# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=29

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**Page:** 30

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## [MetaSounds Poor Performance On Mobile](https://forums.unrealengine.com/t/metasounds-poor-performance-on-mobile/1517279)

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**Author:** [@Pedropla](https://forums.unrealengine.com/u/Pedropla)\
**Replies:** 0\
**Last updated:** [December 11, 2023, 3:53pm UTC](https://forums.unrealengine.com/t/metasounds-poor-performance-on-mobile/1517279 "2023-12-11T15:53:25Z")

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I’ve been testing and profiling Lyra builds on mobile and I noticed that one of the big CPU hogs seems to be Metasounds. In the standard L\_ShooterGym (with optimized meshes for Manny and Quinn and baked light), the main …

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## [Dolby Surround 5.1](https://forums.unrealengine.com/t/dolby-surround-5-1/476961)

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**Author:** [@KorotkinAlexande](https://forums.unrealengine.com/u/KorotkinAlexande)\
**Replies:** 1\
**Last updated:** [December 11, 2023, 11:50am UTC](https://forums.unrealengine.com/t/dolby-surround-5-1/476961 "2023-12-11T11:50:50Z")

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Sorry English is not my native language and I use a translator. If you play a music video with the sound of AC3 in the game, will you be able to hear, the back channels are behind, the front channels are in front?

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## [Sound Footstep Mocap Live](https://forums.unrealengine.com/t/sound-footstep-mocap-live/1514159)

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**Author:** [@Deforaseghi90](https://forums.unrealengine.com/u/Deforaseghi90)\
**Replies:** 0\
**Last updated:** [December 10, 2023, 2:55pm UTC](https://forums.unrealengine.com/t/sound-footstep-mocap-live/1514159 "2023-12-10T14:55:35Z")

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For a live project with an actor in mocap, I would like to make a different sound of footsteps depending on the material he steps on: sand, metal, rock, sea. Do you think it’s possible?

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## [Set \[metasound\] Object Array Parameter doesnt work as intended on 5.3](https://forums.unrealengine.com/t/set-metasound-object-array-parameter-doesnt-work-as-intended-on-5-3/1487282)

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**Author:** [@AFedeleallalinea11](https://forums.unrealengine.com/u/AFedeleallalinea11)\
**Replies:** 1\
**Last updated:** [December 8, 2023, 1:13pm UTC](https://forums.unrealengine.com/t/set-metasound-object-array-parameter-doesnt-work-as-intended-on-5-3/1487282 "2023-12-08T13:13:13Z")

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Hi there! I’m trying to figure out why a in-game sequencer for music was working perfectly on 5.2 and doesn’t work anymore on 5.3. My intention is to create a kind of audio master material that accepts multiple samples …

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## [QUARTZ CLOCK SYSTEM How many clocks can be created at most?](https://forums.unrealengine.com/t/quartz-clock-system-how-many-clocks-can-be-created-at-most/1469187)

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**Author:** [@he1717](https://forums.unrealengine.com/u/he1717)\
**Replies:** 0\
**Last updated:** [December 4, 2023, 12:43pm UTC](https://forums.unrealengine.com/t/quartz-clock-system-how-many-clocks-can-be-created-at-most/1469187 "2023-12-04T12:43:11Z")

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The blueprint I created contains a QUARTZ CLOCK SYSTEM, and when I drag the blueprint into the level it works fine, but when I drag in multiple blueprints, and give each blueprint clock a different name, Play Quantized t…

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## [Issues handling large map material instances on lower-end PC](https://forums.unrealengine.com/t/issues-handling-large-map-material-instances-on-lower-end-pc/1460487)

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**Author:** [@Cloudlike1337](https://forums.unrealengine.com/u/Cloudlike1337)\
**Replies:** 3\
**Last updated:** [December 3, 2023, 10:42pm UTC](https://forums.unrealengine.com/t/issues-handling-large-map-material-instances-on-lower-end-pc/1460487 "2023-12-03T22:42:27Z")

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Hi, I’m currently working on a sound design project in Unreal Engine where I need to add a physical material to a material instance on a quite large map. However, I’m running into performance issues and I’m wondering if…

