# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=77

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**Page:** 78

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## [How can I set the 'Air absorption' properly?](https://forums.unrealengine.com/t/how-can-i-set-the-air-absorption-properly/465105)

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**Author:** [@88beats](https://forums.unrealengine.com/u/88beats)\
**Replies:** 0\
**Last updated:** [May 13, 2020, 4:18am UTC](https://forums.unrealengine.com/t/how-can-i-set-the-air-absorption-properly/465105 "2020-05-13T04:18:36Z")

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Hello. I’ve been struggling for setting air absorption of the sound attenuation. I don’t know why MinRange doesn’t work If I set this over 0. (like -300, -value works but 10 or 3000 is X) I’ve known min-MAX range is th…

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## [Is Too Many Sounds Virtualized Bad?](https://forums.unrealengine.com/t/is-too-many-sounds-virtualized-bad/143343)

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**Author:** [@Owl\_Theory\_Music](https://forums.unrealengine.com/u/Owl_Theory_Music)\
**Replies:** 2\
**Last updated:** [May 12, 2020, 5:23pm UTC](https://forums.unrealengine.com/t/is-too-many-sounds-virtualized-bad/143343 "2020-05-12T17:23:39Z")

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My team is currently creating a game, and we’ve noticed that if we turn on the Audio3dVisualize command in UE4, we can see many sounds that are out of range of the player, yet being virtualized (the text in blue). Should…

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## [A few questions.](https://forums.unrealengine.com/t/a-few-questions/142621)

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**Author:** [@Aloyce](https://forums.unrealengine.com/u/Aloyce)\
**Replies:** 1\
**Last updated:** [May 11, 2020, 6:20pm UTC](https://forums.unrealengine.com/t/a-few-questions/142621 "2020-05-11T18:20:26Z")

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I’ll preface by saying I’m not an audio person as far as education goes. I did two years of sound engineering at a university, and dropped the degree when the curriculum changed, turning to game dev and 3d art. So these …

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## [sound sensors on player](https://forums.unrealengine.com/t/sound-sensors-on-player/464955)

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**Author:** [@anonymous\_user\_d8b77b37](https://forums.unrealengine.com/u/anonymous_user_d8b77b37)\
**Replies:** 0\
**Last updated:** [May 11, 2020, 6:46am UTC](https://forums.unrealengine.com/t/sound-sensors-on-player/464955 "2020-05-11T06:46:22Z")

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Hi, as part of my graduation project, I’m trying to create a simulator in which a drone is spawned into a a room with sound sources scattered around. when some source emits sound (best if i could simulate sound wave),…

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## [Sound Design & Alien: Isolation - Part 2: Base Layer Sound (Fridge to Ambience)](https://forums.unrealengine.com/t/sound-design-alien-isolation-part-2-base-layer-sound-fridge-to-ambience/143264)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [May 10, 2020, 10:31pm UTC](https://forums.unrealengine.com/t/sound-design-alien-isolation-part-2-base-layer-sound-fridge-to-ambience/143264 "2020-05-10T22:31:22Z")

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Part 2 in the Valkyrie Sound series on the sound design of Alien: Isolation. In this video, we take a recording of a fridge from www.freesound.org and change it into a usable engine hum. This is the first step in design…

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## [Sound Loop?](https://forums.unrealengine.com/t/sound-loop/464926)

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**Author:** [@SnipesEasy](https://forums.unrealengine.com/u/SnipesEasy)\
**Replies:** 3\
**Last updated:** [May 9, 2020, 6:14pm UTC](https://forums.unrealengine.com/t/sound-loop/464926 "2020-05-09T18:14:36Z")

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How can i make a sound loop every 0.5 seconds?

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## [Stat Audio Command](https://forums.unrealengine.com/t/stat-audio-command/142425)

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**Author:** [@Sound\_Guy\_Roy](https://forums.unrealengine.com/u/Sound_Guy_Roy)\
**Replies:** 5\
**Last updated:** [May 8, 2020, 7:48pm UTC](https://forums.unrealengine.com/t/stat-audio-command/142425 "2020-05-08T19:48:15Z")

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Hello all, I am new to using the Stat Audio command and I am hoping to get some help understanding the information that is printed. The first bit of data I would like help understanding is the Dropped Instances. Are th…

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## [Extending AudioVolume functionality?](https://forums.unrealengine.com/t/extending-audiovolume-functionality/143073)

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**Author:** [@Jambax](https://forums.unrealengine.com/u/Jambax)\
**Replies:** 0\
**Last updated:** [May 8, 2020, 9:14am UTC](https://forums.unrealengine.com/t/extending-audiovolume-functionality/143073 "2020-05-08T09:14:52Z")

