# Photogrammetry

**URL:** https://forums.unrealengine.com/c/development-discussion/asset-creation/photogrammetry/152.md?page=3

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**Page:** 4

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## [Issue with Unwanted Image Inclusion in RealityCapture 1.5.1](https://forums.unrealengine.com/t/issue-with-unwanted-image-inclusion-in-realitycapture-1-5-1/2402607)

<div class="topic-metadata">

**Author:** [@Dani\_rm](https://forums.unrealengine.com/u/Dani_rm)\
**Replies:** 3\
**Last updated:** [March 20, 2025, 11:10am UTC](https://forums.unrealengine.com/t/issue-with-unwanted-image-inclusion-in-realitycapture-1-5-1/2402607 "2025-03-20T11:10:12Z")

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I recently upgraded from RealityCapture 1.4.x to 1.5.1 and have encountered an issue with the automated 3D model generation process. Previously, images that did not fit into the main dataset (those outside the intended c…

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## [How to align from scratch?](https://forums.unrealengine.com/t/how-to-align-from-scratch/2396308)

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**Author:** [@s.restrepo1801](https://forums.unrealengine.com/u/s.restrepo1801)\
**Replies:** 5\
**Last updated:** [March 18, 2025, 4:16pm UTC](https://forums.unrealengine.com/t/how-to-align-from-scratch/2396308 "2025-03-18T16:16:06Z")

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Hi, I am currently working on some UAV-TLS testing done on a bridge. These tests require to enable/disable some of the TLS scans to create several models in order to compare them. I want to reset the alignment so every …

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## ["No suitable transform was found to encode or decode the content."](https://forums.unrealengine.com/t/no-suitable-transform-was-found-to-encode-or-decode-the-content/2231274)

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**Author:** [@nick.trump](https://forums.unrealengine.com/u/nick.trump)\
**Replies:** 3\
**Last updated:** [March 18, 2025, 7:52am UTC](https://forums.unrealengine.com/t/no-suitable-transform-was-found-to-encode-or-decode-the-content/2231274 "2025-03-18T07:52:32Z")

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When trying to import a video sequence to use and break into frames for the video I keep getting this error message: “No suitable transform was found to encode or decode the content.” Please can you advise?

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## [Importing GCPS](https://forums.unrealengine.com/t/importing-gcps/2389578)

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**Author:** [@MHviidC](https://forums.unrealengine.com/u/MHviidC)\
**Replies:** 1\
**Last updated:** [March 14, 2025, 11:32am UTC](https://forums.unrealengine.com/t/importing-gcps/2389578 "2025-03-14T11:32:37Z")

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I have a problem importing my Ground Control points into my project. The GCP’s have been logged with a Leica Icon GPS using the ESPG:4099. I am using theese settings The program does not allow me to do this and is …

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## [(Help) How Do I Produce A High-Quality/Sharp Heightmap For Export From Photogrammetry? Can I Export Slices For Texture Printing?](https://forums.unrealengine.com/t/help-how-do-i-produce-a-high-quality-sharp-heightmap-for-export-from-photogrammetry-can-i-export-slices-for-texture-printing/2380835)

<div class="topic-metadata">

**Author:** [@Prince\_Sucio](https://forums.unrealengine.com/u/Prince_Sucio)\
**Replies:** 1\
**Last updated:** [March 10, 2025, 8:30am UTC](https://forums.unrealengine.com/t/help-how-do-i-produce-a-high-quality-sharp-heightmap-for-export-from-photogrammetry-can-i-export-slices-for-texture-printing/2380835 "2025-03-10T08:30:07Z")

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I’m using photogrammetry to capture textured pieces of artwork for print. The heightmap is important because we use a program to slice them into 5 to 8 layers, print each layer on-top of itself, and finish with high qual…

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## [I am stuck in viewer mode. I tried to add a sequence and now I am stuck in viewer mode and can't save.](https://forums.unrealengine.com/t/i-am-stuck-in-viewer-mode-i-tried-to-add-a-sequence-and-now-i-am-stuck-in-viewer-mode-and-cant-save/2378729)

<div class="topic-metadata">

**Author:** [@Smacca3000](https://forums.unrealengine.com/u/Smacca3000)\
**Replies:** 1\
**Last updated:** [March 7, 2025, 8:00am UTC](https://forums.unrealengine.com/t/i-am-stuck-in-viewer-mode-i-tried-to-add-a-sequence-and-now-i-am-stuck-in-viewer-mode-and-cant-save/2378729 "2025-03-07T08:00:25Z")

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Sorry if this sounds like a dumb question. I just really don’t want to lose my work.

