# Community & Industry Discussion

**URL:** https://forums.unrealengine.com/c/community/community-industry-discussion/57.md?page=93

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 94

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## [FPS difference in editor and in game](https://forums.unrealengine.com/t/fps-difference-in-editor-and-in-game/503410)

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**Author:** [@Veijoska](https://forums.unrealengine.com/u/Veijoska)\
**Replies:** 6\
**Last updated:** [March 3, 2022, 8:18am UTC](https://forums.unrealengine.com/t/fps-difference-in-editor-and-in-game/503410 "2022-03-03T08:18:14Z")

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Is it normal to FPS drop from editor to game mode in half? I have in editor FPS ab 50 and when I play in editor window (or any other mode) it will drop below 25. Details of meshes looks pretty much same in editor mode …

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## [How do I publish my game?](https://forums.unrealengine.com/t/how-do-i-publish-my-game/289633)

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**Author:** [@TRE\_Games](https://forums.unrealengine.com/u/TRE_Games)\
**Replies:** 4\
**Last updated:** [March 3, 2022, 1:11am UTC](https://forums.unrealengine.com/t/how-do-i-publish-my-game/289633 "2022-03-03T01:11:25Z")

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Hello everyone, I am begining to make some good looking games but do not yet know how to publish them onto a website, steam ect. How can I get my game online, if you could help it would be much appreciated. Many thanks …

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## [Load FBX from path - UE5](https://forums.unrealengine.com/t/load-fbx-from-path-ue5/503131)

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**Author:** [@hexc0der](https://forums.unrealengine.com/u/hexc0der)\
**Replies:** 2\
**Last updated:** [March 2, 2022, 10:00pm UTC](https://forums.unrealengine.com/t/load-fbx-from-path-ue5/503131 "2022-03-02T22:00:35Z")

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I’m trying to load an fbx object from a certain path so I can just replace the fbx in the path and the new object will be available in game instead. (before compilation) Is this possible?

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## [UE5 MATRIX City](https://forums.unrealengine.com/t/ue5-matrix-city/503265)

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**Author:** [@Memannnnn](https://forums.unrealengine.com/u/Memannnnn)\
**Replies:** 2\
**Last updated:** [March 2, 2022, 8:30pm UTC](https://forums.unrealengine.com/t/ue5-matrix-city/503265 "2022-03-02T20:30:10Z")

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Good Evening, I am in academia and asking a question for non-profit sake (for research). Will Epic release the UE5 MATRIX realistic city scape environment for academic or non-profit purposes? Or, alternatively, for purc…

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## [Backup because for no reason at all it dumps my remember what tabs were opened](https://forums.unrealengine.com/t/backup-because-for-no-reason-at-all-it-dumps-my-remember-what-tabs-were-opened/503460)

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**Author:** [@DracFayVamp](https://forums.unrealengine.com/u/DracFayVamp)\
**Replies:** 0\
**Last updated:** [March 2, 2022, 4:48pm UTC](https://forums.unrealengine.com/t/backup-because-for-no-reason-at-all-it-dumps-my-remember-what-tabs-were-opened/503460 "2022-03-02T16:48:44Z")

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I’m just a student learning. This is annoying. Going along many times open and close Ureal5 as I study a bit each day. I have preferences set to remember what tabs I have opened. So they match up with the teacher’s. …

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## [Problem Pixel Streaming in 4.27 with AMD Video Card](https://forums.unrealengine.com/t/problem-pixel-streaming-in-4-27-with-amd-video-card/490432)

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**Author:** [@JamesJaw](https://forums.unrealengine.com/u/JamesJaw)\
**Replies:** 4\
**Last updated:** [March 1, 2022, 2:40pm UTC](https://forums.unrealengine.com/t/problem-pixel-streaming-in-4-27-with-amd-video-card/490432 "2022-03-01T14:40:26Z")

