# Photogrammetry

**URL:** https://forums.unrealengine.com/c/development-discussion/asset-creation/photogrammetry/152.md

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## [video frames import 2026 ](https://forums.unrealengine.com/t/video-frames-import-2026/2845444)

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**Author:** [@DavoQUT](https://forums.unrealengine.com/u/DavoQUT)\
**Replies:** 2\
**Last updated:** [November 3, 2026, 7:58am UTC](https://forums.unrealengine.com/t/video-frames-import-2026/2845444 "2026-11-03T07:58:59Z")

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Does anyone know if the RealityScan frame extraction from video algorithm only skips non-intra frames or, has a routine for detecting motion blur or other defects within an individual frame (thus making them unsuitable) …

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## [Is it possible to maintain 16 bit depth when exporting an ortho projection?](https://forums.unrealengine.com/t/is-it-possible-to-maintain-16-bit-depth-when-exporting-an-ortho-projection/2841733)

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**Author:** [@kae026](https://forums.unrealengine.com/u/kae026)\
**Replies:** 1\
**Last updated:** [October 19, 2026, 8:46am UTC](https://forums.unrealengine.com/t/is-it-possible-to-maintain-16-bit-depth-when-exporting-an-ortho-projection/2841733 "2026-10-19T08:46:26Z")

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Im creating a ortho map from 1 band 16 bit tiff images, but when exporting the map, it’s saved as a 8 bit RGB image. Is it possible in realityscan to override this, and export a 1 band 16 bit?

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## [Can you please share your review about Alight Motion-Video editor?](https://forums.unrealengine.com/t/can-you-please-share-your-review-about-alight-motion-video-editor/583120)

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**Author:** [@anonymous\_user\_fe4fb5ff](https://forums.unrealengine.com/u/anonymous_user_fe4fb5ff)\
**Replies:** 5\
**Last updated:** [October 14, 2026, 5:43pm UTC](https://forums.unrealengine.com/t/can-you-please-share-your-review-about-alight-motion-video-editor/583120 "2026-10-14T17:43:12Z")

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I want to use Alight Motion-Video editor on my android phone. If anybody uses it, Please share your reviews about this editing application. Thanks

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## [Problem opening projects without .uproject file](https://forums.unrealengine.com/t/problem-opening-projects-without-uproject-file/2837095)

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**Author:** [@DustyShinigami](https://forums.unrealengine.com/u/DustyShinigami)\
**Replies:** 9\
**Last updated:** [October 7, 2026, 6:56pm UTC](https://forums.unrealengine.com/t/problem-opening-projects-without-uproject-file/2837095 "2026-10-07T18:56:41Z")

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Hi I hope this is the right place for this, but if not, feel free to move it. I’m currently having issues opening up an environment I have. I was looking at this thread and tried opening it with the version it was made …

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## [GPU Error 98](https://forums.unrealengine.com/t/gpu-error-98/2731995)

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**Author:** [@Paget\_x3](https://forums.unrealengine.com/u/Paget_x3)\
**Replies:** 6\
**Last updated:** [October 1, 2026, 4:25pm UTC](https://forums.unrealengine.com/t/gpu-error-98/2731995 "2026-10-01T16:25:54Z")

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Hey there! I have had an issue with the Image Allignment where i would always get the GPU Error 98. I went to the alignment settings and went to advanced where I have turned off GPU acceleration and so far it seems to…

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## [RealityScan 2.2 crashes as soon as I hit Normal Detail (or higher) mesh on AMD GPU (RX7800 XT, 16GB VRAM) with 26.8.1 drivers. Also crashes when colorizing preview model.](https://forums.unrealengine.com/t/realityscan-2-2-crashes-as-soon-as-i-hit-normal-detail-or-higher-mesh-on-amd-gpu-rx7800-xt-16gb-vram-with-26-8-1-drivers-also-crashes-when-colorizing-preview-model/2818690)

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**Author:** [@DiatrixXx](https://forums.unrealengine.com/u/DiatrixXx)\
**Replies:** 7\
**Last updated:** [October 1, 2026, 1:38pm UTC](https://forums.unrealengine.com/t/realityscan-2-2-crashes-as-soon-as-i-hit-normal-detail-or-higher-mesh-on-amd-gpu-rx7800-xt-16gb-vram-with-26-8-1-drivers-also-crashes-when-colorizing-preview-model/2818690 "2026-10-01T13:38:17Z")

