# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=64

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**Page:** 65

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## [Sounds play louder when pawn turns around](https://forums.unrealengine.com/t/sounds-play-louder-when-pawn-turns-around/157405)

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**Author:** [@Japualtah](https://forums.unrealengine.com/u/Japualtah)\
**Replies:** 1\
**Last updated:** [February 19, 2021, 3:09pm UTC](https://forums.unrealengine.com/t/sounds-play-louder-when-pawn-turns-around/157405 "2021-02-19T15:09:53Z")

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Hi guys, This is driving me nuts, how come sounds have a different volume according to the rotation of the pawn? As far as I can tell, sounds are louder when you are facing them, or, at least, the same volume than when…

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## [Is it just me or is audio reversed on left and right ears?](https://forums.unrealengine.com/t/is-it-just-me-or-is-audio-reversed-on-left-and-right-ears/27081)

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**Author:** [@Slayemin](https://forums.unrealengine.com/u/Slayemin)\
**Replies:** 4\
**Last updated:** [February 19, 2021, 1:14pm UTC](https://forums.unrealengine.com/t/is-it-just-me-or-is-audio-reversed-on-left-and-right-ears/27081 "2021-02-19T13:14:28Z")

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I just started putting sounds into my game and I noticed that when the sound effect is spatial and has attenuation, it is spatially reversed. If the direction of the sound is coming from the right, I hear it in my left e…

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## [Sounds can be repeated](https://forums.unrealengine.com/t/sounds-can-be-repeated/478821)

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**Author:** [@lewjaywatson](https://forums.unrealengine.com/u/lewjaywatson)\
**Replies:** 3\
**Last updated:** [February 17, 2021, 8:03pm UTC](https://forums.unrealengine.com/t/sounds-can-be-repeated/478821 "2021-02-17T20:03:57Z")

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I’m making a side scrolling platformer and I want there to be a sound that plays when the player jumps. The problem is that even while in mid air, if the player keeps pressing the jump button, it keeps playing the sound. …

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## [Sending audio from Submix to SoundfieldEndpointSubmix](https://forums.unrealengine.com/t/sending-audio-from-submix-to-soundfieldendpointsubmix/158044)

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**Author:** [@anonymous\_user\_d0ee7ef0](https://forums.unrealengine.com/u/anonymous_user_d0ee7ef0)\
**Replies:** 0\
**Last updated:** [February 17, 2021, 6:04pm UTC](https://forums.unrealengine.com/t/sending-audio-from-submix-to-soundfieldendpointsubmix/158044 "2021-02-17T18:04:30Z")

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Hi there! I would like to ask about a very specific problem: I can’t use a SoundfieldEndpontSubmix as a default Submix (neither via a SoundClass nor using the project Settings default submix) I can send sound to my So…

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## [Sending audio from Submix to SoundfieldEndpointSubmix](https://forums.unrealengine.com/t/sending-audio-from-submix-to-soundfieldendpointsubmix/478951)

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**Author:** [@anonymous\_user\_d0ee7ef0](https://forums.unrealengine.com/u/anonymous_user_d0ee7ef0)\
**Replies:** 0\
**Last updated:** [February 17, 2021, 6:03pm UTC](https://forums.unrealengine.com/t/sending-audio-from-submix-to-soundfieldendpointsubmix/478951 "2021-02-17T18:03:43Z")

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Hi there! I would like to ask about a very specific problem: I can’t use a SoundfieldEndpontSubmix as a default Submix (neither via a SoundClass nor using the project Settings default submix) I can send sound to my So…

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## [How can i create an Microphone Input in UE4 ? (help please)](https://forums.unrealengine.com/t/how-can-i-create-an-microphone-input-in-ue4-help-please/105413)

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**Author:** [@Alexandros\_Bulai](https://forums.unrealengine.com/u/Alexandros_Bulai)\
**Replies:** 14\
**Last updated:** [February 17, 2021, 10:02am UTC](https://forums.unrealengine.com/t/how-can-i-create-an-microphone-input-in-ue4-help-please/105413 "2021-02-17T10:02:08Z")