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Hello, guys. I am using UE4.27. When I try pixel streaming in my AMD Video Card, it is not working. I try the SignallingWebServer in the engine , but nothing engine content show. I sure that, I use Standalone Game and…

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## [Ajuda ! colocar menu em primeiro level aparente](https://forums.unrealengine.com/t/ajuda-colocar-menu-em-primeiro-level-aparente/502972)

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**Author:** [@SR.trisfs](https://forums.unrealengine.com/u/SR.trisfs)\
**Replies:** 0\
**Last updated:** [March 1, 2022, 3:44am UTC](https://forums.unrealengine.com/t/ajuda-colocar-menu-em-primeiro-level-aparente/502972 "2022-03-01T03:44:51Z")

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Olá, estou com um erro no jogo ! Fiz o menu mas ele não aparece assim que eu abro o jogo ! como eu teria que fazer para o level dele ser a primeira tela que aparece assim que eu abreo jogo ?

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## [Erro de level](https://forums.unrealengine.com/t/erro-de-level/502971)

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**Author:** [@SR.trisfs](https://forums.unrealengine.com/u/SR.trisfs)\
**Replies:** 0\
**Last updated:** [March 1, 2022, 3:44am UTC](https://forums.unrealengine.com/t/erro-de-level/502971 "2022-03-01T03:44:29Z")

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Toda vez que abro o jogo ele não vai direto para o menu principal, aparece o outro level ! Como alterar isso ?

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## [New to Unreal - Game development student](https://forums.unrealengine.com/t/new-to-unreal-game-development-student/502887)

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**Author:** [@ConductorWon](https://forums.unrealengine.com/u/ConductorWon)\
**Replies:** 1\
**Last updated:** [February 28, 2022, 9:34pm UTC](https://forums.unrealengine.com/t/new-to-unreal-game-development-student/502887 "2022-02-28T21:34:40Z")

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Hello! I am a Game Development student from Southern New Hampshire and have just started my first class where I am getting introduced to using Unreal to create games! I am super excited to start this journey as I have sp…

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## [Actor with overlap and block at the same time](https://forums.unrealengine.com/t/actor-with-overlap-and-block-at-the-same-time/502790)

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**Author:** [@JTorrentQuasar](https://forums.unrealengine.com/u/JTorrentQuasar)\
**Replies:** 0\
**Last updated:** [February 28, 2022, 11:09am UTC](https://forums.unrealengine.com/t/actor-with-overlap-and-block-at-the-same-time/502790 "2022-02-28T11:09:22Z")

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Hi, everyone. I have an actor with a Skeletal Mesh component and a Box Colliision component. This box collision has a custom collision that overlaps with my player layer. The skeletal mesh collision has a custom collisi…

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## [How to make a monster tamer game](https://forums.unrealengine.com/t/how-to-make-a-monster-tamer-game/502581)

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**Author:** [@OrangePokeM](https://forums.unrealengine.com/u/OrangePokeM)\
**Replies:** 4\
**Last updated:** [February 28, 2022, 10:17am UTC](https://forums.unrealengine.com/t/how-to-make-a-monster-tamer-game/502581 "2022-02-28T10:17:08Z")

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Hi! I’m new to unreal engine with only roughly 10 hours of experience with the engine. My goal is to make a monster taming game like Pokemon, Nexomon or Temtem but I am unsure of where to start. I’ve learnt how to make N…

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## [Unreal game login via Facebook or Google?](https://forums.unrealengine.com/t/unreal-game-login-via-facebook-or-google/502719)

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**Author:** [@ganbaa\_elmer](https://forums.unrealengine.com/u/ganbaa_elmer)\
**Replies:** 0\
**Last updated:** [February 28, 2022, 4:41am UTC](https://forums.unrealengine.com/t/unreal-game-login-via-facebook-or-google/502719 "2022-02-28T04:41:05Z")

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Unreal game login via Facebook or Google ? How to do that any plugin or video tutorial for it?

