# Community & Industry Discussion

**URL:** https://forums.unrealengine.com/c/community/community-industry-discussion/57.md?page=94

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 95

---

## [UE5 alpha project to UE5 Preview,](https://forums.unrealengine.com/t/ue5-alpha-project-to-ue5-preview/502145)

<div class="topic-metadata">

**Author:** [@Blackoudan](https://forums.unrealengine.com/u/Blackoudan)\
**Replies:** 1\
**Last updated:** [February 25, 2022, 10:09pm UTC](https://forums.unrealengine.com/t/ue5-alpha-project-to-ue5-preview/502145 "2022-02-25T22:09:24Z")

</div>

I get this error opening My project in UE 5 preview :frowning: It works when disabling dx 12 and use dx11 instead before opening… Also using raytracing and stuff… what can i do to get it to work? I tried to start a new…

---

## [Opening a new media player causes UE5 to freeze EVERY TIME. What is going on?](https://forums.unrealengine.com/t/opening-a-new-media-player-causes-ue5-to-freeze-every-time-what-is-going-on/502093)

<div class="topic-metadata">

**Author:** [@Jesse\_Conti](https://forums.unrealengine.com/u/Jesse_Conti)\
**Replies:** 0\
**Last updated:** [February 25, 2022, 2:43pm UTC](https://forums.unrealengine.com/t/opening-a-new-media-player-causes-ue5-to-freeze-every-time-what-is-going-on/502093 "2022-02-25T14:43:17Z")

</div>

It doesn’t matter if it’s a blank canvas or filled with assets, it freezes and does not crash with a report. FREEZES and does not recover. I have tried dozens of things and nothing works. I’ve displayed all the stats wh…

---

## [Copying game mechanics from other games. Legal or not?](https://forums.unrealengine.com/t/copying-game-mechanics-from-other-games-legal-or-not/501843)

<div class="topic-metadata">

**Author:** [@Orlok22](https://forums.unrealengine.com/u/Orlok22)\
**Replies:** 4\
**Last updated:** [February 25, 2022, 1:31pm UTC](https://forums.unrealengine.com/t/copying-game-mechanics-from-other-games-legal-or-not/501843 "2022-02-25T13:31:57Z")

</div>

I wish to know if it´s ok to copy game mechanics from other games. I mean for exampe, some game mechanics are universal. Like in most shooters you reload by pressing “R” and you jump by pressing “spacebar” and crouch by …

---

## [Model Sites](https://forums.unrealengine.com/t/model-sites/501953)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_06bf44fe1](https://forums.unrealengine.com/u/anonymous_user_06bf44fe1)\
**Replies:** 1\
**Last updated:** [February 25, 2022, 9:16am UTC](https://forums.unrealengine.com/t/model-sites/501953 "2022-02-25T09:16:44Z")

</div>

Any good modeling sites? Any go-to’s? Any that are super underrated?

---

## [DemoNetDriver GetNetMode](https://forums.unrealengine.com/t/demonetdriver-getnetmode/502019)

<div class="topic-metadata">

**Author:** [@Kenshin0302](https://forums.unrealengine.com/u/Kenshin0302)\
**Replies:** 0\
**Last updated:** [February 25, 2022, 8:03am UTC](https://forums.unrealengine.com/t/demonetdriver-getnetmode/502019 "2022-02-25T08:03:06Z")

</div>

When I played in Standalone and record replay via ReplaySystem, the Actor::GetNetMode will return ListenServer (which is wrong and should be Standalone), is this a bug?

---

## [VR/Blender crossing (4-24)](https://forums.unrealengine.com/t/vr-blender-crossing-4-24/501954)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_06bf44fe1](https://forums.unrealengine.com/u/anonymous_user_06bf44fe1)\
**Replies:** 0\
**Last updated:** [February 25, 2022, 1:07am UTC](https://forums.unrealengine.com/t/vr-blender-crossing-4-24/501954 "2022-02-25T01:07:10Z")

</div>

Is there a way for Unreal Engine to send instructions to blender. In the edit mode, there’s an option to select random vertices. I want those vertices to be random hills. But I need to know whether Unreal can send direct…

---

## [Unreal Engine Crash Reporter Keeps Opening on Launch of the Engine?](https://forums.unrealengine.com/t/unreal-engine-crash-reporter-keeps-opening-on-launch-of-the-engine/501878)

