# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=47

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**Page:** 48

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## [Audio buffer underrun detected](https://forums.unrealengine.com/t/audio-buffer-underrun-detected/472704)

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**Author:** [@anonymous\_user\_79ae90b9](https://forums.unrealengine.com/u/anonymous_user_79ae90b9)\
**Replies:** 1\
**Last updated:** [June 27, 2022, 5:42am UTC](https://forums.unrealengine.com/t/audio-buffer-underrun-detected/472704 "2022-06-27T05:42:54Z")

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While packaging my project, I’m getting the message “Audio buffer underrun detected” repeatedly and so the packaging is not progressing further. Please help me solve this

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## [How load Vst & vsti in Unreal Engine for used whig MetasoundParamHelper](https://forums.unrealengine.com/t/how-load-vst-vsti-in-unreal-engine-for-used-whig-metasoundparamhelper/591032)

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**Author:** [@Amirdekik1](https://forums.unrealengine.com/u/Amirdekik1)\
**Replies:** 0\
**Last updated:** [June 26, 2022, 8:18pm UTC](https://forums.unrealengine.com/t/how-load-vst-vsti-in-unreal-engine-for-used-whig-metasoundparamhelper/591032 "2022-06-26T20:18:34Z")

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Hi everyone, I looked in the UE5 documentation about meta sound, how to load external audio plugins type: vst or vsti, I found a doc that requires knowledge to advance on c++, asque somebody can tell me if we can simply …

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## [Free music for the Unreal Engine 5 project](https://forums.unrealengine.com/t/free-music-for-the-unreal-engine-5-project/523147)

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**Author:** [@anonymous\_user\_8c76889a](https://forums.unrealengine.com/u/anonymous_user_8c76889a)\
**Replies:** 10\
**Last updated:** [June 26, 2022, 7:05pm UTC](https://forums.unrealengine.com/t/free-music-for-the-unreal-engine-5-project/523147 "2022-06-26T19:05:44Z")

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Hi, I’m new here and I believe that Unreal Engine 5 will lead to a new future. What Epic has created with Engine 5 is practically the future, but already available in the present. Insanity! Since I also make videos fro…

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## [Where is, or is there, an option to disable audio while scrubbing on Sequencer's timeline?](https://forums.unrealengine.com/t/where-is-or-is-there-an-option-to-disable-audio-while-scrubbing-on-sequencers-timeline/478930)

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**Author:** [@mrgarykelly](https://forums.unrealengine.com/u/mrgarykelly)\
**Replies:** 1\
**Last updated:** [June 25, 2022, 7:16pm UTC](https://forums.unrealengine.com/t/where-is-or-is-there-an-option-to-disable-audio-while-scrubbing-on-sequencers-timeline/478930 "2022-06-25T19:16:07Z")

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Where is, or is there, an option to disable audio while scrubbing on Sequencer’s timeline?

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## [2 audios playing in loop,presse released Key?](https://forums.unrealengine.com/t/2-audios-playing-in-loop-presse-released-key/589843)

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**Author:** [@Thekfps](https://forums.unrealengine.com/u/Thekfps)\
**Replies:** 3\
**Last updated:** [June 25, 2022, 5:18pm UTC](https://forums.unrealengine.com/t/2-audios-playing-in-loop-presse-released-key/589843 "2022-06-25T17:18:08Z")

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I need a sound playing in loop when a press ‘‘W’’ and if I release this key I want other sound playing in loop too, in tries I hadchaos! it play at same time and it accumulates every time i press and release… the release…

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## [How to mute/lower sound in Media Player](https://forums.unrealengine.com/t/how-to-mute-lower-sound-in-media-player/347745)

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**Author:** [@anonymous\_user\_41dc327b1](https://forums.unrealengine.com/u/anonymous_user_41dc327b1)\
**Replies:** 32\
**Last updated:** [June 25, 2022, 4:03am UTC](https://forums.unrealengine.com/t/how-to-mute-lower-sound-in-media-player/347745 "2022-06-25T04:03:30Z")

