# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=52

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**Page:** 53

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## [\[SHARING TOOL\] - Audio Assets (Unity Asset Store)](https://forums.unrealengine.com/t/sharing-tool-audio-assets-unity-asset-store/494899)

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**Author:** [@le\_bon\_nerd](https://forums.unrealengine.com/u/le_bon_nerd)\
**Replies:** 0\
**Last updated:** [February 6, 2022, 1:50pm UTC](https://forums.unrealengine.com/t/sharing-tool-audio-assets-unity-asset-store/494899 "2022-02-06T13:50:27Z")

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Greetings On behalf of myself i would like to share these (nearly, but soon completely free) audio assets from the unity asset store: - ACTION MUSIC MEGA PACK - Volume 1 Collection | Rock Music | Unity Asset Store - U…

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## [Creating soundfield encoding settings for builds?](https://forums.unrealengine.com/t/creating-soundfield-encoding-settings-for-builds/155856)

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**Author:** [@anonymous\_user\_3a0a8cf1](https://forums.unrealengine.com/u/anonymous_user_3a0a8cf1)\
**Replies:** 1\
**Last updated:** [February 5, 2022, 9:39pm UTC](https://forums.unrealengine.com/t/creating-soundfield-encoding-settings-for-builds/155856 "2022-02-05T21:39:30Z")

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Hello, I’ve recently put ambisonics sound into the game I’m making and stumbled upon issue of crash when trying to start development build with it. I’m not using any plugins like Oculus or Steam Audio or Google Resonan…

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## [Android Game Crashes When Started - Audio Mixer Related](https://forums.unrealengine.com/t/android-game-crashes-when-started-audio-mixer-related/471394)

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**Author:** [@Deceptive\_Taco](https://forums.unrealengine.com/u/Deceptive_Taco)\
**Replies:** 1\
**Last updated:** [February 5, 2022, 12:18am UTC](https://forums.unrealengine.com/t/android-game-crashes-when-started-audio-mixer-related/471394 "2022-02-05T00:18:52Z")

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Hey folks. I’m getting a Log Error and my game crashes when I try to open it on my device. I have added permissions for Audio Record and I have BP’s that check for permissions and request them if they aren’t already gr…

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## [Footstep sounds not playing correctly](https://forums.unrealengine.com/t/footstep-sounds-not-playing-correctly/271525)

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**Author:** [@Napo-Ninja](https://forums.unrealengine.com/u/Napo-Ninja)\
**Replies:** 3\
**Last updated:** [February 4, 2022, 1:36pm UTC](https://forums.unrealengine.com/t/footstep-sounds-not-playing-correctly/271525 "2022-02-04T13:36:18Z")

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Footstep sounds are not playing correctly in my game. The default sound is sand. I have about seven materials all around my landscape. They are dirt, rock, grass, stone. They all blend with each other. If the player is …

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## [Knowledge Base: FAQ: Audio](https://forums.unrealengine.com/t/knowledge-base-faq-audio/493408)

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**Author:** [@Joe\_Radak](https://forums.unrealengine.com/u/Joe_Radak)\
**Replies:** 0\
**Last updated:** [February 2, 2022, 4:02pm UTC](https://forums.unrealengine.com/t/knowledge-base-faq-audio/493408 "2022-02-02T16:02:06Z")

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Audio FAQ includes content originally written for UDN. What is the Audio Mixer, and how do I enable it? The Audio Mixer is Unreal Engine’s native audio renderer, and its full documentation can be found here. The Audi…

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## [How to place Audio Volumes for many buildings in levels?](https://forums.unrealengine.com/t/how-to-place-audio-volumes-for-many-buildings-in-levels/492913)

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**Author:** [@anders](https://forums.unrealengine.com/u/anders)\
**Replies:** 0\
**Last updated:** [February 1, 2022, 10:32am UTC](https://forums.unrealengine.com/t/how-to-place-audio-volumes-for-many-buildings-in-levels/492913 "2022-02-01T10:32:55Z")

