# Photogrammetry

**URL:** https://forums.unrealengine.com/c/development-discussion/asset-creation/photogrammetry/152.md?page=5

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**Page:** 6

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## [Cannot import control points from a file](https://forums.unrealengine.com/t/cannot-import-control-points-from-a-file/1989963)

<div class="topic-metadata">

**Author:** [@Frezer2011](https://forums.unrealengine.com/u/Frezer2011)\
**Replies:** 5\
**Last updated:** [August 26, 2024, 11:07am UTC](https://forums.unrealengine.com/t/cannot-import-control-points-from-a-file/1989963 "2024-08-26T11:07:24Z")

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Why can’t I import control points, I export the control points, then when I try to load them I get an error.

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## [Is 11+ Hours for Mask Export Normal?](https://forums.unrealengine.com/t/is-11-hours-for-mask-export-normal/1991198)

<div class="topic-metadata">

**Author:** [@Ichhhhnicht.exe](https://forums.unrealengine.com/u/Ichhhhnicht.exe)\
**Replies:** 1\
**Last updated:** [August 26, 2024, 3:56am UTC](https://forums.unrealengine.com/t/is-11-hours-for-mask-export-normal/1991198 "2024-08-26T03:56:16Z")

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Is 11+ Hours for Mask Export Normal? Hello everyone, I’ve been following the process outlined in this tutorial to export masks from RealityCapture. I’ve made sure to follow all the steps correctly, but I’m experiencing…

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## [What is the largest resolution ortho projection I can make and still export as png or jpeg](https://forums.unrealengine.com/t/what-is-the-largest-resolution-ortho-projection-i-can-make-and-still-export-as-png-or-jpeg/1986712)

<div class="topic-metadata">

**Author:** [@RPickrel](https://forums.unrealengine.com/u/RPickrel)\
**Replies:** 1\
**Last updated:** [August 22, 2024, 6:41am UTC](https://forums.unrealengine.com/t/what-is-the-largest-resolution-ortho-projection-i-can-make-and-still-export-as-png-or-jpeg/1986712 "2024-08-22T06:41:37Z")

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What is the largest resolution ortho projection I can make and it export as a png or jpeg? It’s going to take a lot of trial and error on my part figuring it out lol.

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## [Uploading DJI Flight Logs troubleshooting?](https://forums.unrealengine.com/t/uploading-dji-flight-logs-troubleshooting/1970726)

<div class="topic-metadata">

**Author:** [@TheHellbender](https://forums.unrealengine.com/u/TheHellbender)\
**Replies:** 5\
**Last updated:** [August 19, 2024, 10:48am UTC](https://forums.unrealengine.com/t/uploading-dji-flight-logs-troubleshooting/1970726 "2024-08-19T10:48:40Z")

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G’day! I am unsure how to properly upload my DJI flight logs to RC to enhance the accuracy of geo-referenced pictures. The flight logs from my DJI smart controller export as an unreadable TXT. file. Using this website …

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## [About exported image](https://forums.unrealengine.com/t/about-exported-image/1942662)

<div class="topic-metadata">

**Author:** [@Myyuuuki](https://forums.unrealengine.com/u/Myyuuuki)\
**Replies:** 3\
**Last updated:** [August 14, 2024, 7:19pm UTC](https://forums.unrealengine.com/t/about-exported-image/1942662 "2024-08-14T19:19:26Z")

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Hi, After performing alignment, the exported image is rotated by 90 degrees. Why is this? I just input the images I took with iPhone.

