# General

**URL:** https://forums.unrealengine.com/c/general/10.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [LumenPT crash most likely issues with megalight](https://forums.unrealengine.com/t/lumenpt-crash-most-likely-issues-with-megalight/2854350)

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**Author:** [@John70176162](https://forums.unrealengine.com/u/John70176162)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 7:29am UTC](https://forums.unrealengine.com/t/lumenpt-crash-most-likely-issues-with-megalight/2854350 "2026-11-12T07:29:26Z")

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Summary When i enabled LumenPT in unreal engine 5.9 and restarted my project the project could not compile shaders and crashed What Type of Bug are you experiencing? Editor Steps to Reproduce LumenPT supported cvar in …

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## [Community Tutorial: Creé un kit de terror narrativo al estilo de Fears to Fathom para Unreal Engine 5 | IA acechadora, escondites y capítulos ](https://forums.unrealengine.com/t/community-tutorial-cree-un-kit-de-terror-narrativo-al-estilo-de-fears-to-fathom-para-unreal-engine-5-ia-acechadora-escondites-y-capitulos/2854325)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-cree-un-kit-de-terror-narrativo-al-estilo-de-fears-to-fathom-para-unreal-engine-5-ia-acechadora-escondites-y-capitulos/2854325 "2026-11-12T05:08:10Z")

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Story Horror Kit es una plantilla de terror narrativo al estilo de Fears to Fathom para Unreal Engine 5, creada 100% en Blueprints. Incluye capítulos, objetivos, puntos de control, una IA acechadora con posibilidad de es…

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## [Community Tutorial: Ho creato un kit horror narrativo in stile Fears to Fathom per Unreal Engine 5 | IA Stalker, nascondigli e capitoli ](https://forums.unrealengine.com/t/community-tutorial-ho-creato-un-kit-horror-narrativo-in-stile-fears-to-fathom-per-unreal-engine-5-ia-stalker-nascondigli-e-capitoli/2854326)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-ho-creato-un-kit-horror-narrativo-in-stile-fears-to-fathom-per-unreal-engine-5-ia-stalker-nascondigli-e-capitoli/2854326 "2026-11-12T05:08:10Z")

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Story Horror Kit è un modello horror narrativo in stile Fears to Fathom per Unreal Engine 5, realizzato al 100% con Blueprint. Include capitoli, obiettivi, checkpoint, un’IA Stalker con meccaniche di nascondimento, conve…

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## [Community Tutorial: Stworzyłem zestaw do horroru fabularnego w stylu Fears to Fathom dla Unreal Engine 5 | SI prześladowcy, chowanie się i rozdziały ](https://forums.unrealengine.com/t/community-tutorial-stworzylem-zestaw-do-horroru-fabularnego-w-stylu-fears-to-fathom-dla-unreal-engine-5-si-przesladowcy-chowanie-sie-i-rozdzialy/2854327)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-stworzylem-zestaw-do-horroru-fabularnego-w-stylu-fears-to-fathom-dla-unreal-engine-5-si-przesladowcy-chowanie-sie-i-rozdzialy/2854327 "2026-11-12T05:08:10Z")

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Story Horror Kit to szablon horroru fabularnego w stylu Fears to Fathom dla Unreal Engine 5, w 100% stworzony w Blueprintach. Zawiera rozdziały, cele, punkty kontrolne, SI prześladowcy z możliwością chowania się, rozmowy…

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## [Community Tutorial: Ich habe ein Story Horror Kit im Stil von Fears to Fathom für Unreal Engine 5 erstellt | Stalker-KI, Verstecken & Kapitel ](https://forums.unrealengine.com/t/community-tutorial-ich-habe-ein-story-horror-kit-im-stil-von-fears-to-fathom-fur-unreal-engine-5-erstellt-stalker-ki-verstecken-kapitel/2854324)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-ich-habe-ein-story-horror-kit-im-stil-von-fears-to-fathom-fur-unreal-engine-5-erstellt-stalker-ki-verstecken-kapitel/2854324 "2026-11-12T05:08:10Z")

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Story Horror Kit ist eine Story-Horror-Vorlage im Stil von Fears to Fathom für Unreal Engine 5, zu 100 % mit Blueprints erstellt. Es enthält Kapitel, Ziele, Checkpoints, eine Stalker-KI mit Versteckmechanik, NPC-Gespräch…