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Ok, a lot of people seem to have the problem of NOT playing sound, I have the opposite problem: In my scene I have a number of TVs playing a video; I want them to be muted, until the player triggers something and the au…

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## [Time Lagging in Quartz](https://forums.unrealengine.com/t/time-lagging-in-quartz/561100)

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**Author:** [@alev\_kizilok](https://forums.unrealengine.com/u/alev_kizilok)\
**Replies:** 13\
**Last updated:** [June 24, 2022, 5:23pm UTC](https://forums.unrealengine.com/t/time-lagging-in-quartz/561100 "2022-06-24T17:23:29Z")

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Hey guys and especially @SavageMocha, first of all thank you so much for taking the time to answer. The thing is we need a really accurate and stable clock for our project. We can work with an approximate maximum of 4 mi…

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## [How to enable audio in unreal remote 2?](https://forums.unrealengine.com/t/how-to-enable-audio-in-unreal-remote-2/589332)

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**Author:** [@ghohsty](https://forums.unrealengine.com/u/ghohsty)\
**Replies:** 0\
**Last updated:** [June 24, 2022, 11:11am UTC](https://forums.unrealengine.com/t/how-to-enable-audio-in-unreal-remote-2/589332 "2022-06-24T11:11:13Z")

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Hello I am trying to use unreal remote 2 on my iPhone to test out my game but the audio is only coming from the computer. Is it possible to enable the audio so that it plays through the phone instead?

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## [Changing metasounds values using a widget](https://forums.unrealengine.com/t/changing-metasounds-values-using-a-widget/587799)

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**Author:** [@Albertkiaba1](https://forums.unrealengine.com/u/Albertkiaba1)\
**Replies:** 3\
**Last updated:** [June 23, 2022, 6:32am UTC](https://forums.unrealengine.com/t/changing-metasounds-values-using-a-widget/587799 "2022-06-23T06:32:14Z")

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Hi, I’m trying to pass a float variable from a slider in my widget to a metasound and I’m having some trouble getting it to work, I don’t have very much experience within Unreal so please bear with me. I have created m…

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## [Moving Attenuation Sounds](https://forums.unrealengine.com/t/moving-attenuation-sounds/403379)

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**Author:** [@chris\_nakamura](https://forums.unrealengine.com/u/chris_nakamura)\
**Replies:** 3\
**Last updated:** [June 23, 2022, 3:43am UTC](https://forums.unrealengine.com/t/moving-attenuation-sounds/403379 "2022-06-23T03:43:44Z")

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I have an audio component attached to my some weapons on a vehicle. The audio component’s sound cue has attenuation attached to it. When the weapon is fired, and the vehicle moves, the fire sound slowly gets quieter as…

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## [Short sounds missing from packaged iOS-app](https://forums.unrealengine.com/t/short-sounds-missing-from-packaged-ios-app/481069)

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**Author:** [@stuck\_compiling](https://forums.unrealengine.com/u/stuck_compiling)\
**Replies:** 3\
**Last updated:** [June 22, 2022, 4:44pm UTC](https://forums.unrealengine.com/t/short-sounds-missing-from-packaged-ios-app/481069 "2022-06-22T16:44:49Z")

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Recently, for seemingly nowhere, my .ipa-builds running natively on an iOS / iPadOS-devices are lacking specific sound files. All of them are short clips, such as collision sounds and ui button effects. They’re present w…

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## [Professional sound designer lfw - free audio assets from unity asset store as portfolio](https://forums.unrealengine.com/t/professional-sound-designer-lfw-free-audio-assets-from-unity-asset-store-as-portfolio/586992)

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**Author:** [@le\_bon\_nerd](https://forums.unrealengine.com/u/le_bon_nerd)\
**Replies:** 0\
**Last updated:** [June 21, 2022, 5:43pm UTC](https://forums.unrealengine.com/t/professional-sound-designer-lfw-free-audio-assets-from-unity-asset-store-as-portfolio/586992 "2022-06-21T17:43:56Z")