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## [Orthomosaic Resolution and Scale](https://forums.unrealengine.com/t/orthomosaic-resolution-and-scale/1958821)

<div class="topic-metadata">

**Author:** [@midlifenomad73](https://forums.unrealengine.com/u/midlifenomad73)\
**Replies:** 3\
**Last updated:** [August 14, 2024, 7:13am UTC](https://forums.unrealengine.com/t/orthomosaic-resolution-and-scale/1958821 "2024-08-14T07:13:45Z")

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Hi RC Folk, I am coming from Metashape pro and currently in RC to create Orthomosaics from a data heavy drone flight (1241 x 61mp images). I find that if I adjust the ortho pixel size like I would in Metashape the scal…

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## [Problem matching ground control points to detected markers](https://forums.unrealengine.com/t/problem-matching-ground-control-points-to-detected-markers/1967058)

<div class="topic-metadata">

**Author:** [@Sartrec](https://forums.unrealengine.com/u/Sartrec)\
**Replies:** 1\
**Last updated:** [August 14, 2024, 7:20am UTC](https://forums.unrealengine.com/t/problem-matching-ground-control-points-to-detected-markers/1967058 "2024-08-14T07:20:07Z")

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Hi! I’m having issues matching the ground control points to the detected markers. In order to geo-reference the model we placed markers and measured their latitude, longitude and altitude. We imported the GPS data as g…

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## [How to measure the model as in real life when it scanned](https://forums.unrealengine.com/t/how-to-measure-the-model-as-in-real-life-when-it-scanned/1967036)

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**Author:** [@GAMESTODAY](https://forums.unrealengine.com/u/GAMESTODAY)\
**Replies:** 1\
**Last updated:** [August 13, 2024, 6:55am UTC](https://forums.unrealengine.com/t/how-to-measure-the-model-as-in-real-life-when-it-scanned/1967036 "2024-08-13T06:55:36Z")

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I am into some research and Im using photogrammetry and reality capture for making models of Dogs and cats … what Im finding difficult is how to take accurate measurement of the modal as actual measurement of the real d…

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## [Releasing the license assign to the system](https://forums.unrealengine.com/t/releasing-the-license-assign-to-the-system/1957953)

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**Author:** [@Dneg](https://forums.unrealengine.com/u/Dneg)\
**Replies:** 5\
**Last updated:** [August 2, 2024, 12:31pm UTC](https://forums.unrealengine.com/t/releasing-the-license-assign-to-the-system/1957953 "2024-08-02T12:31:32Z")

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Multiple licenses assigned to the single system now want to release that license How can we release that?

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## [Error in projection meta data on mesh using cameras from Reality Capture](https://forums.unrealengine.com/t/error-in-projection-meta-data-on-mesh-using-cameras-from-reality-capture/1927670)

<div class="topic-metadata">

**Author:** [@Dani\_rm](https://forums.unrealengine.com/u/Dani_rm)\
**Replies:** 11\
**Last updated:** [July 31, 2024, 7:14am UTC](https://forums.unrealengine.com/t/error-in-projection-meta-data-on-mesh-using-cameras-from-reality-capture/1927670 "2024-07-31T07:14:20Z")

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Good afternoon, We are using Reality Capture to generate models from drone images. We are trying to use the camera information and mesh, both generated by Reality Capture, to project additional information on the mesh. …

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## [ RC license activation keeps popping up in every 15 mins](https://forums.unrealengine.com/t/rc-license-activation-keeps-popping-up-in-every-15-mins/1395333)

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**Author:** [@AMO\_3DSU](https://forums.unrealengine.com/u/AMO_3DSU)\
**Replies:** 5\
**Last updated:** [July 30, 2024, 8:19am UTC](https://forums.unrealengine.com/t/rc-license-activation-keeps-popping-up-in-every-15-mins/1395333 "2024-07-30T08:19:28Z")

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I have a permanent license key and it is a floating license. When I run the reality capture, the license activation keeps popping up in every 15 mins, and all processing will stop until i click try again so I can’t let t…

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## [Why does my 3D model look extra bad in other software after exporting?](https://forums.unrealengine.com/t/why-does-my-3d-model-look-extra-bad-in-other-software-after-exporting/1951044)

<div class="topic-metadata">

**Author:** [@SylL33](https://forums.unrealengine.com/u/SylL33)\
**Replies:** 2\
**Last updated:** [July 26, 2024, 8:47pm UTC](https://forums.unrealengine.com/t/why-does-my-3d-model-look-extra-bad-in-other-software-after-exporting/1951044 "2024-07-26T20:47:28Z")