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Hey guys! For many years I haven’t come up with a good solution or found anything related to this on the web. Is there any smart way WITHOUT using BPs for buildings/interiors to quickly or dynamically place out AudioVo…

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## [I can write a game story and animation movie Voice acting](https://forums.unrealengine.com/t/i-can-write-a-game-story-and-animation-movie-voice-acting/492328)

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**Author:** [@T-REX-Z99](https://forums.unrealengine.com/u/T-REX-Z99)\
**Replies:** 0\
**Last updated:** [January 29, 2022, 8:58am UTC](https://forums.unrealengine.com/t/i-can-write-a-game-story-and-animation-movie-voice-acting/492328 "2022-01-29T08:58:31Z")

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hi friends, I can write a game story and animation movie Voice acting, and ai innovation,composing music I hope those who like my work join with me As a friend and we collect friends togather until we can be a complete …

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## [Set Mic Mute to Mute Input](https://forums.unrealengine.com/t/set-mic-mute-to-mute-input/491998)

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**Author:** [@michailmarkou1995](https://forums.unrealengine.com/u/michailmarkou1995)\
**Replies:** 0\
**Last updated:** [January 27, 2022, 5:16pm UTC](https://forums.unrealengine.com/t/set-mic-mute-to-mute-input/491998 "2022-01-27T17:16:34Z")

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Why the Set Mic Mute does not work in Blueprints (with a print string afterwards still says false despite that I ticked it to true)? is there any other way to mute someone?

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## [Play Quantized is ignoring Start Time](https://forums.unrealengine.com/t/play-quantized-is-ignoring-start-time/272931)

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**Author:** [@MrBehemo](https://forums.unrealengine.com/u/MrBehemo)\
**Replies:** 4\
**Last updated:** [January 25, 2022, 5:43pm UTC](https://forums.unrealengine.com/t/play-quantized-is-ignoring-start-time/272931 "2022-01-25T17:43:04Z")

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Hi there! I’m summoning the wisdom of @dan.reynolds - hope you can help. I’m working on a rhythm-based puzzle game with interactive music. Everything was working okay until I recently overhauled the music and rhythm sys…

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## [I made this new idea to create a 3d music discussion](https://forums.unrealengine.com/t/i-made-this-new-idea-to-create-a-3d-music-discussion/274705)

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**Author:** [@T-REX-Z99](https://forums.unrealengine.com/u/T-REX-Z99)\
**Replies:** 0\
**Last updated:** [January 25, 2022, 1:45am UTC](https://forums.unrealengine.com/t/i-made-this-new-idea-to-create-a-3d-music-discussion/274705 "2022-01-25T01:45:57Z")

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i made this new idea to create a 3d music watch the video and give me your opinion please,and there is second part ill upload it

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## [Fortnite Creative Mode - Possible to stream live audio (shoutcast) into an island?](https://forums.unrealengine.com/t/fortnite-creative-mode-possible-to-stream-live-audio-shoutcast-into-an-island/273891)

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**Author:** [@anonymous\_user\_93d65962](https://forums.unrealengine.com/u/anonymous_user_93d65962)\
**Replies:** 0\
**Last updated:** [January 21, 2022, 1:48am UTC](https://forums.unrealengine.com/t/fortnite-creative-mode-possible-to-stream-live-audio-shoutcast-into-an-island/273891 "2022-01-21T01:48:54Z")

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Hi, To create a musical scene, could we stream a live shoutcast station into an island? Have an idea where user would land at a main hub where they could choose which musical scene they want to jump/teleport to. For …

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## [4.27 and Steam Audio - doesn't "appear" to work](https://forums.unrealengine.com/t/4-27-and-steam-audio-doesnt-appear-to-work/271566)

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**Author:** [@Dzeba\_Systems](https://forums.unrealengine.com/u/Dzeba_Systems)\
**Replies:** 1\
**Last updated:** [January 20, 2022, 2:27pm UTC](https://forums.unrealengine.com/t/4-27-and-steam-audio-doesnt-appear-to-work/271566 "2022-01-20T14:27:48Z")

