# Photogrammetry

**URL:** https://forums.unrealengine.com/c/development-discussion/asset-creation/photogrammetry/152.md?page=6

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**Page:** 7

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## [AprilTags](https://forums.unrealengine.com/t/apriltags/1872267)

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**Author:** [@Helvetier87](https://forums.unrealengine.com/u/Helvetier87)\
**Replies:** 1\
**Last updated:** [May 27, 2024, 6:45am UTC](https://forums.unrealengine.com/t/apriltags/1872267 "2024-05-27T06:45:22Z")

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Hello together I have a question for you regarding the AprilTags (25h7). Is there a maximum or minimum print size? I would like to print the control points on A4 paper and 1.0 x 1.0 meters. Thank you very much for your…

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## [How to change aspect ratio for render video](https://forums.unrealengine.com/t/how-to-change-aspect-ratio-for-render-video/1865073)

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**Author:** [@kotepe](https://forums.unrealengine.com/u/kotepe)\
**Replies:** 1\
**Last updated:** [May 21, 2024, 6:26am UTC](https://forums.unrealengine.com/t/how-to-change-aspect-ratio-for-render-video/1865073 "2024-05-21T06:26:02Z")

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Hello , i’m trying to export video There is video sitting in resolution I can choose only five choice But I want to change aspect ratio one by one For example 1080 x 1080 Is it possible to change that aspect ratio o…

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## [UDIM workflow to UE 5.4.1](https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220)

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**Author:** [@Mattis891](https://forums.unrealengine.com/u/Mattis891)\
**Replies:** 2\
**Last updated:** [May 20, 2024, 7:55am UTC](https://forums.unrealengine.com/t/udim-workflow-to-ue-5-4-1/1864220 "2024-05-20T07:55:09Z")

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Hi! So Im using the UDIM workflow to export to Unreal engine… In UE I have enabled VT and Import the textures as mentioned and the scan have ONE material… still EVERYTHING looks really blurry and I really start to loose…

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## [Digital surface model with orthophoto texture](https://forums.unrealengine.com/t/digital-surface-model-with-orthophoto-texture/1858564)

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**Author:** [@TietoaFinland](https://forums.unrealengine.com/u/TietoaFinland)\
**Replies:** 1\
**Last updated:** [May 16, 2024, 11:25am UTC](https://forums.unrealengine.com/t/digital-surface-model-with-orthophoto-texture/1858564 "2024-05-16T11:25:54Z")

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Is there a way to export digital terrain model that have the colors from the orthophoto? I have test several seetings but have not found anithing that could create this.

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## [Face Generation](https://forums.unrealengine.com/t/face-generation/1852601)

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**Author:** [@JesseJiang010](https://forums.unrealengine.com/u/JesseJiang010)\
**Replies:** 3\
**Last updated:** [May 16, 2024, 7:22am UTC](https://forums.unrealengine.com/t/face-generation/1852601 "2024-05-16T07:22:15Z")

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How to generate a high-quality human face with Reality Capture? Minimual number of images required? Optimal conditions for capturing human faces? Is human skin too glossy for Photogrammetry? If 3. is the case, any metho…

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## [RealityCapture Laser Scan](https://forums.unrealengine.com/t/realitycapture-laser-scan/1858328)

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**Author:** [@Lidada0523](https://forums.unrealengine.com/u/Lidada0523)\
**Replies:** 0\
**Last updated:** [May 16, 2024, 7:08am UTC](https://forums.unrealengine.com/t/realitycapture-laser-scan/1858328 "2024-05-16T07:08:36Z")

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When I try to import an .e57 file using the laser scan import feature in RealityCapture, it shows ‘Operation failed’. And when I try to import a .ply file, it shows ‘The file does not contain any cameras’. What should I …

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## [Prioritizing certain images for texture creation](https://forums.unrealengine.com/t/prioritizing-certain-images-for-texture-creation/1856312)

