# Community

**URL:** https://forums.unrealengine.com/c/community/12.md?page=9

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 10

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## [Ancient Online: Remastered — cross-platform empire MMORPG on UE 5.8 ](https://forums.unrealengine.com/t/ancient-online-remastered-cross-platform-empire-mmorpg-on-ue-5-8/2839766)

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**Author:** [@astentgames](https://forums.unrealengine.com/u/astentgames)\
**Replies:** 0\
**Last updated:** [October 12, 2026, 3:38pm UTC](https://forums.unrealengine.com/t/ancient-online-remastered-cross-platform-empire-mmorpg-on-ue-5-8/2839766 "2026-10-12T15:38:46Z")

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Hi everyone, We are Astronaut Entertainment, a small independent studio from Türkiye. We are building Ancient Online: Remastered, a classic eastern-fantasy empire MMORPG, on Unreal Engine 5.8. What it is: rival empires…

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## [Error 5098 Reality Scan ](https://forums.unrealengine.com/t/error-5098-reality-scan/2838347)

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**Author:** [@EDG3D](https://forums.unrealengine.com/u/EDG3D)\
**Replies:** 1\
**Last updated:** [October 12, 2026, 2:06pm UTC](https://forums.unrealengine.com/t/error-5098-reality-scan/2838347 "2026-10-12T14:06:50Z")

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Hi All, I am hitting this error message and need advice.. I have hard drioives of projects from 2022 that I created on a different machine, but same account, and olny me.. “Project could not be loaded becase it was creat…

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## [Reliable Leveldesigner and Developer with more then 8 years experiance from Germany](https://forums.unrealengine.com/t/reliable-leveldesigner-and-developer-with-more-then-8-years-experiance-from-germany/2839688)

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**Author:** [@NeoxEntertainment](https://forums.unrealengine.com/u/NeoxEntertainment)\
**Replies:** 0\
**Last updated:** [October 12, 2026, 9:23am UTC](https://forums.unrealengine.com/t/reliable-leveldesigner-and-developer-with-more-then-8-years-experiance-from-germany/2839688 "2026-10-12T09:23:09Z")

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Hey everyone, my name is Fabian, your reliable Unreal Engine 5 developer from Germany. With over six years of experience, I specialize in delivering high-quality, cutting-edge projects from immersive VR and mobile game…

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## [Veyrah vs. Draugr — Cinematic teaser for our upcoming rigged Draugr line | Black Iron Spine Studios](https://forums.unrealengine.com/t/veyrah-vs-draugr-cinematic-teaser-for-our-upcoming-rigged-draugr-line-black-iron-spine-studios/2839596)

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**Author:** [@BIS\_Support](https://forums.unrealengine.com/u/BIS_Support)\
**Replies:** 0\
**Last updated:** [October 12, 2026, 2:01am UTC](https://forums.unrealengine.com/t/veyrah-vs-draugr-cinematic-teaser-for-our-upcoming-rigged-draugr-line-black-iron-spine-studios/2839596 "2026-10-12T02:01:54Z")

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Veyrah vs. the draugr In anticipation of our upcoming line of rigged Draugr characters, here’s a 30-second cinematic teaser featuring Veyrah facing a towering draugr. Black Iron Spine — the backbone of your games. Watch…

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## [\[CONTRACT\] Unreal Technical Animator / Ascent Combat Specialist — Damned of Rome](https://forums.unrealengine.com/t/contract-unreal-technical-animator-ascent-combat-specialist-damned-of-rome/2820572)

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**Author:** [@churdad1218](https://forums.unrealengine.com/u/churdad1218)\
**Replies:** 21\
**Last updated:** [October 11, 2026, 4:18pm UTC](https://forums.unrealengine.com/t/contract-unreal-technical-animator-ascent-combat-specialist-damned-of-rome/2820572 "2026-10-11T16:18:06Z")

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Hi everyone, I’m Chris. I’m developing Damned of Rome, a cinematic, story-driven Roman gladiator game in Unreal Engine. I’m looking for an experienced Unreal technical animator or melee-combat developer for a small paid…

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## [Backrooms Levels 0-10 | The Desert Tower 2.0](https://forums.unrealengine.com/t/backrooms-levels-0-10-the-desert-tower-2-0/2839424)

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**Author:** [@Brandon\_V\_Grey](https://forums.unrealengine.com/u/Brandon_V_Grey)\
**Replies:** 0\
**Last updated:** [October 11, 2026, 12:39pm UTC](https://forums.unrealengine.com/t/backrooms-levels-0-10-the-desert-tower-2-0/2839424 "2026-10-11T12:39:16Z")