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Hey everyone, I’m trying out the new support for AMD GPUs of RealityScan for my photogrammetry needs. I can’t seem to get a Normal Quality mesh to process. The program sends an error as soon as it starts processing the m…

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## [Sequential Image Alignment ](https://forums.unrealengine.com/t/sequential-image-alignment/2757155)

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**Author:** [@PMDevine1](https://forums.unrealengine.com/u/PMDevine1)\
**Replies:** 1\
**Last updated:** [September 21, 2026, 4:20pm UTC](https://forums.unrealengine.com/t/sequential-image-alignment/2757155 "2026-09-21T16:20:04Z")

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Is there a way in RealityScan to do sequential feature matching during image alignment? I am trying to align extracted frames from 4k video, but RS struggles to align even half of the images across several components. Wh…

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## [Getting images to align correctly by adding control points in reality scan  ](https://forums.unrealengine.com/t/getting-images-to-align-correctly-by-adding-control-points-in-reality-scan/2762746)

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**Author:** [@ely998001](https://forums.unrealengine.com/u/ely998001)\
**Replies:** 1\
**Last updated:** [September 21, 2026, 4:12pm UTC](https://forums.unrealengine.com/t/getting-images-to-align-correctly-by-adding-control-points-in-reality-scan/2762746 "2026-09-21T16:12:24Z")

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Hi, I’ve been usingReality Scan for a while and I’m 3d scanning a Old Bulky Organ which has giving me troubles, I first masked all images, and then got most images to align but specifically on the back there is no camera…

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## [RealityScan produces holes on a repetitive roof where Agisoft Metashape produces a continuous surface from the same photos](https://forums.unrealengine.com/t/realityscan-produces-holes-on-a-repetitive-roof-where-agisoft-metashape-produces-a-continuous-surface-from-the-same-photos/2754149)

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**Author:** [@Dani\_rm](https://forums.unrealengine.com/u/Dani_rm)\
**Replies:** 1\
**Last updated:** [September 11, 2026, 7:23pm UTC](https://forums.unrealengine.com/t/realityscan-produces-holes-on-a-repetitive-roof-where-agisoft-metashape-produces-a-continuous-surface-from-the-same-photos/2754149 "2026-09-11T19:23:38Z")

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On a house with a repetitive slat/tile roof, we processed the same 436 drone photos (DJI Air 3S, 4096x3072) in RealityScan and in Agisoft Metashape (2.3.1): Metashape: continuous, client-presentable roof surface. Reali…

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## [RTK drone images – model tilted 90° after alignment – recommended settings?](https://forums.unrealengine.com/t/rtk-drone-images-model-tilted-90-after-alignment-recommended-settings/2700242)

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**Author:** [@Cristina.St](https://forums.unrealengine.com/u/Cristina.St)\
**Replies:** 2\
**Last updated:** [September 4, 2026, 5:21pm UTC](https://forums.unrealengine.com/t/rtk-drone-images-model-tilted-90-after-alignment-recommended-settings/2700242 "2026-09-04T17:21:49Z")

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Hi everyone, I’m working with drone images captured with RTK enabled (so the photos contain accurate georeferenced EXIF data). When I import the images into RealityScan and run the alignment, the reconstructed model is…

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## [Reconstruction Region resets during ortho projection rendering ](https://forums.unrealengine.com/t/reconstruction-region-resets-during-ortho-projection-rendering/2746358)

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**Author:** [@sambiggers2](https://forums.unrealengine.com/u/sambiggers2)\
**Replies:** 0\
**Last updated:** [August 25, 2026, 3:12pm UTC](https://forums.unrealengine.com/t/reconstruction-region-resets-during-ortho-projection-rendering/2746358 "2026-08-25T15:12:38Z")

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Hello all - I’m having issues with the Ortho Projection function resetting the Reconstruction Region to an earlier region. Here’s my workflow: Align images, calculate model, create texture Mesh Model → Set Reconstruct…

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## [Skaarj concept from Unreal 2 ](https://forums.unrealengine.com/t/skaarj-concept-from-unreal-2/2745396)

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**Author:** [@Irvin\_Smalls](https://forums.unrealengine.com/u/Irvin_Smalls)\
**Replies:** 0\
**Last updated:** [August 20, 2026, 6:18pm UTC](https://forums.unrealengine.com/t/skaarj-concept-from-unreal-2/2745396 "2026-08-20T18:18:48Z")

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I was having fun with 3D models, so I decided to bring the concept art of the Skaarj from Unreal 2 to life.

