# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=71

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**Page:** 72

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## [How to use Modulation to Mix?](https://forums.unrealengine.com/t/how-to-use-modulation-to-mix/150848)

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**Author:** [@Megagoth1702](https://forums.unrealengine.com/u/Megagoth1702)\
**Replies:** 1\
**Last updated:** [September 20, 2020, 5:47pm UTC](https://forums.unrealengine.com/t/how-to-use-modulation-to-mix/150848 "2020-09-20T17:47:49Z")

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Hey, so I have this setup: I am new to this and still learning. Creating forum post because some stuff should not be lost in Discord and should be found by Google for others. I am …

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## [Can audio in unreal do a DJ game?](https://forums.unrealengine.com/t/can-audio-in-unreal-do-a-dj-game/149642)

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**Author:** [@DarkSideHorror](https://forums.unrealengine.com/u/DarkSideHorror)\
**Replies:** 2\
**Last updated:** [September 20, 2020, 12:55pm UTC](https://forums.unrealengine.com/t/can-audio-in-unreal-do-a-dj-game/149642 "2020-09-20T12:55:20Z")

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I’m started making a dj game in unreal. It’s NOT a real dj game, as in you don’t have to beat match the tempo together because the sample are the same speed. After doing some research, the audio will skip because of the…

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## [How to play music from an array in order from a blueprint](https://forums.unrealengine.com/t/how-to-play-music-from-an-array-in-order-from-a-blueprint/471557)

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**Author:** [@almost.somebody](https://forums.unrealengine.com/u/almost.somebody)\
**Replies:** 4\
**Last updated:** [September 18, 2020, 7:29pm UTC](https://forums.unrealengine.com/t/how-to-play-music-from-an-array-in-order-from-a-blueprint/471557 "2020-09-18T19:29:36Z")

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Yeah, this seems to be a big struggle for me for some reason. I’m making a game around my next album, which I’m calling “Reflection”, and I need the music to be picked from a list, then the spot of the song in the array …

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## [How to prevent random sounds to play simultaneously](https://forums.unrealengine.com/t/how-to-prevent-random-sounds-to-play-simultaneously/150779)

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**Author:** [@slycrespo2](https://forums.unrealengine.com/u/slycrespo2)\
**Replies:** 8\
**Last updated:** [September 18, 2020, 4:08pm UTC](https://forums.unrealengine.com/t/how-to-prevent-random-sounds-to-play-simultaneously/150779 "2020-09-18T16:08:25Z")

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Hello! I have 3 random sounds played with trigered box. And I am wondering how to prevent them to play simultaneously, becouse when you get in trigger box while one of the sounds is playing the next random sound starts …

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## [Ambisonic Files](https://forums.unrealengine.com/t/ambisonic-files/150839)

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**Author:** [@anonymous\_user\_ad0d9399](https://forums.unrealengine.com/u/anonymous_user_ad0d9399)\
**Replies:** 0\
**Last updated:** [September 18, 2020, 10:36am UTC](https://forums.unrealengine.com/t/ambisonic-files/150839 "2020-09-18T10:36:10Z")

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Hi all. Does anyone know how many first order ambisonics files UE4 can play at once?

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## [Accesing Reverb Settings](https://forums.unrealengine.com/t/accesing-reverb-settings/471480)

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**Author:** [@Xiaozo](https://forums.unrealengine.com/u/Xiaozo)\
**Replies:** 1\
**Last updated:** [September 17, 2020, 6:55pm UTC](https://forums.unrealengine.com/t/accesing-reverb-settings/471480 "2020-09-17T18:55:22Z")

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I have more experience in Unity and going from Unity to UE4, and I am really struggling to access parts of audio systems. So in Unity say I wanted to access value within an audio source I could just make a variable of t…

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## [Global Time Dilationノードがうまくいかない](https://forums.unrealengine.com/t/global-time-dilation/471471)