<div class="topic-metadata">

**Author:** [@PrideofVillaYT](https://forums.unrealengine.com/u/PrideofVillaYT)\
**Replies:** 0\
**Last updated:** [February 24, 2022, 6:49pm UTC](https://forums.unrealengine.com/t/unreal-engine-crash-reporter-keeps-opening-on-launch-of-the-engine/501878 "2022-02-24T18:49:00Z")

</div>

Everytime I open Unreal Engine and load a Project, the Crash Reporter always open with text in the Error Log, even if I haven’t had a crash in the project for a while or at all? Any help?

---

## [How to mass reduce texture resolution in UE5 project?](https://forums.unrealengine.com/t/how-to-mass-reduce-texture-resolution-in-ue5-project/501845)

<div class="topic-metadata">

**Author:** [@Saleen8927](https://forums.unrealengine.com/u/Saleen8927)\
**Replies:** 0\
**Last updated:** [February 24, 2022, 4:49pm UTC](https://forums.unrealengine.com/t/how-to-mass-reduce-texture-resolution-in-ue5-project/501845 "2022-02-24T16:49:44Z")

</div>

Hello, I recently finished a draft of my first game, and am having a hard time figuring out how to mass reduce the resolution of the textures. It lags hard, as many of the textures are 4k and 8k. Being my first project, …

---

## [UE5 Preview 2 problems found](https://forums.unrealengine.com/t/ue5-preview-2-problems-found/501650)

<div class="topic-metadata">

**Author:** [@bengmusic](https://forums.unrealengine.com/u/bengmusic)\
**Replies:** 0\
**Last updated:** [February 24, 2022, 4:41am UTC](https://forums.unrealengine.com/t/ue5-preview-2-problems-found/501650 "2022-02-24T04:41:43Z")

</div>

1 . Static Mesh Convert to Nanite Collision disappearance. 2 . Load Level Instance ( Optional Level Streaming Class ) Crashes after running when mode is selected as LevelStreamingLevelInstance LoginId:c1f6e9a2420…

---

## [When i convert from ue5ea to ue5p1, how do i reset all settings for the ue5p1 to default?](https://forums.unrealengine.com/t/when-i-convert-from-ue5ea-to-ue5p1-how-do-i-reset-all-settings-for-the-ue5p1-to-default/501560)

<div class="topic-metadata">

**Author:** [@poky](https://forums.unrealengine.com/u/poky)\
**Replies:** 0\
**Last updated:** [February 23, 2022, 9:57pm UTC](https://forums.unrealengine.com/t/when-i-convert-from-ue5ea-to-ue5p1-how-do-i-reset-all-settings-for-the-ue5p1-to-default/501560 "2022-02-23T21:57:40Z")

</div>

if not then then the ue5p1 will be messed up

---

## [Save assets as text rather than binary](https://forums.unrealengine.com/t/save-assets-as-text-rather-than-binary/501522)

<div class="topic-metadata">

**Author:** [@tpreston](https://forums.unrealengine.com/u/tpreston)\
**Replies:** 0\
**Last updated:** [February 23, 2022, 7:29pm UTC](https://forums.unrealengine.com/t/save-assets-as-text-rather-than-binary/501522 "2022-02-23T19:29:45Z")

</div>

This question appears to have come up in the past, but not recently that I have found. Would it be possible to save development assets in text format rather than binary? It seems that it’s already possible to read/write…

---

## [Difference between Unreal Engine 5 Early Acces and Unreal Engine 5 Preview](https://forums.unrealengine.com/t/difference-between-unreal-engine-5-early-acces-and-unreal-engine-5-preview/501429)

<div class="topic-metadata">

**Author:** [@MajorT](https://forums.unrealengine.com/u/MajorT)\
**Replies:** 0\
**Last updated:** [February 23, 2022, 3:22pm UTC](https://forums.unrealengine.com/t/difference-between-unreal-engine-5-early-acces-and-unreal-engine-5-preview/501429 "2022-02-23T15:22:46Z")

</div>

I have a simple question. I saw the Unreal Engine 5 Preview is out, but what’s the difference between Preview and Early Acces?

