# General

**URL:** https://forums.unrealengine.com/c/general/10.md?page=4

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 5

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## [Unreal Engine 5.9 MegaJam Preview](https://forums.unrealengine.com/t/unreal-engine-5-9-megajam-preview/2852840)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 29\
**Last updated:** [November 12, 2026, 12:15pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-9-megajam-preview/2852840 "2026-11-12T12:15:24Z")

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Download Unreal Engine 5.9 MegaJam Preview from the Epic Games Launcher, GitHub, or here for Linux. This isn’t a typical Unreal Engine Preview. We’ve been accumulating changes for rendering and animation in UE5 Main…

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## [Launcher 20.3.7: Install Engine and + do nothing, Engine Versions empty, "found 0 entitled apps" (new account)](https://forums.unrealengine.com/t/launcher-20-3-7-install-engine-and-do-nothing-engine-versions-empty-found-0-entitled-apps-new-account/2849561)

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**Author:** [@nigelkee](https://forums.unrealengine.com/u/nigelkee)\
**Replies:** 4\
**Last updated:** [November 12, 2026, 1:00am UTC](https://forums.unrealengine.com/t/launcher-20-3-7-install-engine-and-do-nothing-engine-versions-empty-found-0-entitled-apps-new-account/2849561 "2026-11-12T01:00:34Z")

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Summary On my Epic account, the Unreal Engine → Library page in Epic Games Launcher 20.3.7 shows no engine versions. The yellow “Install Engine” button and the “+” next to Engine Versions do nothing, and the Unreal Engin…

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## [Discover Update and New Trending Row - Nov 2026](https://forums.unrealengine.com/t/discover-update-and-new-trending-row-nov-2026/2854196)

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**Author:** [@playswithshapes](https://forums.unrealengine.com/u/playswithshapes)\
**Replies:** 4\
**Last updated:** [November 12, 2026, 12:16am UTC](https://forums.unrealengine.com/t/discover-update-and-new-trending-row-nov-2026/2854196 "2026-11-12T00:16:32Z")

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Hello Fortnite developers, We’ve been accelerating improvements this past year and the redesigned Discover has rolled out to all players today. We’re also adding a new Trending row, giving an update on how our work on D…

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## [Textures from the icon\_component do not display if the component is too far away from the local player](https://forums.unrealengine.com/t/textures-from-the-icon-component-do-not-display-if-the-component-is-too-far-away-from-the-local-player/2739590)

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**Author:** [@DionPowder](https://forums.unrealengine.com/u/DionPowder)\
**Replies:** 2\
**Last updated:** [November 12, 2026, 12:00am UTC](https://forums.unrealengine.com/t/textures-from-the-icon-component-do-not-display-if-the-component-is-too-far-away-from-the-local-player/2739590 "2026-11-12T00:00:34Z")

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Summary When I try to display player icons on custom made UI elements obtained from the fort\_character’s icon\_component the texture just simple doesn’t load and doesn’t change anything. But it seems to be based on dista…

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## [Phishing attempt by noreply@squarespace.info ](https://forums.unrealengine.com/t/phishing-attempt-by-noreply-squarespace-info/2853529)

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**Author:** [@Philipodolosis](https://forums.unrealengine.com/u/Philipodolosis)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 11:38pm UTC](https://forums.unrealengine.com/t/phishing-attempt-by-noreply-squarespace-info/2853529 "2026-11-11T23:38:56Z")

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Suspicious email that reports a sale you made and asks to verify your bank info via Stripe. Screenshot below.