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I’m trying to use Steam Audio 2.0 Beta 17 on UE4.27.1. It doesn’t appear to be working, or maybe it is but I can’t see the “Attenuation Plugin Settings” in the Sound Attenuation details. All other options were available …

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## [How change volume on content brouser](https://forums.unrealengine.com/t/how-change-volume-on-content-brouser/269702)

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**Author:** [@anonymous\_user\_ec40e832](https://forums.unrealengine.com/u/anonymous_user_ec40e832)\
**Replies:** 2\
**Last updated:** [January 17, 2022, 4:08pm UTC](https://forums.unrealengine.com/t/how-change-volume-on-content-brouser/269702 "2022-01-17T16:08:12Z")

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I need to change volume of sounds in content brouser for preview sounds. I didn’t find such settings

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## [Runtime Audio Events](https://forums.unrealengine.com/t/runtime-audio-events/272483)

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**Author:** [@wab11](https://forums.unrealengine.com/u/wab11)\
**Replies:** 0\
**Last updated:** [January 14, 2022, 3:28pm UTC](https://forums.unrealengine.com/t/runtime-audio-events/272483 "2022-01-14T15:28:33Z")

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Hey! A need to fire some events depends on audio playing time. I know Audio Component have its own clock, so “Spawn Sound 2D” and instantly after “Set Timer by Event” will desynchronize probably on worst computers (an…

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## [Save Current Level as...? gone?](https://forums.unrealengine.com/t/save-current-level-as-gone/238523)

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**Author:** [@BernhardRieder](https://forums.unrealengine.com/u/BernhardRieder)\
**Replies:** 5\
**Last updated:** [January 12, 2022, 1:53pm UTC](https://forums.unrealengine.com/t/save-current-level-as-gone/238523 "2022-01-12T13:53:24Z")

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I am trying to save an existing level as a new level. in UE4 it was available as Save Current Level as… Can’t find it inside of UE5?

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## [\[4.25\] VOIP dropout with new audio engine?](https://forums.unrealengine.com/t/4-25-voip-dropout-with-new-audio-engine/147421)

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**Author:** [@MillhouseOne](https://forums.unrealengine.com/u/MillhouseOne)\
**Replies:** 6\
**Last updated:** [January 9, 2022, 1:06am UTC](https://forums.unrealengine.com/t/4-25-voip-dropout-with-new-audio-engine/147421 "2022-01-09T01:06:34Z")

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We’ve had VOIP working in our project for a couple years now, including after we updated to 4.23. We recently enabled the new audio engine (on 4.23, and then by default once we updated to 4.25) and haven’t changed any VO…

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## [Intro for wars music no copyright](https://forums.unrealengine.com/t/intro-for-wars-music-no-copyright/236152)

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**Author:** [@T-REX-Z99](https://forums.unrealengine.com/u/T-REX-Z99)\
**Replies:** 1\
**Last updated:** [January 7, 2022, 7:14pm UTC](https://forums.unrealengine.com/t/intro-for-wars-music-no-copyright/236152 "2022-01-07T19:14:32Z")

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hi everyone i created this music for free for who need a free music for his project i created this no copyright for a cinematic scene or stories i hope you will like it i used sound font called FluidR3\_GM I read the…

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## [MIDI Tempo Maps and Quartz? 4-27, 5.0](https://forums.unrealengine.com/t/midi-tempo-maps-and-quartz-4-27-5-0/270616)

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**Author:** [@Vaughan4](https://forums.unrealengine.com/u/Vaughan4)\
**Replies:** 0\
**Last updated:** [January 6, 2022, 7:50pm UTC](https://forums.unrealengine.com/t/midi-tempo-maps-and-quartz-4-27-5-0/270616 "2022-01-06T19:50:30Z")

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Is there any way to import a MIDI Tempo Map so that Quartz can reference it for bars, beats and subdivisions? Or to bring this into Sequencer? Thank you!