---

## [UPhysicsHandleComponent grabbing is stopped](https://forums.unrealengine.com/t/uphysicshandlecomponent-grabbing-is-stopped/246488)

<div class="topic-metadata">

**Author:** [@yhcho78](https://forums.unrealengine.com/u/yhcho78)\
**Replies:** 2\
**Last updated:** [February 23, 2022, 2:23pm UTC](https://forums.unrealengine.com/t/uphysicshandlecomponent-grabbing-is-stopped/246488 "2022-02-23T14:23:43Z")

</div>

Grab the static mesh using UPhysicsHandleComponent and move it. If you stop moving, wait for the object to finish interpolation, and then move again, the link is broken. It worked fine in 4.26, the problem is starting …

---

## [UE5 preview - Control Rig limits](https://forums.unrealengine.com/t/ue5-preview-control-rig-limits/501308)

<div class="topic-metadata">

**Author:** [@amusic](https://forums.unrealengine.com/u/amusic)\
**Replies:** 1\
**Last updated:** [February 23, 2022, 11:12am UTC](https://forums.unrealengine.com/t/ue5-preview-control-rig-limits/501308 "2022-02-23T11:12:50Z")

</div>

Hi, looks like limits for control have been removed. I am sure they existed in EA2, but now in preview, they don´t exist. Is this bug or intentional?

---

## [UDN website down?](https://forums.unrealengine.com/t/udn-website-down/219031)

<div class="topic-metadata">

**Author:** [@Sedawrath](https://forums.unrealengine.com/u/Sedawrath)\
**Replies:** 1\
**Last updated:** [February 23, 2022, 9:48am UTC](https://forums.unrealengine.com/t/udn-website-down/219031 "2022-02-23T09:48:14Z")

</div>

Hi there! I’ve been a UDN dev for a while now. Recently I’ve attempted to access UDN (https://udn.unrealengine.com/users/login.html) but it seems to be down? I log in only to be greeted with “There was an error contact…

---

## [Crash while launching project](https://forums.unrealengine.com/t/crash-while-launching-project/501267)

<div class="topic-metadata">

**Author:** [@Luupinh](https://forums.unrealengine.com/u/Luupinh)\
**Replies:** 0\
**Last updated:** [February 23, 2022, 6:55am UTC](https://forums.unrealengine.com/t/crash-while-launching-project/501267 "2022-02-23T06:55:15Z")

</div>

Hi guys! My UE4 crashed while compiling (version is 4-27). I already know that my c++ code has some wrong typing and has remove it. The problem is I can not open my project anymore. Everytime I try to launch it, it c…

---

## [Rotation not working as expected in control rig. Possibly a quaternion issue?](https://forums.unrealengine.com/t/rotation-not-working-as-expected-in-control-rig-possibly-a-quaternion-issue/501150)

<div class="topic-metadata">

**Author:** [@zonfar2](https://forums.unrealengine.com/u/zonfar2)\
**Replies:** 5\
**Last updated:** [February 23, 2022, 5:33am UTC](https://forums.unrealengine.com/t/rotation-not-working-as-expected-in-control-rig-possibly-a-quaternion-issue/501150 "2022-02-23T05:33:14Z")

</div>

Anyone know anything about quaternions? I’m trying to break a rotation value within control rig from a get transform, add a value to one rotation axis and feed it back into a set transform, but the rotation gets messed u…

---

## [UE4 Advanced Vehicle (The Buggy) Broken](https://forums.unrealengine.com/t/ue4-advanced-vehicle-the-buggy-broken/132293)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_76b27968](https://forums.unrealengine.com/u/anonymous_user_76b27968)\
**Replies:** 1\
**Last updated:** [February 23, 2022, 2:12am UTC](https://forums.unrealengine.com/t/ue4-advanced-vehicle-the-buggy-broken/132293 "2022-02-23T02:12:52Z")

</div>

Hi All, for some reason the buggy on my ue4 is broken, don’t know how or how to fix, need help. Has been working fine. I press play to test something, all good. However the moment I click on the screen to use the buggy,…

---

## [UE5 Preview 1 Visual Studio Project is broken, Intellisense doesn't work anymore](https://forums.unrealengine.com/t/ue5-preview-1-visual-studio-project-is-broken-intellisense-doesnt-work-anymore/501144)

<div class="topic-metadata">

**Author:** [@KircheschM](https://forums.unrealengine.com/u/KircheschM)\
**Replies:** 0\
**Last updated:** [February 22, 2022, 10:44pm UTC](https://forums.unrealengine.com/t/ue5-preview-1-visual-studio-project-is-broken-intellisense-doesnt-work-anymore/501144 "2022-02-22T22:44:01Z")

</div>

At least for my plugin, anyone else with the issue?