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I just recently got into the Photogrammetry realm and doing some personal projects to learn. I noticed that my 3D models usually look better on RC and when I export them , it usually looks quite bad in other softwares. I…

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## [Workflow for archaeological excavations and documentation](https://forums.unrealengine.com/t/workflow-for-archaeological-excavations-and-documentation/1939432)

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**Author:** [@kanxul](https://forums.unrealengine.com/u/kanxul)\
**Replies:** 6\
**Last updated:** [July 24, 2024, 9:42am UTC](https://forums.unrealengine.com/t/workflow-for-archaeological-excavations-and-documentation/1939432 "2024-07-24T09:42:40Z")

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Hello to all photogrammetry enthusiasts, I take my frist steps in RC and I am currently trying to developt a workflow for archaeological documentation on an excavation. So far I have used a different software - but due …

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## [Output report for 3D Model and Orthomosaic](https://forums.unrealengine.com/t/output-report-for-3d-model-and-orthomosaic/1932962)

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**Author:** [@ppnpun](https://forums.unrealengine.com/u/ppnpun)\
**Replies:** 5\
**Last updated:** [July 18, 2024, 7:30am UTC](https://forums.unrealengine.com/t/output-report-for-3d-model-and-orthomosaic/1932962 "2024-07-18T07:30:54Z")

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Hello, As I’ve noticed from the report exported from Reality Capture, there is no section mentioned about the number of 3D point clouds, in contrast, the report offers the number of triangles and vertices instead. Is t…

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## [Export of cameras](https://forums.unrealengine.com/t/export-of-cameras/1941464)

<div class="topic-metadata">

**Author:** [@Dani\_rm](https://forums.unrealengine.com/u/Dani_rm)\
**Replies:** 1\
**Last updated:** [July 18, 2024, 6:50am UTC](https://forums.unrealengine.com/t/export-of-cameras/1941464 "2024-07-18T06:50:12Z")

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Good morning, We are trying to export mesh and cameras to use them to map our texture with additional meta information on the mesh. We found this list of parameters, which we could export from the cameras (RealityCaptu…

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## [Can the automatically generated tie points be exported?](https://forums.unrealengine.com/t/can-the-automatically-generated-tie-points-be-exported/1719750)

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**Author:** [@TKSharpless](https://forums.unrealengine.com/u/TKSharpless)\
**Replies:** 4\
**Last updated:** [July 15, 2024, 9:03am UTC](https://forums.unrealengine.com/t/can-the-automatically-generated-tie-points-be-exported/1719750 "2024-07-15T09:03:17Z")

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I want to use sparse alignments made by RC for research on alternative modeling methods. I see that it is possible to export files containing the camera intrinsics and poses, and the 3D world coordinates of the automati…

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## [Reality Capture not aligning images](https://forums.unrealengine.com/t/reality-capture-not-aligning-images/1154887)

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**Author:** [@kv\_rcarrillo](https://forums.unrealengine.com/u/kv_rcarrillo)\
**Replies:** 3\
**Last updated:** [July 15, 2024, 7:35am UTC](https://forums.unrealengine.com/t/reality-capture-not-aligning-images/1154887 "2024-07-15T07:35:37Z")

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I have a problem with the alignment of the camera, the first round of images does not come out, I only have two positions, only the top round if aligned but the first round of photos from the bottom for some reason does …

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## [Reality Capture 1.3 GPU Utilization Question](https://forums.unrealengine.com/t/reality-capture-1-3-gpu-utilization-question/1917728)

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**Author:** [@CharlestonChu](https://forums.unrealengine.com/u/CharlestonChu)\
**Replies:** 4\
**Last updated:** [June 28, 2024, 6:44pm UTC](https://forums.unrealengine.com/t/reality-capture-1-3-gpu-utilization-question/1917728 "2024-06-28T18:44:11Z")

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Hello there, I have a 2 PC’s that I use for creating assets using Reality Capture 1.3. The first PC has 2 Nvidia RTX 3070 ti’s, and the 2nd has an RTX 3070 ti, and an RTX 1080. I wanted to run some solves through each…