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please feel free to check my assets @unity asset store cheers

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## [Weather system in MS](https://forums.unrealengine.com/t/weather-system-in-ms/586011)

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**Author:** [@JoakimUnreal](https://forums.unrealengine.com/u/JoakimUnreal)\
**Replies:** 1\
**Last updated:** [June 20, 2022, 5:24pm UTC](https://forums.unrealengine.com/t/weather-system-in-ms/586011 "2022-06-20T17:24:36Z")

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Heya, fellas. Setting up a weather system is a piece of cake when it comes to Sound Cues but in Metasounds, it seems a bit more complex. I basically want to continuously paly a rain loop and randomize several thunde…

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## [Lyra: occlusion won't work for the grenade. ](https://forums.unrealengine.com/t/lyra-occlusion-wont-work-for-the-grenade/586000)

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**Author:** [@JoakimUnreal](https://forums.unrealengine.com/u/JoakimUnreal)\
**Replies:** 0\
**Last updated:** [June 20, 2022, 3:11pm UTC](https://forums.unrealengine.com/t/lyra-occlusion-wont-work-for-the-grenade/586000 "2022-06-20T15:11:45Z")

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Hey, guys. Who else can’t seem to apply occlusion onto the grenade that comes with Lyra? More importantly: who knows how to remedy this? My bet is that something needs to be adjusted in BP. Thanks.

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## [Does Quartz work in Android?](https://forums.unrealengine.com/t/does-quartz-work-in-android/585841)

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**Author:** [@anonymous\_user\_cebb2d87](https://forums.unrealengine.com/u/anonymous_user_cebb2d87)\
**Replies:** 0\
**Last updated:** [June 20, 2022, 10:51am UTC](https://forums.unrealengine.com/t/does-quartz-work-in-android/585841 "2022-06-20T10:51:34Z")

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As far as I can tell the synchronization is working great on my Mac, but I load it on the Quest 2 and it’s not even close. Is this a bug? Not implemented yet? Am I missing settings? Thanks for any responses!

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## [Convolution reverb with 3d positioning](https://forums.unrealengine.com/t/convolution-reverb-with-3d-positioning/583322)

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**Author:** [@TRJ\_Audio](https://forums.unrealengine.com/u/TRJ_Audio)\
**Replies:** 7\
**Last updated:** [June 17, 2022, 4:20pm UTC](https://forums.unrealengine.com/t/convolution-reverb-with-3d-positioning/583322 "2022-06-17T16:20:55Z")

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Hi. I have a sound. I placed an attenuation on it, and inside the attenuation I send to a submix called “ReverbSubmix”. The ReverbSubmix has an effect preset with a convolution reverb on it. I play a test lvl and have …

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## [Can't set Sound Waves to streaming (and seeking) anymore?](https://forums.unrealengine.com/t/cant-set-sound-waves-to-streaming-and-seeking-anymore/576934)

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**Author:** [@nordiskapa](https://forums.unrealengine.com/u/nordiskapa)\
**Replies:** 2\
**Last updated:** [June 17, 2022, 11:11am UTC](https://forums.unrealengine.com/t/cant-set-sound-waves-to-streaming-and-seeking-anymore/576934 "2022-06-17T11:11:59Z")

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Not sure since exactly which update, but sometime during UE5’s update, the function to set Sound Waves to streaming got removed. Does anybody know why? Or have they changed how you toggle sounds to be set to streamable a…

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## [Playing audio after one completes ?](https://forums.unrealengine.com/t/playing-audio-after-one-completes/583008)

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**Author:** [@Vinayakvs](https://forums.unrealengine.com/u/Vinayakvs)\
**Replies:** 3\
**Last updated:** [June 16, 2022, 7:20pm UTC](https://forums.unrealengine.com/t/playing-audio-after-one-completes/583008 "2022-06-16T19:20:13Z")

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Hey Guys, I am currently working on a project which requires me to add audio (Background Music) to the game. I would like to know what I should do so that after a random audio cue is played, another random cue will be pl…

