# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=63

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**Page:** 64

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## [Audio Design, River: Whither AmbientSoundSpline?](https://forums.unrealengine.com/t/audio-design-river-whither-ambientsoundspline/1553)

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**Author:** [@Pgoodso](https://forums.unrealengine.com/u/Pgoodso)\
**Replies:** 7\
**Last updated:** [March 19, 2021, 10:40am UTC](https://forums.unrealengine.com/t/audio-design-river-whither-ambientsoundspline/1553 "2021-03-19T10:40:47Z")

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Hey there! I’m a student audio designer for a project that has decided to migrate from UDK to Engine 4 and I’m just getting into it. For the most part, there seems to be easy transferring from one to other in my departm…

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## [Help with Intro Music across Levels](https://forums.unrealengine.com/t/help-with-intro-music-across-levels/210555)

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**Author:** [@MidzRange](https://forums.unrealengine.com/u/MidzRange)\
**Replies:** 2\
**Last updated:** [March 19, 2021, 9:43am UTC](https://forums.unrealengine.com/t/help-with-intro-music-across-levels/210555 "2021-03-19T09:43:07Z")

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Hi All I’m really new to unreal and I am trying to add some music to the main menu of my game. I want to be able to play the music in the background whilst I go between them main menu and the player menu level, then whe…

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## [24 bit wav files?](https://forums.unrealengine.com/t/24-bit-wav-files/142234)

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**Author:** [@anonymous\_user\_bd4c36fd](https://forums.unrealengine.com/u/anonymous_user_bd4c36fd)\
**Replies:** 5\
**Last updated:** [March 19, 2021, 2:47am UTC](https://forums.unrealengine.com/t/24-bit-wav-files/142234 "2021-03-19T02:47:02Z")

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Hello! Newbie to UE here. I just saw in the documentation that you can import 24bit wav files, but I am having issues when trying so. Output console just spits out “Only 16bit files supported”. Attaching the line in th…

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## [How to make a stuct that contains sound cues C++](https://forums.unrealengine.com/t/how-to-make-a-stuct-that-contains-sound-cues-c/480400)

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**Author:** [@ZackReganSounds](https://forums.unrealengine.com/u/ZackReganSounds)\
**Replies:** 1\
**Last updated:** [March 16, 2021, 7:44pm UTC](https://forums.unrealengine.com/t/how-to-make-a-stuct-that-contains-sound-cues-c/480400 "2021-03-16T19:44:25Z")

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I am trying to code the footstep audio system for my game and I am going to use a struct to contain the sound cues and particle effects for the feet. How exactly do I make a struct that contains sound cues?

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## [Sound concurrency problem makes sounds stop before ending](https://forums.unrealengine.com/t/sound-concurrency-problem-makes-sounds-stop-before-ending/210554)

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**Author:** [@ChevCheliosSun](https://forums.unrealengine.com/u/ChevCheliosSun)\
**Replies:** 0\
**Last updated:** [March 15, 2021, 10:44am UTC](https://forums.unrealengine.com/t/sound-concurrency-problem-makes-sounds-stop-before-ending/210554 "2021-03-15T10:44:11Z")

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I’m making a drum, and when collider triggers the sound first is ok but when many sounds appear together the problem starts: the earlier sounds suddenly stops I need every sound to play till the soundwave end I have t…

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## [Limiting sounds per room?](https://forums.unrealengine.com/t/limiting-sounds-per-room/480274)

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**Author:** [@Abraxas86](https://forums.unrealengine.com/u/Abraxas86)\
**Replies:** 4\
**Last updated:** [March 14, 2021, 1:32pm UTC](https://forums.unrealengine.com/t/limiting-sounds-per-room/480274 "2021-03-14T13:32:01Z")

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Hello everybody, Right off the bat I’ll admit I’m not super familiar with Unreal’s audio systems, making it difficult me to look up a solution. I’m currently working on a sidescroller game, and I would like to limit the…

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## [Weather audio FadeOut audio when entering in caves](https://forums.unrealengine.com/t/weather-audio-fadeout-audio-when-entering-in-caves/480230)

