# Audio

**URL:** https://forums.unrealengine.com/c/development-discussion/audio/42.md?page=12

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**Page:** 13

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## [Media Player: How to get MP3 track title?](https://forums.unrealengine.com/t/media-player-how-to-get-mp3-track-title/431995)

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**Author:** [@Ixiguis](https://forums.unrealengine.com/u/Ixiguis)\
**Replies:** 2\
**Last updated:** [March 27, 2025, 4:17pm UTC](https://forums.unrealengine.com/t/media-player-how-to-get-mp3-track-title/431995 "2025-03-27T16:17:03Z")

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Is it possible to get the track title using the Media Player? I know there’s a “Get Media Name” function, but that returns the file name. I would like the track title, which you get from the mp3 id3 tag for example.

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## ["Connection causes loop" error when trying to feed Time value to WavePlayer (Metasound)](https://forums.unrealengine.com/t/connection-causes-loop-error-when-trying-to-feed-time-value-to-waveplayer-metasound/2419686)

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**Author:** [@Lyptus](https://forums.unrealengine.com/u/Lyptus)\
**Replies:** 0\
**Last updated:** [March 26, 2025, 8:14pm UTC](https://forums.unrealengine.com/t/connection-causes-loop-error-when-trying-to-feed-time-value-to-waveplayer-metasound/2419686 "2025-03-26T20:14:00Z")

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Hi there, I have a really simple audio system here, but I’m encountering an issue, and I don’t understand why. I have a Wave Player that plays a looping wave and another one that plays the same loop but in reverse. I …

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## [Recording 360 Video with correct audio](https://forums.unrealengine.com/t/recording-360-video-with-correct-audio/2076211)

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**Author:** [@Sky7677](https://forums.unrealengine.com/u/Sky7677)\
**Replies:** 1\
**Last updated:** [March 26, 2025, 4:06am UTC](https://forums.unrealengine.com/t/recording-360-video-with-correct-audio/2076211 "2025-03-26T04:06:44Z")

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Hi, I am currently creating a little world in Unreal Engine 5.4.4. The purpose is, to finish this world and in the end, record a 360°-movie including sound within this world. For my question, I simplified my project (in…

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## [Options Menu - Audio Toggle](https://forums.unrealengine.com/t/options-menu-audio-toggle/2417105)

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**Author:** [@dhorne2005](https://forums.unrealengine.com/u/dhorne2005)\
**Replies:** 1\
**Last updated:** [March 25, 2025, 7:42pm UTC](https://forums.unrealengine.com/t/options-menu-audio-toggle/2417105 "2025-03-25T19:42:08Z")

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Hiya - I’m currently making a project and I want to add the option to turn the Music/SFX/Narration on and off from a button in the Settings UI. However, I’m confused on how I’m supposed to connect the toggle to turn the …

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## [Crash in SignalProcessing : Assertion failed: GetKeyNumChannels() \<= GetNumChannels()](https://forums.unrealengine.com/t/crash-in-signalprocessing-assertion-failed-getkeynumchannels-getnumchannels/2355491)

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**Author:** [@Firefly74](https://forums.unrealengine.com/u/Firefly74)\
**Replies:** 2\
**Last updated:** [March 25, 2025, 3:18pm UTC](https://forums.unrealengine.com/t/crash-in-signalprocessing-assertion-failed-getkeynumchannels-getnumchannels/2355491 "2025-03-25T15:18:13Z")

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Hi ! UE5.5.3 and we use meta sounds we got a team member ( and only one ) that has a crash with our project ( both editor and dev build ) crash is : Assertion failed: GetKeyNumChannels() \<= GetNumChannels() \[File:D:\\b…

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## [Platform Specific Headroom in \*Engine.ini and PiE](https://forums.unrealengine.com/t/platform-specific-headroom-in-engine-ini-and-pie/2414735)

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**Author:** [@leonrothenberg](https://forums.unrealengine.com/u/leonrothenberg)\
**Replies:** 0\
**Last updated:** [March 24, 2025, 9:59pm UTC](https://forums.unrealengine.com/t/platform-specific-headroom-in-engine-ini-and-pie/2414735 "2025-03-24T21:59:21Z")

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What controls PlatformHeadroomDB in PiE? Changing this value in WindowsEngine.ini doesn’t seem to have any effect.

