# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=70

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**Page:** 71

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## [How to record voice with mic?](https://forums.unrealengine.com/t/how-to-record-voice-with-mic/151231)

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**Author:** [@BernhardRieder](https://forums.unrealengine.com/u/BernhardRieder)\
**Replies:** 3\
**Last updated:** [October 8, 2020, 9:50pm UTC](https://forums.unrealengine.com/t/how-to-record-voice-with-mic/151231 "2020-10-08T21:50:44Z")

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I crated a Sequence. I open the Sequencer. I would like to record my own audio commentary (voice) with my headset microphone. How to do that? Thanks for any little help!

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## [Super noob needs a gentle soul to help her in her project because she loves games so much](https://forums.unrealengine.com/t/super-noob-needs-a-gentle-soul-to-help-her-in-her-project-because-she-loves-games-so-much/151445)

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**Author:** [@Piires](https://forums.unrealengine.com/u/Piires)\
**Replies:** 1\
**Last updated:** [October 7, 2020, 11:25pm UTC](https://forums.unrealengine.com/t/super-noob-needs-a-gentle-soul-to-help-her-in-her-project-because-she-loves-games-so-much/151445 "2020-10-07T23:25:20Z")

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How do I put on different sounds when my character walks and runs? the sound of walking has to stop because the sound of running is active.:slight\_smile:

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## [General reverb too low?](https://forums.unrealengine.com/t/general-reverb-too-low/151312)

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**Author:** [@TRJ\_Audio](https://forums.unrealengine.com/u/TRJ_Audio)\
**Replies:** 1\
**Last updated:** [October 7, 2020, 11:04pm UTC](https://forums.unrealengine.com/t/general-reverb-too-low/151312 "2020-10-07T23:04:26Z")

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Where is the “reverb return”? I would like to turn up all of my reverb, but dont know how to do this. If I go through my attenuation and tweak the reverb send level, the reverb does not get louder. How do I make it lou…

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## [Why shouldn't I use soft object reference everywhere?](https://forums.unrealengine.com/t/why-shouldnt-i-use-soft-object-reference-everywhere/472563)

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**Author:** [@Hossam\_Basiony](https://forums.unrealengine.com/u/Hossam_Basiony)\
**Replies:** 0\
**Last updated:** [October 7, 2020, 7:57pm UTC](https://forums.unrealengine.com/t/why-shouldnt-i-use-soft-object-reference-everywhere/472563 "2020-10-07T19:57:06Z")

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I was watching a video about soft object references and why they are useful in unreal: Demystifying Soft Object References | Inside Unreal - YouTube. At the 53:27 mark, one of the developers was asked if there will be a…

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## [how to make trailer](https://forums.unrealengine.com/t/how-to-make-trailer/421912)

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**Author:** [@Khayyam\_al](https://forums.unrealengine.com/u/Khayyam_al)\
**Replies:** 1\
**Last updated:** [October 6, 2020, 10:09pm UTC](https://forums.unrealengine.com/t/how-to-make-trailer/421912 "2020-10-06T22:09:28Z")

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so ive finished my project and i want to make trailer but IDK/im not sure how to make it ive found a tutorial but i dont know if its works or not (how to export the video/how to add music to it) and also i wanna add mu…

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## [Verify if an audio component is created before stoping the sound](https://forums.unrealengine.com/t/verify-if-an-audio-component-is-created-before-stoping-the-sound/472469)

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**Author:** [@actanse](https://forums.unrealengine.com/u/actanse)\
**Replies:** 2\
**Last updated:** [October 6, 2020, 9:41pm UTC](https://forums.unrealengine.com/t/verify-if-an-audio-component-is-created-before-stoping-the-sound/472469 "2020-10-06T21:41:55Z")

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I want to stop a sound but in several case this sound is not created and then I have an error message. What kind of test on the empty audio component I can do to avoid that ? Thanks

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## [What are you listening to today?](https://forums.unrealengine.com/t/what-are-you-listening-to-today/151695)