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**Author:** [@anon9682124](https://forums.unrealengine.com/u/anon9682124)\
**Replies:** 0\
**Last updated:** [March 13, 2021, 4:48pm UTC](https://forums.unrealengine.com/t/weather-audio-fadeout-audio-when-entering-in-caves/480230 "2021-03-13T16:48:22Z")

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In our game we have a weather system. The goal we want to obtain is: Outside there is a thunderstorm and we enter in a cave; the deeper we go into the cave, the lower the volume of the weather (rain and thunders), and …

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## [I need to create 6 seconds of satan forming in the clouds and descending down on a young warrior, then withdrawing](https://forums.unrealengine.com/t/i-need-to-create-6-seconds-of-satan-forming-in-the-clouds-and-descending-down-on-a-young-warrior-then-withdrawing/480157)

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**Author:** [@SeasonedDirector](https://forums.unrealengine.com/u/SeasonedDirector)\
**Replies:** 6\
**Last updated:** [March 12, 2021, 8:39pm UTC](https://forums.unrealengine.com/t/i-need-to-create-6-seconds-of-satan-forming-in-the-clouds-and-descending-down-on-a-young-warrior-then-withdrawing/480157 "2021-03-12T20:39:07Z")

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I need to create 6 seconds of satan forming in the clouds and descending down on a young warrior, then withdrawing. Not sure if this is easily obtainable in UE4. I have already shot, edit colour graded. Plates are shot…

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## [No sound when using Oculus Spatializer between FMOD2.1.7/Unreal4.25.4 on Win10](https://forums.unrealengine.com/t/no-sound-when-using-oculus-spatializer-between-fmod2-1-7-unreal4-25-4-on-win10/210333)

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**Author:** [@magrotten](https://forums.unrealengine.com/u/magrotten)\
**Replies:** 1\
**Last updated:** [March 12, 2021, 9:13am UTC](https://forums.unrealengine.com/t/no-sound-when-using-oculus-spatializer-between-fmod2-1-7-unreal4-25-4-on-win10/210333 "2021-03-12T09:13:15Z")

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I’m not getting Oculus spatialiser linking between FMOD and UE4 on Win10. I have regular (non-Oculus) 3D sound working fine through Rift S. As instructed here https://developer.oculus.com/documen…/?locale=en\_GB I have …

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## [What does greyed out backround colour for .uassets represent?](https://forums.unrealengine.com/t/what-does-greyed-out-backround-colour-for-uassets-represent/480110)

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**Author:** [@anonymous\_user\_b7c40193](https://forums.unrealengine.com/u/anonymous_user_b7c40193)\
**Replies:** 2\
**Last updated:** [March 11, 2021, 3:30pm UTC](https://forums.unrealengine.com/t/what-does-greyed-out-backround-colour-for-uassets-represent/480110 "2021-03-11T15:30:36Z")

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I have no sound in editor for my C++ project. Running .exe after packaging it does have sound in game. When I create fresh C++ project sound works as it should in editor. The only difference between projects I was able …

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## [Microphone in UE4](https://forums.unrealengine.com/t/microphone-in-ue4/346282)

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**Author:** [@tueurdudimanche](https://forums.unrealengine.com/u/tueurdudimanche)\
**Replies:** 2\
**Last updated:** [March 10, 2021, 3:50am UTC](https://forums.unrealengine.com/t/microphone-in-ue4/346282 "2021-03-10T03:50:29Z")

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Hi everybody, Can anyone please explain a simple list of steps needed to make a simple “speak into mic, hear what you say in UE” ? Thanks.