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## [Calibrating Scale](https://forums.unrealengine.com/t/calibrating-scale/2378600)

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**Author:** [@Damani3D](https://forums.unrealengine.com/u/Damani3D)\
**Replies:** 1\
**Last updated:** [March 7, 2025, 7:57am UTC](https://forums.unrealengine.com/t/calibrating-scale/2378600 "2025-03-07T07:57:20Z")

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Hello, I wanted to ask a question about calibrating scale. I haven’t been doing this but I know I should - and I just want to do one shot of a ruler. Is that enough or should I do multiple shots? It would be in one com…

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## [Image Registration](https://forums.unrealengine.com/t/image-registration/2364493)

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**Author:** [@biabiabia66](https://forums.unrealengine.com/u/biabiabia66)\
**Replies:** 1\
**Last updated:** [February 28, 2025, 2:56pm UTC](https://forums.unrealengine.com/t/image-registration/2364493 "2025-02-28T14:56:42Z")

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Why is the road I rebuilt crooked?

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## [Video Card compatibility w/RealityCapture 1.5](https://forums.unrealengine.com/t/video-card-compatibility-w-realitycapture-1-5/2349663)

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**Author:** [@AcuteDrone](https://forums.unrealengine.com/u/AcuteDrone)\
**Replies:** 2\
**Last updated:** [February 25, 2025, 9:21am UTC](https://forums.unrealengine.com/t/video-card-compatibility-w-realitycapture-1-5/2349663 "2025-02-25T09:21:55Z")

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Trying to render a simple 3D image with 47 .jpg images and am getting an error that says I do not have an NVIDIA graphics card. Is the NVIDIA card I have not compatible? specs below… NVIDIA System Information report cre…

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## [360 VR Photos and jumping around](https://forums.unrealengine.com/t/360-vr-photos-and-jumping-around/514768)

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**Author:** [@anonymous\_user\_fce181f2](https://forums.unrealengine.com/u/anonymous_user_fce181f2)\
**Replies:** 2\
**Last updated:** [February 19, 2025, 4:01pm UTC](https://forums.unrealengine.com/t/360-vr-photos-and-jumping-around/514768 "2025-02-19T16:01:51Z")

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Hello, I was wondering how I could achieve something like this in Unreal Engine: Or is it even possible? Or are there any finished projects I can take a look? Best Regards,

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## [Metahuman optimisation methods](https://forums.unrealengine.com/t/metahuman-optimisation-methods/2330084)

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**Author:** [@Aaronwood101](https://forums.unrealengine.com/u/Aaronwood101)\
**Replies:** 0\
**Last updated:** [February 12, 2025, 10:00pm UTC](https://forums.unrealengine.com/t/metahuman-optimisation-methods/2330084 "2025-02-12T22:00:55Z")

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Does anyone have any ideas on what could be consuming performance with my Metahuman character and know of any methods that can help with optimising it for my project? I have decreased the dimensions of the textures used …

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## [\[Feature Request\] Export orthos to COG - Cloud Optimized Geotiff](https://forums.unrealengine.com/t/feature-request-export-orthos-to-cog-cloud-optimized-geotiff/1134359)

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**Author:** [@jochemla](https://forums.unrealengine.com/u/jochemla)\
**Replies:** 4\
**Last updated:** [February 4, 2025, 9:48am UTC](https://forums.unrealengine.com/t/feature-request-export-orthos-to-cog-cloud-optimized-geotiff/1134359 "2025-02-04T09:48:01Z")