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**Author:** [@anonymous\_user\_cb211179](https://forums.unrealengine.com/u/anonymous_user_cb211179)\
**Replies:** 0\
**Last updated:** [October 5, 2020, 11:45pm UTC](https://forums.unrealengine.com/t/what-are-you-listening-to-today/151695 "2020-10-05T23:45:13Z")

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Hoping to discover some new music so post it up. :slight\_smile:

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## [Audio Tutorial: RTS Harvesting](https://forums.unrealengine.com/t/audio-tutorial-rts-harvesting/151636)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [October 4, 2020, 11:37pm UTC](https://forums.unrealengine.com/t/audio-tutorial-rts-harvesting/151636 "2020-10-04T23:37:58Z")

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In this miniseries, we’re looking at some of the ways we can manipulate audio using data generated by a custom Blueprint. In this fourth video of the series we look at a harvesting system inspired by Homeworld. …

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## [Why does "stat audio" show that 0MB is used? (while 30+mb soundwave is playing)](https://forums.unrealengine.com/t/why-does-stat-audio-show-that-0mb-is-used-while-30-mb-soundwave-is-playing/151237)

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**Author:** [@Apollo1444](https://forums.unrealengine.com/u/Apollo1444)\
**Replies:** 1\
**Last updated:** [October 4, 2020, 9:02pm UTC](https://forums.unrealengine.com/t/why-does-stat-audio-show-that-0mb-is-used-while-30-mb-soundwave-is-playing/151237 "2020-10-04T21:02:32Z")

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Hi guys! Why do “stat audio” and “stat memory” commands always show that 0mb is used for audio? I have 30+mb song currently playing in game, it can’t be zero. Is it a bug? How do I monitor my RAM usage for audio? Tha…

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## [How to Fix Audio Issue In FMOD](https://forums.unrealengine.com/t/how-to-fix-audio-issue-in-fmod/472345)

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**Author:** [@AnkitJingala](https://forums.unrealengine.com/u/AnkitJingala)\
**Replies:** 0\
**Last updated:** [October 3, 2020, 1:28pm UTC](https://forums.unrealengine.com/t/how-to-fix-audio-issue-in-fmod/472345 "2020-10-03T13:28:12Z")

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Hello Guys, I Am Having Isssue With FMOD. I Package My Project Then I Found That Sound Is Not Working That Issue Is Only From FMOD Can Anyone Help Me To Fix This Issue. That Package For Android Please Help Me

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## [Audio volume in a sizeable volume area ?](https://forums.unrealengine.com/t/audio-volume-in-a-sizeable-volume-area/472310)

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**Author:** [@phil123456](https://forums.unrealengine.com/u/phil123456)\
**Replies:** 2\
**Last updated:** [October 2, 2020, 5:57pm UTC](https://forums.unrealengine.com/t/audio-volume-in-a-sizeable-volume-area/472310 "2020-10-02T17:57:10Z")

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Hello, I am actually placing many audio sources along a river and it’s not a straight line is there a way to have only one audio source that changes it’s volume? it would follow the river at it’s closest point from …

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## [In-game jukebox/music switching system tutorial](https://forums.unrealengine.com/t/in-game-jukebox-music-switching-system-tutorial/151544)

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**Author:** [@carpenter71285](https://forums.unrealengine.com/u/carpenter71285)\
**Replies:** 0\
**Last updated:** [October 2, 2020, 4:26pm UTC](https://forums.unrealengine.com/t/in-game-jukebox-music-switching-system-tutorial/151544 "2020-10-02T16:26:42Z")

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## [Music and ringtones for the iOS operating system.](https://forums.unrealengine.com/t/music-and-ringtones-for-the-ios-operating-system/472291)

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**Author:** [@MichelleScarlet](https://forums.unrealengine.com/u/MichelleScarlet)\
**Replies:** 0\
**Last updated:** [October 2, 2020, 7:18am UTC](https://forums.unrealengine.com/t/music-and-ringtones-for-the-ios-operating-system/472291 "2020-10-02T07:18:02Z")