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The first 10 Levels are complete! And released today on Fab! Here are the levels! Level 0 is the largest and most detailed. The Desert Tower Level 1 Level 2 Level 3 Level 4 Leve…

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## [\[PAID\] Principal developer (C++/BP/Multiplayer)](https://forums.unrealengine.com/t/paid-principal-developer-c-bp-multiplayer/119753)

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**Author:** [@Airuen](https://forums.unrealengine.com/u/Airuen)\
**Replies:** 19\
**Last updated:** [October 11, 2026, 9:27am UTC](https://forums.unrealengine.com/t/paid-principal-developer-c-bp-multiplayer/119753 "2026-10-11T09:27:25Z")

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Hi, My name is Denis, and I’ve been working in the game development industry for over 15 years. I’ve contributed to many projects, providing single- and multiplayer systems and solutions. I have experience in architecti…

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## [\[LFW Paid\] Unreal Engine Gameplay programmer/Generalist](https://forums.unrealengine.com/t/lfw-paid-unreal-engine-gameplay-programmer-generalist/2839379)

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**Author:** [@vishalking123](https://forums.unrealengine.com/u/vishalking123)\
**Replies:** 0\
**Last updated:** [October 11, 2026, 8:20am UTC](https://forums.unrealengine.com/t/lfw-paid-unreal-engine-gameplay-programmer-generalist/2839379 "2026-10-11T08:20:55Z")

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Hey there, I’m Vishal! I’m an Unreal Engine gameplay programmer with four years of experience making games. You can check out my portfolio here. https://vishal190309.github.io https://www.upwork.com/freelancers/~0116b7…

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## [\[PAID / CONTRACT\] The Isle - Looking for Backend & Gameplay Programmers](https://forums.unrealengine.com/t/paid-contract-the-isle-looking-for-backend-gameplay-programmers/2839030)

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**Author:** [@TI\_Punchpacket](https://forums.unrealengine.com/u/TI_Punchpacket)\
**Replies:** 1\
**Last updated:** [October 10, 2026, 6:00pm UTC](https://forums.unrealengine.com/t/paid-contract-the-isle-looking-for-backend-gameplay-programmers/2839030 "2026-10-10T18:00:21Z")

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## [Shop Crush - Psychological Horror Visual Novel about a Thrift Sim with Literal Illusions](https://forums.unrealengine.com/t/shop-crush-psychological-horror-visual-novel-about-a-thrift-sim-with-literal-illusions/2690603)

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**Author:** [@hollowlimb](https://forums.unrealengine.com/u/hollowlimb)\
**Replies:** 24\
**Last updated:** [October 10, 2026, 5:44pm UTC](https://forums.unrealengine.com/t/shop-crush-psychological-horror-visual-novel-about-a-thrift-sim-with-literal-illusions/2690603 "2026-10-10T17:44:29Z")

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About the game The game I’m working on is a hybrid Visual Novel shop management game called Shop Crush. I am making it on Unreal Engine 4 (thinking about moving to 5). In Shop Crush, you run a dusty, cluttered shop …

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## [360° Stereo Renders with Lumen and Seamless Volumetrics — Made with TrueODS](https://forums.unrealengine.com/t/360-stereo-renders-with-lumen-and-seamless-volumetrics-made-with-trueods/2839253)

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**Author:** [@TrueODS](https://forums.unrealengine.com/u/TrueODS)\
**Replies:** 0\
**Last updated:** [October 10, 2026, 3:04pm UTC](https://forums.unrealengine.com/t/360-stereo-renders-with-lumen-and-seamless-volumetrics-made-with-trueods/2839253 "2026-10-10T15:04:15Z")

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Hi everyone, I’m the developer of TrueODS, a Movie Render Queue plugin for Unreal Engine. Here are three 360° stereo renders made with it, showing Lumen lighting, stereo depth and seamless volumetrics. The GIFs alternat…

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## [\[REV-SHARE/HOBBY\] Survival Game - Banishment ](https://forums.unrealengine.com/t/rev-share-hobby-survival-game-banishment/2839228)

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**Author:** [@M3ch\_20](https://forums.unrealengine.com/u/M3ch_20)\
**Replies:** 0\
**Last updated:** [October 10, 2026, 2:02pm UTC](https://forums.unrealengine.com/t/rev-share-hobby-survival-game-banishment/2839228 "2026-10-10T14:02:55Z")