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## [Camera autobound to mouse when executable](https://forums.unrealengine.com/t/camera-autobound-to-mouse-when-executable/502159)

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**Author:** [@Julien-Robert](https://forums.unrealengine.com/u/Julien-Robert)\
**Replies:** 3\
**Last updated:** [February 28, 2022, 2:03am UTC](https://forums.unrealengine.com/t/camera-autobound-to-mouse-when-executable/502159 "2022-02-28T02:03:38Z")

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I’m creating an executable. In PIE, it’s fine, when I press play, the player is possessed by pawn and the camera moves when right clicking. In the executable, the behavior is different, the camera moves right at the sta…

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## [Possible to add notes/comments for world outliner objects?](https://forums.unrealengine.com/t/possible-to-add-notes-comments-for-world-outliner-objects/488030)

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**Author:** [@Alexyz31](https://forums.unrealengine.com/u/Alexyz31)\
**Replies:** 1\
**Last updated:** [February 27, 2022, 9:47pm UTC](https://forums.unrealengine.com/t/possible-to-add-notes-comments-for-world-outliner-objects/488030 "2022-02-27T21:47:06Z")

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Hi there, often I change objects and need to remember a lot details for each object, because maybe some changes will be taken back later. (for example when need to remember what material had once been assigned before o…

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## [Hardcoded project directory in UE5, why?](https://forums.unrealengine.com/t/hardcoded-project-directory-in-ue5-why/502615)

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**Author:** [@Alter\_Mannomann](https://forums.unrealengine.com/u/Alter_Mannomann)\
**Replies:** 0\
**Last updated:** [February 27, 2022, 5:29pm UTC](https://forums.unrealengine.com/t/hardcoded-project-directory-in-ue5-why/502615 "2022-02-27T17:29:29Z")

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Just tried to change the project directory, with minor success in Unreal Engine 5.0 Early Access 2. Of course UE can start files from other directories, but launcher only discovers directories in the user/Documents fold…

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## [How to work with FBX files holding many meshes?](https://forums.unrealengine.com/t/how-to-work-with-fbx-files-holding-many-meshes/502594)

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**Author:** [@felou16](https://forums.unrealengine.com/u/felou16)\
**Replies:** 2\
**Last updated:** [February 27, 2022, 3:52pm UTC](https://forums.unrealengine.com/t/how-to-work-with-fbx-files-holding-many-meshes/502594 "2022-02-27T15:52:11Z")

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Hi Everyone ! I am a beginner on Unreal Engine, I work with Unreal 4.27. I am currently learning how to manage LOD on static meshes, I read the official documentation, and I manage to make it work in one case but not i…

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## [Unresolved external symbol - Kinect Lirary](https://forums.unrealengine.com/t/unresolved-external-symbol-kinect-lirary/298230)

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**Author:** [@Creedzy](https://forums.unrealengine.com/u/Creedzy)\
**Replies:** 1\
**Last updated:** [February 27, 2022, 10:26am UTC](https://forums.unrealengine.com/t/unresolved-external-symbol-kinect-lirary/298230 "2022-02-27T10:26:14Z")

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Hi guys, Im trying to make a plugin for Kinect 1.8, and I am currently trying to load the kinect library, but I ran into some issues that I cant resolve for 2 days now. I am getting this error and i have no clue what i…

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## [Still visible world grid](https://forums.unrealengine.com/t/still-visible-world-grid/502451)

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**Author:** [@Gastr](https://forums.unrealengine.com/u/Gastr)\
**Replies:** 1\
**Last updated:** [February 27, 2022, 9:26am UTC](https://forums.unrealengine.com/t/still-visible-world-grid/502451 "2022-02-27T09:26:01Z")

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Hi, in the new version of UE4 (4.27.2), I can see this world grid in Android ES3.1 preview and I have no idea how I could get rid of it? Do you have any idea, how I could?