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## [Is Steam Audio supported for Mac?](https://forums.unrealengine.com/t/is-steam-audio-supported-for-mac/122801)

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**Author:** [@Cxrrxj](https://forums.unrealengine.com/u/Cxrrxj)\
**Replies:** 1\
**Last updated:** [June 16, 2022, 1:01am UTC](https://forums.unrealengine.com/t/is-steam-audio-supported-for-mac/122801 "2022-06-16T01:01:23Z")

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Hi, I was looking at the work that is being done with steam audio and it looks amazing. I tried to enable it on my Mac (UE 4.21) but I don’t see the option to enable the plugin in project settings. I went to project sett…

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## [Submixes doesn't work!](https://forums.unrealengine.com/t/submixes-doesnt-work/582576)

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**Author:** [@nicop\_exe](https://forums.unrealengine.com/u/nicop_exe)\
**Replies:** 0\
**Last updated:** [June 15, 2022, 1:49pm UTC](https://forums.unrealengine.com/t/submixes-doesnt-work/582576 "2022-06-15T13:49:58Z")

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Hi, I have a weird problem with this project (All other projects work perfect) I can’t hear sounds and also I can’t call to submix classes. They look deactivated or something like that. I’m desperate Also when I come i…

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## [Need to trigger multiple sounds independently from one trigger box](https://forums.unrealengine.com/t/need-to-trigger-multiple-sounds-independently-from-one-trigger-box/581727)

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**Author:** [@PV.UD](https://forums.unrealengine.com/u/PV.UD)\
**Replies:** 6\
**Last updated:** [June 15, 2022, 12:44pm UTC](https://forums.unrealengine.com/t/need-to-trigger-multiple-sounds-independently-from-one-trigger-box/581727 "2022-06-15T12:44:23Z")

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Is there a way I can use one trigger box with many events in a blueprint? for example, I want the same trigger box to trigger more than two sounds independently from each other within a blueprint. To clarify let me bri…

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## [Sound Attenuation issue](https://forums.unrealengine.com/t/sound-attenuation-issue/580307)

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**Author:** [@BodzioElite](https://forums.unrealengine.com/u/BodzioElite)\
**Replies:** 2\
**Last updated:** [June 14, 2022, 9:58pm UTC](https://forums.unrealengine.com/t/sound-attenuation-issue/580307 "2022-06-14T21:58:03Z")

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Hi Guys in my project i wav file as sound of radio in car and i did use sound attenuation so its bit more realistic how ever if i go out of zone the sound stop playing and once i reenter zone starts playin from begining…

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## [Using Delay before a Stereo Delay](https://forums.unrealengine.com/t/using-delay-before-a-stereo-delay/581205)

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**Author:** [@LMABit](https://forums.unrealengine.com/u/LMABit)\
**Replies:** 2\
**Last updated:** [June 14, 2022, 1:07am UTC](https://forums.unrealengine.com/t/using-delay-before-a-stereo-delay/581205 "2022-06-14T01:07:26Z")

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It seems I get random clicks when using them like that. Any of them on their own sound just fine but when adding a delay before to either of a stereo delay input (LR) I get these random clicks that are very distracting a…

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## [Audio Capture for Visualization](https://forums.unrealengine.com/t/audio-capture-for-visualization/577460)

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**Author:** [@DingsBoms](https://forums.unrealengine.com/u/DingsBoms)\
**Replies:** 2\
**Last updated:** [June 11, 2022, 10:53am UTC](https://forums.unrealengine.com/t/audio-capture-for-visualization/577460 "2022-06-11T10:53:01Z")

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Hi! I’m trying to create an audio visualizer backdrop for my band. It would really cool to have it react in real time to audio, but I can’t seem to come up with a good solution for capturing microphone audio with UE5. H…

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## [Friendly Bug Report - Spawn Sound 2D - Manipulating Volume Randomly Breaks](https://forums.unrealengine.com/t/friendly-bug-report-spawn-sound-2d-manipulating-volume-randomly-breaks/579045)