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Hello people!! I would like to know if Unreal Engine 4 is supporting microphone inputs and if yes how can i create one ? Im working on a project (game) that voice recognition is important and dont know and i dont have i…

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## [Disable Audio Scrubbing on Sequencer Timeline?](https://forums.unrealengine.com/t/disable-audio-scrubbing-on-sequencer-timeline/158017)

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**Author:** [@mrgarykelly](https://forums.unrealengine.com/u/mrgarykelly)\
**Replies:** 0\
**Last updated:** [February 17, 2021, 9:17am UTC](https://forums.unrealengine.com/t/disable-audio-scrubbing-on-sequencer-timeline/158017 "2021-02-17T09:17:52Z")

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Hopefully a straightforward question: Where is, or is there, an option to disable audio while scrubbing on Sequencer’s timeline?

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## [Error Bank WwiseAudio folder,Error placing Banks into WwiseAudio folder](https://forums.unrealengine.com/t/error-bank-wwiseaudio-folder-error-placing-banks-into-wwiseaudio-folder/478882)

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**Author:** [@anonymous\_user\_3536d0ea1](https://forums.unrealengine.com/u/anonymous_user_3536d0ea1)\
**Replies:** 0\
**Last updated:** [February 16, 2021, 12:38pm UTC](https://forums.unrealengine.com/t/error-bank-wwiseaudio-folder-error-placing-banks-into-wwiseaudio-folder/478882 "2021-02-16T12:38:49Z")

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Hey guys, I’m struggling to understand why I have this error when I’m trying to create a SoundBank into WwiseAudio folder of my project. I even checked this folder was set right in Unreal Project Settings. “Cannot creat…

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## [a few 'newbie' questions about unreal audio - orientation, in-cue concurrency, audio pathing](https://forums.unrealengine.com/t/a-few-newbie-questions-about-unreal-audio-orientation-in-cue-concurrency-audio-pathing/157281)

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**Author:** [@anonymous\_user\_af3dc777](https://forums.unrealengine.com/u/anonymous_user_af3dc777)\
**Replies:** 1\
**Last updated:** [February 15, 2021, 1:59pm UTC](https://forums.unrealengine.com/t/a-few-newbie-questions-about-unreal-audio-orientation-in-cue-concurrency-audio-pathing/157281 "2021-02-15T13:59:11Z")

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Hello, I’m working on a commercial unreal FPS - and the team has asked me to advise on audio toolsets/engine. I have spent 12+ years using middleware and other proprietary engines/audio tools, but this is the first time…

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## [How can I change the strength of the DSP effects via Blueprint](https://forums.unrealengine.com/t/how-can-i-change-the-strength-of-the-dsp-effects-via-blueprint/157298)

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**Author:** [@Kammertone](https://forums.unrealengine.com/u/Kammertone)\
**Replies:** 5\
**Last updated:** [February 15, 2021, 11:48am UTC](https://forums.unrealengine.com/t/how-can-i-change-the-strength-of-the-dsp-effects-via-blueprint/157298 "2021-02-15T11:48:25Z")

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Hi, is it possible to change the parameters of the effects dynamically in-game? I am not talking about dialling between the wet and dry channel, but the specific parameters of the effect (i.e. distortion/Filter cutoff …

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## [Capture Audio in Mono and 16kHz](https://forums.unrealengine.com/t/capture-audio-in-mono-and-16khz/449311)

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**Author:** [@ECSEA82](https://forums.unrealengine.com/u/ECSEA82)\
**Replies:** 2\
**Last updated:** [February 14, 2021, 1:55am UTC](https://forums.unrealengine.com/t/capture-audio-in-mono-and-16khz/449311 "2021-02-14T01:55:21Z")

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Hi all, I’m looking for recommendation to capture microphone audio with the following properties: sample rate: 16000 Hz single channel (mono) I was able to use the AudioCapture component to record microphone audio in…

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## [Windows error sounds when working in Material Editor](https://forums.unrealengine.com/t/windows-error-sounds-when-working-in-material-editor/429513)

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**Author:** [@anonymous\_user\_97cac0d9](https://forums.unrealengine.com/u/anonymous_user_97cac0d9)\
**Replies:** 3\
**Last updated:** [February 13, 2021, 7:16pm UTC](https://forums.unrealengine.com/t/windows-error-sounds-when-working-in-material-editor/429513 "2021-02-13T19:16:57Z")