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**Author:** [@AMO4MO](https://forums.unrealengine.com/u/AMO4MO)\
**Replies:** 2\
**Last updated:** [September 17, 2020, 10:47am UTC](https://forums.unrealengine.com/t/global-time-dilation/471471 "2020-09-17T10:47:45Z")

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このように設定したところ 動画のように止まっているときに画面がグニャグニャしてしまいます。 何か解決方法はないでしょうか

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## [Only Play Music When Player Is Moving](https://forums.unrealengine.com/t/only-play-music-when-player-is-moving/471446)

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**Author:** [@almost.somebody](https://forums.unrealengine.com/u/almost.somebody)\
**Replies:** 11\
**Last updated:** [September 16, 2020, 7:15pm UTC](https://forums.unrealengine.com/t/only-play-music-when-player-is-moving/471446 "2020-09-16T19:15:05Z")

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Check velocity and pause/resume the music accordingly.

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## [How do I keep the exact time into a current playing song as a variable](https://forums.unrealengine.com/t/how-do-i-keep-the-exact-time-into-a-current-playing-song-as-a-variable/471454)

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**Author:** [@almost.somebody](https://forums.unrealengine.com/u/almost.somebody)\
**Replies:** 0\
**Last updated:** [September 16, 2020, 6:32pm UTC](https://forums.unrealengine.com/t/how-do-i-keep-the-exact-time-into-a-current-playing-song-as-a-variable/471454 "2020-09-16T18:32:49Z")

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For my game, the music only plays when you’re moving, and when you move backwards, the game plays a reverse variant of the current song, which is the exact same song but reversed and some layers added, how would I keep t…

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## [Looping elements in scroll box](https://forums.unrealengine.com/t/looping-elements-in-scroll-box/471431)

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**Author:** [@Rag1804](https://forums.unrealengine.com/u/Rag1804)\
**Replies:** 5\
**Last updated:** [September 16, 2020, 6:13pm UTC](https://forums.unrealengine.com/t/looping-elements-in-scroll-box/471431 "2020-09-16T18:13:21Z")

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Hi i am trying to loop elements in scroll box while going to top or bottom but when i increase the looping value i am getting error of infinite loop Video link: link text Project link: link text Here i am trying for …

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## [How to get Projectile Hit read Physical Materials and sound correctly?](https://forums.unrealengine.com/t/how-to-get-projectile-hit-read-physical-materials-and-sound-correctly/223723)

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**Author:** [@PkCamel](https://forums.unrealengine.com/u/PkCamel)\
**Replies:** 0\
**Last updated:** [September 16, 2020, 4:02pm UTC](https://forums.unrealengine.com/t/how-to-get-projectile-hit-read-physical-materials-and-sound-correctly/223723 "2020-09-16T16:02:42Z")

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I’m making an audio demo and wanted to add projectile sounds that are unique based on the material they are hitting. I can get a sound to play on hit, but only the default sound instead of dynamic sounds based on the mat…

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## [Ways of reducing number of Sound Waves and working around Max Audio Channels?](https://forums.unrealengine.com/t/ways-of-reducing-number-of-sound-waves-and-working-around-max-audio-channels/150663)

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**Author:** [@anonymous\_user\_3a0a8cf1](https://forums.unrealengine.com/u/anonymous_user_3a0a8cf1)\
**Replies:** 1\
**Last updated:** [September 16, 2020, 11:24am UTC](https://forums.unrealengine.com/t/ways-of-reducing-number-of-sound-waves-and-working-around-max-audio-channels/150663 "2020-09-16T11:24:39Z")

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Hello! With new audio engine I’ve stumbled upon one thing that really humpers progress, and that is, you guessed it, Sound Waves (SW). And, while you can controll how concurrency and priority of Sound Cues (SC), you can…

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## [AudioCapture is not implemented on IOS?](https://forums.unrealengine.com/t/audiocapture-is-not-implemented-on-ios/150736)