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**Author:** [@Ahardplace](https://forums.unrealengine.com/u/Ahardplace)\
**Replies:** 1\
**Last updated:** [May 15, 2024, 5:45am UTC](https://forums.unrealengine.com/t/prioritizing-certain-images-for-texture-creation/1856312 "2024-05-15T05:45:47Z")

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I’m working on a project where I’m scanning rock features (cliffs) that tend to be occluded by trees. These cliffs can span for a few miles so I take images far away to get the large photogrammetry model and then I take …

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## [CCDWidth how is it calculated and what is the Mini 4 Pro's ccdWidth ?](https://forums.unrealengine.com/t/ccdwidth-how-is-it-calculated-and-what-is-the-mini-4-pros-ccdwidth/1848086)

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**Author:** [@3DPhelan](https://forums.unrealengine.com/u/3DPhelan)\
**Replies:** 2\
**Last updated:** [May 9, 2024, 11:25pm UTC](https://forums.unrealengine.com/t/ccdwidth-how-is-it-calculated-and-what-is-the-mini-4-pros-ccdwidth/1848086 "2024-05-09T23:25:10Z")

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I want to set up my drones profile in reality capture. I see in the database of profiles the following for DJI camera/drones \*camera model=“DJI FC1102” ccdWidth=“6.17”/\> \*\*Spark camera model=“DJI FC2103” ccdWidth=…

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## [Process and share fails](https://forums.unrealengine.com/t/process-and-share-fails/1796766)

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**Author:** [@jumpjack2](https://forums.unrealengine.com/u/jumpjack2)\
**Replies:** 3\
**Last updated:** [May 9, 2024, 3:27pm UTC](https://forums.unrealengine.com/t/process-and-share-fails/1796766 "2024-05-09T15:27:23Z")

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Android app keeps failing the “process and share” operation; all the images are in the smartphone, how can I reuse the in another project, to restart from scratch? Or how can I export them to process them on P

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## [Enhancing Reality Capture with Butterfly Viewer's Visual Comparison](https://forums.unrealengine.com/t/enhancing-reality-capture-with-butterfly-viewers-visual-comparison/1847024)

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**Author:** [@Miro.Ser](https://forums.unrealengine.com/u/Miro.Ser)\
**Replies:** 2\
**Last updated:** [May 8, 2024, 10:11pm UTC](https://forums.unrealengine.com/t/enhancing-reality-capture-with-butterfly-viewers-visual-comparison/1847024 "2024-05-08T22:11:06Z")

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Hello everyone :slight\_smile: I propose integrating the visual comparison functionality of the Butterfly Viewer software into Reality Capture. As described by the software itself, “Butterfly Viewer is a desktop multi-im…

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## [No data or sparse point cloud importing from e57 files.](https://forums.unrealengine.com/t/no-data-or-sparse-point-cloud-importing-from-e57-files/1838160)

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**Author:** [@Josiah.Grennell](https://forums.unrealengine.com/u/Josiah.Grennell)\
**Replies:** 1\
**Last updated:** [May 7, 2024, 8:06am UTC](https://forums.unrealengine.com/t/no-data-or-sparse-point-cloud-importing-from-e57-files/1838160 "2024-05-07T08:06:29Z")

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I have a couple scans from different job sites as RCP files. I believe they have all been scanned with a VARO scanner, or at least been aligned in VARO. E57 files exported from Autodesk ReCap don’t load anything into Rea…

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## [Copy a model](https://forums.unrealengine.com/t/copy-a-model/1842883)

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**Author:** [@hchattaway](https://forums.unrealengine.com/u/hchattaway)\
**Replies:** 2\
**Last updated:** [May 6, 2024, 6:47pm UTC](https://forums.unrealengine.com/t/copy-a-model/1842883 "2024-05-06T18:47:26Z")

