# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=57

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**Page:** 58

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## [UMGアニメーションで鳴らしたオーディオの音量を動的に調整](https://forums.unrealengine.com/t/umg/487691)

<div class="topic-metadata">

**Author:** [@MBA\_USER102](https://forums.unrealengine.com/u/MBA_USER102)\
**Replies:** 2\
**Last updated:** [August 20, 2021, 4:24pm UTC](https://forums.unrealengine.com/t/umg/487691 "2021-08-20T16:24:13Z")

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ユーザー側がゲーム内で音量の調整をできるように作っています。 ただ、一般的な方法で作成していないので困っています。 なぜ一般的な方法を使わなかったのかは置いておいて、現在はゲーム内に配置したオーディオですべての音を鳴らし、そのオーディオの音量を調整することで疑似的に全体音量を調整しています。 そしてタイトルの通りUMGで鳴らした音の音量をユーザーが調整した音量に合わせて変えたいわけです。 UMG内で音量を調整することはできますが…

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## [Background music won't auto start on just one level](https://forums.unrealengine.com/t/background-music-wont-auto-start-on-just-one-level/487568)

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**Author:** [@Saleen8927](https://forums.unrealengine.com/u/Saleen8927)\
**Replies:** 5\
**Last updated:** [August 20, 2021, 3:32pm UTC](https://forums.unrealengine.com/t/background-music-wont-auto-start-on-just-one-level/487568 "2021-08-20T15:32:01Z")

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Hello, I’m brand new to UE and just created a simple first person shooter to learn how to use it. The game has a main menu and three playable levels. I put a music cue in each level, as well as one on the main menu, so…

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## [Override passive sound mix modifiers](https://forums.unrealengine.com/t/override-passive-sound-mix-modifiers/487552)

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**Author:** [@woj\_kiel](https://forums.unrealengine.com/u/woj_kiel)\
**Replies:** 0\
**Last updated:** [August 17, 2021, 7:51am UTC](https://forums.unrealengine.com/t/override-passive-sound-mix-modifiers/487552 "2021-08-17T07:51:11Z")

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Is it possible to override passive sound mix modifiers from blueprint? (example - I would like to duck the music volume, to create space for vo narration, but I need different sound mix modifiers for different levels in…

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## [How do you measure the main frequency and dB of sound?](https://forums.unrealengine.com/t/how-do-you-measure-the-main-frequency-and-db-of-sound/487477)

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**Author:** [@DaeWoungKim](https://forums.unrealengine.com/u/DaeWoungKim)\
**Replies:** 0\
**Last updated:** [August 16, 2021, 11:18am UTC](https://forums.unrealengine.com/t/how-do-you-measure-the-main-frequency-and-db-of-sound/487477 "2021-08-16T11:18:58Z")

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Hello I want to analyze dB and major frequencies and give each desired effect in real time. But I don’t know how to analyze dB and major frequencies. I tried it like a picture, but this is not what I want. What I wan…

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## [Rhythm Game VR featuring Quartz Subsystem??](https://forums.unrealengine.com/t/rhythm-game-vr-featuring-quartz-subsystem/245663)

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**Author:** [@JAX9K](https://forums.unrealengine.com/u/JAX9K)\
**Replies:** 0\
**Last updated:** [August 16, 2021, 12:16am UTC](https://forums.unrealengine.com/t/rhythm-game-vr-featuring-quartz-subsystem/245663 "2021-08-16T00:16:08Z")

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Hi, I’m new to this forum and I decided to put this topic to seek assistance to my knowledge. I’m currently working on a rhythm game VR prototype however now I’m currently working on spawning objects following the bpm. …

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## [How to slow down sound](https://forums.unrealengine.com/t/how-to-slow-down-sound/487475)

<div class="topic-metadata">

**Author:** [@nuklerist](https://forums.unrealengine.com/u/nuklerist)\
**Replies:** 2\
**Last updated:** [August 15, 2021, 4:53pm UTC](https://forums.unrealengine.com/t/how-to-slow-down-sound/487475 "2021-08-15T16:53:23Z")