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**Author:** [@Owl\_Snowy](https://forums.unrealengine.com/u/Owl_Snowy)\
**Replies:** 0\
**Last updated:** [September 16, 2020, 6:17am UTC](https://forums.unrealengine.com/t/audiocapture-is-not-implemented-on-ios/150736 "2020-09-16T06:17:46Z")

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Tell me the AudioCapture component is not implemented on IOS? The test project with AudioCapture at my level works fine on Windows, Android, iMac, but not on IOS. In plist I have added the string: \<key\>NSMicrophoneUsag…

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## [On Audio Single Envelope value and Android](https://forums.unrealengine.com/t/on-audio-single-envelope-value-and-android/110359)

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**Author:** [@jwok](https://forums.unrealengine.com/u/jwok)\
**Replies:** 3\
**Last updated:** [September 15, 2020, 9:23pm UTC](https://forums.unrealengine.com/t/on-audio-single-envelope-value-and-android/110359 "2020-09-15T21:23:53Z")

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I’m quite new to this forum, so if I posted at the wrong place, sorry in advance and please tell me so I’m using the new “On Audio Single Envelope value” with UE 4.19.1 and it works perfectly even after packaging… excep…

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## [How can I set up the Reverb effect in UE4 that has a high Mix value of indoor?](https://forums.unrealengine.com/t/how-can-i-set-up-the-reverb-effect-in-ue4-that-has-a-high-mix-value-of-indoor/471360)

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**Author:** [@Movegames](https://forums.unrealengine.com/u/Movegames)\
**Replies:** 0\
**Last updated:** [September 15, 2020, 5:34am UTC](https://forums.unrealengine.com/t/how-can-i-set-up-the-reverb-effect-in-ue4-that-has-a-high-mix-value-of-indoor/471360 "2020-09-15T05:34:49Z")

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Hello I’m currently in charge of sound design for FPS games, and I’d like to apply the Reverb effect of shooting in a small room. In the default Reverb setting in UE4, there were no Wet level and Mix level parameters, …

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## [Cracking, Popping Sounds when Repeatedly and Consecutively Playing an Audio Cue](https://forums.unrealengine.com/t/cracking-popping-sounds-when-repeatedly-and-consecutively-playing-an-audio-cue/92970)

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**Author:** [@anonymous\_user\_336651371](https://forums.unrealengine.com/u/anonymous_user_336651371)\
**Replies:** 10\
**Last updated:** [September 14, 2020, 12:57pm UTC](https://forums.unrealengine.com/t/cracking-popping-sounds-when-repeatedly-and-consecutively-playing-an-audio-cue/92970 "2020-09-14T12:57:38Z")

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I have a sound that fires off when you press a button. It’s a sound attached to the firing of a projectile. You shoot. It makes a sound. If I repeatedly click the button super fast it starts to make a cracking or popping…

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## [Help Using MIDI controller as trigger](https://forums.unrealengine.com/t/help-using-midi-controller-as-trigger/149243)

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**Author:** [@Vaatry](https://forums.unrealengine.com/u/Vaatry)\
**Replies:** 1\
**Last updated:** [September 14, 2020, 5:14am UTC](https://forums.unrealengine.com/t/help-using-midi-controller-as-trigger/149243 "2020-09-14T05:14:47Z")

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Hello, I’m new on Unreal Engine. I’m working with the 4.24.3 version (with the MIDI plugin enabled) and an Akai MPK mini. I’d like to use my MIDI controller much like a keyboard, with every different keys triggering a …

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## [What is the easiest way to get 3d spatialization for VR?](https://forums.unrealengine.com/t/what-is-the-easiest-way-to-get-3d-spatialization-for-vr/103281)

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**Author:** [@Fredrum](https://forums.unrealengine.com/u/Fredrum)\
**Replies:** 6\
**Last updated:** [September 14, 2020, 5:11am UTC](https://forums.unrealengine.com/t/what-is-the-easiest-way-to-get-3d-spatialization-for-vr/103281 "2020-09-14T05:11:00Z")