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This has been a problem since I recently started learning how to use Unreal Engine (version 4.19.2, Windows 10) Whenever I am working in the material editor, every time I change something inside it, such as adding a nod…

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## [Packaged game crashing on start up?](https://forums.unrealengine.com/t/packaged-game-crashing-on-start-up/157818)

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**Author:** [@JJobson98](https://forums.unrealengine.com/u/JJobson98)\
**Replies:** 0\
**Last updated:** [February 13, 2021, 11:24am UTC](https://forums.unrealengine.com/t/packaged-game-crashing-on-start-up/157818 "2021-02-13T11:24:14Z")

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Hi, I have a packaged game and every now and again it’s getting a fatal error. Not always, just sometimes. I opened it up in VS and when it fatal crashed, this was in the debug: 'CassidyDemo-Win64-Shipping.exe' (Win32…

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## [Is there a maximum number of channels for a SoundfieldEndpointSubmix](https://forums.unrealengine.com/t/is-there-a-maximum-number-of-channels-for-a-soundfieldendpointsubmix/476799)

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**Author:** [@anonymous\_user\_d0ee7ef0](https://forums.unrealengine.com/u/anonymous_user_d0ee7ef0)\
**Replies:** 3\
**Last updated:** [February 13, 2021, 12:42am UTC](https://forums.unrealengine.com/t/is-there-a-maximum-number-of-channels-for-a-soundfieldendpointsubmix/476799 "2021-02-13T00:42:29Z")

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Hi, I would like to implement a custom SoundfieldEndpoint. When I write my own SoundFieldFormat, is there a maximum number of channels that I will be able to output to the Audio-Interface? (Like 8 (7.1) for a regular Au…

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## [Audio Configuration (stereo, 5.1 surround etc)](https://forums.unrealengine.com/t/audio-configuration-stereo-5-1-surround-etc/466792)

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**Author:** [@Zelex](https://forums.unrealengine.com/u/Zelex)\
**Replies:** 6\
**Last updated:** [February 13, 2021, 12:38am UTC](https://forums.unrealengine.com/t/audio-configuration-stereo-5-1-surround-etc/466792 "2021-02-13T00:38:15Z")

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I’ve been trying to track down how to determine the current audio configuration to no avail. How do you determine in C++ if the current audio config is stereo, 5.1 surround or 7.1 surround etc… Surely there must be some…

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## [Repeat a sound just once in a specific area](https://forums.unrealengine.com/t/repeat-a-sound-just-once-in-a-specific-area/478698)

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**Author:** [@MiokylGehenna](https://forums.unrealengine.com/u/MiokylGehenna)\
**Replies:** 6\
**Last updated:** [February 12, 2021, 6:01pm UTC](https://forums.unrealengine.com/t/repeat-a-sound-just-once-in-a-specific-area/478698 "2021-02-12T18:01:11Z")

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What kind of sound should i drag in my game? And in what blueprints should I put this command to coordonate with the are on my map? I tried in Level Blueprint and didn’t work

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## [How to play back sound in Mac?](https://forums.unrealengine.com/t/how-to-play-back-sound-in-mac/471816)

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**Author:** [@Frikitin](https://forums.unrealengine.com/u/Frikitin)\
**Replies:** 1\
**Last updated:** [February 12, 2021, 6:05am UTC](https://forums.unrealengine.com/t/how-to-play-back-sound-in-mac/471816 "2021-02-12T06:05:38Z")

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Hello everyone! I am on 4.25.3, Mac Mini, I have a File Media Source which points to an mp4 file inside “Content/Movies”, Media Player with a Media Sound Component attached and everything works on Windows. In Mac, howe…

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## [Loss of audio after call to Quartz Create New Clock in Test and Shipping builds](https://forums.unrealengine.com/t/loss-of-audio-after-call-to-quartz-create-new-clock-in-test-and-shipping-builds/157611)