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## [Spatialization plugins not good enough for direction cues?](https://forums.unrealengine.com/t/spatialization-plugins-not-good-enough-for-direction-cues/270066)

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**Author:** [@Mike9](https://forums.unrealengine.com/u/Mike9)\
**Replies:** 0\
**Last updated:** [January 4, 2022, 10:08am UTC](https://forums.unrealengine.com/t/spatialization-plugins-not-good-enough-for-direction-cues/270066 "2022-01-04T10:08:18Z")

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In my project it’s really important for the user to know the direction of the sound source. I have been experimenting with the spatial audio template from the store but all available maps (native, oculus, resonance, stea…

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## [Audio Cue with wind-up, looping, and release sections?](https://forums.unrealengine.com/t/audio-cue-with-wind-up-looping-and-release-sections/6434)

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**Author:** [@jwatte](https://forums.unrealengine.com/u/jwatte)\
**Replies:** 9\
**Last updated:** [December 31, 2021, 9:06am UTC](https://forums.unrealengine.com/t/audio-cue-with-wind-up-looping-and-release-sections/6434 "2021-12-31T09:06:01Z")

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I have a wave file. It has a wind-up part, a looping part, and a release part. I’d like to start playing from the beginning, and loop only the looping part, and then when I get to “stop,” keep playing the file until it…

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## [Using Xfer Serum with Unreal Engine?](https://forums.unrealengine.com/t/using-xfer-serum-with-unreal-engine/242690)

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**Author:** [@anonymous\_user\_a3650d31](https://forums.unrealengine.com/u/anonymous_user_a3650d31)\
**Replies:** 1\
**Last updated:** [December 30, 2021, 4:02am UTC](https://forums.unrealengine.com/t/using-xfer-serum-with-unreal-engine/242690 "2021-12-30T04:02:40Z")

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Hi there, I’m doing sound design for a racing game. I’ve designed a bunch of pretty amazing car sounds with xfer serum, a synth vst plugin. Is there a tool or way I can get serum connected into unreal engine? I know tha…

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## [Wall hit sound](https://forums.unrealengine.com/t/wall-hit-sound/254724)

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**Author:** [@RobbeV08](https://forums.unrealengine.com/u/RobbeV08)\
**Replies:** 1\
**Last updated:** [December 27, 2021, 12:18pm UTC](https://forums.unrealengine.com/t/wall-hit-sound/254724 "2021-12-27T12:18:06Z")

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hi i want to make a sound when i hit a wall but i dont know how ? is it somthing with thirtpersoncharacter ?

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## [Graph Inputs in MetaSound do not work](https://forums.unrealengine.com/t/graph-inputs-in-metasound-do-not-work/268025)

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**Author:** [@woodwindblues](https://forums.unrealengine.com/u/woodwindblues)\
**Replies:** 0\
**Last updated:** [December 23, 2021, 5:41pm UTC](https://forums.unrealengine.com/t/graph-inputs-in-metasound-do-not-work/268025 "2021-12-23T17:41:42Z")

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Hello, I am coming from a creative coding background and starting to get into UE5 mainly due to MetaSound. However, if I select Graph inputs, the input fields are not shown in the inspector, so they become unuseable. …

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## [Play stream audio has some noise when used USynthComponent](https://forums.unrealengine.com/t/play-stream-audio-has-some-noise-when-used-usynthcomponent/266994)

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**Author:** [@LuooYu](https://forums.unrealengine.com/u/LuooYu)\
**Replies:** 1\
**Last updated:** [December 23, 2021, 10:13am UTC](https://forums.unrealengine.com/t/play-stream-audio-has-some-noise-when-used-usynthcomponent/266994 "2021-12-23T10:13:29Z")

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Hi, My engine version is 4.27. The test project is a new blank project created from editor. I am testing the microphone playback function(UPixelStreamingAudioComponent) of PixelStreaming plug-in. I found that there w…

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## [Audio Occlusion System using Breadth - First - Traversal?](https://forums.unrealengine.com/t/audio-occlusion-system-using-breadth-first-traversal/267580)