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Hello, im Mech. Im an very amaeteur developer in UE5 who’s currently making a survival game as my hobby and a part time income. I wont talk much about my game since i want to keep it niche and private to the people who a…

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## [Dani – An animated short film made with Unreal Engine 5.8 and MetaHumans (UFC/LABVIS, Brazil) \[WIP\]](https://forums.unrealengine.com/t/dani-an-animated-short-film-made-with-unreal-engine-5-8-and-metahumans-ufc-labvis-brazil-wip/2839023)

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**Author:** [@adriano.ol](https://forums.unrealengine.com/u/adriano.ol)\
**Replies:** 0\
**Last updated:** [October 10, 2026, 2:01am UTC](https://forums.unrealengine.com/t/dani-an-animated-short-film-made-with-unreal-engine-5-8-and-metahumans-ufc-labvis-brazil-wip/2839023 "2026-10-10T02:01:01Z")

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Hello, everyone! We’d like to share Dani, an animated short film currently in its final stage of post-production, made entirely in Unreal Engine. About the film Araripe Plateau, northeastern Brazil, 1980. Dani, a curi…

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## [New Game I’m working on](https://forums.unrealengine.com/t/new-game-i-m-working-on/2835044)

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**Author:** [@Joseph\_Lyons](https://forums.unrealengine.com/u/Joseph_Lyons)\
**Replies:** 4\
**Last updated:** [October 9, 2026, 5:50pm UTC](https://forums.unrealengine.com/t/new-game-i-m-working-on/2835044 "2026-10-09T17:50:56Z")

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UE5 Survival-Horror Game — Looking for an Experienced Unreal Developer Hi everyone, I’m a beginner Unreal Engine developer working on a single-player third-person survival-horror game in Unreal Engine 5, and I’m lookin…

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## [Ai Spatial Sense in runtime](https://forums.unrealengine.com/t/ai-spatial-sense-in-runtime/2838904)

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**Author:** [@Memeseco](https://forums.unrealengine.com/u/Memeseco)\
**Replies:** 0\
**Last updated:** [October 9, 2026, 2:07pm UTC](https://forums.unrealengine.com/t/ai-spatial-sense-in-runtime/2838904 "2026-10-09T14:07:24Z")

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So i Created a fast Api bridge to a locally hosted LLM with guardrails and protocols. It connects to unreal when the simulation starts and sends across “spatial” telemetry which is defined by my Universal Save, interacti…

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## [github approval time ](https://forums.unrealengine.com/t/github-approval-time/2837545)

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**Author:** [@AlteredEarth](https://forums.unrealengine.com/u/AlteredEarth)\
**Replies:** 1\
**Last updated:** [October 9, 2026, 12:33pm UTC](https://forums.unrealengine.com/t/github-approval-time/2837545 "2026-10-09T12:33:33Z")

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I’ve been waiting for approval on my github account for unreal source and I’m not sure how long it will take? Is there someone I can contact to get it approved?

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## [ForgeMind — MCP-driven asset creation for UE](https://forums.unrealengine.com/t/forgemind-mcp-driven-asset-creation-for-ue/2838898)

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**Author:** [@Anonymous\_3ba14d5a7cb8b335b5790e13f4547054](https://forums.unrealengine.com/u/Anonymous_3ba14d5a7cb8b335b5790e13f4547054)\
**Replies:** 0\
**Last updated:** [October 9, 2026, 12:23pm UTC](https://forums.unrealengine.com/t/forgemind-mcp-driven-asset-creation-for-ue/2838898 "2026-10-09T12:23:04Z")

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ForgeMind exposes Unreal Engine control over standard MCP: detect and validate projects, bridge to a running editor, read .uasset offline, and generate real assets through a declarative DSL — assets are actually created …

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## [STAR WARS STRIKE — Independent Multiplayer FPS | Unreal Engine | Windows + Linux](https://forums.unrealengine.com/t/star-wars-strike-independent-multiplayer-fps-unreal-engine-windows-linux/2838721)

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**Author:** [@Humberto\_Milanez](https://forums.unrealengine.com/u/Humberto_Milanez)\
**Replies:** 0\
**Last updated:** [October 8, 2026, 10:57pm UTC](https://forums.unrealengine.com/t/star-wars-strike-independent-multiplayer-fps-unreal-engine-windows-linux/2838721 "2026-10-08T22:57:34Z")

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Hey everyone! I’m an independent Brazilian developer working on Star Wars Strike, a free, fan-made multiplayer FPS built with Unreal Engine. The project supports Windows and Linux, features three game modes, and is des…