---

## [Unreal Engine 5 Preview 1 Officially Out!](https://forums.unrealengine.com/t/unreal-engine-5-preview-1-officially-out/501065)

<div class="topic-metadata">

**Author:** [@Winbush](https://forums.unrealengine.com/u/Winbush)\
**Replies:** 0\
**Last updated:** [February 22, 2022, 6:26pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-preview-1-officially-out/501065 "2022-02-22T18:26:36Z")

</div>

---

## [Media Player bundle Freeze](https://forums.unrealengine.com/t/media-player-bundle-freeze/260596)

<div class="topic-metadata">

**Author:** [@peceni](https://forums.unrealengine.com/u/peceni)\
**Replies:** 2\
**Last updated:** [February 22, 2022, 5:33pm UTC](https://forums.unrealengine.com/t/media-player-bundle-freeze/260596 "2022-02-22T17:33:26Z")

</div>

I have an issue with UE5 & Blackmagic Media Bundle- after a few seconds the video stops playing in UE5

---

## [How to structure Game Projects based on a higher level base framework](https://forums.unrealengine.com/t/how-to-structure-game-projects-based-on-a-higher-level-base-framework/493505)

<div class="topic-metadata">

**Author:** [@tiburbage](https://forums.unrealengine.com/u/tiburbage)\
**Replies:** 1\
**Last updated:** [February 22, 2022, 5:06pm UTC](https://forums.unrealengine.com/t/how-to-structure-game-projects-based-on-a-higher-level-base-framework/493505 "2022-02-22T17:06:31Z")

</div>

I’m currently building up what I think of as a game project framework, meaning a more generalized implementation of a range of UE capabilities to support a variety of games. Games based off this framework would be of a s…

---

## [Giantic meshes appearing in the sky flying dutchman style 4.27](https://forums.unrealengine.com/t/giantic-meshes-appearing-in-the-sky-flying-dutchman-style-4-27/497115)

<div class="topic-metadata">

**Author:** [@alexhasnoname](https://forums.unrealengine.com/u/alexhasnoname)\
**Replies:** 3\
**Last updated:** [February 22, 2022, 4:59pm UTC](https://forums.unrealengine.com/t/giantic-meshes-appearing-in-the-sky-flying-dutchman-style-4-27/497115 "2022-02-22T16:59:26Z")

</div>

Hi there, This may be an absolute noob question but I cannot find it with any googling skills - mainly because I may not know the right terms to search. Anyhow, maybe someone has experienced this and can assist me? Whe…

---

## [Dynamic GI : Getting the Most out of LPV ( Light Propagation Volume )](https://forums.unrealengine.com/t/dynamic-gi-getting-the-most-out-of-lpv-light-propagation-volume/80211)

<div class="topic-metadata">

**Author:** [@Frozenfire](https://forums.unrealengine.com/u/Frozenfire)\
**Replies:** 55\
**Last updated:** [February 22, 2022, 4:28pm UTC](https://forums.unrealengine.com/t/dynamic-gi-getting-the-most-out-of-lpv-light-propagation-volume/80211 "2022-02-22T16:28:51Z")

</div>

Hi All, I decided to write a little guide about getting the mode out of LPV as a Dynamic GI solution. I believe we have achieve a very solid use-case with Dynamic GI and have gained some insight into the usage. With thi…

---

## [\[5\]\[Unreal engine 5 early access valley of the ancient sample files\] is there a way to continue the download after power outage?](https://forums.unrealengine.com/t/5-unreal-engine-5-early-access-valley-of-the-ancient-sample-files-is-there-a-way-to-continue-the-download-after-power-outage/500888)