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**Author:** [@Alexapo123](https://forums.unrealengine.com/u/Alexapo123)\
**Replies:** 0\
**Last updated:** [December 21, 2021, 5:06pm UTC](https://forums.unrealengine.com/t/audio-occlusion-system-using-breadth-first-traversal/267580 "2021-12-21T17:06:19Z")

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Hello! I am looking into creating an Occlusion system using middleware and Unreal Engine 4. I recently saw a GDC talk from the audio programmer at IO Interactive where they used a Breadth First Traversal (BFS) algorithm …

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## [7.1 Audio: No Center Speaker in any UE Game. Please Help!](https://forums.unrealengine.com/t/7-1-audio-no-center-speaker-in-any-ue-game-please-help/267365)

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**Author:** [@Nova\_eXelon](https://forums.unrealengine.com/u/Nova_eXelon)\
**Replies:** 0\
**Last updated:** [December 20, 2021, 4:21pm UTC](https://forums.unrealengine.com/t/7-1-audio-no-center-speaker-in-any-ue-game-please-help/267365 "2021-12-20T16:21:50Z")

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Hi! I know this is a forum for actual development and not just helping people who have trouble playing UE games. But I really did asked everywhere (reddit, forums) and nobody could help me. So I want to ask here, where …

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## [Where is the "Let's share and combine our awesome Meta Sounds Synths" community?](https://forums.unrealengine.com/t/where-is-the-lets-share-and-combine-our-awesome-meta-sounds-synths-community/267313)

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**Author:** [@anon18065303](https://forums.unrealengine.com/u/anon18065303)\
**Replies:** 0\
**Last updated:** [December 20, 2021, 10:37am UTC](https://forums.unrealengine.com/t/where-is-the-lets-share-and-combine-our-awesome-meta-sounds-synths-community/267313 "2021-12-20T10:37:04Z")

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Would it be horrible if you had access to drum machines, different types of synths and an SSL/Neve style mixer with faders, panning, solo/mute, pre/post EQ, that white Reverb Box they have laying around on the SSL boards…

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## [YouTube Video As Material With Spatial Audio](https://forums.unrealengine.com/t/youtube-video-as-material-with-spatial-audio/266916)

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**Author:** [@TCjust\_like\_that](https://forums.unrealengine.com/u/TCjust_like_that)\
**Replies:** 0\
**Last updated:** [December 17, 2021, 7:26pm UTC](https://forums.unrealengine.com/t/youtube-video-as-material-with-spatial-audio/266916 "2021-12-17T19:26:56Z")

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I’m a bit of a noob to Unreal Engine. I’ve been able to figure out adding a video to the media player, and applying it to a material that gets applied to a plane with spatial audio (through the help of various YouTube v…

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## [How to use multiple Ambient Sound Actors at once](https://forums.unrealengine.com/t/how-to-use-multiple-ambient-sound-actors-at-once/266333)

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**Author:** [@Orrib](https://forums.unrealengine.com/u/Orrib)\
**Replies:** 1\
**Last updated:** [December 15, 2021, 12:58am UTC](https://forums.unrealengine.com/t/how-to-use-multiple-ambient-sound-actors-at-once/266333 "2021-12-15T00:58:19Z")

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Unreal is weird about this, and two Ambient Sound actors (with 3D sound attenuation) will often cancel each other out when both sounds play at once. However, my work around is as follows: Place one Ambient Sound acto…

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## [32-bit FP WAV File Support?](https://forums.unrealengine.com/t/32-bit-fp-wav-file-support/265889)

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**Author:** [@JawzJr](https://forums.unrealengine.com/u/JawzJr)\
**Replies:** 0\
**Last updated:** [December 12, 2021, 11:55pm UTC](https://forums.unrealengine.com/t/32-bit-fp-wav-file-support/265889 "2021-12-12T23:55:50Z")

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In UE4.26 it is possible to import an audio file recorded in 32-bit Floating Point (FP) format. It seems this is no longer the case in UE4.27 or in UE5. Every time I try importing a 32-bit FP wav file in either UE4.27 or…

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