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## [Community Tutorial: 我为虚幻引擎5制作了《Fears to Fathom》风格的剧情恐怖工具包｜追踪者AI、躲藏与章节 ](https://forums.unrealengine.com/t/community-tutorial-5-fears-to-fathom-ai/2854323)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-5-fears-to-fathom-ai/2854323 "2026-11-12T05:08:10Z")

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Story Horror Kit 是一款《Fears to Fathom》风格的剧情恐怖模板，适用于虚幻引擎5，完全使用蓝图制作。它包含章节、目标、检查点、支持躲藏的追踪者AI、NPC对话、惊吓点等内容，助你打造属于自己的剧情驱动恐怖游戏。 现已在 Patreon 上线！！ https://dev.epicgames.com/community/learning/tutorials/xdwRq/unreal-engine-5-fea…

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## [Community Tutorial: Unreal Engine 5 向けに『Fears to Fathom』風ストーリーホラーキットを作りました｜ストーカーAI、隠れ要素、チャプター ](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-fears-to-fathom-ai/2854322)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-fears-to-fathom-ai/2854322 "2026-11-12T05:08:10Z")

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Story Horror Kit は、『Fears to Fathom』風のストーリーホラーテンプレート（Unreal Engine 5 向け）で、100% ブループリントで作られています。チャプター、目標、チェックポイント、隠れ要素付きのストーカーAI、NPC会話、ジャンプスケアなどを収録。ストーリー主導のホラーゲームをすぐに作り始められます。 Patreon で配信中!! https://dev.epicgames.com/co…

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## [Community Tutorial: 언리얼 엔진 5용 Fears to Fathom 스타일 스토리 공포 키트 제작 | 스토커 AI, 숨기, 챕터 ](https://forums.unrealengine.com/t/community-tutorial-5-fears-to-fathom-ai/2854321)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-5-fears-to-fathom-ai/2854321 "2026-11-12T05:08:10Z")

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스토리 호러 키트는 언리얼 엔진 5용 Fears to Fathom 스타일의 스토리 공포 템플릿으로, 100% 블루프린트로 제작되었습니다. 챕터, 목표, 체크포인트, 숨기 기능이 포함된 스토커 AI, NPC 대화, 점프스케어 등 다양한 요소가 들어 있어 스토리 중심 공포 게임을 바로 제작할 수 있습니다. 지금 Patreon에서 만나보세요!! https://dev.epicgames.com/c…

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## [Community Tutorial: Criei um kit de terror narrativo no estilo Fears to Fathom para a Unreal Engine 5 | IA perseguidora, esconderijos e capítulos ](https://forums.unrealengine.com/t/community-tutorial-criei-um-kit-de-terror-narrativo-no-estilo-fears-to-fathom-para-a-unreal-engine-5-ia-perseguidora-esconderijos-e-capitulos/2854320)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-criei-um-kit-de-terror-narrativo-no-estilo-fears-to-fathom-para-a-unreal-engine-5-ia-perseguidora-esconderijos-e-capitulos/2854320 "2026-11-12T05:08:10Z")

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Story Horror Kit é um modelo de terror narrativo no estilo Fears to Fathom para a Unreal Engine 5, criado 100% em Blueprints. Ele inclui capítulos, objetivos, checkpoints, uma IA perseguidora com mecânicas de esconder, c…

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## [Community Tutorial: He creado un kit de terror narrativo al estilo Fears to Fathom para Unreal Engine 5 | IA de acosador, ocultarse y capítulos ](https://forums.unrealengine.com/t/community-tutorial-he-creado-un-kit-de-terror-narrativo-al-estilo-fears-to-fathom-para-unreal-engine-5-ia-de-acosador-ocultarse-y-capitulos/2854319)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-he-creado-un-kit-de-terror-narrativo-al-estilo-fears-to-fathom-para-unreal-engine-5-ia-de-acosador-ocultarse-y-capitulos/2854319 "2026-11-12T05:08:10Z")

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Story Horror Kit es una plantilla de terror narrativo al estilo Fears to Fathom para Unreal Engine 5, creada al 100 % con Blueprints. Incluye capítulos, objetivos, puntos de control, una IA de acosador con posibilidad de…

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## [Community Tutorial: J'ai créé un kit d'horreur narrative dans le style de Fears to Fathom pour l'Unreal Engine 5 | IA de traqueur, cachettes et chapitres ](https://forums.unrealengine.com/t/community-tutorial-jai-cree-un-kit-dhorreur-narrative-dans-le-style-de-fears-to-fathom-pour-lunreal-engine-5-ia-de-traqueur-cachettes-et-chapitres/2854318)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-jai-cree-un-kit-dhorreur-narrative-dans-le-style-de-fears-to-fathom-pour-lunreal-engine-5-ia-de-traqueur-cachettes-et-chapitres/2854318 "2026-11-12T05:08:10Z")