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## [Audio Routing from other Devices](https://forums.unrealengine.com/t/audio-routing-from-other-devices/210335)

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**Author:** [@anonymous\_user\_4deae68f](https://forums.unrealengine.com/u/anonymous_user_4deae68f)\
**Replies:** 0\
**Last updated:** [March 9, 2021, 8:11pm UTC](https://forums.unrealengine.com/t/audio-routing-from-other-devices/210335 "2021-03-09T20:11:21Z")

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I wanna shoot LTC Timecode into Unreal. I’m using the Audio Capture Timecode Provider and a Media Profile. I can route the Signal from an extern Device via Line\_in to Unreal via Windows internal Route system : Unreal A…

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## [Audio Clipping](https://forums.unrealengine.com/t/audio-clipping/210254)

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**Author:** [@Marlo3D](https://forums.unrealengine.com/u/Marlo3D)\
**Replies:** 0\
**Last updated:** [March 8, 2021, 6:18am UTC](https://forums.unrealengine.com/t/audio-clipping/210254 "2021-03-08T06:18:25Z")

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Hello guys! I would like to know if sound designers in Unreal have to worry about sound clipping? Lets imagine we have two explosions playing at the same time the sound would clip if too loud, right? How is this dealt o…

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## [Custom audio layout](https://forums.unrealengine.com/t/custom-audio-layout/210183)

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**Author:** [@Cytrix86](https://forums.unrealengine.com/u/Cytrix86)\
**Replies:** 0\
**Last updated:** [March 6, 2021, 2:09pm UTC](https://forums.unrealengine.com/t/custom-audio-layout/210183 "2021-03-06T14:09:47Z")

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I am curious if UE4 and UE5 can render sound for custom audio layout. For example, 3 channels: Left, Up, Right. Llike triangle in front of a gamer. I mean real separated channels, and not pseudo multichannel layouts. I d…

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## [How to play sound on box component overlap?](https://forums.unrealengine.com/t/how-to-play-sound-on-box-component-overlap/479752)

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**Author:** [@J\_Savage](https://forums.unrealengine.com/u/J_Savage)\
**Replies:** 5\
**Last updated:** [March 5, 2021, 9:53am UTC](https://forums.unrealengine.com/t/how-to-play-sound-on-box-component-overlap/479752 "2021-03-05T09:53:15Z")

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Can you show how the script looks like at the moment? My immediate assumption is that you play the sound when the player overlaps anything, rather than this box. Hard to tell without knowing more.

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## [Opus Encoder throws error only in packaged build](https://forums.unrealengine.com/t/opus-encoder-throws-error-only-in-packaged-build/479744)

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**Author:** [@Reaper2k](https://forums.unrealengine.com/u/Reaper2k)\
**Replies:** 0\
**Last updated:** [March 4, 2021, 11:09am UTC](https://forums.unrealengine.com/t/opus-encoder-throws-error-only-in-packaged-build/479744 "2021-03-04T11:09:53Z")

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So we are trying to capture audio and compress it using opus. This is how we create the encoder: Encoder = FVoiceModule::Get().CreateVoiceEncoder(48000, 1, EAudioEncodeHint::VoiceEncode\_Voice); This is how we capture: …

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## [Play Media sound component when game is paused](https://forums.unrealengine.com/t/play-media-sound-component-when-game-is-paused/476949)

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**Author:** [@mietzz](https://forums.unrealengine.com/u/mietzz)\
**Replies:** 3\
**Last updated:** [March 2, 2021, 6:17am UTC](https://forums.unrealengine.com/t/play-media-sound-component-when-game-is-paused/476949 "2021-03-02T06:17:23Z")

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I want to play a Media Stream Source (Video) from within a pause screen. When I set the game paused flag the video plays without sound. Enabling IsUISound doesn’t help. Does anyone experience the same issue?

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## [GameplayMediaEncoder crashes on shutdown](https://forums.unrealengine.com/t/gameplaymediaencoder-crashes-on-shutdown/479602)

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**Author:** [@SasMaster](https://forums.unrealengine.com/u/SasMaster)\
**Replies:** 0\
**Last updated:** [March 1, 2021, 1:01pm UTC](https://forums.unrealengine.com/t/gameplaymediaencoder-crashes-on-shutdown/479602 "2021-03-01T13:01:11Z")

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Hi. I was trying to use the GameplayMediaEncoder directly via C++ code as well as via cmd. It doesn’t shutdown right. Calling shutdown() crashes the system as the functions that handle audio stream keep pumping in the …

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## [Looking for Unreal Equivalent of Unity Audio Spatial Settings](https://forums.unrealengine.com/t/looking-for-unreal-equivalent-of-unity-audio-spatial-settings/479230)