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Hi All, im just starting to take a look at how to add sound to my VR game and was wondering what the best way to go about it is? Are things like true 3d spatialization part of the engine by default these days? Or woul…

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## [Adaptive Audio: System for Detecting Nearby NPCs](https://forums.unrealengine.com/t/adaptive-audio-system-for-detecting-nearby-npcs/150642)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [September 14, 2020, 12:57am UTC](https://forums.unrealengine.com/t/adaptive-audio-system-for-detecting-nearby-npcs/150642 "2020-09-14T00:57:09Z")

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In this first video of a short series we’ll create a data engine: something that takes information in and feeds it to our audio systems. In the next few videos, we’ll use this system to drive other things, including an A…

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## [Audio effects](https://forums.unrealengine.com/t/audio-effects/150569)

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**Author:** [@yoandyboy](https://forums.unrealengine.com/u/yoandyboy)\
**Replies:** 1\
**Last updated:** [September 14, 2020, 12:24am UTC](https://forums.unrealengine.com/t/audio-effects/150569 "2020-09-14T00:24:14Z")

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New to unreal, Are there any audio effects plugins? an audio effect for inside a hall, or car, room ect, a way to transition the dry /wet value accordingly, such as getting out of car and hearing its radion playing…

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## [Blueprint class music not working on all computers](https://forums.unrealengine.com/t/blueprint-class-music-not-working-on-all-computers/150591)

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**Author:** [@slycrespo2](https://forums.unrealengine.com/u/slycrespo2)\
**Replies:** 1\
**Last updated:** [September 13, 2020, 1:11pm UTC](https://forums.unrealengine.com/t/blueprint-class-music-not-working-on-all-computers/150591 "2020-09-13T13:11:16Z")

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Hello! I have a looping music (blueprint class) in my game. The problem is that this music works on one computer, but not an other computer. Ordinary sound cues are working on all computers. What should I do to bluepri…

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## [Could someone walk me through the blueprint in the Spatial Audio Temple?](https://forums.unrealengine.com/t/could-someone-walk-me-through-the-blueprint-in-the-spatial-audio-temple/471088)

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**Author:** [@bopeuph](https://forums.unrealengine.com/u/bopeuph)\
**Replies:** 7\
**Last updated:** [September 10, 2020, 1:34am UTC](https://forums.unrealengine.com/t/could-someone-walk-me-through-the-blueprint-in-the-spatial-audio-temple/471088 "2020-09-10T01:34:26Z")

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I’ve spent the last few days trying to wrap my head around first person with no skeletal mesh and dealing with footsteps. I think the answer is in the Spatial Audio Temple project in the “learn” tab in the Epic launcher…

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## [The Last of Us 2 Breathing / Heartbeat System & Alien: Isolation Motion Tracker](https://forums.unrealengine.com/t/the-last-of-us-2-breathing-heartbeat-system-alien-isolation-motion-tracker/150458)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [September 9, 2020, 11:23am UTC](https://forums.unrealengine.com/t/the-last-of-us-2-breathing-heartbeat-system-alien-isolation-motion-tracker/150458 "2020-09-09T11:23:25Z")

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Dynamic audio systems: breathing / heartbeat system from The Last of Us 2, motion tracker from Alien: Isolation. Both use the same core feature to drive them. It’s way more complex than I thought it would be BUT it work…

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## [Why is my NPC inheriting sounds from my Player Character?](https://forums.unrealengine.com/t/why-is-my-npc-inheriting-sounds-from-my-player-character/470799)

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**Author:** [@julianbebol](https://forums.unrealengine.com/u/julianbebol)\
**Replies:** 2\
**Last updated:** [September 5, 2020, 8:18pm UTC](https://forums.unrealengine.com/t/why-is-my-npc-inheriting-sounds-from-my-player-character/470799 "2020-09-05T20:18:30Z")