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## [Audio Gameplay Volumes - Priority issues when using Attenuation and Filter components](https://forums.unrealengine.com/t/audio-gameplay-volumes-priority-issues-when-using-attenuation-and-filter-components/2376430)

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**Author:** [@snajm\_parasight](https://forums.unrealengine.com/u/snajm_parasight)\
**Replies:** 1\
**Last updated:** [March 24, 2025, 3:53pm UTC](https://forums.unrealengine.com/t/audio-gameplay-volumes-priority-issues-when-using-attenuation-and-filter-components/2376430 "2025-03-24T15:53:14Z")

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Dear All, Me and my team experience weird behaviour from Audio Gameplay Volumes priority system which have led us to realization that something might be broken within. So when setting up a AGV with Filter, Attenuation …

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## [Struggling with Audio-Reactive](https://forums.unrealengine.com/t/struggling-with-audio-reactive/2357977)

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**Author:** [@D0rk80](https://forums.unrealengine.com/u/D0rk80)\
**Replies:** 3\
**Last updated:** [March 21, 2025, 12:31pm UTC](https://forums.unrealengine.com/t/struggling-with-audio-reactive/2357977 "2025-03-21T12:31:02Z")

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Hey everyone, I’ve been diving into Unreal lately and I’m really excited about the audio reactivity features. I’m working on making objects that respond to sound—moving or changing based on the audio input. Right now, I’…

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## [Is there a native way to switch unreal sound attentuation and occlusion as the material changes between the player and the sound source?](https://forums.unrealengine.com/t/is-there-a-native-way-to-switch-unreal-sound-attentuation-and-occlusion-as-the-material-changes-between-the-player-and-the-sound-source/2396002)

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**Author:** [@Hero\_Tales](https://forums.unrealengine.com/u/Hero_Tales)\
**Replies:** 2\
**Last updated:** [March 20, 2025, 3:21pm UTC](https://forums.unrealengine.com/t/is-there-a-native-way-to-switch-unreal-sound-attentuation-and-occlusion-as-the-material-changes-between-the-player-and-the-sound-source/2396002 "2025-03-20T15:21:48Z")

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So currently you make a sound attenuation file and you can only place one of those in a sound cue or other sound files, but was wondering if there was any way to switch these sound attenuation natively and auto switch ba…

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## [Zero level audio resets audio track](https://forums.unrealengine.com/t/zero-level-audio-resets-audio-track/379873)

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**Author:** [@tongucci](https://forums.unrealengine.com/u/tongucci)\
**Replies:** 3\
**Last updated:** [March 20, 2025, 11:15am UTC](https://forums.unrealengine.com/t/zero-level-audio-resets-audio-track/379873 "2025-03-20T11:15:58Z")

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I have an audio level slider and when I slide it down to level 0 and slide back up to some hearable level the audio track starts over from the beginning time. I used the same slider in 4.10 but it was not like this back…

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## [Audio Component Stops when Streaming Level](https://forums.unrealengine.com/t/audio-component-stops-when-streaming-level/2402154)

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**Author:** [@Prof\_Smash](https://forums.unrealengine.com/u/Prof_Smash)\
**Replies:** 0\
**Last updated:** [March 20, 2025, 1:58am UTC](https://forums.unrealengine.com/t/audio-component-stops-when-streaming-level/2402154 "2025-03-20T01:58:25Z")

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I have an audio component attached to my player character that serves as the music player for the game. I also make use of level streaming to load my game’s levels. When I stream in a larger level, the audio component wi…

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## [Can AudioVolume with reverb affect sound cues within it even if player is not standing there? ](https://forums.unrealengine.com/t/can-audiovolume-with-reverb-affect-sound-cues-within-it-even-if-player-is-not-standing-there/2401195)

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**Author:** [@DigiDad666](https://forums.unrealengine.com/u/DigiDad666)\
**Replies:** 0\
**Last updated:** [March 19, 2025, 4:52pm UTC](https://forums.unrealengine.com/t/can-audiovolume-with-reverb-affect-sound-cues-within-it-even-if-player-is-not-standing-there/2401195 "2025-03-19T16:52:46Z")