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**Author:** [@CorsairOfLight](https://forums.unrealengine.com/u/CorsairOfLight)\
**Replies:** 1\
**Last updated:** [June 10, 2022, 10:19pm UTC](https://forums.unrealengine.com/t/friendly-bug-report-spawn-sound-2d-manipulating-volume-randomly-breaks/579045 "2022-06-10T22:19:13Z")

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Disclaimer I do not know how to report bugs to Epic-- if anyone can advise on this, it would be greatly appreciated! Thank you! That being said, I have been having a serious Audio Mixing problem using output Audio Compo…

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## [Android (AR-Core) Multiple Audio Tracks Looping](https://forums.unrealengine.com/t/android-ar-core-multiple-audio-tracks-looping/437820)

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**Author:** [@Stephan\_Rub](https://forums.unrealengine.com/u/Stephan_Rub)\
**Replies:** 1\
**Last updated:** [June 10, 2022, 9:13pm UTC](https://forums.unrealengine.com/t/android-ar-core-multiple-audio-tracks-looping/437820 "2022-06-10T21:13:06Z")

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Hi, I’m trying to create a simple AR app where you place members of a rock band in the world and then they start to play. I created 4 looping audio tracks (1 for each instrument). They should start when the actor for the…

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## [Playing Chords in Metasounds, not just single Nodes?](https://forums.unrealengine.com/t/playing-chords-in-metasounds-not-just-single-nodes/574527)

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**Author:** [@MondRubberduck](https://forums.unrealengine.com/u/MondRubberduck)\
**Replies:** 8\
**Last updated:** [June 9, 2022, 7:53pm UTC](https://forums.unrealengine.com/t/playing-chords-in-metasounds-not-just-single-nodes/574527 "2022-06-09T19:53:36Z")

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Hey, I´ve got my System set up to accept MIDI Inputs from my LAUNCHKEY MK3 It sends one note to my MetaSound System (with Velocity and one trigger for the Envelope) Logically, if I press 3 Keys at once for a chord, …

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## [Metasound limiter when breaking the graph with feedback](https://forums.unrealengine.com/t/metasound-limiter-when-breaking-the-graph-with-feedback/569363)

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**Author:** [@night\_on\_mars](https://forums.unrealengine.com/u/night_on_mars)\
**Replies:** 3\
**Last updated:** [June 9, 2022, 5:49pm UTC](https://forums.unrealengine.com/t/metasound-limiter-when-breaking-the-graph-with-feedback/569363 "2022-06-09T17:49:49Z")

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Glorious noise :grinning: But the limiter isn’t limiting regardless of what values I’m using? Warning, loud sound! Best J

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## [Free sound effects for games](https://forums.unrealengine.com/t/free-sound-effects-for-games/576906)

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**Author:** [@BluezoneCorp.1](https://forums.unrealengine.com/u/BluezoneCorp.1)\
**Replies:** 0\
**Last updated:** [June 8, 2022, 10:51am UTC](https://forums.unrealengine.com/t/free-sound-effects-for-games/576906 "2022-06-08T10:51:50Z")

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Free sound effects for game developers and video makers - The free sound packs that can be downloaded contain several hundred sounds, for a total of about 3 GB. All SFX are available for download and can be used in comme…

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## [QuartzMusicSystem tutorials](https://forums.unrealengine.com/t/quartzmusicsystem-tutorials/549137)

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**Author:** [@Eric\_Heberling](https://forums.unrealengine.com/u/Eric_Heberling)\
**Replies:** 2\
**Last updated:** [June 8, 2022, 8:57am UTC](https://forums.unrealengine.com/t/quartzmusicsystem-tutorials/549137 "2022-06-08T08:57:37Z")

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I’m going through the Quartz Music System tutorials & have encountered several issues. One is, the bar count starts one beat late in all of the BP’s I have created. (Beat 1 shows as beat 2). Two is the topic: ‘Setting …

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