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**Author:** [@anonymous\_user\_c4f35083](https://forums.unrealengine.com/u/anonymous_user_c4f35083)\
**Replies:** 0\
**Last updated:** [February 28, 2021, 5:23pm UTC](https://forums.unrealengine.com/t/looking-for-unreal-equivalent-of-unity-audio-spatial-settings/479230 "2021-02-28T17:23:58Z")

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I am working on duplicating some unity code in unreal and I am having difficulty with finding what the unreal equivalent of these 3 settings are, If anyone has more experience with unreal audio and can help point me towa…

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## [Loop events for a certain ammount of time](https://forums.unrealengine.com/t/loop-events-for-a-certain-ammount-of-time/479545)

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**Author:** [@Fahood00451](https://forums.unrealengine.com/u/Fahood00451)\
**Replies:** 1\
**Last updated:** [February 28, 2021, 9:17am UTC](https://forums.unrealengine.com/t/loop-events-for-a-certain-ammount-of-time/479545 "2021-02-28T09:17:40Z")

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Is there a way to loop events for certain amount of times For example I’m going to say hello 5 time and then stop

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## [Cone attenuation does not work with Custom attenuation curve](https://forums.unrealengine.com/t/cone-attenuation-does-not-work-with-custom-attenuation-curve/158457)

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**Author:** [@anon68394708](https://forums.unrealengine.com/u/anon68394708)\
**Replies:** 0\
**Last updated:** [February 26, 2021, 12:18pm UTC](https://forums.unrealengine.com/t/cone-attenuation-does-not-work-with-custom-attenuation-curve/158457 "2021-02-26T12:18:25Z")

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Hello! I noticed that if you use a custom attenuation curve in attenuation settings the cone shape attenuation stops working. It works with the default functions like Linear or Natural but does not with custom curves. I…

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## [Sample Rate Quality presets are not working](https://forums.unrealengine.com/t/sample-rate-quality-presets-are-not-working/152517)

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**Author:** [@anon68394708](https://forums.unrealengine.com/u/anon68394708)\
**Replies:** 2\
**Last updated:** [February 26, 2021, 11:29am UTC](https://forums.unrealengine.com/t/sample-rate-quality-presets-are-not-working/152517 "2021-02-26T11:29:50Z")

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Hello, I am using UE4.25 and having a problem with sound waves quality sample rate presets. I am trying to set different sample rates for audio files to optimize memory usage but do not see and hear results in a game. F…

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## [Wwise and Unreal SoundBank generation failed - Wwise command-line failed with error 1](https://forums.unrealengine.com/t/wwise-and-unreal-soundbank-generation-failed-wwise-command-line-failed-with-error-1/479430)

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**Author:** [@Buckevans90](https://forums.unrealengine.com/u/Buckevans90)\
**Replies:** 0\
**Last updated:** [February 25, 2021, 11:12pm UTC](https://forums.unrealengine.com/t/wwise-and-unreal-soundbank-generation-failed-wwise-command-line-failed-with-error-1/479430 "2021-02-25T23:12:16Z")

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Using Wwise 2018.1.11 and Unreal 4.20.3 I receive this error message in Unreal upon choosing “Generate Soundbanks” SoundBank generation failed: see log for more information. Checking the Output Log this is the error mes…

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## [Short delay between randomly selected soundwaves in a SoundCue](https://forums.unrealengine.com/t/short-delay-between-randomly-selected-soundwaves-in-a-soundcue/158408)

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**Author:** [@Touringen](https://forums.unrealengine.com/u/Touringen)\
**Replies:** 0\
**Last updated:** [February 25, 2021, 12:47pm UTC](https://forums.unrealengine.com/t/short-delay-between-randomly-selected-soundwaves-in-a-soundcue/158408 "2021-02-25T12:47:21Z")

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Hello there, I build a SoundCue that randomly selects between three soundwaves. When switching from one waveplayer to the next one, there’s a short delay before the next soundwave is being played. All the assets are de…

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## [Timecode synchronization of UE video playback and Reaper via LTC](https://forums.unrealengine.com/t/timecode-synchronization-of-ue-video-playback-and-reaper-via-ltc/156864)