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The songs or sounds on my iPhone are usually bought from Itune and it costs a lot of money. I want to find songs that I can listen to offline and change my default ringtone with songs that I love. The default ringtone is…

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## [ブループリントでバックグラウンドのオーディオを解析する方法](https://forums.unrealengine.com/t/topic/472030)

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**Author:** [@noppi\_12](https://forums.unrealengine.com/u/noppi_12)\
**Replies:** 0\
**Last updated:** [October 1, 2020, 5:34am UTC](https://forums.unrealengine.com/t/topic/472030 "2020-10-01T05:34:40Z")

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こんにちは。 ノードの中にはオーディオ解析（spectrum等）するものがいくつかありますが、レベル内で再生されているものについてしか解析できませんでした。 ブループリントでデスクトップ上などのアプリ外で再生されているオーディオを解析する方法ありませんか？ 詳しい方いましたらご教授いただければと思います。 よろしくお願いします。

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## [Sound Cue - Sound Stops When Firing?](https://forums.unrealengine.com/t/sound-cue-sound-stops-when-firing/472100)

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**Author:** [@Tweekster91](https://forums.unrealengine.com/u/Tweekster91)\
**Replies:** 2\
**Last updated:** [October 1, 2020, 12:03am UTC](https://forums.unrealengine.com/t/sound-cue-sound-stops-when-firing/472100 "2020-10-01T00:03:57Z")

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I created a sound cue to cover a fairly large range with an ambient .wav and I have got it set to loop. The sound itself works just fine, but if I shoot/fire the default stock weapon while I am in-game, it stops the soun…

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## [Vivox and the virtual world](https://forums.unrealengine.com/t/vivox-and-the-virtual-world/131388)

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**Author:** [@Hereafter](https://forums.unrealengine.com/u/Hereafter)\
**Replies:** 3\
**Last updated:** [September 30, 2020, 10:31pm UTC](https://forums.unrealengine.com/t/vivox-and-the-virtual-world/131388 "2020-09-30T22:31:01Z")

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So i was trying to get Vivox working, and came to the realization that there is no proper documentation, examples, blueprint nodes for it. The example is from the shooter template that’s completely in C++ (which gets con…

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## [How to streaming the final ue4 audio to other app?](https://forums.unrealengine.com/t/how-to-streaming-the-final-ue4-audio-to-other-app/151427)

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**Author:** [@PiroKun](https://forums.unrealengine.com/u/PiroKun)\
**Replies:** 3\
**Last updated:** [September 30, 2020, 6:46pm UTC](https://forums.unrealengine.com/t/how-to-streaming-the-final-ue4-audio-to-other-app/151427 "2020-09-30T18:46:39Z")

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hi! I have the following problem: I’m using a Oculus Quest (android standalone VR headset) and i’m using a dev app to videostream what’s happening on the device, but this app don’t stream audio. I can’t use a chromecas…

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## [UE4 App no voice when I click other program](https://forums.unrealengine.com/t/ue4-app-no-voice-when-i-click-other-program/472121)

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**Author:** [@yanrkchina](https://forums.unrealengine.com/u/yanrkchina)\
**Replies:** 1\
**Last updated:** [September 30, 2020, 2:48am UTC](https://forums.unrealengine.com/t/ue4-app-no-voice-when-i-click-other-program/472121 "2020-09-30T02:48:44Z")

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Open the UE4 app. When I click on the UE4 app, I will hear sounds. When I click on other programs (such as task manager), the UE4 app will be silent. What configuration I need to do (try adding “-AudioMixer” to the progr…

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## [How to stop a player from spamming blueprint code?](https://forums.unrealengine.com/t/how-to-stop-a-player-from-spamming-blueprint-code/472043)

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**Author:** [@Roboboy258](https://forums.unrealengine.com/u/Roboboy258)\
**Replies:** 6\
**Last updated:** [September 29, 2020, 6:50pm UTC](https://forums.unrealengine.com/t/how-to-stop-a-player-from-spamming-blueprint-code/472043 "2020-09-29T18:50:19Z")

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No, it’s just that a player would hit it so many times that the sound would play as many times as he/she hit the spacebar.