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I’m trying to extend the functionality of AudioVolumes for our game by adding an enum to them to specify a simple type. I was hoping to be able to retrieve the volume and/or it’s data in a custom SoundCue node, but it ap…

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## [Source Effect DSPS cannot be applied to SubMix Effect Chains? (or am I wrong?)](https://forums.unrealengine.com/t/source-effect-dsps-cannot-be-applied-to-submix-effect-chains-or-am-i-wrong/142911)

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**Author:** [@anonymous\_user\_484272941](https://forums.unrealengine.com/u/anonymous_user_484272941)\
**Replies:** 3\
**Last updated:** [May 7, 2020, 9:13pm UTC](https://forums.unrealengine.com/t/source-effect-dsps-cannot-be-applied-to-submix-effect-chains-or-am-i-wrong/142911 "2020-05-07T21:13:34Z")

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Hello, I’ve noticed that the so-called “Source Effects” seem to be only applicable to Sound Cues and cannot be applied to SubMix effect chains? Submix effects are a different (and much less varied) selection of DSP effe…

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## [Creating game without assets](https://forums.unrealengine.com/t/creating-game-without-assets/142983)

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**Author:** [@Desolate\_Being](https://forums.unrealengine.com/u/Desolate_Being)\
**Replies:** 5\
**Last updated:** [May 7, 2020, 6:17pm UTC](https://forums.unrealengine.com/t/creating-game-without-assets/142983 "2020-05-07T18:17:26Z")

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Is it possible/would it make sense to make all the functionality for your game using the starter/basic assets if you aren’t able to create them and can’t currently afford to pay someone to make them? And then to later re…

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## [Modular Synth Attack Time controlled by Spheres location](https://forums.unrealengine.com/t/modular-synth-attack-time-controlled-by-spheres-location/223015)

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**Author:** [@Sgt.Beanpole](https://forums.unrealengine.com/u/Sgt.Beanpole)\
**Replies:** 0\
**Last updated:** [May 6, 2020, 4:20pm UTC](https://forums.unrealengine.com/t/modular-synth-attack-time-controlled-by-spheres-location/223015 "2020-05-06T16:20:15Z")

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Hi guys I’m currently trying to build a synthesizer inside of Unreal for my University dissertation. At the moment, I’m trying to build an envelope that can be controlled by pushing shapes around in the level space. I…

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## [audio volume and skipping bug](https://forums.unrealengine.com/t/audio-volume-and-skipping-bug/464765)

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**Author:** [@phaeton1911](https://forums.unrealengine.com/u/phaeton1911)\
**Replies:** 0\
**Last updated:** [May 6, 2020, 3:36pm UTC](https://forums.unrealengine.com/t/audio-volume-and-skipping-bug/464765 "2020-05-06T15:36:56Z")

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just ran into a fairly serious bug, on one particular map in my game when i play in editor it causes all sounds to play simultaneously whilst skipping and increasing volume. imagine 500 CD players skipping on full volume…

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## [How to get music to lower in volume according to distance from player to an object?](https://forums.unrealengine.com/t/how-to-get-music-to-lower-in-volume-according-to-distance-from-player-to-an-object/464744)

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**Author:** [@anonymous\_user\_0cfbfdc31](https://forums.unrealengine.com/u/anonymous_user_0cfbfdc31)\
**Replies:** 1\
**Last updated:** [May 6, 2020, 12:13pm UTC](https://forums.unrealengine.com/t/how-to-get-music-to-lower-in-volume-according-to-distance-from-player-to-an-object/464744 "2020-05-06T12:13:06Z")

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Hey, everyone! So I am doing sound design for a game and I’ve come across some issues regarding the music being cut off when a level-change happens. I know a lot of people have recommended using level-streaming or game-i…

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## [Sound Design & Alien: Isolation - Part 1](https://forums.unrealengine.com/t/sound-design-alien-isolation-part-1/142868)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [May 5, 2020, 6:25pm UTC](https://forums.unrealengine.com/t/sound-design-alien-isolation-part-1/142868 "2020-05-05T18:25:12Z")

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Hi everyone, I think Alien: Isolation has the best sound design - ever. In Part 1 of this series looking at the game’s sound design and how we can recreate it in Unreal Engine 4 I explain why, and explore what ‘sound d…

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## [Why does sound not play concurrently from blueprint?](https://forums.unrealengine.com/t/why-does-sound-not-play-concurrently-from-blueprint/464689)

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**Author:** [@Nemysis007](https://forums.unrealengine.com/u/Nemysis007)\
**Replies:** 15\
**Last updated:** [May 5, 2020, 3:06pm UTC](https://forums.unrealengine.com/t/why-does-sound-not-play-concurrently-from-blueprint/464689 "2020-05-05T15:06:06Z")