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**Author:** [@drfzjd](https://forums.unrealengine.com/u/drfzjd)\
**Replies:** 1\
**Last updated:** [February 25, 2021, 9:12am UTC](https://forums.unrealengine.com/t/timecode-synchronization-of-ue-video-playback-and-reaper-via-ltc/156864 "2021-02-25T09:12:50Z")

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Hey, Has anyone worked with the audioCaptureTimecodeProvider already? I’m trying to synchronize video playback in Unreal with Reaper playback. In Reaper I can send out LTC and route it pretty much anywhere I want on my …

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## [Interact inside trigger volume?](https://forums.unrealengine.com/t/interact-inside-trigger-volume/479355)

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**Author:** [@Mastaboeba](https://forums.unrealengine.com/u/Mastaboeba)\
**Replies:** 9\
**Last updated:** [February 24, 2021, 8:36pm UTC](https://forums.unrealengine.com/t/interact-inside-trigger-volume/479355 "2021-02-24T20:36:31Z")

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Hello again, In my level i have a big room were i want a ambient sound to play. So when i step inside the room it play’s and when i go outside the room it fades out. The problem i have now is that i can not interact wi…

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## [Need help finding Unreal equivalent of 3 Unity Spatial Audio Settings](https://forums.unrealengine.com/t/need-help-finding-unreal-equivalent-of-3-unity-spatial-audio-settings/158331)

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**Author:** [@anonymous\_user\_c4f35083](https://forums.unrealengine.com/u/anonymous_user_c4f35083)\
**Replies:** 0\
**Last updated:** [February 23, 2021, 7:50pm UTC](https://forums.unrealengine.com/t/need-help-finding-unreal-equivalent-of-3-unity-spatial-audio-settings/158331 "2021-02-23T19:50:42Z")

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Afternoon! I am recreating some functionality in Unreal that is from Unity and I have been having difficulty finding the Unreal equivalent of some audio settings. I am hoping someone who is a bit more familiar with the …

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## [How to set Media texture to plane? How to keep audio playing when stepping out of attenuation radius?](https://forums.unrealengine.com/t/how-to-set-media-texture-to-plane-how-to-keep-audio-playing-when-stepping-out-of-attenuation-radius/479273)

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**Author:** [@J\_Savage](https://forums.unrealengine.com/u/J_Savage)\
**Replies:** 0\
**Last updated:** [February 23, 2021, 1:44pm UTC](https://forums.unrealengine.com/t/how-to-set-media-texture-to-plane-how-to-keep-audio-playing-when-stepping-out-of-attenuation-radius/479273 "2021-02-23T13:44:26Z")

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I have successfully done this before. But for some reason when I try it with another video the video doesn’t play on the plane actor. Any Ideas how to resolve this problem? The audio problems I’m having are both when th…

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## [So what's the simplest way  ..](https://forums.unrealengine.com/t/so-whats-the-simplest-way/479252)

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**Author:** [@MyxaWW](https://forums.unrealengine.com/u/MyxaWW)\
**Replies:** 1\
**Last updated:** [February 23, 2021, 9:02am UTC](https://forums.unrealengine.com/t/so-whats-the-simplest-way/479252 "2021-02-23T09:02:37Z")

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So what’s the simplest way to silence sounds like footsteps for the development time-being cause they get annoying?

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## [My starter content only includes the architecture folder](https://forums.unrealengine.com/t/my-starter-content-only-includes-the-architecture-folder/441581)

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**Author:** [@anonymous\_user\_2e58d99c](https://forums.unrealengine.com/u/anonymous_user_2e58d99c)\
**Replies:** 3\
**Last updated:** [February 19, 2021, 10:22pm UTC](https://forums.unrealengine.com/t/my-starter-content-only-includes-the-architecture-folder/441581 "2021-02-19T22:22:04Z")

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I’d recommend trying the following: Go to the Launcher \> Unreal Engine \> Library page. On the 4.21 engine slot, click the small dropdown arrow and choose “Options”. “Starter Content” is probably enabled. Turn it off, a…

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