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## [UE 5.8.4 Material Cast Ray traced Shadows no longer works](https://forums.unrealengine.com/t/ue-5-8-4-material-cast-ray-traced-shadows-no-longer-works/2854204)

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**Author:** [@DAVBMD](https://forums.unrealengine.com/u/DAVBMD)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:24pm UTC](https://forums.unrealengine.com/t/ue-5-8-4-material-cast-ray-traced-shadows-no-longer-works/2854204 "2026-11-11T23:24:57Z")

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Hi UE5.8.3 and previous vers to fake some quick road line markings and blend with the road, I just disable materials cast ray traced shadows. but since updating to 5.8.4.. just doesn’t work? Anyone else having this is…

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## [Rising ](https://forums.unrealengine.com/t/rising/2854201)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:20pm UTC](https://forums.unrealengine.com/t/rising/2854201 "2026-11-11T23:20:27Z")

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Status None Promising new islands are placed near the front of genre rows, so islands players enjoy keep finding an audience after they leave the New row. Rising identifies new islands that players are responding to a…

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## [Trending Row ](https://forums.unrealengine.com/t/trending-row/2854200)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:20pm UTC](https://forums.unrealengine.com/t/trending-row/2854200 "2026-11-11T23:20:22Z")

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Status None A Trending row at the top of Discover features new islands where player activity is climbing fastest, so islands that take off get more time in front of players. Islands enter Trending automatically based …

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## [Hero carousel update ](https://forums.unrealengine.com/t/hero-carousel-update/2854199)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:20pm UTC](https://forums.unrealengine.com/t/hero-carousel-update/2854199 "2026-11-11T23:20:16Z")

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Status None The hero carousel at the top of Discover includes recommended islands alongside curated picks, so more islands have a chance at Discover’s most visible spot. Recommendations are based on how players are en…

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## [Unpublishable actor in island bug](https://forums.unrealengine.com/t/unpublishable-actor-in-island-bug/2740375)

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**Author:** [@FNwasar](https://forums.unrealengine.com/u/FNwasar)\
**Replies:** 4\
**Last updated:** [November 11, 2026, 11:05pm UTC](https://forums.unrealengine.com/t/unpublishable-actor-in-island-bug/2740375 "2026-11-11T23:05:41Z")

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Summary Hi, i keep getting a bug where everytime i try to publish my map it would say ‘com.epicgames.fortnite.levelsavecomponent.unpublishable\_actor\_in\_island’ i have only used props from gallerys and i have been around …

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## [Meet the 2026 Epic AI MegaJam partners](https://forums.unrealengine.com/t/meet-the-2026-epic-ai-megajam-partners/2853549)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 25\
**Last updated:** [November 11, 2026, 11:03pm UTC](https://forums.unrealengine.com/t/meet-the-2026-epic-ai-megajam-partners/2853549 "2026-11-11T23:03:40Z")

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Claude, Google, OpenAI, and SpaceXSI are joining AMD, Diversion, fal, Hyper3D, Intel, Meshy, NetApp, NVIDIA, PBRgen, Reallusion, Rokoko, Tripo, and WeLoveIndies to add tools, credits, and prizes to this year’s jam.

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## ["Failed to connect to beacon" upon launching session](https://forums.unrealengine.com/t/failed-to-connect-to-beacon-upon-launching-session/2727312)

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**Author:** [@Huperephanos1](https://forums.unrealengine.com/u/Huperephanos1)\
**Replies:** 17\
**Last updated:** [November 11, 2026, 10:24pm UTC](https://forums.unrealengine.com/t/failed-to-connect-to-beacon-upon-launching-session/2727312 "2026-11-11T22:24:41Z")

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Summary Been getting this nonstop since the update. It goes away for a few hours, then comes back and leaves me unable to launch a session for hours. The entire message reads: “Failed to connect to beacon Your backend i…

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## [Joining In Progress Issue](https://forums.unrealengine.com/t/joining-in-progress-issue/2414889)

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**Author:** [@BennyWenny4](https://forums.unrealengine.com/u/BennyWenny4)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 10:00pm UTC](https://forums.unrealengine.com/t/joining-in-progress-issue/2414889 "2026-11-11T22:00:41Z")

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Summary There is currently an issue with joining in progress players (when they join spectating) after you .Respawn them, they will not subscribe to any .Subscribe() functions. Only work around is a Trigger through verse…

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## [Override Touch Widget not working after v42.40](https://forums.unrealengine.com/t/override-touch-widget-not-working-after-v42-40/2841475)