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Hi. I’m a sound designer and currently I have 2 character blueprints in my level. One is the player character, the other is the NPC. Both of them share the same skeleton asset as well as the same animation BP. I’ve went …

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## [sound not stopping](https://forums.unrealengine.com/t/sound-not-stopping/470848)

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**Author:** [@BATMAN.MS](https://forums.unrealengine.com/u/BATMAN.MS)\
**Replies:** 3\
**Last updated:** [September 5, 2020, 9:35am UTC](https://forums.unrealengine.com/t/sound-not-stopping/470848 "2020-09-05T09:35:27Z")

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i am creating a power up system , when my character overlap the box collision a sound need to play , it is a 10 second .wav music file , but if character step out of the box collision the sound need to stop immediately…

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## [Visualising sound](https://forums.unrealengine.com/t/visualising-sound/149860)

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**Author:** [@James\_Alliban](https://forums.unrealengine.com/u/James_Alliban)\
**Replies:** 1\
**Last updated:** [September 4, 2020, 12:52pm UTC](https://forums.unrealengine.com/t/visualising-sound/149860 "2020-09-04T12:52:32Z")

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Hi all I’m learning UE in order to build interactive art applications in VR. I have previously worked almost exclusively with the C++ arts platform openFrameworks. The 2 applications that I’m planning both build abstrac…

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## [AVAudioSession for IOS](https://forums.unrealengine.com/t/avaudiosession-for-ios/470711)

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**Author:** [@Owl\_Snowy](https://forums.unrealengine.com/u/Owl_Snowy)\
**Replies:** 0\
**Last updated:** [September 2, 2020, 5:54pm UTC](https://forums.unrealengine.com/t/avaudiosession-for-ios/470711 "2020-09-02T17:54:34Z")

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In the list of changes on version 4.24, it is written to add AVAudioSession, which controls the sound. In my game on IOS, the microphone doesn’t work and I understand need to switch to AVAudioSessionCategoryPlayAndRec…

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## [Multiple sounds play at once.](https://forums.unrealengine.com/t/multiple-sounds-play-at-once/470653)

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**Author:** [@anonymous\_user\_4e3ba92f](https://forums.unrealengine.com/u/anonymous_user_4e3ba92f)\
**Replies:** 1\
**Last updated:** [September 1, 2020, 6:09pm UTC](https://forums.unrealengine.com/t/multiple-sounds-play-at-once/470653 "2020-09-01T18:09:21Z")

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Hello, I am having an issue were multiple sounds are played at once. For example, I have a tutorial level and multiple sounds are played in ten second intervals. These sounds give users brief overview of controls they …

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## [Dialogue system using real voice](https://forums.unrealengine.com/t/dialogue-system-using-real-voice/470647)

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**Author:** [@Elites94](https://forums.unrealengine.com/u/Elites94)\
**Replies:** 0\
**Last updated:** [September 1, 2020, 4:18pm UTC](https://forums.unrealengine.com/t/dialogue-system-using-real-voice/470647 "2020-09-01T16:18:05Z")

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Hello ! I am doing a dialogue system for my game. I am using wave file for the voices and I plan to use data table to create a dialogue system. Before I begin, I have found that Unreal have a documentation for a dialog…

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## [Reverb no longer working](https://forums.unrealengine.com/t/reverb-no-longer-working/456614)

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**Author:** [@DAEBIRO](https://forums.unrealengine.com/u/DAEBIRO)\
**Replies:** 8\
**Last updated:** [August 31, 2020, 3:45pm UTC](https://forums.unrealengine.com/t/reverb-no-longer-working/456614 "2020-08-31T15:45:31Z")

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My reverb and audio volumes no longer seem to be working in 4.23 after upgrading my project from 4.22.3. I have enabled legacy audio in an attempt to restore it however it has no affect, and have confirmed the issue per…

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