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## [I want to use the program How can I request student rights?](https://forums.unrealengine.com/t/i-want-to-use-the-program-how-can-i-request-student-rights/1917385)

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**Author:** [@BenMixingThai](https://forums.unrealengine.com/u/BenMixingThai)\
**Replies:** 1\
**Last updated:** [June 26, 2024, 2:49pm UTC](https://forums.unrealengine.com/t/i-want-to-use-the-program-how-can-i-request-student-rights/1917385 "2024-06-26T14:49:20Z")

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What should I do? to be used in the student section

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## [Camera placement when exporting from reality capture to Blender is off](https://forums.unrealengine.com/t/camera-placement-when-exporting-from-reality-capture-to-blender-is-off/1889305)

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**Author:** [@derekboase](https://forums.unrealengine.com/u/derekboase)\
**Replies:** 15\
**Last updated:** [June 26, 2024, 12:44pm UTC](https://forums.unrealengine.com/t/camera-placement-when-exporting-from-reality-capture-to-blender-is-off/1889305 "2024-06-26T12:44:27Z")

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I’m performing asset reconstruction of outdoor areas and structures using DJI drones and exporting the results to Blender for post-processing. Originally I exported an obj file for the mesh and textures and then found th…

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## [Cannot load project that is already open in another instance.](https://forums.unrealengine.com/t/cannot-load-project-that-is-already-open-in-another-instance/1917154)

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**Author:** [@hristo13](https://forums.unrealengine.com/u/hristo13)\
**Replies:** 0\
**Last updated:** [June 26, 2024, 10:31am UTC](https://forums.unrealengine.com/t/cannot-load-project-that-is-already-open-in-another-instance/1917154 "2024-06-26T10:31:41Z")

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Hi, big problem with this - Cannot load project that is already open in another instance. There is no other setion but still cannot open the file. This happened after crashing the OS when fill the memory.

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## [Tuition help](https://forums.unrealengine.com/t/tuition-help/1911540)

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**Author:** [@skylord\_90](https://forums.unrealengine.com/u/skylord_90)\
**Replies:** 1\
**Last updated:** [June 24, 2024, 6:44am UTC](https://forums.unrealengine.com/t/tuition-help/1911540 "2024-06-24T06:44:37Z")

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Hi all, New to using reality capture, I was wondering if someone would be willing to join me on teams and guide me through the process of creating a scaled photogrammetry model? All help would be greatly appreciated. C…

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## [Photogrammetry of Drone photos using Cloud?](https://forums.unrealengine.com/t/photogrammetry-of-drone-photos-using-cloud/1903068)

<div class="topic-metadata">

**Author:** [@Garrettknelli](https://forums.unrealengine.com/u/Garrettknelli)\
**Replies:** 1\
**Last updated:** [June 14, 2024, 2:57pm UTC](https://forums.unrealengine.com/t/photogrammetry-of-drone-photos-using-cloud/1903068 "2024-06-14T14:57:26Z")

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Hello - I have over 6000 photos from a drone photogrammetry set I would like to use for a point cloud reconstruction. When I run it on my computer the app gets bogged down and fails. Is there a cloud computing option whe…

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## [Dynamic laser scan data (like VLX or BLK2GO) in Realitycapture](https://forums.unrealengine.com/t/dynamic-laser-scan-data-like-vlx-or-blk2go-in-realitycapture/1903064)

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**Author:** [@EFFYNGO](https://forums.unrealengine.com/u/EFFYNGO)\
**Replies:** 1\
**Last updated:** [June 14, 2024, 2:54pm UTC](https://forums.unrealengine.com/t/dynamic-laser-scan-data-like-vlx-or-blk2go-in-realitycapture/1903064 "2024-06-14T14:54:29Z")

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Hello, I have been trying for some time now to process some dynamic laser scan data (like VLX or BLK2GO) in RealityCapture. Does anyone have any idea?