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**Author:** [@SupremeUEFN](https://forums.unrealengine.com/u/SupremeUEFN)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 10:00pm UTC](https://forums.unrealengine.com/t/override-touch-widget-not-working-after-v42-40/2841475 "2026-11-11T22:00:41Z")

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Summary Since the v42.40 update, the Touch Control Layout Override widget in UEFN no longer applies custom touchscreen control positions or icon overrides correctly. The touch controls remain functional, but changes conf…

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## [Epic Games Launcher UE 5.8.x Resume Loop — Stale ManifestHash (Possible Root Cause) \[Workaround v3.3\]](https://forums.unrealengine.com/t/epic-games-launcher-ue-5-8-x-resume-loop-stale-manifesthash-possible-root-cause-workaround-v3-3/2746950)

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**Author:** [@Graviton](https://forums.unrealengine.com/u/Graviton)\
**Replies:** 19\
**Last updated:** [November 11, 2026, 9:49pm UTC](https://forums.unrealengine.com/t/epic-games-launcher-ue-5-8-x-resume-loop-stale-manifesthash-possible-root-cause-workaround-v3-3/2746950 "2026-11-11T21:49:50Z")

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Final Investigation Update — October 2026 (Workaround v3.3) Status: RESOLVED on my installation — UE 5.8.3 → 5.8.4 After further investigation, I identified a specific stale ManifestHash value in the live Epic Games Lau…

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## [Can't connect to Lore since recent update](https://forums.unrealengine.com/t/cant-connect-to-lore-since-recent-update/2742143)

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**Author:** [@Gr1Squid](https://forums.unrealengine.com/u/Gr1Squid)\
**Replies:** 4\
**Last updated:** [November 11, 2026, 9:26pm UTC](https://forums.unrealengine.com/t/cant-connect-to-lore-since-recent-update/2742143 "2026-11-11T21:26:11Z")

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Summary Since the recent update i can’t connect my project to Lore. My project was connected to Lore before the update but since the recent update this week, i can’t connect it to Lore. I have linked a zip folder of the…

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## [Current Available Quick-Fix Solutions](https://forums.unrealengine.com/t/current-available-quick-fix-solutions/2829)

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**Author:** [@Stephen\_Ellis](https://forums.unrealengine.com/u/Stephen_Ellis)\
**Replies:** 19\
**Last updated:** [November 11, 2026, 9:12pm UTC](https://forums.unrealengine.com/t/current-available-quick-fix-solutions/2829 "2026-11-11T21:12:15Z")

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Since the launch of Unreal Engine, we have been working as quickly as possible to resolve important issues as they have been reported to us. Once an important fix has been made, we sometimes respond directly to the affec…

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## [UEFN live edit, the client never joins the edit session (server shuts down, "no game clients")](https://forums.unrealengine.com/t/uefn-live-edit-the-client-never-joins-the-edit-session-server-shuts-down-no-game-clients/2841772)

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**Author:** [@Wertandrew](https://forums.unrealengine.com/u/Wertandrew)\
**Replies:** 1\
**Last updated:** [November 11, 2026, 9:01pm UTC](https://forums.unrealengine.com/t/uefn-live-edit-the-client-never-joins-the-edit-session-server-shuts-down-no-game-clients/2841772 "2026-11-11T21:01:01Z")

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Summary The client’s party moved to a new Epic party lobby 20 ms after matchmaking had started for the edit session, and that party change cancelled the join. Nothing retried it. UTC Client log 18:30:15.071 Set…

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## [Published UEFN island stuck on the loading screen in Europe Public matchmaking](https://forums.unrealengine.com/t/published-uefn-island-stuck-on-the-loading-screen-in-europe-public-matchmaking/2851658)

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**Author:** [@youtube\_apsufn](https://forums.unrealengine.com/u/youtube_apsufn)\
**Replies:** 1\
**Last updated:** [November 11, 2026, 9:00pm UTC](https://forums.unrealengine.com/t/published-uefn-island-stuck-on-the-loading-screen-in-europe-public-matchmaking/2851658 "2026-11-11T21:00:58Z")