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Story Horror Kit est un modèle d’horreur narrative dans le style de Fears to Fathom pour l’Unreal Engine 5, entièrement créé avec des Blueprints. Il inclut des chapitres, des objectifs, des points de contrôle, une IA de …

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## [Community Tutorial: I Made a Fears to Fathom Style Story Horror Kit for Unreal Engine 5 | Stalker AI, Hiding & Chapters ](https://forums.unrealengine.com/t/community-tutorial-i-made-a-fears-to-fathom-style-story-horror-kit-for-unreal-engine-5-stalker-ai-hiding-chapters/2854317)

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**Author:** [@moulee](https://forums.unrealengine.com/u/moulee)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-i-made-a-fears-to-fathom-style-story-horror-kit-for-unreal-engine-5-stalker-ai-hiding-chapters/2854317 "2026-11-12T05:08:10Z")

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Story Horror Kit is a Fears to Fathom style story horror template for Unreal Engine 5, built 100% in Blueprints. It includes chapters, objectives, checkpoints, a Stalker AI with hiding, NPC conversations, jump scares and…

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## [Community Tutorial: Unreal Engine 5 için Fears to Fathom tarzı hikâye odaklı korku kiti yaptım | Stalker YZ, Saklanma ve Bölümler ](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-icin-fears-to-fathom-tarzi-hikaye-odakli-korku-kiti-yaptim-stalker-yz-saklanma-ve-bolumler/2854329)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-unreal-engine-5-icin-fears-to-fathom-tarzi-hikaye-odakli-korku-kiti-yaptim-stalker-yz-saklanma-ve-bolumler/2854329 "2026-11-12T05:08:10Z")

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Story Horror Kit, Unreal Engine 5 için Fears to Fathom tarzı hikâye odaklı bir korku şablonudur ve %100 Blueprint’lerle geliştirilmiştir. Bölümler, hedefler, kontrol noktaları, saklanma özellikli bir Stalker YZ, NPC sohb…

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## [Community Tutorial: Я сделал хоррор-кист для сюжетной игры в стиле Fears to Fathom для Unreal Engine 5 | ИИ-преследователь, прятки и главы ](https://forums.unrealengine.com/t/community-tutorial-fears-to-fathom-unreal-engine-5/2854328)

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**Author:** [@Epic\_AutoTranslator](https://forums.unrealengine.com/u/Epic_AutoTranslator)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 5:08am UTC](https://forums.unrealengine.com/t/community-tutorial-fears-to-fathom-unreal-engine-5/2854328 "2026-11-12T05:08:10Z")

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Story Horror Kit — это шаблон сюжетного хоррора в стиле Fears to Fathom для Unreal Engine 5, на 100% созданный на Blueprints. В него входят главы, цели, контрольные точки, ИИ-преследователь с механикой пряток, диалоги с …

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## [\[EDITOR\] I deleted a few triangles in the modeling tools and then waited 7 minutes for the editor to save my changes](https://forums.unrealengine.com/t/editor-i-deleted-a-few-triangles-in-the-modeling-tools-and-then-waited-7-minutes-for-the-editor-to-save-my-changes/2854309)

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**Author:** [@latunda](https://forums.unrealengine.com/u/latunda)\
**Replies:** 0\
**Last updated:** [November 12, 2026, 4:46am UTC](https://forums.unrealengine.com/t/editor-i-deleted-a-few-triangles-in-the-modeling-tools-and-then-waited-7-minutes-for-the-editor-to-save-my-changes/2854309 "2026-11-12T04:46:26Z")

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Summary the editor is completely unresponsive during this time and i cannot use it to do anything in parallel. Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? U…

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## [Post Process Device Broken ](https://forums.unrealengine.com/t/post-process-device-broken/2846791)

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**Author:** [@Eskits](https://forums.unrealengine.com/u/Eskits)\
**Replies:** 1\
**Last updated:** [November 12, 2026, 4:33am UTC](https://forums.unrealengine.com/t/post-process-device-broken/2846791 "2026-11-12T04:33:40Z")