<div class="topic-metadata">

**Author:** [@r\_tl](https://forums.unrealengine.com/u/r_tl)\
**Replies:** 0\
**Last updated:** [February 22, 2022, 10:16am UTC](https://forums.unrealengine.com/t/5-unreal-engine-5-early-access-valley-of-the-ancient-sample-files-is-there-a-way-to-continue-the-download-after-power-outage/500888 "2022-02-22T10:16:38Z")

</div>

I downloaded 40/97.2 GB for the sample of valley of the ancient in epic games launcher for unreal engine 5 but then power was cut off so when i turned my pc back on the download is starting over even tho the progress bar…

---

## [\#iChannel0 "file://SBBufferA.glsl" \<-- How to convert to HLSL version?](https://forums.unrealengine.com/t/ichannel0-file-sbbuffera-glsl-how-to-convert-to-hlsl-version/500733)

<div class="topic-metadata">

**Author:** [@martinortiz](https://forums.unrealengine.com/u/martinortiz)\
**Replies:** 6\
**Last updated:** [February 22, 2022, 2:09am UTC](https://forums.unrealengine.com/t/ichannel0-file-sbbuffera-glsl-how-to-convert-to-hlsl-version/500733 "2022-02-22T02:09:12Z")

</div>

I have a very simple GLSL buffer example… Now I don’t need help porting the “regular” GLSL code to HLSL, but I do need help with one GLSL specific thing. Now I did have one approach I used which worked, and I was able …

---

## [If my income is less than $1 million, do I need to pay 5% of the authorization fee?](https://forums.unrealengine.com/t/if-my-income-is-less-than-1-million-do-i-need-to-pay-5-of-the-authorization-fee/500106)

<div class="topic-metadata">

**Author:** [@BlackDoorBinbin](https://forums.unrealengine.com/u/BlackDoorBinbin)\
**Replies:** 5\
**Last updated:** [February 21, 2022, 2:58pm UTC](https://forums.unrealengine.com/t/if-my-income-is-less-than-1-million-do-i-need-to-pay-5-of-the-authorization-fee/500106 "2022-02-21T14:58:01Z")

</div>

If my income is less than $1 million, do I need to pay 5% of the authorization fee? Do I need to pay 5% of the total revenue if I publish games on other platforms other than epic (such as Gog or itch)? Revenue on these …

---

## [Reimporting tiled heightmap](https://forums.unrealengine.com/t/reimporting-tiled-heightmap/500547)

<div class="topic-metadata">

**Author:** [@Moxigon](https://forums.unrealengine.com/u/Moxigon)\
**Replies:** 0\
**Last updated:** [February 21, 2022, 11:46am UTC](https://forums.unrealengine.com/t/reimporting-tiled-heightmap/500547 "2022-02-21T11:46:05Z")

</div>

I’m trying to reimport a tiled heightmap from world machine that I’ve made some changes to. The option to reimport is missing from where it usually is. Is this a limitation of UE5, because I’m using tiled heightmaps or s…

---

## [Lighting building error](https://forums.unrealengine.com/t/lighting-building-error/499993)

<div class="topic-metadata">

**Author:** [@Cronoss95](https://forums.unrealengine.com/u/Cronoss95)\
**Replies:** 2\
**Last updated:** [February 21, 2022, 9:51am UTC](https://forums.unrealengine.com/t/lighting-building-error/499993 "2022-02-21T09:51:28Z")

</div>

Hello! 4-26 I am currently working on a scene with quixel assets but I cant seem to get my lighting right - I now get the error on the left side of my viewport since today saying that my lighting needs rebuild . I d…

---

## [Why is FPS this low?](https://forums.unrealengine.com/t/why-is-fps-this-low/500478)

<div class="topic-metadata">

**Author:** [@HelixAxon097](https://forums.unrealengine.com/u/HelixAxon097)\
**Replies:** 2\
**Last updated:** [February 21, 2022, 8:24am UTC](https://forums.unrealengine.com/t/why-is-fps-this-low/500478 "2022-02-21T08:24:40Z")

</div>

This is one static mesh with a 1 Km x 1 Km dimension. Why is FPS low this much? My PC specs - AMD Ryzen 5 2600, GTX 1060 6Gb, 16Gb Ram

[Previous page](https://forums.unrealengine.com/c/community/community-industry-discussion/57.md?page=93)

[Next page](https://forums.unrealengine.com/c/community/community-industry-discussion/57.md?page=95)