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## [Georeferencing and Orientation Issue in Drone Pipeline: RealityScan to LichtFeld Studio ](https://forums.unrealengine.com/t/georeferencing-and-orientation-issue-in-drone-pipeline-realityscan-to-lichtfeld-studio/2745319)

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**Author:** [@ahyakbaba](https://forums.unrealengine.com/u/ahyakbaba)\
**Replies:** 0\
**Last updated:** [August 20, 2026, 3:18pm UTC](https://forums.unrealengine.com/t/georeferencing-and-orientation-issue-in-drone-pipeline-realityscan-to-lichtfeld-studio/2745319 "2026-08-20T15:18:15Z")

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Dear Support Team, I am building an end-to-end drone mapping pipeline for city-scale 3D Gaussian Splatting (3DGS). My ultimate goal is to publish the final models as 3D Tiles into ArcGIS Pro / Enterprise, which strictly…

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## [The thread tried to read from or write to a virtual address for which it does not have the appropriate access rights. ](https://forums.unrealengine.com/t/the-thread-tried-to-read-from-or-write-to-a-virtual-address-for-which-it-does-not-have-the-appropriate-access-rights/2740181)

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**Author:** [@Ppebris3](https://forums.unrealengine.com/u/Ppebris3)\
**Replies:** 0\
**Last updated:** [August 2, 2026, 10:43pm UTC](https://forums.unrealengine.com/t/the-thread-tried-to-read-from-or-write-to-a-virtual-address-for-which-it-does-not-have-the-appropriate-access-rights/2740181 "2026-08-02T22:43:04Z")

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Hi. I’m working with panorama images in RealityScan 2.2 by converting them into cubemaps. I’m using PNG cubemap images and storing the metadata in sidecar XMP files. However, whenever I configure a Rig and attempt to r…

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## [Initializing parameters of unknown cameras](https://forums.unrealengine.com/t/initializing-parameters-of-unknown-cameras/2740105)

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**Author:** [@TKSharpless](https://forums.unrealengine.com/u/TKSharpless)\
**Replies:** 0\
**Last updated:** [August 2, 2026, 3:16pm UTC](https://forums.unrealengine.com/t/initializing-parameters-of-unknown-cameras/2740105 "2026-08-02T15:16:22Z")

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How does RS set the initial camera parameters when a prior calibration is not given? In particular how does it choose a distortion model and determine focal length, sensor size, and focal length in pixels? In Metashape…

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## [Not loading images in subfolders](https://forums.unrealengine.com/t/not-loading-images-in-subfolders/2740096)

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**Author:** [@TKSharpless](https://forums.unrealengine.com/u/TKSharpless)\
**Replies:** 0\
**Last updated:** [August 2, 2026, 2:55pm UTC](https://forums.unrealengine.com/t/not-loading-images-in-subfolders/2740096 "2026-08-02T14:55:30Z")

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The ‘add folder’ command is documented as adding images from a folder and its subfolders. However version 2.2 (on Win11 pro) does not do that – images in the named folder are loaded, but if there are none, subfolders …

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## [How are aerial image margins handled by RealityScan?](https://forums.unrealengine.com/t/how-are-aerial-image-margins-handled-by-realityscan/2736723)

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**Author:** [@vkbellis](https://forums.unrealengine.com/u/vkbellis)\
**Replies:** 0\
**Last updated:** [July 18, 2026, 7:44pm UTC](https://forums.unrealengine.com/t/how-are-aerial-image-margins-handled-by-realityscan/2736723 "2026-07-18T19:44:25Z")

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This is a new RealityScan experiment to try and create a terrain model and ortho image; this time from (4) scanned diapositives, 16-bit grayscale, (2400 dpi) originally shot 29 Apr 2000 using a Zeiss RMKA, 240mm x 240mm,…

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## [Aligning DSLR photos to SLAM LiDAR component without deforming internal camera poses ](https://forums.unrealengine.com/t/aligning-dslr-photos-to-slam-lidar-component-without-deforming-internal-camera-poses/2707328)

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**Author:** [@Stoug83](https://forums.unrealengine.com/u/Stoug83)\
**Replies:** 5\
**Last updated:** [July 11, 2026, 4:11pm UTC](https://forums.unrealengine.com/t/aligning-dslr-photos-to-slam-lidar-component-without-deforming-internal-camera-poses/2707328 "2026-07-11T16:11:55Z")