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I want to slow down music while i pressing SpaceBar, how can i do it ? I tried something about it but didn’t work, i think its because of BeginPlay, it doesnt update “speed” float. Can’t use Event Tick, it’s spamming S…

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## [Ambient sound constantly playing](https://forums.unrealengine.com/t/ambient-sound-constantly-playing/487463)

<div class="topic-metadata">

**Author:** [@anon95301980](https://forums.unrealengine.com/u/anon95301980)\
**Replies:** 1\
**Last updated:** [August 15, 2021, 3:59pm UTC](https://forums.unrealengine.com/t/ambient-sound-constantly-playing/487463 "2021-08-15T15:59:49Z")

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Hi all, I’ve been struggling with this for a while now. No matter what I do to the attenuation settings, the sound stays at a constant volume regardless of where I go on the map. It doesn’t attenuate at all. I’ve tried …

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## [Sound bank generation fail](https://forums.unrealengine.com/t/sound-bank-generation-fail/487383)

<div class="topic-metadata">

**Author:** [@all0](https://forums.unrealengine.com/u/all0)\
**Replies:** 0\
**Last updated:** [August 13, 2021, 5:20am UTC](https://forums.unrealengine.com/t/sound-bank-generation-fail/487383 "2021-08-13T05:20:36Z")

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The error starts by not showing the Windows platform in the available platforms at “Generate sound data…”. It only shows Mac. The sound bank for Windows platform has been generated successfully in Wwise, the integration …

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## [How do I temporarily make a player deaf and add ringing noise?](https://forums.unrealengine.com/t/how-do-i-temporarily-make-a-player-deaf-and-add-ringing-noise/487173)

<div class="topic-metadata">

**Author:** [@rtro92](https://forums.unrealengine.com/u/rtro92)\
**Replies:** 2\
**Last updated:** [August 9, 2021, 4:57pm UTC](https://forums.unrealengine.com/t/how-do-i-temporarily-make-a-player-deaf-and-add-ringing-noise/487173 "2021-08-09T16:57:47Z")

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Let’s say a grenade goes off near a player in my multiplayer game and I want them to lose hearing for 30 seconds. Is there a way to stop all incoming audio that that player would hear? So any world sounds (guns, enviro…

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## [\[BUG REPORT\] Looping audio won't stop playing inside the editor](https://forums.unrealengine.com/t/bug-report-looping-audio-wont-stop-playing-inside-the-editor/357181)

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**Author:** [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Replies:** 10\
**Last updated:** [August 9, 2021, 12:14am UTC](https://forums.unrealengine.com/t/bug-report-looping-audio-wont-stop-playing-inside-the-editor/357181 "2021-08-09T00:14:34Z")

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So I’ve just added a looping sound effect of city traffic to my game. Its set to not spatialize and also there’s no attenuation so it plays everywhere. Problem is when I’m in the editor, the sound is also playing everywh…

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## [Niagara stops reacting to audio](https://forums.unrealengine.com/t/niagara-stops-reacting-to-audio/487043)

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**Author:** [@Robin\_M](https://forums.unrealengine.com/u/Robin_M)\
**Replies:** 0\
**Last updated:** [August 4, 2021, 11:13pm UTC](https://forums.unrealengine.com/t/niagara-stops-reacting-to-audio/487043 "2021-08-04T23:13:13Z")

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Hello everybody, I’m trying to make a VFX reacting to music in realtime. In order to do so, I made a module script with the audio spectrum node in it, driving various particle parameters. The FX behaves normally until …

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## [Enabeling Electra plugin breaks video playback](https://forums.unrealengine.com/t/enabeling-electra-plugin-breaks-video-playback/481659)

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**Author:** [@ShawnBecker](https://forums.unrealengine.com/u/ShawnBecker)\
**Replies:** 1\
**Last updated:** [August 4, 2021, 3:44pm UTC](https://forums.unrealengine.com/t/enabeling-electra-plugin-breaks-video-playback/481659 "2021-08-04T15:44:45Z")