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## [BP\_ CineCameraProj missing from UE4 2.27.2](https://forums.unrealengine.com/t/bp-cinecameraproj-missing-from-ue4-2-27-2/494973)

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**Author:** [@Mitmatmoo](https://forums.unrealengine.com/u/Mitmatmoo)\
**Replies:** 1\
**Last updated:** [February 27, 2022, 12:41am UTC](https://forums.unrealengine.com/t/bp-cinecameraproj-missing-from-ue4-2-27-2/494973 "2022-02-27T00:41:29Z")

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Hello, I have been using BP\_CineCameraProj within UE4 2.26.2 to project from an Elgato 4k capture device to a plane within my project. Having upgrading to UE4 2.27.2 this BP seems to have been removed or maybe renamed.…

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## [because it won't let me pack my project in windows](https://forums.unrealengine.com/t/because-it-wont-let-me-pack-my-project-in-windows/502455)

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**Author:** [@Edgarini\_Vazquez](https://forums.unrealengine.com/u/Edgarini_Vazquez)\
**Replies:** 0\
**Last updated:** [February 26, 2022, 10:40pm UTC](https://forums.unrealengine.com/t/because-it-wont-let-me-pack-my-project-in-windows/502455 "2022-02-26T22:40:32Z")

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hello I have a problem and it is that when I pack my project for windows it doesn’t let me and it takes me to the unreal engine forum and I don’t know why it happens because if I do it with another project it does let me …

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## [UE5 Crashes When Opening Level (Urgent!)](https://forums.unrealengine.com/t/ue5-crashes-when-opening-level-urgent/236531)

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**Author:** [@RianS](https://forums.unrealengine.com/u/RianS)\
**Replies:** 3\
**Last updated:** [February 26, 2022, 8:26pm UTC](https://forums.unrealengine.com/t/ue5-crashes-when-opening-level-urgent/236531 "2022-02-26T20:26:57Z")

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I’m doing a set dressing test for a possible job and I thought I’d use UE5, which probably wasnt the best idea in the first place, but I have added some Epic marketplace content (Rural Australia Pack, Ancient Treasures, …

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## [asset import problems](https://forums.unrealengine.com/t/asset-import-problems/502426)

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**Author:** [@JK\_SuperrafyYT](https://forums.unrealengine.com/u/JK_SuperrafyYT)\
**Replies:** 3\
**Last updated:** [February 26, 2022, 8:26pm UTC](https://forums.unrealengine.com/t/asset-import-problems/502426 "2022-02-26T20:26:09Z")

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im tryng to import a lamborghini car asset into unreal engine 4 from blender as a fbx file, but everytime i import i get a shading error. plus, unreal decomposes back into parts, as shown down in the image, material by …

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## [About PlayerStart](https://forums.unrealengine.com/t/about-playerstart/502360)

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**Author:** [@1xu7](https://forums.unrealengine.com/u/1xu7)\
**Replies:** 1\
**Last updated:** [February 26, 2022, 3:16pm UTC](https://forums.unrealengine.com/t/about-playerstart/502360 "2022-02-26T15:16:51Z")

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Hello!! what are the bennefits of using PlayerStart rather than spawning your character directly in the Editor to the level ?

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## [\[Multi\] - Setting up resources in a coop and versus RTS game](https://forums.unrealengine.com/t/multi-setting-up-resources-in-a-coop-and-versus-rts-game/502343)

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**Author:** [@IlliciteS](https://forums.unrealengine.com/u/IlliciteS)\
**Replies:** 0\
**Last updated:** [February 26, 2022, 1:52pm UTC](https://forums.unrealengine.com/t/multi-setting-up-resources-in-a-coop-and-versus-rts-game/502343 "2022-02-26T13:52:50Z")

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Hello, I’ve been working on a RTS game for months. So far, I am glad of what I’ve done, but I recently became skeptical about the way I implemented things. I have an option in the game mode where you can choose between …

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## [Is it possible to get and use engine debug info at runtime?](https://forums.unrealengine.com/t/is-it-possible-to-get-and-use-engine-debug-info-at-runtime/502300)