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## [\[REV-SHARE / VOLUNTEER\] Unreal Engine 3D Programmers Wanted — Game Shift](https://forums.unrealengine.com/t/rev-share-volunteer-unreal-engine-3d-programmers-wanted-game-shift/2838702)

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**Author:** [@KingHugh](https://forums.unrealengine.com/u/KingHugh)\
**Replies:** 0\
**Last updated:** [October 8, 2026, 9:21pm UTC](https://forums.unrealengine.com/t/rev-share-volunteer-unreal-engine-3d-programmers-wanted-game-shift/2838702 "2026-10-08T21:21:28Z")

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Game Shift is seeking Unreal Engine programmers to help develop Ball Up Top, a one-on-one basketball game for console devices currently in the prototype stage. About the Game Ball Up Top is a one on one Basketball game…

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## [\[Showcase\] Procedural Fuzz & Velvet Shader — Feedback Appreciated ](https://forums.unrealengine.com/t/showcase-procedural-fuzz-velvet-shader-feedback-appreciated/2838694)

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**Author:** [@HoshiiHSS](https://forums.unrealengine.com/u/HoshiiHSS)\
**Replies:** 0\
**Last updated:** [October 8, 2026, 8:50pm UTC](https://forums.unrealengine.com/t/showcase-procedural-fuzz-velvet-shader-feedback-appreciated/2838694 "2026-10-08T20:50:21Z")

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Fully customizable base color and secondary highlights Adjustable fuzz intensity and fresnel power:

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## [NPC AI engine: Bitpart](https://forums.unrealengine.com/t/npc-ai-engine-bitpart/2838051)

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**Author:** [@jorkin33](https://forums.unrealengine.com/u/jorkin33)\
**Replies:** 1\
**Last updated:** [October 8, 2026, 6:34pm UTC](https://forums.unrealengine.com/t/npc-ai-engine-bitpart/2838051 "2026-10-08T18:34:47Z")

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Hi everyone. We’re building an AI engine to power NPCs in Unreal. We’ve been working on it for a couple years, and would love to get feedback from some of the devs here. https://bitpart.ai Bitpart powers NPCs that…

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## [Nitemare Island Returns to Reload – Community Feedback & Breakdown](https://forums.unrealengine.com/t/nitemare-island-returns-to-reload-community-feedback-breakdown/2838626)

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**Author:** [@AVA\_ROSE\_LIVE](https://forums.unrealengine.com/u/AVA_ROSE_LIVE)\
**Replies:** 1\
**Last updated:** [October 8, 2026, 5:38pm UTC](https://forums.unrealengine.com/t/nitemare-island-returns-to-reload-community-feedback-breakdown/2838626 "2026-10-08T17:38:38Z")

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Hey everyone, But that doesn’t matter, because Nitemare Island is coming back to Reload! And let me tell you – the response from the community has been incredible! So I’ve gone through all of the responses on YouTube, T…

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## [\[LFW PAID\] Jake Morgan – Sound Designer / Technical Audio Designer / Dialogue Specialist ](https://forums.unrealengine.com/t/lfw-paid-jake-morgan-sound-designer-technical-audio-designer-dialogue-specialist/2838638)

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**Author:** [@JM\_Sound](https://forums.unrealengine.com/u/JM_Sound)\
**Replies:** 0\
**Last updated:** [October 8, 2026, 5:16pm UTC](https://forums.unrealengine.com/t/lfw-paid-jake-morgan-sound-designer-technical-audio-designer-dialogue-specialist/2838638 "2026-10-08T17:16:44Z")

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Sound Designer / Technical Audio Designer / Dialogue Specialist 7+ years working professionally across AAA game audio. Sound design, implementation and technical audio using Unreal Engine and Wwise. Extensive ex…

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## [\[LFW PAID\] MEDIRECON — Remote Live String Orchestra Recording | Quartet to 32 Players ](https://forums.unrealengine.com/t/lfw-paid-medirecon-remote-live-string-orchestra-recording-quartet-to-32-players/2838633)

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**Author:** [@Medirecon](https://forums.unrealengine.com/u/Medirecon)\
**Replies:** 0\
**Last updated:** [October 8, 2026, 5:16pm UTC](https://forums.unrealengine.com/t/lfw-paid-medirecon-remote-live-string-orchestra-recording-quartet-to-32-players/2838633 "2026-10-08T17:16:06Z")

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MEDIRECON — Professional Remote String Recording Skillset(s): Professional live string recording for video games, cinematic soundtracks, trailers, and media productions. We provide remote recording sessions with profe…