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After enabling the Electra plugin existing video playback is broken. I followed Epic’s Creating the Streaming Media Source and Texture documentation here. Epic Document link The output i am getting in the log is this. …

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## [Help me with using Sound Generator Please...](https://forums.unrealengine.com/t/help-me-with-using-sound-generator-please/243749)

<div class="topic-metadata">

**Author:** [@t\_musicEngineer](https://forums.unrealengine.com/u/t_musicEngineer)\
**Replies:** 0\
**Last updated:** [August 3, 2021, 10:48pm UTC](https://forums.unrealengine.com/t/help-me-with-using-sound-generator-please/243749 "2021-08-03T22:48:01Z")

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I’m planning to make a DJ Controller but I don’t think I understood how audio mixer works in UE well enough. Well I can get PCM data from wav files and make that as sound wave and play it. that’s no problem at all. Wha…

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## [Content Audio/Music Creators without UE Engine](https://forums.unrealengine.com/t/content-audio-music-creators-without-ue-engine/486984)

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**Author:** [@Mark\_van\_Gelder](https://forums.unrealengine.com/u/Mark_van_Gelder)\
**Replies:** 0\
**Last updated:** [August 3, 2021, 12:08pm UTC](https://forums.unrealengine.com/t/content-audio-music-creators-without-ue-engine/486984 "2021-08-03T12:08:01Z")

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Will UE support content creators who don’t install the UE Engine? I.E. content creators create only content like music and sound effects and can upload this content and the Marketplace Backend has a way for content creat…

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## [Failed to import .ogg sound files](https://forums.unrealengine.com/t/failed-to-import-ogg-sound-files/243435)

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**Author:** [@csharpe](https://forums.unrealengine.com/u/csharpe)\
**Replies:** 0\
**Last updated:** [August 2, 2021, 4:17am UTC](https://forums.unrealengine.com/t/failed-to-import-ogg-sound-files/243435 "2021-08-02T04:17:20Z")

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Tried to import a short (10 second) .ogg audio file made with Audacity and get the following error. Failed to import ‘E:\\DemonHuntProject\\swell 3.ogg’. Failed to create asset ‘/Game/swell\_3’. Please see Output Log fo…

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## [Is there Virtual Microphone like virtual camera?](https://forums.unrealengine.com/t/is-there-virtual-microphone-like-virtual-camera/410185)

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**Author:** [@anonymous\_user\_0094e21c1](https://forums.unrealengine.com/u/anonymous_user_0094e21c1)\
**Replies:** 2\
**Last updated:** [August 1, 2021, 10:08am UTC](https://forums.unrealengine.com/t/is-there-virtual-microphone-like-virtual-camera/410185 "2021-08-01T10:08:52Z")

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Hello, I’m looking for support of virtual microphone in UE4? Basically requirement is to capture audio of at different location in game.

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## [Hardcore bug](https://forums.unrealengine.com/t/hardcore-bug/486807)

<div class="topic-metadata">

**Author:** [@Dimshvaebene](https://forums.unrealengine.com/u/Dimshvaebene)\
**Replies:** 2\
**Last updated:** [July 30, 2021, 2:17pm UTC](https://forums.unrealengine.com/t/hardcore-bug/486807 "2021-07-30T14:17:18Z")

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I made this and instead ticks every 1 second for some reason i get 3 ticks at the same time every 1 second (its same in unreal 5 too)

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## [Using Xfer Serum and other synths with Unreal Engine?](https://forums.unrealengine.com/t/using-xfer-serum-and-other-synths-with-unreal-engine/242666)

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**Author:** [@dekker462](https://forums.unrealengine.com/u/dekker462)\
**Replies:** 0\
**Last updated:** [July 27, 2021, 4:13am UTC](https://forums.unrealengine.com/t/using-xfer-serum-and-other-synths-with-unreal-engine/242666 "2021-07-27T04:13:58Z")

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Hi there, So, I am doing sound design for a racing game. I have created some amazing futuristic engine sounds with Serum, a software synthesizer, but the hard part for me is getting these sounds to now translate into th…