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**Author:** [@eldany.uy](https://forums.unrealengine.com/u/eldany.uy)\
**Replies:** 0\
**Last updated:** [February 26, 2022, 9:11am UTC](https://forums.unrealengine.com/t/is-it-possible-to-get-and-use-engine-debug-info-at-runtime/502300 "2022-02-26T09:11:17Z")

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Hi! I wonder if is there some way to use information from terminal commands to be used at runtime. For example: stat engine shows number of tris being rendered. Is there a way I can get that info so I can put in a cus…

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## [Emissive reflection from hell](https://forums.unrealengine.com/t/emissive-reflection-from-hell/502133)

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**Author:** [@Fck\_SqE](https://forums.unrealengine.com/u/Fck_SqE)\
**Replies:** 1\
**Last updated:** [February 26, 2022, 8:54am UTC](https://forums.unrealengine.com/t/emissive-reflection-from-hell/502133 "2022-02-26T08:54:17Z")

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Hello everyone, i need guidance to solve a riddle i cant solve on my own. When i use emissive Materials the emissive Light heavy reflects in moving Water. For example :slight\_smile: As u can see, when the Spider m…

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## [Project crashing on a particular map of the game when renaming assets and folders](https://forums.unrealengine.com/t/project-crashing-on-a-particular-map-of-the-game-when-renaming-assets-and-folders/502284)

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**Author:** [@jzweigii](https://forums.unrealengine.com/u/jzweigii)\
**Replies:** 1\
**Last updated:** [February 26, 2022, 6:36am UTC](https://forums.unrealengine.com/t/project-crashing-on-a-particular-map-of-the-game-when-renaming-assets-and-folders/502284 "2022-02-26T06:36:23Z")

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using Ver 4.27 I’ve been running into an issue where on the main map of my project, the engine crashes when I rename an asset or folder. I switched to a different map (third-person example map) and did not have this iss…

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## [\[Tutorial\] Open/Close Door System that covers both integrated trigger and as a separate Actor with matching ID](https://forums.unrealengine.com/t/tutorial-open-close-door-system-that-covers-both-integrated-trigger-and-as-a-separate-actor-with-matching-id/502274)

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**Author:** [@UnrealSolver](https://forums.unrealengine.com/u/UnrealSolver)\
**Replies:** 0\
**Last updated:** [February 26, 2022, 4:30am UTC](https://forums.unrealengine.com/t/tutorial-open-close-door-system-that-covers-both-integrated-trigger-and-as-a-separate-actor-with-matching-id/502274 "2022-02-26T04:30:55Z")

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Hi again! This time I made a video as an answer to a Reddit User, covers full setup for the simplest door system ever with an integrated trigger, as well a bit more advanced with an External Actor that works as a Trigge…

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## [Creation of levels](https://forums.unrealengine.com/t/creation-of-levels/502269)

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**Author:** [@InfinityVoid.io](https://forums.unrealengine.com/u/InfinityVoid.io)\
**Replies:** 0\
**Last updated:** [February 26, 2022, 2:51am UTC](https://forums.unrealengine.com/t/creation-of-levels/502269 "2022-02-26T02:51:11Z")

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Hi Everyone, We are creating an open-world game. The size of the city in our case is around 450 sqkm. Each and every element of the city is highly detailed. Majority of the buildings in the city is accessible from insid…

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## [Procedural Generation (4-24)](https://forums.unrealengine.com/t/procedural-generation-4-24/501955)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_06bf44fe1](https://forums.unrealengine.com/u/anonymous_user_06bf44fe1)\
**Replies:** 3\
**Last updated:** [February 25, 2022, 11:13pm UTC](https://forums.unrealengine.com/t/procedural-generation-4-24/501955 "2022-02-25T23:13:19Z")

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What is the easiest way to add procedural map generation? I don’t need anything too complicated, just an uneven landscape with a couple trees.

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