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Hello all! I have created a model of my house and I just want to be able to make a copy of the model in RC. I want keep the original and create the copy so that I can edit it without having to always re-create the orig…

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## [Performance gain on RealityCapture 1.4](https://forums.unrealengine.com/t/performance-gain-on-realitycapture-1-4/1827842)

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**Author:** [@Serob\_b](https://forums.unrealengine.com/u/Serob_b)\
**Replies:** 3\
**Last updated:** [May 2, 2024, 8:27am UTC](https://forums.unrealengine.com/t/performance-gain-on-realitycapture-1-4/1827842 "2024-05-02T08:27:01Z")

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Shouldn’t be there any performance gain using Reality Capture 1.4? Right now , after the first use, I feel like it has performance drawbacks (almost 2 times). Is that any suggested settings to use, is it acceptable to h…

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## [Ortho Projection not in scale](https://forums.unrealengine.com/t/ortho-projection-not-in-scale/1815470)

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**Author:** [@SARLBIGOURDAN](https://forums.unrealengine.com/u/SARLBIGOURDAN)\
**Replies:** 6\
**Last updated:** [April 23, 2024, 9:11am UTC](https://forums.unrealengine.com/t/ortho-projection-not-in-scale/1815470 "2024-04-23T09:11:20Z")

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Good morning, I"m trying to import ortho projections from Reality Capture to Autocad. My Reality Capture project has coordinates in CC43 (epsg code : 3943). I exported my orthos in TIFF format. I got a .tfw files attach…

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## [Matterport to Unreal Pipeline?](https://forums.unrealengine.com/t/matterport-to-unreal-pipeline/1248100)

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**Author:** [@deva\_k](https://forums.unrealengine.com/u/deva_k)\
**Replies:** 4\
**Last updated:** [April 12, 2024, 7:36pm UTC](https://forums.unrealengine.com/t/matterport-to-unreal-pipeline/1248100 "2024-04-12T19:36:30Z")

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I got my hands on Matterport Pro3 and used it on a free subscription plan. After scanning it says that ‘this camera is not compatible with free plans’. Alright. Point taken. But it does show me an option to Export the …

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## [network processing](https://forums.unrealengine.com/t/network-processing/1799848)

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**Author:** [@DavidSee3D](https://forums.unrealengine.com/u/DavidSee3D)\
**Replies:** 1\
**Last updated:** [April 12, 2024, 7:14am UTC](https://forums.unrealengine.com/t/network-processing/1799848 "2024-04-12T07:14:10Z")

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I have 6 powerful computers with 512 GB of RAM and an A6000 GPU each. To process very large projects with tens of thousands of images, is it possible to use several computers with network processing in reality capture?

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## [Export ortho from PPI project using cli crashes](https://forums.unrealengine.com/t/export-ortho-from-ppi-project-using-cli-crashes/1658541)

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**Author:** [@Iconem](https://forums.unrealengine.com/u/Iconem)\
**Replies:** 9\
**Last updated:** [April 10, 2024, 9:46am UTC](https://forums.unrealengine.com/t/export-ortho-from-ppi-project-using-cli-crashes/1658541 "2024-04-10T09:46:19Z")

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Hello ! We used the RealityCapture free dataset Small Relief to create models and orthoprojections. Exporting the models and orthoprojections via the gui works perfectly. Exporting the models using the cli works as wel…

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## [Facade flight](https://forums.unrealengine.com/t/facade-flight/1795333)

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**Author:** [@Dani\_rm](https://forums.unrealengine.com/u/Dani_rm)\
**Replies:** 1\
**Last updated:** [April 10, 2024, 6:55am UTC](https://forums.unrealengine.com/t/facade-flight/1795333 "2024-04-10T06:55:04Z")

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Hello everyone, I have a request; We’ve recently received this set of images where part of the facade was not well processed by RC, as you can see from images 4 and 5. After further investigation, I realized that the g…