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Hi, I’m working on a 3DGS (3D Gaussian Splatting) scene and I’m stuck on a specific alignment problem. I followed the SLAM support tutorial ( SLAM Support | Tutorial ) using the local/Euclidean coordinate system section…

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## [How Do I Start Using Photogrammetry to Create Assets for Unreal Engine? ](https://forums.unrealengine.com/t/how-do-i-start-using-photogrammetry-to-create-assets-for-unreal-engine/2511442)

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**Author:** [@LoganCamara](https://forums.unrealengine.com/u/LoganCamara)\
**Replies:** 3\
**Last updated:** [July 4, 2026, 10:14am UTC](https://forums.unrealengine.com/t/how-do-i-start-using-photogrammetry-to-create-assets-for-unreal-engine/2511442 "2026-07-04T10:14:14Z")

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Hi everyone, I’m just starting to explore asset creation in Unreal Engine and recently came across the concept of photogrammetry. The idea of turning real-world objects into high-quality game assets sounds amazing—but a…

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## [Is it possible to incorporate Maya-edited MetaHuman into the product as a new Skeletal Mesh?](https://forums.unrealengine.com/t/is-it-possible-to-incorporate-maya-edited-metahuman-into-the-product-as-a-new-skeletal-mesh/563530)

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**Author:** [@shun\_3dcg](https://forums.unrealengine.com/u/shun_3dcg)\
**Replies:** 4\
**Last updated:** [July 3, 2026, 6:17am UTC](https://forums.unrealengine.com/t/is-it-possible-to-incorporate-maya-edited-metahuman-into-the-product-as-a-new-skeletal-mesh/563530 "2026-07-03T06:17:51Z")

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I exported Meta Human to Maya with Quixel Bridge. I’d like to tweak this MetaHuman mesh and joints a bit and import it into UE5 as a new Skeletal Mesh to animate it. Is this a violation of the rules? I don’t think I’l…

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## [Reality Scan RCRX file](https://forums.unrealengine.com/t/reality-scan-rcrx-file/2707698)

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**Author:** [@kuyrem1](https://forums.unrealengine.com/u/kuyrem1)\
**Replies:** 8\
**Last updated:** [June 3, 2026, 2:42pm UTC](https://forums.unrealengine.com/t/reality-scan-rcrx-file/2707698 "2026-06-03T14:42:48Z")

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Hello, I am trying to get some documentation about RCRX rig files. I get this message about the missing rcrx file when importing XMP. Also when aligning images in a rig, aligning them, and exporting the xmp in exact keep…

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## [Canon R5 - EXIF Problem - CamDataBase ](https://forums.unrealengine.com/t/canon-r5-exif-problem-camdatabase/2724827)

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**Author:** [@stereo360](https://forums.unrealengine.com/u/stereo360)\
**Replies:** 1\
**Last updated:** [May 28, 2026, 1:50pm UTC](https://forums.unrealengine.com/t/canon-r5-exif-problem-camdatabase/2724827 "2026-05-28T13:50:51Z")

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Hi. I wonder if someone experiences is the same. and what can be done. I have a Canon R5 MK2 with different lenses. e.g. RF 24-70 2.8f or RF 35mm 1.8f So, the gear is new and nothing special. But RealityScan doesn’t …

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## [Error while opening Colmap Text Format](https://forums.unrealengine.com/t/error-while-opening-colmap-text-format/1212467)

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**Author:** [@stiv2804](https://forums.unrealengine.com/u/stiv2804)\
**Replies:** 13\
**Last updated:** [May 27, 2026, 4:42am UTC](https://forums.unrealengine.com/t/error-while-opening-colmap-text-format/1212467 "2026-05-27T04:42:37Z")

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under import file formats there is explained, that it is possible to open colmap files in Reality capture. But how is it done? I tried the Colmap exported “cameras.txt”, “images.txt” and “points3D.txt” but i always get t…

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## [Virtual scanpositions pointclouds results in holes in 3D mesh](https://forums.unrealengine.com/t/virtual-scanpositions-pointclouds-results-in-holes-in-3d-mesh/2601538)

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**Author:** [@Vratislav\_Zika](https://forums.unrealengine.com/u/Vratislav_Zika)\
**Replies:** 9\
**Last updated:** [May 26, 2026, 11:39am UTC](https://forums.unrealengine.com/t/virtual-scanpositions-pointclouds-results-in-holes-in-3d-mesh/2601538 "2026-05-26T11:39:27Z")