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## [Multiple Sound PROBLEM!](https://forums.unrealengine.com/t/multiple-sound-problem/472041)

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**Author:** [@serhatakgl](https://forums.unrealengine.com/u/serhatakgl)\
**Replies:** 4\
**Last updated:** [September 29, 2020, 4:58pm UTC](https://forums.unrealengine.com/t/multiple-sound-problem/472041 "2020-09-29T16:58:06Z")

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If I shoot while I’m running, I can’t hear the running sound. The running sound doesn’t work while I reloaded, shoot, or anything else. I use play sound at location. I tried play sound 2d or other combination but it didn…

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## [Play audio from Player A's computer to Player B over multiplayer?](https://forums.unrealengine.com/t/play-audio-from-player-as-computer-to-player-b-over-multiplayer/472106)

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**Author:** [@hvent90](https://forums.unrealengine.com/u/hvent90)\
**Replies:** 0\
**Last updated:** [September 29, 2020, 12:33am UTC](https://forums.unrealengine.com/t/play-audio-from-player-as-computer-to-player-b-over-multiplayer/472106 "2020-09-29T00:33:57Z")

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Situation: Player A can play music from their local computer and Player B (over multiplayer) can hear it. Is this possible? Cheers :slight\_smile:

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## [Sync Motion Capture with Captured audio](https://forums.unrealengine.com/t/sync-motion-capture-with-captured-audio/395735)

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**Author:** [@lewisbean](https://forums.unrealengine.com/u/lewisbean)\
**Replies:** 1\
**Last updated:** [September 23, 2020, 9:04pm UTC](https://forums.unrealengine.com/t/sync-motion-capture-with-captured-audio/395735 "2020-09-23T21:04:41Z")

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Currently we’re recording motion capture as well as live audio to go along with this. We currently have everything sync’d up with time code, which is all well and good. however what is the process of piecing all these ba…

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## [Guidance on video playback with Wwise in UE4](https://forums.unrealengine.com/t/guidance-on-video-playback-with-wwise-in-ue4/422915)

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**Author:** [@anonymous\_user\_831d0093](https://forums.unrealengine.com/u/anonymous_user_831d0093)\
**Replies:** 1\
**Last updated:** [September 23, 2020, 4:33pm UTC](https://forums.unrealengine.com/t/guidance-on-video-playback-with-wwise-in-ue4/422915 "2020-09-23T16:33:26Z")

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We would like to play back video (.mp4) in UE4 and route audio to the Wwise runtime. Note that Unreal audio must be turned off for console builds when using Wwise. Currently we’re using UMediaPlayer for playback. Is ther…

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## [No way to play back audio on Mac](https://forums.unrealengine.com/t/no-way-to-play-back-audio-on-mac/151105)

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**Author:** [@Frikitin](https://forums.unrealengine.com/u/Frikitin)\
**Replies:** 0\
**Last updated:** [September 23, 2020, 4:23pm UTC](https://forums.unrealengine.com/t/no-way-to-play-back-audio-on-mac/151105 "2020-09-23T16:23:30Z")

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Hello everyone! I am on 4.25.3, Mac Mini, I have a File Media Source which points to an mp4 file inside “Content/Movies”, Media Player with a Media Sound Component attached and everything works on Windows. In Mac, howe…

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## [Get Overall Duration Of Audio Media](https://forums.unrealengine.com/t/get-overall-duration-of-audio-media/471799)

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**Author:** [@Mighty\_Mister\_T](https://forums.unrealengine.com/u/Mighty_Mister_T)\
**Replies:** 1\
**Last updated:** [September 23, 2020, 9:56am UTC](https://forums.unrealengine.com/t/get-overall-duration-of-audio-media/471799 "2020-09-23T09:56:51Z")

