-render-distance/2851940 "2026-11-07T14:06:10Z")

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Summary In creative 1.0, all terrain pieces that released from Chapter 7 Season 1 till now, have had terrible render distance which makes the pieces unusable. The piece that do this are almost exclusively the cliff/gene…

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## [Fab listing submmission upload zip failed](https://forums.unrealengine.com/t/fab-listing-submmission-upload-zip-failed/2851924)

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**Author:** [@Online\_Learner\_2BS45](https://forums.unrealengine.com/u/Online_Learner_2BS45)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 12:45pm UTC](https://forums.unrealengine.com/t/fab-listing-submmission-upload-zip-failed/2851924 "2026-11-07T12:45:21Z")

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(topic deleted by author)

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## [can't use intended version of Unreal Enigine (Github version and Launcher Version)](https://forums.unrealengine.com/t/cant-use-intended-version-of-unreal-enigine-github-version-and-launcher-version/2851800)

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**Author:** [@nongwin666](https://forums.unrealengine.com/u/nongwin666)\
**Replies:** 1\
**Last updated:** [November 7, 2026, 12:09pm UTC](https://forums.unrealengine.com/t/cant-use-intended-version-of-unreal-enigine-github-version-and-launcher-version/2851800 "2026-11-07T12:09:59Z")

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Summary Hi, I downloaded Unreal Version 5.8.X from Github but now I have to use the 5.8.4 version in Epic Launcher. But I can’t use the launcher version which cause me trouble (Installing plugins for example). Please se…

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## [Custom Weapon Improvements](https://forums.unrealengine.com/t/custom-weapon-improvements/2848510)

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**Author:** [@Locked\_In](https://forums.unrealengine.com/u/Locked_In)\
**Replies:** 3\
**Last updated:** [November 7, 2026, 11:33am UTC](https://forums.unrealengine.com/t/custom-weapon-improvements/2848510 "2026-11-07T11:33:05Z")

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Select a topic UEFN Tell us your feedback. What is working, what is not, and what would you change? More weapon templates Right now only a few templates exist (pistol, shotgun, assault rifle, SMG). Please add sniper,…

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