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## [Problema com o chat de voz no Fortnite](https://forums.unrealengine.com/t/problema-com-o-chat-de-voz-no-fortnite/2838313)

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**Author:** [@Heart\_Blue\_89](https://forums.unrealengine.com/u/Heart_Blue_89)\
**Replies:** 1\
**Last updated:** [October 8, 2026, 11:39am UTC](https://forums.unrealengine.com/t/problema-com-o-chat-de-voz-no-fortnite/2838313 "2026-10-08T11:39:20Z")

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Summary Problema com o chat de voz no Fortnite Estou a ter um problema com o chat de voz no Fortnite. Consigo ouvir normalmente todos os sons do jogo, incluindo música, efeitos sonoros, passos, tiros, etc. No entanto, …

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## [Get your Ultimate Engine CoPilot V2 Discount Referral Code Here!](https://forums.unrealengine.com/t/get-your-ultimate-engine-copilot-v2-discount-referral-code-here/2838441)

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**Author:** [@jtok4j](https://forums.unrealengine.com/u/jtok4j)\
**Replies:** 0\
**Last updated:** [October 8, 2026, 3:19am UTC](https://forums.unrealengine.com/t/get-your-ultimate-engine-copilot-v2-discount-referral-code-here/2838441 "2026-10-08T03:19:29Z")

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Use this discount referral code or the link, to directly purchase the Ultimate Engine CoPilot V2 to receive: \*\*15% off + 5M bonus tokens Referral Code:\*\* 498EE3EB By Blueprints Lab, and seen at GameDevCore.com Als…

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## [\[RE-SHARE / VOLUNTEER\] Unreal Engine 3D Programmers Wanted — Game Shift](https://forums.unrealengine.com/t/re-share-volunteer-unreal-engine-3d-programmers-wanted-game-shift/2838363)

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**Author:** [@KingHugh](https://forums.unrealengine.com/u/KingHugh)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 8:51pm UTC](https://forums.unrealengine.com/t/re-share-volunteer-unreal-engine-3d-programmers-wanted-game-shift/2838363 "2026-10-07T20:51:37Z")

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Game Shift is seeking Unreal Engine programmers to help develop Ball Up Top, a one-on-one basketball game for console devices currently in the prototype stage. About the Game Ball Up Top is a one on one Basketball game…

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## [\[ROYALTY\] Among the Herd: Game Designer, Lead Artist and Music & Sound](https://forums.unrealengine.com/t/royalty-among-the-herd-game-designer-lead-artist-and-music-sound/2838322)

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**Author:** [@AmongTheHerdGame](https://forums.unrealengine.com/u/AmongTheHerdGame)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 4:51pm UTC](https://forums.unrealengine.com/t/royalty-among-the-herd-game-designer-lead-artist-and-music-sound/2838322 "2026-10-07T16:51:07Z")

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Project Title: Among the Herd Description: A cute-creepy herding game in Unreal Engine 5 where not every sheep is a sheep :ewe: We’re looking for a game designer, lead artist and music/sound folks to join us ahead of ou…

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## [Your Feedback Shapes My Next Materials — Reviews & Suggestions Welcome ](https://forums.unrealengine.com/t/your-feedback-shapes-my-next-materials-reviews-suggestions-welcome/2838319)

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**Author:** [@Esi\_pelang](https://forums.unrealengine.com/u/Esi_pelang)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 4:42pm UTC](https://forums.unrealengine.com/t/your-feedback-shapes-my-next-materials-reviews-suggestions-welcome/2838319 "2026-10-07T16:42:02Z")

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Hey everyone :waving\_hand: I’m Ehsan Vaezi, and I create high-quality procedural PBR materials here on Fab for game development, architectural visualization (Archviz), cinematic projects, and real-time rendering workflo…

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## [OceanPro — nine weeks building an ocean simulation in UE5 (with technical breakdown) ](https://forums.unrealengine.com/t/oceanpro-nine-weeks-building-an-ocean-simulation-in-ue5-with-technical-breakdown/2838315)

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**Author:** [@Cornfieldraipe](https://forums.unrealengine.com/u/Cornfieldraipe)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 4:41pm UTC](https://forums.unrealengine.com/t/oceanpro-nine-weeks-building-an-ocean-simulation-in-ue5-with-technical-breakdown/2838315 "2026-10-07T16:41:06Z")

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Hi everyone! I wanted to share OceanPro, the ocean system I’ve been working on in Unreal Engine 5. It began as a small graphics experiment for my game Portolan, inspired by Sid Meier’s Pirates!, and turned into nine wee…

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