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I am searching for a method to do the following: I have 24 audio media files in a playlist. I use “Open Playlist Index” to open my playlist and increment my index manually while runtime. The problem is that “Open Play…

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## [MediaSound volume control not fully working for MP4's](https://forums.unrealengine.com/t/mediasound-volume-control-not-fully-working-for-mp4s/150104)

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**Author:** [@VoxelOne](https://forums.unrealengine.com/u/VoxelOne)\
**Replies:** 3\
**Last updated:** [September 22, 2020, 5:11pm UTC](https://forums.unrealengine.com/t/mediasound-volume-control-not-fully-working-for-mp4s/150104 "2020-09-22T17:11:42Z")

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Hello All, I’m having an issue with my MediaSound volume control that is driving me nutz. I’ve created a simple slider to control the audio volume of my MP4 videos playing in MediaPlayer. It works…but…I can’t, for the …

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## [音が減衰後にリセットしてしまう現象](https://forums.unrealengine.com/t/topic/471736)

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**Author:** [@shinshin0127](https://forums.unrealengine.com/u/shinshin0127)\
**Replies:** 1\
**Last updated:** [September 22, 2020, 12:14pm UTC](https://forums.unrealengine.com/t/topic/471736 "2020-09-22T12:14:53Z")

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UE4で環境音を鳴らしたいので、音声をインポートし、減衰の設定をしてからステージ内に配置しました。 音はしっかり流れ、減衰も問題ありませんでした。 しかし、音が聞こえなくなってから再度音の範囲内に入ると、音が最初から開始されてしまいます。 時間経過によって音を変えていきたいので困っているのですが、何か解決法はありますか

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## [Occasional Freeze when Exiting PIE - Due to audio mixer/audio thread?](https://forums.unrealengine.com/t/occasional-freeze-when-exiting-pie-due-to-audio-mixer-audio-thread/466034)

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**Author:** [@Foolsbry](https://forums.unrealengine.com/u/Foolsbry)\
**Replies:** 23\
**Last updated:** [September 21, 2020, 7:21am UTC](https://forums.unrealengine.com/t/occasional-freeze-when-exiting-pie-due-to-audio-mixer-audio-thread/466034 "2020-09-21T07:21:49Z")

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Hey there, we recently updated to 4.25 and have started encountering a strange bug where sometimes when closing Play In Editor, the editor will come to a complete freeze, resulting in having to close it through the Task …

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## [Mini Series Part 2: Making A Motion Tracker | UE4 Audio Tutorial](https://forums.unrealengine.com/t/mini-series-part-2-making-a-motion-tracker-ue4-audio-tutorial/150957)

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**Author:** [@Valkyrie\_Sound](https://forums.unrealengine.com/u/Valkyrie_Sound)\
**Replies:** 0\
**Last updated:** [September 20, 2020, 11:49pm UTC](https://forums.unrealengine.com/t/mini-series-part-2-making-a-motion-tracker-ue4-audio-tutorial/150957 "2020-09-20T23:49:15Z")

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In this second video of this short series, we use the data engine we’ve made to power a motion tracker. We’ll check that the closest NPC is moving above a certain speed, that the motion tracker is active, and create a l…

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## [Audio Listener Override - A better solution?](https://forums.unrealengine.com/t/audio-listener-override-a-better-solution/471650)

<div class="topic-metadata">

**Author:** [@Tyguy717](https://forums.unrealengine.com/u/Tyguy717)\
**Replies:** 1\
**Last updated:** [September 20, 2020, 7:24pm UTC](https://forums.unrealengine.com/t/audio-listener-override-a-better-solution/471650 "2020-09-20T19:24:37Z")

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So, we are making a third person game. As you may know, by default audio is picked up by the cameras position. I have implemented the solution from Bartosz Kamiński’s video (see below), as well as by just attaching “Set …

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