# Publisher Announcements & Product Help

**URL:** https://forums.unrealengine.com/c/distribution/product-announcements-support/212.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [About the Publisher Announcements & Product Help category](https://forums.unrealengine.com/t/about-the-publisher-announcements-product-help-category/1916466)

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**Author:** [@skfabby](https://forums.unrealengine.com/u/skfabby)\
**Replies:** 0\
**Last updated:** [June 25, 2024, 7:16pm UTC](https://forums.unrealengine.com/t/about-the-publisher-announcements-product-help-category/1916466 "2024-06-25T19:16:33Z")

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This is the place for finding or sharing new Fab product announcements, as well as discussions between publishers and customers about product-specific topics.

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## [\[Fab\] Meadowkeep Tileset: 391 tiles, 6 autotile sets \[16x16\]](https://forums.unrealengine.com/t/fab-meadowkeep-tileset-391-tiles-6-autotile-sets-16x16/2853619)

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**Author:** [@yetiancai](https://forums.unrealengine.com/u/yetiancai)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 1:22am UTC](https://forums.unrealengine.com/t/fab-meadowkeep-tileset-391-tiles-6-autotile-sets-16x16/2853619 "2026-11-11T01:22:47Z")

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I’m the creator. Meadowkeep Tileset is live on Fab: a cozy 16x16 top-down tileset with 391 tiles, 6 blob autotile sets, a Tiled .tsx file and an example map. The pack includes dirt, sand, water, stone path, tall grass …

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## [Free on Fab: 33 game sound effects you can use in the MegaJam](https://forums.unrealengine.com/t/free-on-fab-33-game-sound-effects-you-can-use-in-the-megajam/2851872)

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**Author:** [@Nightshift79](https://forums.unrealengine.com/u/Nightshift79)\
**Replies:** 0\
**Last updated:** [November 7, 2026, 9:12am UTC](https://forums.unrealengine.com/t/free-on-fab-33-game-sound-effects-you-can-use-in-the-megajam/2851872 "2026-11-07T09:12:10Z")

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The MegaJam rules let you use Fab assets you have the licence for, as long as you note them in your submission. So here is a free one. 33 game sound effects from 12 of our packs, $0 on both the Personal and Professional…

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## [\[Fab Release\] Lanzarote Rocks Complete Bundle (Vol. 1 + 2 + 3) is live on Fab, Vol. 3 is free](https://forums.unrealengine.com/t/fab-release-lanzarote-rocks-complete-bundle-vol-1-2-3-is-live-on-fab-vol-3-is-free/2850195)

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**Author:** [@enquel](https://forums.unrealengine.com/u/enquel)\
**Replies:** 0\
**Last updated:** [November 4, 2026, 6:14pm UTC](https://forums.unrealengine.com/t/fab-release-lanzarote-rocks-complete-bundle-vol-1-2-3-is-live-on-fab-vol-3-is-free/2850195 "2026-11-04T18:14:05Z")

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The Lanzarote Rocks Complete Bundle is live on Fab: three volumes of photoscanned volcanic rocks for Unreal Engine 5.5-5.7, $32.99 personal / $49.99 professional. Vol. 1 + 2 bought separately are $39.98 / $59.98. Vol. 1…

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## [Weird substrate glass reflection ](https://forums.unrealengine.com/t/weird-substrate-glass-reflection/2499555)

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**Author:** [@GeppiKing](https://forums.unrealengine.com/u/GeppiKing)\
**Replies:** 1\
**Last updated:** [October 31, 2026, 11:28pm UTC](https://forums.unrealengine.com/t/weird-substrate-glass-reflection/2499555 "2026-10-31T23:28:28Z")

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Hello, Im new to UE and im using Version 5.5.4. I have a project im working on and i dont understand whats going on with my glass material or what im doing wrong. I have spend 2 days trying to fix it with chatGPT and yo…

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## [Jade Forage: Godot gathering demo + 7 JADE packs on Fab (AI-assisted) ](https://forums.unrealengine.com/t/jade-forage-godot-gathering-demo-7-jade-packs-on-fab-ai-assisted/2847964)