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## [LiDAR point clouds fail to import](https://forums.unrealengine.com/t/lidar-point-clouds-fail-to-import/1779475)

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**Author:** [@Qilmeg](https://forums.unrealengine.com/u/Qilmeg)\
**Replies:** 3\
**Last updated:** [April 8, 2024, 6:51am UTC](https://forums.unrealengine.com/t/lidar-point-clouds-fail-to-import/1779475 "2024-04-08T06:51:28Z")

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Hi, I exported E57 files from Faro SCENE and attempted to import them into Reality Capture. However, Reality Capture refused to import the point cloud file. Did you use any specific settings when exporting the point clou…

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## [Higher than average resolution](https://forums.unrealengine.com/t/higher-than-average-resolution/1788580)

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**Author:** [@gregdowning](https://forums.unrealengine.com/u/gregdowning)\
**Replies:** 1\
**Last updated:** [April 5, 2024, 6:34am UTC](https://forums.unrealengine.com/t/higher-than-average-resolution/1788580 "2024-04-05T06:34:58Z")

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It appears that the optimal texel size and texture quality is determined by an average distance of the camera to the subject for a given lens. Is there any way to force reality capture to calculate and render at a the m…

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## [Get/Export the model origin GPS coordinates](https://forums.unrealengine.com/t/get-export-the-model-origin-gps-coordinates/1746762)

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**Author:** [@Ahardplace](https://forums.unrealengine.com/u/Ahardplace)\
**Replies:** 4\
**Last updated:** [April 3, 2024, 7:45am UTC](https://forums.unrealengine.com/t/get-export-the-model-origin-gps-coordinates/1746762 "2024-04-03T07:45:25Z")

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I’m developing an application in Unity which is based on GPS coordinates and I would like to place the model I’ve generated in RealityCapture based on the GPS location of the model center. My models are generated using …

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## [can not export mesh and point cloud](https://forums.unrealengine.com/t/can-not-export-mesh-and-point-cloud/1781933)

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**Author:** [@tasetasdfasdf](https://forums.unrealengine.com/u/tasetasdfasdf)\
**Replies:** 1\
**Last updated:** [April 2, 2024, 7:15am UTC](https://forums.unrealengine.com/t/can-not-export-mesh-and-point-cloud/1781933 "2024-04-02T07:15:21Z")

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I am trying to export a point cloud from my RC but it always show problem tips, see the screentshot. I used Camera Array to take two photos for one people, one is raster photo used to build model, then save the proj…

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## [cannot export mesh and pointcloud](https://forums.unrealengine.com/t/cannot-export-mesh-and-pointcloud/1781908)

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**Author:** [@tasetasdfasdf](https://forums.unrealengine.com/u/tasetasdfasdf)\
**Replies:** 0\
**Last updated:** [April 1, 2024, 2:36pm UTC](https://forums.unrealengine.com/t/cannot-export-mesh-and-pointcloud/1781908 "2024-04-01T14:36:10Z")

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I am trying to export mesh and point cloud from RC but it always show problem tips. I enclosed screenshot, thanks!

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## [what are the tips inside a building with a reflective floor?](https://forums.unrealengine.com/t/what-are-the-tips-inside-a-building-with-a-reflective-floor/1774656)

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**Author:** [@j\_hopark](https://forums.unrealengine.com/u/j_hopark)\
**Replies:** 2\
**Last updated:** [March 28, 2024, 2:14am UTC](https://forums.unrealengine.com/t/what-are-the-tips-inside-a-building-with-a-reflective-floor/1774656 "2024-03-28T02:14:28Z")

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I’m trying to create a hallway in a building, and the floor is made of reflective light. Even if you take a lot of pictures, alignment is not done in the software.