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I tried searching for this topic in many varying ways to no avail, so I am hoping someone can help me out here. I have this room setup for a first person game. The light brown area is carpet, and the yellow-ish area…

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## [\[BUG\]? Play Sound 2D not pauseable](https://forums.unrealengine.com/t/bug-play-sound-2d-not-pauseable/377040)

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**Author:** [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Replies:** 4\
**Last updated:** [March 19, 2025, 3:22am UTC](https://forums.unrealengine.com/t/bug-play-sound-2d-not-pauseable/377040 "2025-03-19T03:22:08Z")

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Not sure if this is a bug but it’s something I just noticed… if you use the node play sound 2D to play an audio file, the audio does not pause when you activate the SetGamePaused action (while entering a menu UMG for exa…

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## [Uncertain about how to use the VOIPTalker in 4.19](https://forums.unrealengine.com/t/uncertain-about-how-to-use-the-voiptalker-in-4-19/105265)

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**Author:** [@Obsidiaguy](https://forums.unrealengine.com/u/Obsidiaguy)\
**Replies:** 19\
**Last updated:** [March 18, 2025, 1:00pm UTC](https://forums.unrealengine.com/t/uncertain-about-how-to-use-the-voiptalker-in-4-19/105265 "2025-03-18T13:00:35Z")

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Getting some spatialized audio for VOIP is something I’m very excited about, so seeing this mentioned in the 4.19 preview notes had me wanting to try it as soon as possible. I’m having a hard time understanding how to ge…

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## [MetaSounds Quickstart Tutorial - The projectile does not explode!?  ](https://forums.unrealengine.com/t/metasounds-quickstart-tutorial-the-projectile-does-not-explode/2389961)

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**Author:** [@StrangeChange200](https://forums.unrealengine.com/u/StrangeChange200)\
**Replies:** 1\
**Last updated:** [March 17, 2025, 12:49am UTC](https://forums.unrealengine.com/t/metasounds-quickstart-tutorial-the-projectile-does-not-explode/2389961 "2025-03-17T00:49:50Z")

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Hi, probably running before I can walk (first day with Unreal) but I am a sound artist and this feature encouraged me to pick up the engine. the tutorial in question: when I run the game and fire the projectile I hea…

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## [Degradation of Sound Quality When Importing into Project ](https://forums.unrealengine.com/t/degradation-of-sound-quality-when-importing-into-project/2392825)

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**Author:** [@Rybahavkin](https://forums.unrealengine.com/u/Rybahavkin)\
**Replies:** 0\
**Last updated:** [March 16, 2025, 1:03pm UTC](https://forums.unrealengine.com/t/degradation-of-sound-quality-when-importing-into-project/2392825 "2025-03-16T13:03:50Z")

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Hello! I just started to figure out sound in Unreal and encountered the following problem: When playing the file from the content browser or Sound Cue, it sounds worse than from a DAW or any player. The highs and lows a…

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## [Record cinematic scene with Dolby Atmos?](https://forums.unrealengine.com/t/record-cinematic-scene-with-dolby-atmos/2388955)

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**Author:** [@wwsteel7](https://forums.unrealengine.com/u/wwsteel7)\
**Replies:** 0\
**Last updated:** [March 13, 2025, 11:32pm UTC](https://forums.unrealengine.com/t/record-cinematic-scene-with-dolby-atmos/2388955 "2025-03-13T23:32:02Z")

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So I am trying to make my first cinematic scene with UE 5.4/5.5 and it has music, and I would like to know if it is possible to record the scene with Dolby Atmos? If possible, how exactly to do that with only a cinematic…

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## [My account was trolled and banned for no reason ](https://forums.unrealengine.com/t/my-account-was-trolled-and-banned-for-no-reason/2388866)

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**Author:** [@MysticPixieRose](https://forums.unrealengine.com/u/MysticPixieRose)\
**Replies:** 0\
**Last updated:** [March 13, 2025, 9:36pm UTC](https://forums.unrealengine.com/t/my-account-was-trolled-and-banned-for-no-reason/2388866 "2025-03-13T21:36:10Z")