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**Author:** [@timektt](https://forums.unrealengine.com/u/timektt)\
**Replies:** 0\
**Last updated:** [October 31, 2026, 3:44pm UTC](https://forums.unrealengine.com/t/jade-forage-godot-gathering-demo-7-jade-packs-on-fab-ai-assisted/2847964 "2026-10-31T15:44:14Z")

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Watch the 20-second Godot gathering demo (no sign-in required): This 20-second clip shows the actual Jade Forage Godot source demo: interact with an intact resource, reveal its depleted base and pickup, then collect th…

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## [Unreal Test Kit 5: record it, replay it, hunt with it, gate CI on it](https://forums.unrealengine.com/t/unreal-test-kit-5-record-it-replay-it-hunt-with-it-gate-ci-on-it/2842913)

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**Author:** [@fadi.helal](https://forums.unrealengine.com/u/fadi.helal)\
**Replies:** 0\
**Last updated:** [October 20, 2026, 4:11pm UTC](https://forums.unrealengine.com/t/unreal-test-kit-5-record-it-replay-it-hunt-with-it-gate-ci-on-it/2842913 "2026-10-20T16:11:53Z")

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Automated testing for Unreal that actually feels good. Unreal Test Kit is ten tools under one Test menu, with full C++ source and no subscription. Most QA tools that find crashes for you are monthly services. This is t…

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## [Why some shooter games instantly feel next-gen from the very first shot?](https://forums.unrealengine.com/t/why-some-shooter-games-instantly-feel-next-gen-from-the-very-first-shot/2842697)

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**Author:** [@SAPSassets](https://forums.unrealengine.com/u/SAPSassets)\
**Replies:** 0\
**Last updated:** [October 20, 2026, 10:00am UTC](https://forums.unrealengine.com/t/why-some-shooter-games-instantly-feel-next-gen-from-the-very-first-shot/2842697 "2026-10-20T10:00:46Z")

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:collision: Realistic bullet impacts can make or break the feel of a shooter. High-performance assets engineered for FPS and tactical shooters, offering AAA visuals, cinematic destruction, and effortless integration. …

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## [\[Fab\] Warehouse Strapping Tools and Dispenser Kit - Blender, FBX and GLB ](https://forums.unrealengine.com/t/fab-warehouse-strapping-tools-and-dispenser-kit-blender-fbx-and-glb/2842154)

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**Author:** [@Ditar3D](https://forums.unrealengine.com/u/Ditar3D)\
**Replies:** 0\
**Last updated:** [October 18, 2026, 2:23pm UTC](https://forums.unrealengine.com/t/fab-warehouse-strapping-tools-and-dispenser-kit-blender-fbx-and-glb/2842154 "2026-10-18T14:23:09Z")

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Our Ditar3D store has released a Warehouse Strapping Tools and Dispenser Kit for warehouse, packing-corner and logistics visualizations. This is a paid asset announcement from the publisher. It includes a coil-dispen…

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## [\[RELEASE\] Tidy Up Simulator V2 - A sorting and organization template for Unreal Engine (Now with depth placement & smart objectives)](https://forums.unrealengine.com/t/release-tidy-up-simulator-v2-a-sorting-and-organization-template-for-unreal-engine-now-with-depth-placement-smart-objectives/2841868)

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**Author:** [@Sialdev](https://forums.unrealengine.com/u/Sialdev)\
**Replies:** 0\
**Last updated:** [October 17, 2026, 8:52am UTC](https://forums.unrealengine.com/t/release-tidy-up-simulator-v2-a-sorting-and-organization-template-for-unreal-engine-now-with-depth-placement-smart-objectives/2841868 "2026-10-17T08:52:50Z")

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Hi fellow devs! If you’re working on a store management game, a cozy unpacker, or any game that requires grid-based item organization, I just released V2 of my Tidy Up Simulator template. What this template handles for …