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Summary In a round-based asymmetric game with Team Rotation, the Post Process device applies its effect correctly in round 1. From round 2 onward it stops applying to players who changed teams or were eliminated in the p…

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## [Unreal Engine 5.9 MegaJam Preview](https://forums.unrealengine.com/t/unreal-engine-5-9-megajam-preview/2852840)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 28\
**Last updated:** [November 12, 2026, 3:35am UTC](https://forums.unrealengine.com/t/unreal-engine-5-9-megajam-preview/2852840 "2026-11-12T03:35:48Z")

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Download Unreal Engine 5.9 MegaJam Preview from the Epic Games Launcher, GitHub, or here for Linux. This isn’t a typical Unreal Engine Preview. We’ve been accumulating changes for rendering and animation in UE5 Main…

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## [Launcher 20.3.7: Install Engine and + do nothing, Engine Versions empty, "found 0 entitled apps" (new account)](https://forums.unrealengine.com/t/launcher-20-3-7-install-engine-and-do-nothing-engine-versions-empty-found-0-entitled-apps-new-account/2849561)

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**Author:** [@nigelkee](https://forums.unrealengine.com/u/nigelkee)\
**Replies:** 4\
**Last updated:** [November 12, 2026, 1:00am UTC](https://forums.unrealengine.com/t/launcher-20-3-7-install-engine-and-do-nothing-engine-versions-empty-found-0-entitled-apps-new-account/2849561 "2026-11-12T01:00:34Z")

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Summary On my Epic account, the Unreal Engine → Library page in Epic Games Launcher 20.3.7 shows no engine versions. The yellow “Install Engine” button and the “+” next to Engine Versions do nothing, and the Unreal Engin…

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## [Vibe your way to $50k: the 2026 Epic AI MegaJam is coming](https://forums.unrealengine.com/t/vibe-your-way-to-50k-the-2026-epic-ai-megajam-is-coming/2843983)

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**Author:** [@rhyan.smith](https://forums.unrealengine.com/u/rhyan.smith)\
**Replies:** 55\
**Last updated:** [November 12, 2026, 12:47am UTC](https://forums.unrealengine.com/t/vibe-your-way-to-50k-the-2026-epic-ai-megajam-is-coming/2843983 "2026-11-12T00:47:20Z")

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The 2026 Epic AI MegaJam runs November 12–15. Team up with up to four other humans and as many AI agents as you want to build a playable game in Unreal Engine or UEFN.

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## [Discover Update and New Trending Row - Nov 2026](https://forums.unrealengine.com/t/discover-update-and-new-trending-row-nov-2026/2854196)

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**Author:** [@playswithshapes](https://forums.unrealengine.com/u/playswithshapes)\
**Replies:** 4\
**Last updated:** [November 12, 2026, 12:16am UTC](https://forums.unrealengine.com/t/discover-update-and-new-trending-row-nov-2026/2854196 "2026-11-12T00:16:32Z")

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Hello Fortnite developers, We’ve been accelerating improvements this past year and the redesigned Discover has rolled out to all players today. We’re also adding a new Trending row, giving an update on how our work on D…

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## [Textures from the icon\_component do not display if the component is too far away from the local player](https://forums.unrealengine.com/t/textures-from-the-icon-component-do-not-display-if-the-component-is-too-far-away-from-the-local-player/2739590)

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**Author:** [@DionPowder](https://forums.unrealengine.com/u/DionPowder)\
**Replies:** 2\
**Last updated:** [November 12, 2026, 12:00am UTC](https://forums.unrealengine.com/t/textures-from-the-icon-component-do-not-display-if-the-component-is-too-far-away-from-the-local-player/2739590 "2026-11-12T00:00:34Z")

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Summary When I try to display player icons on custom made UI elements obtained from the fort\_character’s icon\_component the texture just simple doesn’t load and doesn’t change anything. But it seems to be based on dista…

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## [Phishing attempt by noreply@squarespace.info ](https://forums.unrealengine.com/t/phishing-attempt-by-noreply-squarespace-info/2853529)

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**Author:** [@Philipodolosis](https://forums.unrealengine.com/u/Philipodolosis)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 11:38pm UTC](https://forums.unrealengine.com/t/phishing-attempt-by-noreply-squarespace-info/2853529 "2026-11-11T23:38:56Z")

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Suspicious email that reports a sale you made and asks to verify your bank info via Stripe. Screenshot below.