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**Author:** [@anonymous\_user\_9ab76af9](https://forums.unrealengine.com/u/anonymous_user_9ab76af9)\
**Replies:** 3\
**Last updated:** [February 10, 2021, 9:34pm UTC](https://forums.unrealengine.com/t/loss-of-audio-after-call-to-quartz-create-new-clock-in-test-and-shipping-builds/157611 "2021-02-10T21:34:35Z")

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We recently started to make use of the new Quartz subsystem in our game, to support an interactive music system. This is working very well in development builds (editor or packaged), but we are now experiencing a complet…

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## [Is a spatializer plugin always outputting stereo?](https://forums.unrealengine.com/t/is-a-spatializer-plugin-always-outputting-stereo/475361)

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**Author:** [@anonymous\_user\_d0ee7ef0](https://forums.unrealengine.com/u/anonymous_user_d0ee7ef0)\
**Replies:** 3\
**Last updated:** [February 10, 2021, 3:52am UTC](https://forums.unrealengine.com/t/is-a-spatializer-plugin-always-outputting-stereo/475361 "2021-02-10T03:52:04Z")

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Hi there, I started to write my own spatializer plugin trying to output sound to specific speakers in a custom way. I realized that the spatializer always outputs stereo, as far as I can see though. The question: Is …

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## [Not importing WAV files](https://forums.unrealengine.com/t/not-importing-wav-files/277038)

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**Author:** [@ue4-archive](https://forums.unrealengine.com/u/ue4-archive)\
**Replies:** 11\
**Last updated:** [February 9, 2021, 6:38pm UTC](https://forums.unrealengine.com/t/not-importing-wav-files/277038 "2021-02-09T18:38:45Z")

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I have a few “click” sounds for my UI as WAV files. When I try to drag them into the Content Browser from Windows, I get "Failed to import ‘C:\\Users.wav’ Failed to create asset ‘/Game/click2.wav’ " I get the same thin…

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## [Envelope Follower Listener with Dialogue Waves Possible?](https://forums.unrealengine.com/t/envelope-follower-listener-with-dialogue-waves-possible/157579)

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**Author:** [@SVR33](https://forums.unrealengine.com/u/SVR33)\
**Replies:** 0\
**Last updated:** [February 8, 2021, 11:46pm UTC](https://forums.unrealengine.com/t/envelope-follower-listener-with-dialogue-waves-possible/157579 "2021-02-08T23:46:29Z")

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I’ve got Envelope Follower Listener working great with sound waves but I want to use it with the dialogue waves and it just doesn’t seem to work, despite using the same source audio files. That seems like a big oversight…

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## [Raw audio from old game](https://forums.unrealengine.com/t/raw-audio-from-old-game/478475)

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**Author:** [@DutyofTin\_888](https://forums.unrealengine.com/u/DutyofTin_888)\
**Replies:** 0\
**Last updated:** [February 8, 2021, 9:11pm UTC](https://forums.unrealengine.com/t/raw-audio-from-old-game/478475 "2021-02-08T21:11:07Z")

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Hi!! I use UE sometimes, I am not an expert, I need hear many audios from old game maked in UE, (idk the version of UE) specifically Scooby Doo and The Spooky Swamp(2010), the game has the audios in a separate folder, bu…

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## [I can hear the default gun shooting sound on the main menu](https://forums.unrealengine.com/t/i-can-hear-the-default-gun-shooting-sound-on-the-main-menu/157500)

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**Author:** [@BlackoutTheNW](https://forums.unrealengine.com/u/BlackoutTheNW)\
**Replies:** 0\
**Last updated:** [February 7, 2021, 7:31am UTC](https://forums.unrealengine.com/t/i-can-hear-the-default-gun-shooting-sound-on-the-main-menu/157500 "2021-02-07T07:31:26Z")

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I tried changing the HUD style on the main menu to all the different types and that didn’t work either. Is it possibly because I accidentally created the main menu folder inside of the First Person BP (blueprint) folder? …

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## [How can I make in game voice communication?](https://forums.unrealengine.com/t/how-can-i-make-in-game-voice-communication/284455)

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**Author:** [@SpaceComplexity](https://forums.unrealengine.com/u/SpaceComplexity)\
**Replies:** 21\
**Last updated:** [February 6, 2021, 3:04pm UTC](https://forums.unrealengine.com/t/how-can-i-make-in-game-voice-communication/284455 "2021-02-06T15:04:15Z")