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## [Steam Audio problems](https://forums.unrealengine.com/t/steam-audio-problems/1198302)

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**Author:** [@yuki0okami](https://forums.unrealengine.com/u/yuki0okami)\
**Replies:** 1\
**Last updated:** [November 30, 2023, 6:23pm UTC](https://forums.unrealengine.com/t/steam-audio-problems/1198302 "2023-11-30T18:23:21Z")

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I would like to make a game for the blind, based on echolocation, the sound coming from the player bounces off the walls and returns, giving an auditory image of the environment. The effect, however, is not convincing. …

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## [Having trouble with audio stopping at a level without errors](https://forums.unrealengine.com/t/having-trouble-with-audio-stopping-at-a-level-without-errors/1419115)

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**Author:** [@BaconMaster](https://forums.unrealengine.com/u/BaconMaster)\
**Replies:** 13\
**Last updated:** [November 30, 2023, 2:43am UTC](https://forums.unrealengine.com/t/having-trouble-with-audio-stopping-at-a-level-without-errors/1419115 "2023-11-30T02:43:13Z")

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This was going to be another question but I found the answer has already been answered. The problem is, I get the same error message as they did but their solution does not work for me (I might be forgetting a step or 2)…

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## [Wwise & UE5.2 Build Error](https://forums.unrealengine.com/t/wwise-ue5-2-build-error/1322451)

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**Author:** [@BaggoNotes](https://forums.unrealengine.com/u/BaggoNotes)\
**Replies:** 2\
**Last updated:** [November 30, 2023, 1:25am UTC](https://forums.unrealengine.com/t/wwise-ue5-2-build-error/1322451 "2023-11-30T01:25:00Z")

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I have had two build errors with similar error messages I have been trying to solve. Here are the details for both projects below: Project 1 UE5.2 Wwise 2022.1.5.8242.2714 All sounds work in the project but disappea…

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## [Suggest me the best audio for website | Emmanuel Katto Africa](https://forums.unrealengine.com/t/suggest-me-the-best-audio-for-website-emmanuel-katto-africa/1432583)

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**Author:** [@emmanuel\_katto](https://forums.unrealengine.com/u/emmanuel_katto)\
**Replies:** 0\
**Last updated:** [November 29, 2023, 3:57pm UTC](https://forums.unrealengine.com/t/suggest-me-the-best-audio-for-website-emmanuel-katto-africa/1432583 "2023-11-29T15:57:11Z")

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Hello, myself Emmanuel Katto, African Minerals and Mining Engineer expert from Uganda. I am creating a website on which I’m uploading fashion related blogs can someone suggest me some audio which I can add in my fashion …

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## [Subtitles in MetaSounds UE5](https://forums.unrealengine.com/t/subtitles-in-metasounds-ue5/674920)

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**Author:** [@mvzm\_79](https://forums.unrealengine.com/u/mvzm_79)\
**Replies:** 2\
**Last updated:** [November 26, 2023, 8:04pm UTC](https://forums.unrealengine.com/t/subtitles-in-metasounds-ue5/674920 "2023-11-26T20:04:32Z")

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Hey, as i guess that here are some unreal5 metasounds expert, i have a short question: did omeone figure out how to run the subtitles added in the wave file when triggered via metasounds? when i put the audio wav compone…

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## [Stop Audio Loop Playback Based on Dynamic Audio Duration](https://forums.unrealengine.com/t/stop-audio-loop-playback-based-on-dynamic-audio-duration/1417704)

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**Author:** [@Anton\_Yarkov](https://forums.unrealengine.com/u/Anton_Yarkov)\
**Replies:** 0\
**Last updated:** [November 24, 2023, 6:35pm UTC](https://forums.unrealengine.com/t/stop-audio-loop-playback-based-on-dynamic-audio-duration/1417704 "2023-11-24T18:35:26Z")

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I have an audio cue that loops indefinitely. The idea is that for as long as the target actor is overlapping a sphere component, the audio will play indefinitely, randomly looping through audio waves. On end overlap, I w…