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Hi, I am desperately trying to add data from the mobile laser scanning into the model of the building done with stationary laser scan. I have correct data from the surveyor, processed in Faro SCENE. But the the roofs we…

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## [Knowledge Base: Using both GPS priors and Ground Control Points](https://forums.unrealengine.com/t/knowledge-base-using-both-gps-priors-and-ground-control-points/766709)

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**Author:** [@Anonymous\_9cac273522](https://forums.unrealengine.com/u/Anonymous_9cac273522)\
**Replies:** 1\
**Last updated:** [April 28, 2026, 12:55am UTC](https://forums.unrealengine.com/t/knowledge-base-using-both-gps-priors-and-ground-control-points/766709 "2026-04-28T00:55:40Z")

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When using both camera priors from images and ground control points, but in a different coordinate system at the same time, you need to make sure that those coordinate systems are set in the same vertical system. If you…

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## [Texturing/Unwrap issue ](https://forums.unrealengine.com/t/texturing-unwrap-issue/2717462)

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**Author:** [@theodore77](https://forums.unrealengine.com/u/theodore77)\
**Replies:** 0\
**Last updated:** [April 23, 2026, 2:37pm UTC](https://forums.unrealengine.com/t/texturing-unwrap-issue/2717462 "2026-04-23T14:37:46Z")

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Hello everyone! First of all, please excuse my language, I don’t speak English well. I am working on the choir of a church for my master’s thesis. After 2 months of attempts, I managed to generate a first 3d model with …

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## [Is it possible to create/export xml file with camera positions, rotations and other](https://forums.unrealengine.com/t/is-it-possible-to-create-export-xml-file-with-camera-positions-rotations-and-other/2717449)

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**Author:** [@Rango986](https://forums.unrealengine.com/u/Rango986)\
**Replies:** 0\
**Last updated:** [April 23, 2026, 1:49pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-create-export-xml-file-with-camera-positions-rotations-and-other/2717449 "2026-04-23T13:49:08Z")

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Hi, client wants xml file, same as the one from Context Capture. Is it possible to modify RC to handle this, or do I need to do some scripting? Example below: \<?xml version="1.0" encoding="utf-8"?\> \<SpatialReferenceS…

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## [Gps exif. RealityScan Mobile (Android.)](https://forums.unrealengine.com/t/gps-exif-realityscan-mobile-android/2654212)

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**Author:** [@Graham3D3D](https://forums.unrealengine.com/u/Graham3D3D)\
**Replies:** 1\
**Last updated:** [March 27, 2026, 1:15pm UTC](https://forums.unrealengine.com/t/gps-exif-realityscan-mobile-android/2654212 "2026-03-27T13:15:29Z")

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I am using Reality Scan (Android) with the intention of combining scenes in RealityScan (Desktop).. It isnt clear why gps data is sometimes in the files and sometimes not. ive got location set to on in the Camera APP and…

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## [Do lidar scans improve photogrammetry in reality capture?](https://forums.unrealengine.com/t/do-lidar-scans-improve-photogrammetry-in-reality-capture/2694275)

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**Author:** [@dbm2025](https://forums.unrealengine.com/u/dbm2025)\
**Replies:** 1\
**Last updated:** [February 27, 2026, 3:31pm UTC](https://forums.unrealengine.com/t/do-lidar-scans-improve-photogrammetry-in-reality-capture/2694275 "2026-02-27T15:31:59Z")

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So I am guessing I should use a laser scan ( Leica BLK360 ) to help with my cluttered room with low light and windows and also capture the same room with my lumix gh4 to get the best quality and detail i can. Just using…

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## [Unable to import Aerial Lidar data ](https://forums.unrealengine.com/t/unable-to-import-aerial-lidar-data/2700983)

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**Author:** [@OddbjornL](https://forums.unrealengine.com/u/OddbjornL)\
**Replies:** 1\
**Last updated:** [February 20, 2026, 7:59am UTC](https://forums.unrealengine.com/t/unable-to-import-aerial-lidar-data/2700983 "2026-02-20T07:59:05Z")

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RealityScan 2.1 auto-detects all LAS point clouds as “Mobile LiDAR”, including genuine aerial LiDAR from both drone sensors and manned aircraft surveys. The LiDAR type field is locked and cannot be changed to Aerial. Thi…

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