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Adding the ability to export the orthophotos to COG format (Cloud Optimized Geotiffs) from RC directly - rather than having to use a gdal command line - would be great for large orthos (\> 10k pixels side). COGs can be in…

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## [Reconstruction Region Set but not applied](https://forums.unrealengine.com/t/reconstruction-region-set-but-not-applied/2124460)

<div class="topic-metadata">

**Author:** [@Dani\_rm](https://forums.unrealengine.com/u/Dani_rm)\
**Replies:** 31\
**Last updated:** [January 28, 2025, 4:01pm UTC](https://forums.unrealengine.com/t/reconstruction-region-set-but-not-applied/2124460 "2025-01-28T16:01:33Z")

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Hello, we are using the -setReconstructionRegion command to set the bounding box. Unfortunately for some cases the processed model results in a model that is too big and has blurry outlines. When I checked the .rcbox …

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## [Double point cloud?](https://forums.unrealengine.com/t/double-point-cloud/2124805)

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**Author:** [@PDWau](https://forums.unrealengine.com/u/PDWau)\
**Replies:** 2\
**Last updated:** [January 27, 2025, 6:10pm UTC](https://forums.unrealengine.com/t/double-point-cloud/2124805 "2025-01-27T18:10:43Z")

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Why am I getting a double layer after aligning my images??

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## [How do I set Texture Resolution other than 8k?](https://forums.unrealengine.com/t/how-do-i-set-texture-resolution-other-than-8k/2305500)

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**Author:** [@SonOfSkyDaddy](https://forums.unrealengine.com/u/SonOfSkyDaddy)\
**Replies:** 1\
**Last updated:** [January 27, 2025, 10:10am UTC](https://forums.unrealengine.com/t/how-do-i-set-texture-resolution-other-than-8k/2305500 "2025-01-27T10:10:36Z")

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The only place I could find the texture resolution setting in this obnoxious UI is in the Color and Texture Setting. But even when I set everything to 4K, It’s showing 8K size in Model Textures roll-out. I don’t have…

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## [Broken texture files for different formats after 3D-model export](https://forums.unrealengine.com/t/broken-texture-files-for-different-formats-after-3d-model-export/2264111)

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**Author:** [@LiU-AK](https://forums.unrealengine.com/u/LiU-AK)\
**Replies:** 34\
**Last updated:** [January 24, 2025, 4:00pm UTC](https://forums.unrealengine.com/t/broken-texture-files-for-different-formats-after-3d-model-export/2264111 "2025-01-24T16:00:18Z")

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When I am exporting 3D models, the textures are broken when saving e.g. 3D-tiles or .obj files. I have tried both to export the models as regular export, and by exporting LOD, with the same result. In RC everything look…

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## [Texturing Model Failed](https://forums.unrealengine.com/t/texturing-model-failed/2292544)

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**Author:** [@Nuriarchive](https://forums.unrealengine.com/u/Nuriarchive)\
**Replies:** 6\
**Last updated:** [January 24, 2025, 7:45am UTC](https://forums.unrealengine.com/t/texturing-model-failed/2292544 "2025-01-24T07:45:40Z")

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Texturing Model Failed occurred. I’d like to know the reason why it happened. Is there a reason for the code \[0x3209 ￦ 0x3207 ￦ 0x7 ￦ 0x7\] on the Command screen?

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## [Bug Export Contours and Ortho](https://forums.unrealengine.com/t/bug-export-contours-and-ortho/2294465)

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**Author:** [@Kohzale](https://forums.unrealengine.com/u/Kohzale)\
**Replies:** 5\
**Last updated:** [January 22, 2025, 7:29pm UTC](https://forums.unrealengine.com/t/bug-export-contours-and-ortho/2294465 "2025-01-22T19:29:07Z")

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Hello, I’m encountering a significant issue with exports from Reality Capture. I’m performing photogrammetry using drone surveys with RTK-georeferenced photographs. Within the application, everything looks perfect: the …