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## [Alignement shift even with lock pose for continue](https://forums.unrealengine.com/t/alignement-shift-even-with-lock-pose-for-continue/1836637)

<div class="topic-metadata">

**Author:** [@armada\_studios](https://forums.unrealengine.com/u/armada_studios)\
**Replies:** 15\
**Last updated:** [June 12, 2024, 2:05pm UTC](https://forums.unrealengine.com/t/alignement-shift-even-with-lock-pose-for-continue/1836637 "2024-06-12T14:05:18Z")

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Hi, I have an urgent request, the option lock pose for continue dont work the way it should. I am trying to lock a lidar scan, and then align images on top of it, but the new alignement shift the model location even whe…

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## [When Aligning Lidar to drone imagery, the 2 will not merge and the lidar moves from original coordinates](https://forums.unrealengine.com/t/when-aligning-lidar-to-drone-imagery-the-2-will-not-merge-and-the-lidar-moves-from-original-coordinates/1898006)

<div class="topic-metadata">

**Author:** [@Travis\_Global](https://forums.unrealengine.com/u/Travis_Global)\
**Replies:** 1\
**Last updated:** [June 11, 2024, 7:14am UTC](https://forums.unrealengine.com/t/when-aligning-lidar-to-drone-imagery-the-2-will-not-merge-and-the-lidar-moves-from-original-coordinates/1898006 "2024-06-11T07:14:02Z")

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I’m not sure if this is a bug in RC 1.4.1, but the Lidar will not stay locked to its original position when merging components, even when setting all of the lock setting on the lidar images. The second issue is that the…

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## [Video from a GoPro](https://forums.unrealengine.com/t/video-from-a-gopro/1893849)

<div class="topic-metadata">

**Author:** [@TheoLeGuillou](https://forums.unrealengine.com/u/TheoLeGuillou)\
**Replies:** 1\
**Last updated:** [June 7, 2024, 1:57pm UTC](https://forums.unrealengine.com/t/video-from-a-gopro/1893849 "2024-06-07T13:57:30Z")

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Hi everyone, I just started working on RealityCapture, and I have a problem. I want to import a video captured with a GoPro Hero 12, but it doesn’t work. I have a message that says “None transformation have been found t…

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## [Graficas AMD](https://forums.unrealengine.com/t/graficas-amd/1893834)

<div class="topic-metadata">

**Author:** [@ElTidus](https://forums.unrealengine.com/u/ElTidus)\
**Replies:** 2\
**Last updated:** [June 7, 2024, 1:56pm UTC](https://forums.unrealengine.com/t/graficas-amd/1893834 "2024-06-07T13:56:24Z")

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Hello, do you know if I can use an AMD graphics card to create photogrammetry projects with reality capture? the rx6600 specifically, or is it only with nvidia graphics :(?

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## [Convert mm to pixels(focal length and principal point)](https://forums.unrealengine.com/t/convert-mm-to-pixels-focal-length-and-principal-point/1882591)

<div class="topic-metadata">

**Author:** [@Myyuuuki](https://forums.unrealengine.com/u/Myyuuuki)\
**Replies:** 7\
**Last updated:** [June 4, 2024, 7:06am UTC](https://forums.unrealengine.com/t/convert-mm-to-pixels-focal-length-and-principal-point/1882591 "2024-06-04T07:06:12Z")

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Hi, I have one question about Metadata. When outputting Metadata(XMP file) in RealityCapture, I think that the camera’s internal parameters can be output, but I would like to convert the focal length and principal poin…

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## [haw can we make layer texture/shader for any fbx object/env in 5.1.1](https://forums.unrealengine.com/t/haw-can-we-make-layer-texture-shader-for-any-fbx-object-env-in-5-1-1/1875287)

<div class="topic-metadata">

**Author:** [@G53441733](https://forums.unrealengine.com/u/G53441733)\
**Replies:** 4\
**Last updated:** [May 28, 2024, 12:34pm UTC](https://forums.unrealengine.com/t/haw-can-we-make-layer-texture-shader-for-any-fbx-object-env-in-5-1-1/1875287 "2024-05-28T12:34:30Z")

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haw can we make layer texture/shader for any fbx object/env in 5.1.1

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