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Summary Players get stuck on the loading screen when joining a Public match on my published island in the Europe matchmaking region. Please select what you are reporting on: Creative What Type of Bug are you experienci…

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## [Verse texture field cannot be bound in UMG View Bindings (Make Image Brush from Texture – Image parameter is not saved)](https://forums.unrealengine.com/t/verse-texture-field-cannot-be-bound-in-umg-view-bindings-make-image-brush-from-texture-image-parameter-is-not-saved/2839801)

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**Author:** [@Tolstolap](https://forums.unrealengine.com/u/Tolstolap)\
**Replies:** 1\
**Last updated:** [November 11, 2026, 9:00pm UTC](https://forums.unrealengine.com/t/verse-texture-field-cannot-be-bound-in-umg-view-bindings-make-image-brush-from-texture-image-parameter-is-not-saved/2839801 "2026-11-11T21:00:58Z")

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Summary Verse texture field cannot be bound in UMG View Bindings: Make Image Brush from Texture loses the Image link (UEFN 42.30) Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are…

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## [Customs Items/Weapons do not carry information to Custom Equipping Item Info Widget](https://forums.unrealengine.com/t/customs-items-weapons-do-not-carry-information-to-custom-equipping-item-info-widget/2851919)

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**Author:** [@Jakko](https://forums.unrealengine.com/u/Jakko)\
**Replies:** 3\
**Last updated:** [November 11, 2026, 9:00pm UTC](https://forums.unrealengine.com/t/customs-items-weapons-do-not-carry-information-to-custom-equipping-item-info-widget/2851919 "2026-11-11T21:00:57Z")

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Summary Any custom Items or Custom Weapons do not send the set name of the item to a custom equipped item info widget that is set in the HUD controller. Please select what you are reporting on: Unreal Editor for Fortnit…

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## [8-Bit Shotgun incorrectly grants player score](https://forums.unrealengine.com/t/8-bit-shotgun-incorrectly-grants-player-score/2850182)

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**Author:** [@ElectricCloud55](https://forums.unrealengine.com/u/ElectricCloud55)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 8:51pm UTC](https://forums.unrealengine.com/t/8-bit-shotgun-incorrectly-grants-player-score/2850182 "2026-11-11T20:51:23Z")

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Summary The 8-Bit Shotgun grants unnecessary player score on top of its own item points. This breaks a handful of device and features (e.g tracker, top right score hud) Please select what you are reporting on: Unreal Ed…

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## [Vibe your way to $50k: the 2026 Epic AI MegaJam is coming](https://forums.unrealengine.com/t/vibe-your-way-to-50k-the-2026-epic-ai-megajam-is-coming/2843973)

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**Author:** [@rhyan.smith](https://forums.unrealengine.com/u/rhyan.smith)\
**Replies:** 32\
**Last updated:** [November 11, 2026, 8:11pm UTC](https://forums.unrealengine.com/t/vibe-your-way-to-50k-the-2026-epic-ai-megajam-is-coming/2843973 "2026-11-11T20:11:09Z")

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The 2026 Epic AI MegaJam runs November 12–15. Team up with up to four other humans and as many AI agents as you want to build a playable game in Unreal Engine or UEFN.

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## [Nintendo Switch PLayers / Mobile: Crash Game / Fortnite Closes when trying to playing on a public puclished map / Fortnite Creative / UEFN](https://forums.unrealengine.com/t/nintendo-switch-players-mobile-crash-game-fortnite-closes-when-trying-to-playing-on-a-public-puclished-map-fortnite-creative-uefn/1816484)

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**Author:** [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Replies:** 22\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/nintendo-switch-players-mobile-crash-game-fortnite-closes-when-trying-to-playing-on-a-public-puclished-map-fortnite-creative-uefn/1816484 "2026-11-11T20:00:37Z")

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Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Stability Summary Roughly 4 Updates Prior to V29.30 Players were able to join my game on the Nintendo Swithch… …

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## [An attached play session will always force Windowed mode on](https://forums.unrealengine.com/t/an-attached-play-session-will-always-force-windowed-mode-on/2853200)