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I have not been able to find any examples online so I’m trying to use information in the documentation to help develop a means of in game voice chat. I’m trying to check for voice input from a microphone. OnlineVoiceIm…

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## [Multiplayer Voice Chat with Audio Capture](https://forums.unrealengine.com/t/multiplayer-voice-chat-with-audio-capture/127756)

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**Author:** [@Ineedcash12](https://forums.unrealengine.com/u/Ineedcash12)\
**Replies:** 2\
**Last updated:** [February 6, 2021, 2:58pm UTC](https://forums.unrealengine.com/t/multiplayer-voice-chat-with-audio-capture/127756 "2021-02-06T14:58:59Z")

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Is Audio Capture able to be used as a voice chat system based on players 3D world space distance from each listener?

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## [Audio Input from mic](https://forums.unrealengine.com/t/audio-input-from-mic/139832)

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**Author:** [@Okja\_101](https://forums.unrealengine.com/u/Okja_101)\
**Replies:** 1\
**Last updated:** [February 6, 2021, 2:57pm UTC](https://forums.unrealengine.com/t/audio-input-from-mic/139832 "2021-02-06T14:57:06Z")

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so I’ve been looking for voice chat system without the need of a subsystem because im doing a mobile game for android and since unreal doesn’t support P2P for mobile yet, I’ve decided to do my own dedicated server hosted…

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## [Help needed for voice chat on LAN between Android and Windows](https://forums.unrealengine.com/t/help-needed-for-voice-chat-on-lan-between-android-and-windows/143659)

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**Author:** [@Karton](https://forums.unrealengine.com/u/Karton)\
**Replies:** 10\
**Last updated:** [February 6, 2021, 2:52pm UTC](https://forums.unrealengine.com/t/help-needed-for-voice-chat-on-lan-between-android-and-windows/143659 "2021-02-06T14:52:41Z")

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Hi, I’ve got a (non-game) project with a few requirements. Need voice chat between all users Should function without internet connexion (all users are on the same LAN, either on ethernet or Wifi, but the internet isn’…

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## [Audio Not Working in Editor - How to Specify Audio Device](https://forums.unrealengine.com/t/audio-not-working-in-editor-how-to-specify-audio-device/478294)

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**Author:** [@IsaiLoria](https://forums.unrealengine.com/u/IsaiLoria)\
**Replies:** 6\
**Last updated:** [February 5, 2021, 10:38pm UTC](https://forums.unrealengine.com/t/audio-not-working-in-editor-how-to-specify-audio-device/478294 "2021-02-05T22:38:37Z")

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Hi! Audio isn’t working in the editor. No clips are playing back and during play, I don’t hear anything. My audio interface is working just fine, is there some way to specify which audio device I would like to use??? ho…

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## [Create a song playlist to switch from blueprint](https://forums.unrealengine.com/t/create-a-song-playlist-to-switch-from-blueprint/478301)

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**Author:** [@ghimpster](https://forums.unrealengine.com/u/ghimpster)\
**Replies:** 3\
**Last updated:** [February 5, 2021, 9:13pm UTC](https://forums.unrealengine.com/t/create-a-song-playlist-to-switch-from-blueprint/478301 "2021-02-05T21:13:12Z")

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Hi, I am trying to create some activity in a presentation, and for this I added an audio blueprint. I have managed to make it turn on/off, but now I would like to create an event to switch songs when I press a key (2 i…

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## [Exporting Ambisonic Audio](https://forums.unrealengine.com/t/exporting-ambisonic-audio/431064)

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**Author:** [@domridley\_affari](https://forums.unrealengine.com/u/domridley_affari)\
**Replies:** 3\
**Last updated:** [February 4, 2021, 11:34pm UTC](https://forums.unrealengine.com/t/exporting-ambisonic-audio/431064 "2021-02-04T23:34:12Z")

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Hi Guys, So after I finished my VR project I wanted to create a 360 video of it to display to others without a Oculus Rift/ HTC Vive headset. Using the Stereo Panoramic Movie Capture plugin by Kite & Lightning I’ve got …

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