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## [How to make double jump have sound effects](https://forums.unrealengine.com/t/how-to-make-double-jump-have-sound-effects/690613)

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**Author:** [@stuffedbutter](https://forums.unrealengine.com/u/stuffedbutter)\
**Replies:** 13\
**Last updated:** [November 24, 2023, 5:27am UTC](https://forums.unrealengine.com/t/how-to-make-double-jump-have-sound-effects/690613 "2023-11-24T05:27:57Z")

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Hi all, I’m using the UE4 system for double jumping (I set the max jump count to 2) and I was wondering if there was an easy way to have a sound trigger on the double jump? (I tried searching online for this but google …

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## [Seeking Beginner-Friendly Pre-made Unreal Engine 5 Environment for Sound Design on Mac](https://forums.unrealengine.com/t/seeking-beginner-friendly-pre-made-unreal-engine-5-environment-for-sound-design-on-mac/1411928)

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**Author:** [@Cloudlike1337](https://forums.unrealengine.com/u/Cloudlike1337)\
**Replies:** 0\
**Last updated:** [November 22, 2023, 2:26pm UTC](https://forums.unrealengine.com/t/seeking-beginner-friendly-pre-made-unreal-engine-5-environment-for-sound-design-on-mac/1411928 "2023-11-22T14:26:47Z")

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Hello everyone, I’m currently venturing into the world of sound design implementation and I’ve chosen Unreal Engine 5 as my platform. My main working system is a Mac. Recently, I attempted to explore the Project Lyra sa…

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## [Fmod and Unreal error when using github](https://forums.unrealengine.com/t/fmod-and-unreal-error-when-using-github/1407736)

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**Author:** [@OutBlackSolace](https://forums.unrealengine.com/u/OutBlackSolace)\
**Replies:** 0\
**Last updated:** [November 20, 2023, 10:25pm UTC](https://forums.unrealengine.com/t/fmod-and-unreal-error-when-using-github/1407736 "2023-11-20T22:25:09Z")

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The project loads fine for me but when I push the updates to git and my colleagues download it they receive this error. We’re working with blueprints so shouldn’t have any problems with the .cs files I don’t believe. I’v…

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## [Problem with package launching using Wwise](https://forums.unrealengine.com/t/problem-with-package-launching-using-wwise/210372)

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**Author:** [@franktd](https://forums.unrealengine.com/u/franktd)\
**Replies:** 3\
**Last updated:** [November 20, 2023, 3:58pm UTC](https://forums.unrealengine.com/t/problem-with-package-launching-using-wwise/210372 "2023-11-20T15:58:11Z")

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Hi , I am having two issue with wwise with two different version of Unreal While Using Unreal 4.25.4, the issue is that when I open a packagec project(I can package it without problem, just can’t open it), there is an e…

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## [Needing help with character hitting object that plays sound but loops if stuck on object (with do once added)](https://forums.unrealengine.com/t/needing-help-with-character-hitting-object-that-plays-sound-but-loops-if-stuck-on-object-with-do-once-added/1390231)

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**Author:** [@BaconMaster](https://forums.unrealengine.com/u/BaconMaster)\
**Replies:** 15\
**Last updated:** [November 18, 2023, 10:55pm UTC](https://forums.unrealengine.com/t/needing-help-with-character-hitting-object-that-plays-sound-but-loops-if-stuck-on-object-with-do-once-added/1390231 "2023-11-18T22:55:46Z")

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Hey there, I am having a slight issue when my character rag dolls and hits an object it plays a soundcue. For the most part it works how I want it, the issue I am having is when the character can get stuck on said object…

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## [Ambient sound stops when I go out the falloff distance](https://forums.unrealengine.com/t/ambient-sound-stops-when-i-go-out-the-falloff-distance/416422)

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**Author:** [@anonymous\_user\_3b4bf635](https://forums.unrealengine.com/u/anonymous_user_3b4bf635)\
**Replies:** 4\
**Last updated:** [November 18, 2023, 10:54pm UTC](https://forums.unrealengine.com/t/ambient-sound-stops-when-i-go-out-the-falloff-distance/416422 "2023-11-18T22:54:17Z")