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## [Advanced workflow question - TLS,M3E,A7R](https://forums.unrealengine.com/t/advanced-workflow-question-tls-m3e-a7r/2257580)

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**Author:** [@Warczykiki](https://forums.unrealengine.com/u/Warczykiki)\
**Replies:** 5\
**Last updated:** [January 15, 2025, 11:26am UTC](https://forums.unrealengine.com/t/advanced-workflow-question-tls-m3e-a7r/2257580 "2025-01-15T11:26:26Z")

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Hi, I would appreciate advice from more advanced users than me :slight\_smile: In my projects I usually merge data sources from P40/RTC, drone RTK tagged imagery, and handheld A7 images. My last project is about 70k A7…

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## [Mesh Turns white when anim](https://forums.unrealengine.com/t/mesh-turns-white-when-anim/2268585)

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**Author:** [@MINXMAG](https://forums.unrealengine.com/u/MINXMAG)\
**Replies:** 0\
**Last updated:** [January 9, 2025, 9:26pm UTC](https://forums.unrealengine.com/t/mesh-turns-white-when-anim/2268585 "2025-01-09T21:26:19Z")

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I have uploaded the facial mesh , added audio and characterbanimation and the face of my character turns completely white. I have relocated the orginal facial mesh within the content and that too has turned white? I have…

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## [RealityCapture Reports](https://forums.unrealengine.com/t/realitycapture-reports/2243779)

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**Author:** [@VLoubach](https://forums.unrealengine.com/u/VLoubach)\
**Replies:** 2\
**Last updated:** [January 7, 2025, 9:46am UTC](https://forums.unrealengine.com/t/realitycapture-reports/2243779 "2025-01-07T09:46:59Z")

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Map Report only generating a blank dark html page. I’ve made reports before with less content and it came out fine but for some reason it doesn’t want to publish a report with all much more information.

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## [how to add a MetaHuman character to unrealengine with textures](https://forums.unrealengine.com/t/how-to-add-a-metahuman-character-to-unrealengine-with-textures/2251075)

<div class="topic-metadata">

**Author:** [@petrhavlina](https://forums.unrealengine.com/u/petrhavlina)\
**Replies:** 0\
**Last updated:** [December 30, 2024, 8:29pm UTC](https://forums.unrealengine.com/t/how-to-add-a-metahuman-character-to-unrealengine-with-textures/2251075 "2024-12-30T20:29:37Z")

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I’m trying to insert my character made via scan in metahuman into unrealegine but even the download preview doesn’t work and when I press “use selected assets from Content Browser” nothing happens. Then when I add the ch…

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## [Texturing hangs and stuck at 40%](https://forums.unrealengine.com/t/texturing-hangs-and-stuck-at-40/2231667)

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**Author:** [@jjeerriieell](https://forums.unrealengine.com/u/jjeerriieell)\
**Replies:** 5\
**Last updated:** [December 20, 2024, 3:14am UTC](https://forums.unrealengine.com/t/texturing-hangs-and-stuck-at-40/2231667 "2024-12-20T03:14:31Z")

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I am running the current version of RealityCapture 1.5 Windows 11 Ryzen 9950x RTX 3090 24GB VRAM 64GB RAM I have a model which was created with Drones and DSLR which totals up to around 6.8k images. Added control po…

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## [Banana Effect on Drone Scan](https://forums.unrealengine.com/t/banana-effect-on-drone-scan/2228031)

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**Author:** [@aidannewsome](https://forums.unrealengine.com/u/aidannewsome)\
**Replies:** 1\
**Last updated:** [December 17, 2024, 4:23pm UTC](https://forums.unrealengine.com/t/banana-effect-on-drone-scan/2228031 "2024-12-17T16:23:30Z")

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I used Disortion model “Brown4 with tangential2” and I still got this banana effect. Is it due to my coordinate system being incorrect? I reconstructed with DJI Terra and didn’t have this same effect. I would prefer to u…