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**Author:** [@mikufromgatlin](https://forums.unrealengine.com/u/mikufromgatlin)\
**Replies:** 3\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/an-attached-play-session-will-always-force-windowed-mode-on/2853200 "2026-11-11T20:00:36Z")

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Summary An attached play session will always force Windowed mode on Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? UI/Tools Steps to Reproduce Launch an isl…

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## [PS5 Split-Screen: Player 2 Native HUD Prompts Appear Late, Become Outdated, and Fail to Clear](https://forums.unrealengine.com/t/ps5-split-screen-player-2-native-hud-prompts-appear-late-become-outdated-and-fail-to-clear/2850266)

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**Author:** [@JoeGideon79](https://forums.unrealengine.com/u/JoeGideon79)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/ps5-split-screen-player-2-native-hud-prompts-appear-late-become-outdated-and-fail-to-clear/2850266 "2026-11-11T20:00:36Z")

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Summary In PS5 local split-screen mode, native interaction button prompts become out of sync with gameplay for Player 2 (bottom viewport). Player 1 (top viewport) receives prompts correctly. Player 2’s prompts can appea…

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## [\[UEFN\]\[Critical\] Persistent console memory issues — PS4, Xbox One, Series X and Switch crashes/disconnections](https://forums.unrealengine.com/t/uefn-critical-persistent-console-memory-issues-ps4-xbox-one-series-x-and-switch-crashes-disconnections/2842912)

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**Author:** [@Neppten](https://forums.unrealengine.com/u/Neppten)\
**Replies:** 1\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/uefn-critical-persistent-console-memory-issues-ps4-xbox-one-series-x-and-switch-crashes-disconnections/2842912 "2026-11-11T20:00:34Z")

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Summary My published UEFN island, Nepp’s Café – REMASTERED, has been experiencing persistent console-specific stability problems that have not been resolved despite extensive optimization work. The most affected platfor…

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## [The optional field "StartPositionSeconds" in the play\_animation\_controller's function "Play()" has no effect at all](https://forums.unrealengine.com/t/the-optional-field-startpositionseconds-in-the-play-animation-controllers-function-play-has-no-effect-at-all/2196476)

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**Author:** [@DragonRage508](https://forums.unrealengine.com/u/DragonRage508)\
**Replies:** 3\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/the-optional-field-startpositionseconds-in-the-play-animation-controllers-function-play-has-no-effect-at-all/2196476 "2026-11-11T20:00:34Z")

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Summary When setting the “StartPositionSeconds” field to a value other than 0 in the play\_animation\_controller’s class function Play() or PlayAndAwait(), the animation on the NPC does not start at any other time than 0 w…

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## [Character card background material effects fail to render correctly on a published island](https://forums.unrealengine.com/t/character-card-background-material-effects-fail-to-render-correctly-on-a-published-island/2850383)

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**Author:** [@user\_af636d870ff154c704caa293c6feb7425d9e1a8d8f6be63bc3643d](https://forums.unrealengine.com/u/user_af636d870ff154c704caa293c6feb7425d9e1a8d8f6be63bc3643d)\
**Replies:** 1\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/character-card-background-material-effects-fail-to-render-correctly-on-a-published-island/2850383 "2026-11-11T20:00:34Z")

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Summary Some character card backgrounds in the inventory UI do not render their configured material effects correctly on the published island. Both attached screenshots were taken on the published island. The first show…

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## [Join-in-progress players on a Physics (Beta) island sometimes can't walk forward until they respawn](https://forums.unrealengine.com/t/join-in-progress-players-on-a-physics-beta-island-sometimes-cant-walk-forward-until-they-respawn/2853018)

<div class="topic-metadata">

**Author:** [@finnppp](https://forums.unrealengine.com/u/finnppp)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/join-in-progress-players-on-a-physics-beta-island-sometimes-cant-walk-forward-until-they-respawn/2853018 "2026-11-11T20:00:34Z")

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Summary On my physics-enabled island (Enable Physics (Beta) ON, Join in Progress Behavior: Spawn Immediately), players sometimes spawn unable to walk forward, mostly when they join a match that is already running. They c…

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