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The problem is the following: I have a simple Ambient sound with the Override Attenuation enabled and spatialization as well. I also put a reasonable radius and falloff distance. When my player starts inside the sphere …

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## [Warning about AudioCapture](https://forums.unrealengine.com/t/warning-about-audiocapture/156518)

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**Author:** [@jg\_at\_firesprite](https://forums.unrealengine.com/u/jg_at_firesprite)\
**Replies:** 1\
**Last updated:** [November 17, 2023, 3:58pm UTC](https://forums.unrealengine.com/t/warning-about-audiocapture/156518 "2023-11-17T15:58:19Z")

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We’re trying out the AudioCapture system to see if a gameplay feature will work. It’s fine in the editor, but when we create a build, we get the error: This message also appears on our console build, but the mic defini…

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## [Migrating to 5.3 causes 3dvisualizer to freeze the camera](https://forums.unrealengine.com/t/migrating-to-5-3-causes-3dvisualizer-to-freeze-the-camera/1392187)

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**Author:** [@danmylotte](https://forums.unrealengine.com/u/danmylotte)\
**Replies:** 1\
**Last updated:** [November 15, 2023, 11:31pm UTC](https://forums.unrealengine.com/t/migrating-to-5-3-causes-3dvisualizer-to-freeze-the-camera/1392187 "2023-11-15T23:31:54Z")

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Has anyone else seen this? I had a project running in 5.1 that was normal. Upon migrating to 5.3 if you run au.3dvisualizer command the camera will freeze. I’ve tried taking plugins out but that creates its own tangle t…

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## [what spatial audio engine do you prefer for VR?](https://forums.unrealengine.com/t/what-spatial-audio-engine-do-you-prefer-for-vr/1341942)

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**Author:** [@ValentinMalmgren](https://forums.unrealengine.com/u/ValentinMalmgren)\
**Replies:** 1\
**Last updated:** [November 15, 2023, 5:02pm UTC](https://forums.unrealengine.com/t/what-spatial-audio-engine-do-you-prefer-for-vr/1341942 "2023-11-15T17:02:06Z")

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Hi all! I’m wondering which spatial audio engine people prefer in UE5 for VR? I feel a bit out of the loop atm, four years ago when I started making VR in Unreal it stood between oculus, resonance and steam, and I went w…

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## [Sound cue or Media source.. no in between. Help?](https://forums.unrealengine.com/t/sound-cue-or-media-source-no-in-between-help/1391451)

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**Author:** [@OculiDeorum](https://forums.unrealengine.com/u/OculiDeorum)\
**Replies:** 0\
**Last updated:** [November 15, 2023, 3:56am UTC](https://forums.unrealengine.com/t/sound-cue-or-media-source-no-in-between-help/1391451 "2023-11-15T03:56:07Z")

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Here’s my current issue. I want multiple music playlists. User can press a button to change playlist. User can press a button to change song playing. This playlist shall be persistent to level transition. When new song…

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## [Looping wave file during level transitions.](https://forums.unrealengine.com/t/looping-wave-file-during-level-transitions/1388169)

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**Author:** [@ViOTeK](https://forums.unrealengine.com/u/ViOTeK)\
**Replies:** 2\
**Last updated:** [November 14, 2023, 12:31am UTC](https://forums.unrealengine.com/t/looping-wave-file-during-level-transitions/1388169 "2023-11-14T00:31:35Z")

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Anyone happen to know why a wave file that’s spawned in the game instance via Spawn Sound 2D, and set to persist across level transitions, won’t persist when the wav is set to looping? It works fine if I uncheck the loo…

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## [Is it possible to have music effect the emission intensity of a material?](https://forums.unrealengine.com/t/is-it-possible-to-have-music-effect-the-emission-intensity-of-a-material/128684)

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**Author:** [@DumokanArt](https://forums.unrealengine.com/u/DumokanArt)\
**Replies:** 7\
**Last updated:** [November 13, 2023, 6:23pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-have-music-effect-the-emission-intensity-of-a-material/128684 "2023-11-13T18:23:40Z")