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## [Issue with Blurry Textures (Reprojection) in Reality Capture 1.5](https://forums.unrealengine.com/t/issue-with-blurry-textures-reprojection-in-reality-capture-1-5/2226995)

<div class="topic-metadata">

**Author:** [@jmecobb1](https://forums.unrealengine.com/u/jmecobb1)\
**Replies:** 2\
**Last updated:** [December 17, 2024, 8:47am UTC](https://forums.unrealengine.com/t/issue-with-blurry-textures-reprojection-in-reality-capture-1-5/2226995 "2024-12-17T08:47:28Z")

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Wondering if any can help me with a blurry texture issue in Reality Capture 1.5. I processed a large model of a neighborhood with 966.8M triangles. I followed CyArk’s workflow here https://www.youtube.com/watch?v=W-J…

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## [Issues importing large .tif](https://forums.unrealengine.com/t/issues-importing-large-tif/1191569)

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**Author:** [@laylayover](https://forums.unrealengine.com/u/laylayover)\
**Replies:** 2\
**Last updated:** [December 15, 2024, 1:52am UTC](https://forums.unrealengine.com/t/issues-importing-large-tif/1191569 "2024-12-15T01:52:19Z")

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Hello so I generated an ortho of a solar farm and is viewable within QGIS. However when I attempt to import this file via drag and drop, I encounter two issues Unable to retrieve the payload from the source file. …

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## [UDIM one material element instead of multiple elements](https://forums.unrealengine.com/t/udim-one-material-element-instead-of-multiple-elements/2185990)

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**Author:** [@SamueleLini](https://forums.unrealengine.com/u/SamueleLini)\
**Replies:** 0\
**Last updated:** [December 8, 2024, 10:39pm UTC](https://forums.unrealengine.com/t/udim-one-material-element-instead-of-multiple-elements/2185990 "2024-12-08T22:39:08Z")

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I’m importing a photoscanned mesh with 3df Zephyr in Unreal 5.5 (the same for 5.4). When the mesh is imported (obj or FBX with multiple UDIM textures) the mesh has multiple material elements (each one with it’s own UDIM…

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## [fullscreeen](https://forums.unrealengine.com/t/fullscreeen/2164642)

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**Author:** [@elenafavaro](https://forums.unrealengine.com/u/elenafavaro)\
**Replies:** 0\
**Last updated:** [December 2, 2024, 3:33pm UTC](https://forums.unrealengine.com/t/fullscreeen/2164642 "2024-12-02T15:33:16Z")

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I was using Twinmotion to get some practice and figure it out, I clicked on some shortcuts and now the Twinmotion view is full screen. I can’t restore it, I can only minimize it and turn it off. I can’t see the taskbar o…

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## [Mesh with artifact where there are no drone images](https://forums.unrealengine.com/t/mesh-with-artifact-where-there-are-no-drone-images/2158160)

<div class="topic-metadata">

**Author:** [@Costruzioni\_Martini](https://forums.unrealengine.com/u/Costruzioni_Martini)\
**Replies:** 1\
**Last updated:** [November 29, 2024, 2:46pm UTC](https://forums.unrealengine.com/t/mesh-with-artifact-where-there-are-no-drone-images/2158160 "2024-11-29T14:46:43Z")

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Hi. Why does the model calculation add those high lateral portions, in the areas where there are no drone images, and not even tie points generated by the alignment? How can it be solved? Thanks

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## [Crash issue related to Reality scan mobile app](https://forums.unrealengine.com/t/crash-issue-related-to-reality-scan-mobile-app/2153794)

<div class="topic-metadata">

**Author:** [@Gouravgugun1234](https://forums.unrealengine.com/u/Gouravgugun1234)\
**Replies:** 2\
**Last updated:** [November 27, 2024, 10:44am UTC](https://forums.unrealengine.com/t/crash-issue-related-to-reality-scan-mobile-app/2153794 "2024-11-27T10:44:57Z")

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I am using reality scan iPhone app for scanning for my project, while using the app I took photos with my mobile internet and didn’t process or upload them instantly, I was willing to upload and process afterwards using …

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