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Quick Background. I am new to UE4 (go figure). I have created a fireworks and button press from a couple of tutorials all setup with blueprints. Everything works as expected, I’m using VR and hitting the button with moti…

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## [Help needed](https://forums.unrealengine.com/t/help-needed/142813)

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**Author:** [@Thomkka](https://forums.unrealengine.com/u/Thomkka)\
**Replies:** 2\
**Last updated:** [May 5, 2020, 12:32pm UTC](https://forums.unrealengine.com/t/help-needed/142813 "2020-05-05T12:32:48Z")

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So Im totally new to UE and finally created my first game that I want to package, but when I do packaging for windows after some time I get a “LogAudioMixer: Display: Audio Buffer Underrun detected” message in console an…

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## [Footstep sound fall off](https://forums.unrealengine.com/t/footstep-sound-fall-off/134427)

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**Author:** [@Nobodikilla](https://forums.unrealengine.com/u/Nobodikilla)\
**Replies:** 6\
**Last updated:** [May 4, 2020, 8:15pm UTC](https://forums.unrealengine.com/t/footstep-sound-fall-off/134427 "2020-05-04T20:15:11Z")

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Hello, I have a very simple footstep system that works. In the animation I use notify-play sound step. I am using a sound-cue for the step sound (dont know if that matters). Everything great except the sound doesn’t see…

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## [Get magnitude for frequencies not getting input](https://forums.unrealengine.com/t/get-magnitude-for-frequencies-not-getting-input/464621)

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**Author:** [@mercuriusfm](https://forums.unrealengine.com/u/mercuriusfm)\
**Replies:** 1\
**Last updated:** [May 4, 2020, 10:26am UTC](https://forums.unrealengine.com/t/get-magnitude-for-frequencies-not-getting-input/464621 "2020-05-04T10:26:15Z")

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Hi, I’ve been using the Audio Plugin and the “\[get magnitude for frequencies\]\[1\]” blueprint mode. I have everything plugged in as its supposed to(i think), and tried it a few different ways. The submix to analyse is lef…

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## [underwater sound effect?](https://forums.unrealengine.com/t/underwater-sound-effect/464576)

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**Author:** [@stankela666](https://forums.unrealengine.com/u/stankela666)\
**Replies:** 1\
**Last updated:** [May 2, 2020, 8:28pm UTC](https://forums.unrealengine.com/t/underwater-sound-effect/464576 "2020-05-02T20:28:37Z")

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hello! so i would like all the sounds that occur underwater to have an “underwater feel” to it. the problem is, in one level the water is rising and in another one there are sounds that play regardless of being in or ou…

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## [Adaptive Audio: Music Zones](https://forums.unrealengine.com/t/adaptive-audio-music-zones/142236)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 1\
**Last updated:** [May 1, 2020, 8:46pm UTC](https://forums.unrealengine.com/t/adaptive-audio-music-zones/142236 "2020-05-01T20:46:29Z")

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Hi everyone, a new audio tutorial for Unreal Engine :rolleyes: We add music to a map overview level and change that music when we enter a new area on the map. We take a short look at the background of adaptive audio in …

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## [Adding music to a room](https://forums.unrealengine.com/t/adding-music-to-a-room/141577)

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**Author:** [@Pat\_Streater](https://forums.unrealengine.com/u/Pat_Streater)\
**Replies:** 16\
**Last updated:** [April 30, 2020, 6:03pm UTC](https://forums.unrealengine.com/t/adding-music-to-a-room/141577 "2020-04-30T18:03:20Z")

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Hello all! I need some serious help. I am currently trying to add music to ONLY safe room. I have followed 3 different tutorials step by step and no matter what I do NOTHING works. The music plays all over the map. Rega…

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## [What Is… Sound Cue Modulator Node](https://forums.unrealengine.com/t/what-is-sound-cue-modulator-node/142513)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [April 29, 2020, 11:45pm UTC](https://forums.unrealengine.com/t/what-is-sound-cue-modulator-node/142513 "2020-04-29T23:45:46Z")

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Hi everyone, a video short about Unreal Engine audio :rolleyes: In this video we look at the Modulator Node in the Unreal Engine Sound Cue. Using this node, we can adjust pitch and volume for attached sounds with inter…

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## [What Is… Sound Cue Random Node](https://forums.unrealengine.com/t/what-is-sound-cue-random-node/142512)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [April 29, 2020, 11:44pm UTC](https://forums.unrealengine.com/t/what-is-sound-cue-random-node/142512 "2020-04-29T23:44:17Z")