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## [Hi I am Andrew and this is my first Low Poly - Medieval Castle Kit.  (Dreaming big) The project is not finished yet, but when it will be, it will be posted here. I appreciate any comments or suggestions on what I can improve. Thank you everyone and I will ](https://forums.unrealengine.com/t/hi-i-am-andrew-and-this-is-my-first-low-poly-medieval-castle-kit-dreaming-big-the-project-is-not-finished-yet-but-when-it-will-be-it-will-be-posted-here-i-appreciate-any-comments-or-suggestions-on-what-i-can-improve-thank-you-everyone-and-i-will/2840131)

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**Author:** [@adr1234510](https://forums.unrealengine.com/u/adr1234510)\
**Replies:** 0\
**Last updated:** [October 13, 2026, 6:51pm UTC](https://forums.unrealengine.com/t/hi-i-am-andrew-and-this-is-my-first-low-poly-medieval-castle-kit-dreaming-big-the-project-is-not-finished-yet-but-when-it-will-be-it-will-be-posted-here-i-appreciate-any-comments-or-suggestions-on-what-i-can-improve-thank-you-everyone-and-i-will/2840131 "2026-10-13T18:51:15Z")

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## [Nemesis Stats Framework 1.0 — A modular Stats, Resources, Damage & Status Framework for Unreal Engine 5.8](https://forums.unrealengine.com/t/nemesis-stats-framework-1-0-a-modular-stats-resources-damage-status-framework-for-unreal-engine-5-8/2835858)

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**Author:** [@Gamernemesis957](https://forums.unrealengine.com/u/Gamernemesis957)\
**Replies:** 0\
**Last updated:** [September 30, 2026, 9:41pm UTC](https://forums.unrealengine.com/t/nemesis-stats-framework-1-0-a-modular-stats-resources-damage-status-framework-for-unreal-engine-5-8/2835858 "2026-09-30T21:41:02Z")

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I’ve released Nemesis Stats Framework 1.0 for Unreal Engine 5.8. The goal is simple: Build the stat system your game actually needs without locking your project into a predefined RPG architecture. You can start with s…

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## [I made a reusable Binocular System for Unreal Engine](https://forums.unrealengine.com/t/i-made-a-reusable-binocular-system-for-unreal-engine/2835716)

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**Author:** [@vishalking123](https://forums.unrealengine.com/u/vishalking123)\
**Replies:** 0\
**Last updated:** [September 30, 2026, 1:54pm UTC](https://forums.unrealengine.com/t/i-made-a-reusable-binocular-system-for-unreal-engine/2835716 "2026-09-30T13:54:33Z")

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It’s a single component that you add to your Player Character, and it handles the binocular functionality from there. Features include: ::telescope:: Binocular view ::crescent\_moon:: Night vision support ::label:: Tagg…

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## [\[Fab\] AxomCore — Roadmap: Control, Continuity & Persistent Simulation](https://forums.unrealengine.com/t/fab-axomcore-roadmap-control-continuity-persistent-simulation/2835689)

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**Author:** [@673max01](https://forums.unrealengine.com/u/673max01)\
**Replies:** 0\
**Last updated:** [September 30, 2026, 11:40am UTC](https://forums.unrealengine.com/t/fab-axomcore-roadmap-control-continuity-persistent-simulation/2835689 "2026-09-30T11:40:40Z")

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AxomCore Roadmap — Control, Continuity and Persistence AxomCore’s next phase of development is now taking shape around three major roadmap milestones. The direction is simple: make AxomCore better suited to long-running…

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## [\[Fab Release\]Keeping full logs in shipped games — BqLog for Unreal Engine ](https://forums.unrealengine.com/t/fab-release-keeping-full-logs-in-shipped-games-bqlog-for-unreal-engine/2834281)

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**Author:** [@03b2e3e1569d40378f57d677f00415a5](https://forums.unrealengine.com/u/03b2e3e1569d40378f57d677f00415a5)\
**Replies:** 0\
**Last updated:** [September 25, 2026, 6:04pm UTC](https://forums.unrealengine.com/t/fab-release-keeping-full-logs-in-shipped-games-bqlog-for-unreal-engine/2834281 "2026-09-25T18:04:43Z")