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I was unrightfully banned out of nowhere after being in a private lobby with 2 close friends some random joined in and the game didn’t even register they were there but after they left I was banned. I would like for this…

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## [Regarding the issue of free use of QUIXEL models starting from 2025 ](https://forums.unrealengine.com/t/regarding-the-issue-of-free-use-of-quixel-models-starting-from-2025/2388236)

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**Author:** [@593213500](https://forums.unrealengine.com/u/593213500)\
**Replies:** 0\
**Last updated:** [March 13, 2025, 1:45pm UTC](https://forums.unrealengine.com/t/regarding-the-issue-of-free-use-of-quixel-models-starting-from-2025/2388236 "2025-03-13T13:45:30Z")

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If QUIXEL is used for free in 2024 and charged for use in 2025, I hate to understand the official situation, but it is a heavy blow to those who are not familiar with this situation in December 2024. Brige is really help…

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## [Can't find doppler in Metasound](https://forums.unrealengine.com/t/cant-find-doppler-in-metasound/1170691)

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**Author:** [@angiexxvv](https://forums.unrealengine.com/u/angiexxvv)\
**Replies:** 4\
**Last updated:** [March 12, 2025, 8:04pm UTC](https://forums.unrealengine.com/t/cant-find-doppler-in-metasound/1170691 "2025-03-12T20:04:34Z")

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Hi! I know there is a doppler node on sound cue, but I can’t find it in Metasound. Will I have to customize it? If so, can anyone tell me how? Thanks!

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## [How to Expand GASP Foley System for Different Surfaces in MetaSound?](https://forums.unrealengine.com/t/how-to-expand-gasp-foley-system-for-different-surfaces-in-metasound/2379206)

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**Author:** [@IOchair](https://forums.unrealengine.com/u/IOchair)\
**Replies:** 4\
**Last updated:** [March 12, 2025, 5:17pm UTC](https://forums.unrealengine.com/t/how-to-expand-gasp-foley-system-for-different-surfaces-in-metasound/2379206 "2025-03-12T17:17:50Z")

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Hi everyone, I’ve been researching GASP and noticed its high-quality Foley audio quality. After some deep analysis, I wrote a Python script to batch-generate surface variations of Foley audio from the original concrete …

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## [Some tutorials for UE5 Metasounds](https://forums.unrealengine.com/t/some-tutorials-for-ue5-metasounds/269167)

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**Author:** [@Metaside](https://forums.unrealengine.com/u/Metaside)\
**Replies:** 6\
**Last updated:** [March 12, 2025, 4:30pm UTC](https://forums.unrealengine.com/t/some-tutorials-for-ue5-metasounds/269167 "2025-03-12T16:30:36Z")

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Hey all, I made some tutorials for Metasounds over the last few months, hope these are useful for some! Here is a tutorial series for beginners making a simple DNB beat from scratch (145 minutes): Some …

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## [Hello, about original songs on uefn](https://forums.unrealengine.com/t/hello-about-original-songs-on-uefn/2265779)

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**Author:** [@D3d](https://forums.unrealengine.com/u/D3d)\
**Replies:** 1\
**Last updated:** [March 11, 2025, 10:58pm UTC](https://forums.unrealengine.com/t/hello-about-original-songs-on-uefn/2265779 "2025-03-11T22:58:59Z")

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I am making a map with creative 2.0 and I want to know if anyone knows if it is possible to put 30 seconds of an original song. Do I need copyright rights?

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## [Virtualization resets variable values? ](https://forums.unrealengine.com/t/virtualization-resets-variable-values/2385292)

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**Author:** [@Aesthetics\_Gang](https://forums.unrealengine.com/u/Aesthetics_Gang)\
**Replies:** 0\
**Last updated:** [March 11, 2025, 4:01pm UTC](https://forums.unrealengine.com/t/virtualization-resets-variable-values/2385292 "2025-03-11T16:01:16Z")

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I am doing tests on virtualization behavior and noticed any time a voice is virtualized then becomes active again, all variables are reset no matter if the virtualization setting is Restart or Play when Silent. Off OnPl…