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Hi everyone, a video short about Unreal Engine audio :rolleyes: In this video we look at the Random Node in the Unreal Engine Sound Cue. This node lets us randomly call different sounds that are attached to the node an…

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## [Music timing system](https://forums.unrealengine.com/t/music-timing-system/286856)

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**Author:** [@TheNewTeed](https://forums.unrealengine.com/u/TheNewTeed)\
**Replies:** 3\
**Last updated:** [April 29, 2020, 6:15pm UTC](https://forums.unrealengine.com/t/music-timing-system/286856 "2020-04-29T18:15:46Z")

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Hi, I’ve been trying to get a stable timing system to use to trigger musical transitions between one piece of music and another. Obviously these transitions need to be accurately timed - but I am finding this impossible…

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## [I've composed 80 completely free songs & SFX you can use in any personal and commercial project!](https://forums.unrealengine.com/t/ive-composed-80-completely-free-songs-sfx-you-can-use-in-any-personal-and-commercial-project/142459)

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**Author:** [@triedandtried](https://forums.unrealengine.com/u/triedandtried)\
**Replies:** 0\
**Last updated:** [April 29, 2020, 11:31am UTC](https://forums.unrealengine.com/t/ive-composed-80-completely-free-songs-sfx-you-can-use-in-any-personal-and-commercial-project/142459 "2020-04-29T11:31:14Z")

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How to download the songs? You can download all the songs in one rar file by following this Bandcamp link. What about the license? (CC BY 4.0) You can use any song in this library in anyway you want, be it as a sound …

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## [FVorbisAudioInfo access issues in Unreal Engine 4.23](https://forums.unrealengine.com/t/fvorbisaudioinfo-access-issues-in-unreal-engine-4-23/133553)

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**Author:** [@WheezyDaStarfish](https://forums.unrealengine.com/u/WheezyDaStarfish)\
**Replies:** 10\
**Last updated:** [April 29, 2020, 3:55am UTC](https://forums.unrealengine.com/t/fvorbisaudioinfo-access-issues-in-unreal-engine-4-23/133553 "2020-04-29T03:55:30Z")

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Getting this error in a .cpp file trying to create an FVorbisAudioInfo object. LogPlayLevel: C:~~~~~\\Source\\Turf\\Private\\ImportAudioToSoundWave.cpp(113): error C2065: ‘FVorbisAudioInfo’: undeclared identifier LogPl…

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## [What Is... Sound Cue: Mixer Node](https://forums.unrealengine.com/t/what-is-sound-cue-mixer-node/142432)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [April 28, 2020, 11:00pm UTC](https://forums.unrealengine.com/t/what-is-sound-cue-mixer-node/142432 "2020-04-28T23:00:05Z")

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Hi everyone, a video short about Unreal Engine audio :rolleyes: This is a look at setting up ambient sounds using the Mixer Node. We explore what it does and how it can be used :slight\_smile:

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## [What Is... Sound Cue: Concatenator Node](https://forums.unrealengine.com/t/what-is-sound-cue-concatenator-node/142431)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [April 28, 2020, 10:58pm UTC](https://forums.unrealengine.com/t/what-is-sound-cue-concatenator-node/142431 "2020-04-28T22:58:07Z")

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Hi everyone, a new mini video about Unreal Engine audio :rolleyes: This is a quick look at the Concatenator Node, what it does, and how to use it.

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## [Attenuation on mobile streaming video not working](https://forums.unrealengine.com/t/attenuation-on-mobile-streaming-video-not-working/464394)

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**Author:** [@playhouse](https://forums.unrealengine.com/u/playhouse)\
**Replies:** 0\
**Last updated:** [April 28, 2020, 8:42pm UTC](https://forums.unrealengine.com/t/attenuation-on-mobile-streaming-video-not-working/464394 "2020-04-28T20:42:30Z")

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I have a simple streaming video with audio playing. Works perfectly when playing in the editor, but attenuation is not working when playing on a mobile device. Is this a known bug? Anyone have a workaround for getting …

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## [Reverb doesn't function](https://forums.unrealengine.com/t/reverb-doesnt-function/142149)

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**Author:** [@coincoin73](https://forums.unrealengine.com/u/coincoin73)\
**Replies:** 2\
**Last updated:** [April 28, 2020, 6:42pm UTC](https://forums.unrealengine.com/t/reverb-doesnt-function/142149 "2020-04-28T18:42:00Z")

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Hello I am new on Unreal Engine. I want to evaluate the performance with audio. So I try to apply this tutorial Unreal Engine 4 - Adding A Reverb Volume & Adjusting Decay - YouTube, but I have no reverb at all. Did I…

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