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## [UE 5.8.4 Material Cast Ray traced Shadows no longer works](https://forums.unrealengine.com/t/ue-5-8-4-material-cast-ray-traced-shadows-no-longer-works/2854204)

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**Author:** [@DAVBMD](https://forums.unrealengine.com/u/DAVBMD)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:24pm UTC](https://forums.unrealengine.com/t/ue-5-8-4-material-cast-ray-traced-shadows-no-longer-works/2854204 "2026-11-11T23:24:57Z")

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Hi UE5.8.3 and previous vers to fake some quick road line markings and blend with the road, I just disable materials cast ray traced shadows. but since updating to 5.8.4.. just doesn’t work? Anyone else having this is…

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## [Rising ](https://forums.unrealengine.com/t/rising/2854201)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:20pm UTC](https://forums.unrealengine.com/t/rising/2854201 "2026-11-11T23:20:27Z")

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Status None Promising new islands are placed near the front of genre rows, so islands players enjoy keep finding an audience after they leave the New row. Rising identifies new islands that players are responding to a…

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## [Trending Row ](https://forums.unrealengine.com/t/trending-row/2854200)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:20pm UTC](https://forums.unrealengine.com/t/trending-row/2854200 "2026-11-11T23:20:22Z")

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Status None A Trending row at the top of Discover features new islands where player activity is climbing fastest, so islands that take off get more time in front of players. Islands enter Trending automatically based …

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## [Hero carousel update ](https://forums.unrealengine.com/t/hero-carousel-update/2854199)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 11:20pm UTC](https://forums.unrealengine.com/t/hero-carousel-update/2854199 "2026-11-11T23:20:16Z")

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Status None The hero carousel at the top of Discover includes recommended islands alongside curated picks, so more islands have a chance at Discover’s most visible spot. Recommendations are based on how players are en…

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## [Unpublishable actor in island bug](https://forums.unrealengine.com/t/unpublishable-actor-in-island-bug/2740375)

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**Author:** [@FNwasar](https://forums.unrealengine.com/u/FNwasar)\
**Replies:** 4\
**Last updated:** [November 11, 2026, 11:05pm UTC](https://forums.unrealengine.com/t/unpublishable-actor-in-island-bug/2740375 "2026-11-11T23:05:41Z")

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Summary Hi, i keep getting a bug where everytime i try to publish my map it would say ‘com.epicgames.fortnite.levelsavecomponent.unpublishable\_actor\_in\_island’ i have only used props from gallerys and i have been around …

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## [Meet the 2026 Epic AI MegaJam partners](https://forums.unrealengine.com/t/meet-the-2026-epic-ai-megajam-partners/2853549)

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**Author:** [@Flak](https://forums.unrealengine.com/u/Flak)\
**Replies:** 25\
**Last updated:** [November 11, 2026, 11:03pm UTC](https://forums.unrealengine.com/t/meet-the-2026-epic-ai-megajam-partners/2853549 "2026-11-11T23:03:40Z")

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Claude, Google, OpenAI, and SpaceXSI are joining AMD, Diversion, fal, Hyper3D, Intel, Meshy, NetApp, NVIDIA, PBRgen, Reallusion, Rokoko, Tripo, and WeLoveIndies to add tools, credits, and prizes to this year’s jam.

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## ["Failed to connect to beacon" upon launching session](https://forums.unrealengine.com/t/failed-to-connect-to-beacon-upon-launching-session/2727312)

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**Author:** [@Huperephanos1](https://forums.unrealengine.com/u/Huperephanos1)\
**Replies:** 17\
**Last updated:** [November 11, 2026, 10:24pm UTC](https://forums.unrealengine.com/t/failed-to-connect-to-beacon-upon-launching-session/2727312 "2026-11-11T22:24:41Z")

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Summary Been getting this nonstop since the update. It goes away for a few hours, then comes back and leaves me unable to launch a session for hours. The entire message reads: “Failed to connect to beacon Your backend i…

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## [Joining In Progress Issue](https://forums.unrealengine.com/t/joining-in-progress-issue/2414889)

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**Author:** [@BennyWenny4](https://forums.unrealengine.com/u/BennyWenny4)\
**Replies:** 2\
**Last updated:** [November 11, 2026, 10:00pm UTC](https://forums.unrealengine.com/t/joining-in-progress-issue/2414889 "2026-11-11T22:00:41Z")

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Summary There is currently an issue with joining in progress players (when they join spectating) after you .Respawn them, they will not subscribe to any .Subscribe() functions. Only work around is a Trigger through verse…

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