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The logs you need most are often the ones you turned off before shipping. A player reports a problem you cannot reproduce. You know something went wrong, but by the time the report reaches you, there is very little left…

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## [\[Free on Fab\] AudioToFace For UE – Unreal Engine Facial Animation & Lip Sync Plugin ](https://forums.unrealengine.com/t/free-on-fab-audiotoface-for-ue-unreal-engine-facial-animation-lip-sync-plugin/2776025)

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**Author:** [@SumeruAI](https://forums.unrealengine.com/u/SumeruAI)\
**Replies:** 0\
**Last updated:** [September 15, 2026, 5:16pm UTC](https://forums.unrealengine.com/t/free-on-fab-audiotoface-for-ue-unreal-engine-facial-animation-lip-sync-plugin/2776025 "2026-09-15T17:16:30Z")

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Hi everyone, We’ve released AudioToFace For UE, an Unreal Engine facial animation and lip sync plugin that is currently available for free on Fab. It provides an audio-driven workflow for turning WAV audio into facial…

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## [NEW PUBLISHER ! Unreal not supporting me ](https://forums.unrealengine.com/t/new-publisher-unreal-not-supporting-me/2764502)

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**Author:** [@Krothe](https://forums.unrealengine.com/u/Krothe)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 5:06pm UTC](https://forums.unrealengine.com/t/new-publisher-unreal-not-supporting-me/2764502 "2026-09-10T17:06:33Z")

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I’m trying to set up my Publisher account in Fab but I have failed 4 times on the tax step. I have all my tax info and EIN and I am entering it as best I can but it fails. No notification or update on status. I have …

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## [Fab Flash Sale – Up to 50% Off My Unreal Engine Tools](https://forums.unrealengine.com/t/fab-flash-sale-up-to-50-off-my-unreal-engine-tools/2764483)

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**Author:** [@RebuildGen](https://forums.unrealengine.com/u/RebuildGen)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 4:30pm UTC](https://forums.unrealengine.com/t/fab-flash-sale-up-to-50-off-my-unreal-engine-tools/2764483 "2026-09-10T16:30:58Z")

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Hello everyone, My Unreal Engine tools are currently included in the Fab Flash Sale: SPA Material Baker V3 — 30% Off Procedural Material Layers — 50% Off UI Widget Builder — 50% Off SPA Material Baker V3 converts …

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## [\[Fab Submission\]Seeking confirmation on copyright header format for Editor Quick Tools (Rejected multiple times)](https://forums.unrealengine.com/t/fab-submission-seeking-confirmation-on-copyright-header-format-for-editor-quick-tools-rejected-multiple-times/2732442)

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**Author:** [@ywt155](https://forums.unrealengine.com/u/ywt155)\
**Replies:** 2\
**Last updated:** [September 8, 2026, 5:57am UTC](https://forums.unrealengine.com/t/fab-submission-seeking-confirmation-on-copyright-header-format-for-editor-quick-tools-rejected-multiple-times/2732442 "2026-09-08T05:57:00Z")

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Hi everyone, I’m trying to publish my C++ code plugin Editor Quick Tools on Fab, yet my submission has been rejected several times due to invalid copyright headers in source files. Per Fab Technical Requirements 4.3.6.…

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## [Fantasy RPG NPC Portrait Pack - 36 Painted Character Portraits](https://forums.unrealengine.com/t/fantasy-rpg-npc-portrait-pack-36-painted-character-portraits/2763309)

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**Author:** [@Vedant315](https://forums.unrealengine.com/u/Vedant315)\
**Replies:** 0\
**Last updated:** [September 7, 2026, 6:51am UTC](https://forums.unrealengine.com/t/fantasy-rpg-npc-portrait-pack-36-painted-character-portraits/2763309 "2026-09-07T06:51:16Z")