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Hi, I’m just wondering if anyone here can help me out. I really want to be able to use music to influence the emission of materials. So in other words the emission value is effected by the “bass” or “beat” of a song or s…

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## [Knowledge Base: MIDI in Unreal](https://forums.unrealengine.com/t/knowledge-base-midi-in-unreal/264949)

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**Author:** [@RudyTriplett](https://forums.unrealengine.com/u/RudyTriplett)\
**Replies:** 3\
**Last updated:** [November 13, 2023, 1:38pm UTC](https://forums.unrealengine.com/t/knowledge-base-midi-in-unreal/264949 "2023-11-13T13:38:12Z")

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Jun 25, 2021.Knowledge Article written by Anna L. MIDI Device Support This Unreal plugin adds the ability to send and receive MIDI (Musical Instrument Digital Interface) protocol messages. This is most frequently used…

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## [Speed up the music](https://forums.unrealengine.com/t/speed-up-the-music/65163)

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**Author:** [@SassiX](https://forums.unrealengine.com/u/SassiX)\
**Replies:** 4\
**Last updated:** [November 13, 2023, 1:22am UTC](https://forums.unrealengine.com/t/speed-up-the-music/65163 "2023-11-13T01:22:42Z")

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Hello can someone explain me how i would create a soundcue or whatever is needed, to let the current music play faster in a specific state? Like, if my character runs, the music should play faster and if it dont, its p…

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## [No sound when assigned to sound class](https://forums.unrealengine.com/t/no-sound-when-assigned-to-sound-class/1379212)

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**Author:** [@PapaApollyon](https://forums.unrealengine.com/u/PapaApollyon)\
**Replies:** 1\
**Last updated:** [November 12, 2023, 4:54pm UTC](https://forums.unrealengine.com/t/no-sound-when-assigned-to-sound-class/1379212 "2023-11-12T16:54:29Z")

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Hi! I have not been able to see any posts with this exact issue except for one that is still unresolved, and I have been at this for a while now without success. Essentially all sound waves and cues assigned to my soun…

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## [I hope to be able to directly modify the playback rate of soundWave](https://forums.unrealengine.com/t/i-hope-to-be-able-to-directly-modify-the-playback-rate-of-soundwave/1380890)

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**Author:** [@vigilw](https://forums.unrealengine.com/u/vigilw)\
**Replies:** 3\
**Last updated:** [November 12, 2023, 12:44pm UTC](https://forums.unrealengine.com/t/i-hope-to-be-able-to-directly-modify-the-playback-rate-of-soundwave/1380890 "2023-11-12T12:44:13Z")

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I am creating a first person shooter game，Every time I Reload weapons, I dynamically adjust the playback rate of the animation based on the player’s status。 I hope the playback rate of my weapon Reload sound effects can…

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## [Audio not playing in editor or preview of sound cues too](https://forums.unrealengine.com/t/audio-not-playing-in-editor-or-preview-of-sound-cues-too/1380319)

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**Author:** [@Hsf\_TMG](https://forums.unrealengine.com/u/Hsf_TMG)\
**Replies:** 4\
**Last updated:** [November 12, 2023, 3:55am UTC](https://forums.unrealengine.com/t/audio-not-playing-in-editor-or-preview-of-sound-cues-too/1380319 "2023-11-12T03:55:17Z")

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My audio isnt playing anymore in the editor i went and did all the sound things in the settings even realtime play on the side gear help

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## [Microphone input in game using blueprint](https://forums.unrealengine.com/t/microphone-input-in-game-using-blueprint/133618)

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**Author:** [@saseeri](https://forums.unrealengine.com/u/saseeri)\
**Replies:** 5\
**Last updated:** [November 10, 2023, 3:41pm UTC](https://forums.unrealengine.com/t/microphone-input-in-game-using-blueprint/133618 "2023-11-10T15:41:33Z")

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Hello, I would like to know if there is a way to use microphone input in-game and hear my voice in real-time using blueprint? Is there a plugin can help with that or should we use c++ to get this done! Thank you

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