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## [Tracker music (XM/IT/S3M) support in Unreal Engine 5?](https://forums.unrealengine.com/t/tracker-music-xm-it-s3m-support-in-unreal-engine-5/2380432)

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**Author:** [@ppc64](https://forums.unrealengine.com/u/ppc64)\
**Replies:** 1\
**Last updated:** [March 9, 2025, 7:15pm UTC](https://forums.unrealengine.com/t/tracker-music-xm-it-s3m-support-in-unreal-engine-5/2380432 "2025-03-09T19:15:29Z")

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I am an indie dev and want to use tracker music in my UE project. I read somewhere that “coremod” is still included in the UE source as a third party library. Is this true and will it allow me to integrate tracker music …

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## [High CPU core load while passing MetaSound Patch](https://forums.unrealengine.com/t/high-cpu-core-load-while-passing-metasound-patch/2135355)

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**Author:** [@SaultBoy](https://forums.unrealengine.com/u/SaultBoy)\
**Replies:** 1\
**Last updated:** [March 9, 2025, 11:12am UTC](https://forums.unrealengine.com/t/high-cpu-core-load-while-passing-metasound-patch/2135355 "2025-03-09T11:12:08Z")

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Hi everyone! I am beginner in UE at all, currently I dive into metasound and try to get on with it. Now, I face some strange to me behavior I cannot find explanation for. Let’s say, I created a metasound source, which…

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## [Envelope amplitude Analysis in sequencer](https://forums.unrealengine.com/t/envelope-amplitude-analysis-in-sequencer/1290551)

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**Author:** [@pointlessimon](https://forums.unrealengine.com/u/pointlessimon)\
**Replies:** 1\
**Last updated:** [March 7, 2025, 6:44pm UTC](https://forums.unrealengine.com/t/envelope-amplitude-analysis-in-sequencer/1290551 "2025-03-07T18:44:48Z")

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Hi everyone, I’ve been trying to solve this issue for quite some time already, but I can’t find a solution. I have a sound attached to an actor blueprint, and the sound itself has an envelope amplitude analysis turned o…

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## [When playing audio at a desired start time, it sometimes seems to be off by a fraction of a second](https://forums.unrealengine.com/t/when-playing-audio-at-a-desired-start-time-it-sometimes-seems-to-be-off-by-a-fraction-of-a-second/272559)

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**Author:** [@ViceVersa](https://forums.unrealengine.com/u/ViceVersa)\
**Replies:** 5\
**Last updated:** [March 7, 2025, 12:04pm UTC](https://forums.unrealengine.com/t/when-playing-audio-at-a-desired-start-time-it-sometimes-seems-to-be-off-by-a-fraction-of-a-second/272559 "2025-03-07T12:04:07Z")

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Im working on a game sort of like Rock Band or Guitar hero, there are 4 instruments that can be played assigned to different audio cues. The Cue stops when the player stops holding down the correct button, then should r…

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## [Advice - FMOD to UEAudio](https://forums.unrealengine.com/t/advice-fmod-to-ueaudio/2379208)

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**Author:** [@TomWolland1010G](https://forums.unrealengine.com/u/TomWolland1010G)\
**Replies:** 0\
**Last updated:** [March 7, 2025, 11:35am UTC](https://forums.unrealengine.com/t/advice-fmod-to-ueaudio/2379208 "2025-03-07T11:35:06Z")

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Our team is moving from FMOD to UEAudio – Best practices on replicating what middleware can do regards mixing? Litergy of questions in coming; – Fortnite Audio –Do you have a custom mixing tool built from UE BP Widget…

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## [How to download ringtones for android?](https://forums.unrealengine.com/t/how-to-download-ringtones-for-android/465052)

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**Author:** [@anonymous\_user\_b9986f09](https://forums.unrealengine.com/u/anonymous_user_b9986f09)\
**Replies:** 6\
**Last updated:** [March 6, 2025, 10:14pm UTC](https://forums.unrealengine.com/t/how-to-download-ringtones-for-android/465052 "2025-03-06T22:14:37Z")

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Hello everyone, today I would like to ask which places offer the best, best and absolutely free ringtones for phones. I was introduced to toquedecelular by my friends but I wanted more to be able to choose freely. Thank …

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