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Just released this on Fab: Fantasy RPG NPC Portrait Pack - 36 Painted Character Portraits | Fab A set of 36 character portraits for RPGs, visual novels, and dialogue systems. 12 archetypes, each with 3 expressions (Neut…

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## [Please help me (this is in shading or animations](https://forums.unrealengine.com/t/please-help-me-this-is-in-shading-or-animations/2762953)

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**Author:** [@Klip29mat1](https://forums.unrealengine.com/u/Klip29mat1)\
**Replies:** 0\
**Last updated:** [September 5, 2026, 1:23pm UTC](https://forums.unrealengine.com/t/please-help-me-this-is-in-shading-or-animations/2762953 "2026-09-05T13:23:33Z")

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## [Accessibility  ](https://forums.unrealengine.com/t/accessibility/2753882)

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**Author:** [@AngryCustomer80](https://forums.unrealengine.com/u/AngryCustomer80)\
**Replies:** 0\
**Last updated:** [September 1, 2026, 5:35pm UTC](https://forums.unrealengine.com/t/accessibility/2753882 "2026-09-01T17:35:30Z")

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To Whom It May Concern, Southwest Tennessee Community College is reviewing Unreal Engine for instructional use within our Entertainment Production and related media programs. As part of our Tennessee Board of Regents pr…

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## [Publishing a Fab Standard License asset (not UEFN-tagged) in an island — compliance requirement or technical guarantee?](https://forums.unrealengine.com/t/publishing-a-fab-standard-license-asset-not-uefn-tagged-in-an-island-compliance-requirement-or-technical-guarantee/2751589)

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**Author:** [@K-talist](https://forums.unrealengine.com/u/K-talist)\
**Replies:** 0\
**Last updated:** [August 31, 2026, 5:42pm UTC](https://forums.unrealengine.com/t/publishing-a-fab-standard-license-asset-not-uefn-tagged-in-an-island-compliance-requirement-or-technical-guarantee/2751589 "2026-08-31T17:42:41Z")

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Hi Epic team, I’m a UEFN creator building an island that I plan to publish and potentially monetize through the creator/Islands program. I want to get this right before I build anything, so I’d rather ask up front than …

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## [Would a plugin compatibility/revenue-risk tracker be useful for Fab sellers?](https://forums.unrealengine.com/t/would-a-plugin-compatibility-revenue-risk-tracker-be-useful-for-fab-sellers/2747438)

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**Author:** [@Uns\_STRESS](https://forums.unrealengine.com/u/Uns_STRESS)\
**Replies:** 0\
**Last updated:** [August 30, 2026, 9:44pm UTC](https://forums.unrealengine.com/t/would-a-plugin-compatibility-revenue-risk-tracker-be-useful-for-fab-sellers/2747438 "2026-08-30T21:44:06Z")

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I’m exploring a small tool for fab plugin sellers: it connects to your own publisher account and flags when one of your plugins falls out of compatibility with a new Unreal Engine release, with a rough estimate of the re…

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## [Dieselopolis - Dystopian Megastructure](https://forums.unrealengine.com/t/dieselopolis-dystopian-megastructure/2745447)

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**Author:** [@polygonexperts1](https://forums.unrealengine.com/u/polygonexperts1)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 6:06am UTC](https://forums.unrealengine.com/t/dieselopolis-dystopian-megastructure/2745447 "2026-08-21T06:06:59Z")

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Get it on Fab : :clapper\_board:Asset Showcase Video : https://youtu.be/af72jOlA9Ug :clapper\_board:A quick look at the asset : https://youtu.be/mst6diS\_f7Q :clapper\_board:Process of creating the Demo Scene : https…

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## [Epic Online Services Unavailable 崩溃多种方式解决不了](https://forums.unrealengine.com/t/epic-online-services-unavailable/2732415)

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**Author:** [@dcc354fcaa37408ea66a71ebcf7f5fc9](https://forums.unrealengine.com/u/dcc354fcaa37408ea66a71ebcf7f5fc9)\
**Replies:** 2\
**Last updated:** [August 17, 2026, 5:40pm UTC](https://forums.unrealengine.com/t/epic-online-services-unavailable/2732415 "2026-08-17T17:40:22Z")