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## [Is it possible to link audio commands to buttons?](https://forums.unrealengine.com/t/is-it-possible-to-link-audio-commands-to-buttons/242483)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_1f77729f](https://forums.unrealengine.com/u/anonymous_user_1f77729f)\
**Replies:** 5\
**Last updated:** [July 27, 2021, 1:09am UTC](https://forums.unrealengine.com/t/is-it-possible-to-link-audio-commands-to-buttons/242483 "2021-07-27T01:09:18Z")

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Hi All! I have been working in Unreal for a little, but am by no means an expert. I wonder if it is possible to develop a game that takes audio commands. Something similar to a user saying ‘look’ and the look button is …

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## [How to approach managing all in-game sounds?](https://forums.unrealengine.com/t/how-to-approach-managing-all-in-game-sounds/242610)

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**Author:** [@donsaad](https://forums.unrealengine.com/u/donsaad)\
**Replies:** 0\
**Last updated:** [July 26, 2021, 7:46pm UTC](https://forums.unrealengine.com/t/how-to-approach-managing-all-in-game-sounds/242610 "2021-07-26T19:46:41Z")

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Hi everyone, I’d like to know how to start designing a robust and dynamic c++ code base to manage all in-game sounds?! like what is commonly know as a “Sound Manager”

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## [Sound gets distorted in play mode?](https://forums.unrealengine.com/t/sound-gets-distorted-in-play-mode/486414)

<div class="topic-metadata">

**Author:** [@Sironta](https://forums.unrealengine.com/u/Sironta)\
**Replies:** 14\
**Last updated:** [July 25, 2021, 7:37am UTC](https://forums.unrealengine.com/t/sound-gets-distorted-in-play-mode/486414 "2021-07-25T07:37:02Z")

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Hi! I’m a total beginner learning to use UE4. I came across this problem. When I add a door opening sound on my door blueprint, the sound gets distorted in test play. Doesn’t matter if the sound is UE4’s own or a sound …

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## [Problems switching between looping timelines](https://forums.unrealengine.com/t/problems-switching-between-looping-timelines/280067)

<div class="topic-metadata">

**Author:** [@Lucasbman](https://forums.unrealengine.com/u/Lucasbman)\
**Replies:** 2\
**Last updated:** [July 23, 2021, 7:37pm UTC](https://forums.unrealengine.com/t/problems-switching-between-looping-timelines/280067 "2021-07-23T19:37:41Z")

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I am new to Unreal and am just trying some basic switch puzzle mechanics to get me familiar with the blueprints. The problem I am trying to solve is this. I have a series of 3 obstacles which turn on and off in a sequenc…

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## [Sound importing in-game](https://forums.unrealengine.com/t/sound-importing-in-game/241771)

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**Author:** [@Baron\_Erodeus](https://forums.unrealengine.com/u/Baron_Erodeus)\
**Replies:** 2\
**Last updated:** [July 23, 2021, 5:15am UTC](https://forums.unrealengine.com/t/sound-importing-in-game/241771 "2021-07-23T05:15:42Z")

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Hi, I’m working on a project about Sampler/ROMpler style synthesizer. What I would like to do is, load my pre-recording in game cue on in-game music playlist. and the problem I’m facing now is- I simply can’t find a c…

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## [Anim notifies play double footstep sound while anims blending](https://forums.unrealengine.com/t/anim-notifies-play-double-footstep-sound-while-anims-blending/486519)

<div class="topic-metadata">

**Author:** [@maslenok](https://forums.unrealengine.com/u/maslenok)\
**Replies:** 0\
**Last updated:** [July 22, 2021, 11:40pm UTC](https://forums.unrealengine.com/t/anim-notifies-play-double-footstep-sound-while-anims-blending/486519 "2021-07-22T23:40:02Z")

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Im place foot step anim notifies in all my animations. Most time all works fine, but when two anims starts blending between, sounds was play from both animations at same time, causing double footstep sound. I found seve…

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## [Launch error Ancient Game UE5](https://forums.unrealengine.com/t/launch-error-ancient-game-ue5/233674)