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## [Knowledge Base: Remove license activation](https://forums.unrealengine.com/t/knowledge-base-remove-license-activation/1231522)

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**Author:** [@kumateCR](https://forums.unrealengine.com/u/kumateCR)\
**Replies:** 0\
**Last updated:** [July 17, 2023, 12:27pm UTC](https://forums.unrealengine.com/t/knowledge-base-remove-license-activation/1231522 "2023-07-17T12:27:21Z")

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You activated your non-floating Enterprise license on a PC, but now you want to use it on a different PC? You can remove the license activation directly from RealityCapture. Make sure that you are signed in with the corr…

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## [Knowledge Base: How do I preserve the absolute position of my non-georeferenced component when adding more photos?](https://forums.unrealengine.com/t/knowledge-base-how-do-i-preserve-the-absolute-position-of-my-non-georeferenced-component-when-adding-more-photos/766702)

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**Author:** [@Anonymous\_b35ad49852](https://forums.unrealengine.com/u/Anonymous_b35ad49852)\
**Replies:** 0\
**Last updated:** [March 26, 2020, 12:27pm UTC](https://forums.unrealengine.com/t/knowledge-base-how-do-i-preserve-the-absolute-position-of-my-non-georeferenced-component-when-adding-more-photos/766702 "2020-03-26T12:27:07Z")

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Calculate the non-georeferenced component from the base image set. Export XMPs as locked for these cameras, which preserves the calculated absolute position of the cameras in the local coordinate system. Open … https:…

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## [Knowledge Base: Exporting Reports and How To Customize Them](https://forums.unrealengine.com/t/knowledge-base-exporting-reports-and-how-to-customize-them/766716)

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**Author:** [@Anonymous\_ac3962f9ff](https://forums.unrealengine.com/u/Anonymous_ac3962f9ff)\
**Replies:** 0\
**Last updated:** [September 24, 2020, 8:30am UTC](https://forums.unrealengine.com/t/knowledge-base-exporting-reports-and-how-to-customize-them/766716 "2020-09-24T08:30:47Z")

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If you need to keep the statistics of each project in one place or share the project parameters with customer, you can export Reports from RealityCapture easily in HTML format. In the Workflow tab there is a Reports butt…

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## [Knowledge Base: Removal of large triangles](https://forums.unrealengine.com/t/knowledge-base-removal-of-large-triangles/766708)

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**Author:** [@Anonymous\_9cac273522](https://forums.unrealengine.com/u/Anonymous_9cac273522)\
**Replies:** 0\
**Last updated:** [September 4, 2018, 9:25am UTC](https://forums.unrealengine.com/t/knowledge-base-removal-of-large-triangles/766708 "2018-09-04T09:25:18Z")

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When running the reconstruction in RealityCapture, the application is automatically enclosing the volume (model) in order to create a “watertight” mesh. It can sometimes happen that large triangles are created in the are…

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## [Knowledge Base: Taking pictures for photogrammetry](https://forums.unrealengine.com/t/knowledge-base-taking-pictures-for-photogrammetry/766690)

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**Author:** [@Anonymous\_9cac273522](https://forums.unrealengine.com/u/Anonymous_9cac273522)\
**Replies:** 0\
**Last updated:** [September 12, 2017, 12:24pm UTC](https://forums.unrealengine.com/t/knowledge-base-taking-pictures-for-photogrammetry/766690 "2017-09-12T12:24:01Z")

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A few tips to keep in mind in order to get the best and fastest results from RealityCapture software: Do not limit the number of images, since RealityCapture can take as many as you want. Use the highest resolution pos…

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## [ST Maps](https://forums.unrealengine.com/t/st-maps/1732938)

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**Author:** [@MarkRuff](https://forums.unrealengine.com/u/MarkRuff)\
**Replies:** 2\
**Last updated:** [March 6, 2024, 10:45pm UTC](https://forums.unrealengine.com/t/st-maps/1732938 "2024-03-06T22:45:32Z")

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Hi using the latest version. When I attempt to export an ST Map from all the aligned images, the result is black. I have followed the step in the help.

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