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一打开，正常一会儿，过两三分钟成这个状态（如图所示）重启完了继续进入到死循环，再下次正常时候退出才结束，我为了这个问题卸载很多次，装低版本可以，但是自己又更新到最新，找了好多方法都试了，不管用，网络也改了，加速器也用了，前面这样的问题导致UE彻底用不了，这次UE能用，我装了5.8版本我要装个5.7.4版本装不上，前面UE崩溃是因为DDC报错，现在又是因为这个，怎么办，学校作业都快干不了了，不停在修软件。 因为epic的崩溃导致ue根本…

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## [When does documented copyright theft actually get taken seriously on Fab?](https://forums.unrealengine.com/t/when-does-documented-copyright-theft-actually-get-taken-seriously-on-fab/2742130)

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**Author:** [@Cruddynight](https://forums.unrealengine.com/u/Cruddynight)\
**Replies:** 0\
**Last updated:** [August 8, 2026, 1:57pm UTC](https://forums.unrealengine.com/t/when-does-documented-copyright-theft-actually-get-taken-seriously-on-fab/2742130 "2026-08-08T13:57:21Z")

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I want to share something that’s left me pretty disheartened about how Fab handles copyright disputes, in case it’s useful to other creators here. A while back, one of my own pieces of original work — something I’d publ…

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## [\[Fab Release\] Asset Deep Exporter — Structured JSON and TXT Reports for Unreal Engine Assets](https://forums.unrealengine.com/t/fab-release-asset-deep-exporter-structured-json-and-txt-reports-for-unreal-engine-assets/2741517)

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**Author:** [@LastLightStudio](https://forums.unrealengine.com/u/LastLightStudio)\
**Replies:** 0\
**Last updated:** [August 5, 2026, 8:51pm UTC](https://forums.unrealengine.com/t/fab-release-asset-deep-exporter-structured-json-and-txt-reports-for-unreal-engine-assets/2741517 "2026-08-05T20:51:25Z")

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Hello everyone, We have released version 1.12.0 of Asset Deep Exporter, our local, read-only Unreal Engine editor plugin for generating clear and structured JSON and TXT reports from project assets. Asset Deep Exporter…

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## [Tree Bark PBR Texture Combo](https://forums.unrealengine.com/t/tree-bark-pbr-texture-combo/2739849)

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**Author:** [@CGHawk3D](https://forums.unrealengine.com/u/CGHawk3D)\
**Replies:** 0\
**Last updated:** [July 31, 2026, 7:05pm UTC](https://forums.unrealengine.com/t/tree-bark-pbr-texture-combo/2739849 "2026-07-31T19:05:11Z")

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Link to buy: Tree Bark PBR Texture Combo | Fab Tree Bark PBR Texture Combo is a premium-quality texture pack featuring two highly detailed bark surfaces: Tree Bark 4K PBR Texture and Frosty Tree Bark 8K PBR Texture. Des…

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## [New Asset Pack Released on Fab: Voxel Hero Duo Pack! + Explore Guima Games](https://forums.unrealengine.com/t/new-asset-pack-released-on-fab-voxel-hero-duo-pack-explore-guima-games/2739269)

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**Author:** [@Oguima](https://forums.unrealengine.com/u/Oguima)\
**Replies:** 0\
**Last updated:** [July 29, 2026, 4:58pm UTC](https://forums.unrealengine.com/t/new-asset-pack-released-on-fab-voxel-hero-duo-pack-explore-guima-games/2739269 "2026-07-29T16:58:57Z")

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Hi everyone! :waving\_hand: We’re excited to announce that our latest asset package, Voxel Hero Duo Pack - Stylized Animated Characters, is officially live on Fab! If you’re building a voxel, low-poly, or stylized ac…

[Next page](https://forums.unrealengine.com/c/distribution/product-announcements-support/212.md?page=1)