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**Author:** [@Josh\_Gulab](https://forums.unrealengine.com/u/Josh_Gulab)\
**Replies:** 2\
**Last updated:** [July 21, 2021, 4:03am UTC](https://forums.unrealengine.com/t/launch-error-ancient-game-ue5/233674 "2021-07-21T04:03:02Z")

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When trying to load up the Ancient Game on UE5 I recieve the following error message when launching the game: “This project requires the ‘InstanceLevelCollision’ plugin, which could not be found. would you like to dis…

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## [Reverse for loop not removing isntances.](https://forums.unrealengine.com/t/reverse-for-loop-not-removing-isntances/486430)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_b9c129c2](https://forums.unrealengine.com/u/anonymous_user_b9c129c2)\
**Replies:** 10\
**Last updated:** [July 20, 2021, 5:37pm UTC](https://forums.unrealengine.com/t/reverse-for-loop-not-removing-isntances/486430 "2021-07-20T17:37:50Z")

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Trying to remove hism instances with a reverse for each loop. It only removes 3 then stops, a print string tells me the array is much bigger. Why is it only looping through 3 times then stopping? Any help appreciated. …

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## [FActiveSound::UpdateAdjustVolumeMultiplier -\> CurrentAdjustVolumeMultiplier = 1.#INF0000](https://forums.unrealengine.com/t/factivesound-updateadjustvolumemultiplier-currentadjustvolumemultiplier-1-inf0000/330174)

<div class="topic-metadata">

**Author:** [@Pierdek](https://forums.unrealengine.com/u/Pierdek)\
**Replies:** 3\
**Last updated:** [July 20, 2021, 9:07am UTC](https://forums.unrealengine.com/t/factivesound-updateadjustvolumemultiplier-currentadjustvolumemultiplier-1-inf0000/330174 "2021-07-20T09:07:21Z")

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Hi, My engine version : 4.8 I believe this issue occurs on 4.9 and master too, because there is no change in this code since 4.8. The function from the topic in some circumstances can calculate wrong CurrentAdjustVolu…

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## [Media Framework. Please.](https://forums.unrealengine.com/t/media-framework-please/314531)

<div class="topic-metadata">

**Author:** [@Babele\_Dunnit](https://forums.unrealengine.com/u/Babele_Dunnit)\
**Replies:** 16\
**Last updated:** [July 20, 2021, 9:07am UTC](https://forums.unrealengine.com/t/media-framework-please/314531 "2021-07-20T09:07:07Z")

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Hi Unrealers, As of 4.7.5, Video support via Media Framework is still buggy. Under Windows we have no sound. Under OSX we cannot even stop, rewind and restart a video, no seek capabilities are exposed. Video support vi…

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## [No sound until overlapping trigger (Bug?)](https://forums.unrealengine.com/t/no-sound-until-overlapping-trigger-bug/397521)

<div class="topic-metadata">

**Author:** [@dergrimm90](https://forums.unrealengine.com/u/dergrimm90)\
**Replies:** 1\
**Last updated:** [July 20, 2021, 9:05am UTC](https://forums.unrealengine.com/t/no-sound-until-overlapping-trigger-bug/397521 "2021-07-20T09:05:43Z")

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Hey Yesterday the Engine crashed and since then i have no Sound when playing the first Level… I’ve tried a Matinee at beginplay to fix it, but even that makes no Sound :confused: It is a fairly short level with one tr…

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## [4.12.3 still no sound for video, even worse](https://forums.unrealengine.com/t/4-12-3-still-no-sound-for-video-even-worse/362088)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_c5a5af44](https://forums.unrealengine.com/u/anonymous_user_c5a5af44)\
**Replies:** 9\
**Last updated:** [July 20, 2021, 9:02am UTC](https://forums.unrealengine.com/t/4-12-3-still-no-sound-for-video-even-worse/362088 "2021-07-20T09:02:23Z")

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Hello community, Hello developers, before i start my big complaint i have to to say i love working with unreal and i really respect the stability, the capabilities and the user friendly interface of the engine. I manage…

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