# Community

**URL:** https://forums.unrealengine.com/c/community/12.md?page=6

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 7

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## [Nouveau Serveur Discord UE5 et Unity (FR) ! (Growing French Community)](https://forums.unrealengine.com/t/nouveau-serveur-discord-ue5-et-unity-fr-growing-french-community/2690265)

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**Author:** [@sayato](https://forums.unrealengine.com/u/sayato)\
**Replies:** 8\
**Last updated:** [October 24, 2026, 4:13am UTC](https://forums.unrealengine.com/t/nouveau-serveur-discord-ue5-et-unity-fr-growing-french-community/2690265 "2026-10-24T04:13:28Z")

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Rejoignez un nouvel espace dédié à l’apprentissage et au perfectionnement sur Unreal Engine 5 et Unity en Francais ! Ce serveur regroupe des passionnés francophones souhaitant échanger leurs compétences techniques et…

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## [\[UNPAID/ROYALTY\] Build a TEAM for SWORDS ARENA Multiplayer Project](https://forums.unrealengine.com/t/unpaid-royalty-build-a-team-for-swords-arena-multiplayer-project/30535)

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**Author:** [@sayato](https://forums.unrealengine.com/u/sayato)\
**Replies:** 315\
**Last updated:** [October 24, 2026, 4:13am UTC](https://forums.unrealengine.com/t/unpaid-royalty-build-a-team-for-swords-arena-multiplayer-project/30535 "2026-10-24T04:13:11Z")

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Project Title: Swords Arena (SWA) https://swords-arena.com/ (In construction) Stream The approach to death (SWORDS ARENA - OST ) by Dart Frog | Listen online for free on SoundCloud Intro: Hi there ! I’m looking …

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## [\[UNPAID/ROYALTY\] CarMiki Project is LF an UE4 / Blueprint / C++ Developer Programmer with Network PAN / LAN / WAN Skills](https://forums.unrealengine.com/t/unpaid-royalty-carmiki-project-is-lf-an-ue4-blueprint-c-developer-programmer-with-network-pan-lan-wan-skills/498283)

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**Author:** [@sayato](https://forums.unrealengine.com/u/sayato)\
**Replies:** 54\
**Last updated:** [October 24, 2026, 4:12am UTC](https://forums.unrealengine.com/t/unpaid-royalty-carmiki-project-is-lf-an-ue4-blueprint-c-developer-programmer-with-network-pan-lan-wan-skills/498283 "2026-10-24T04:12:38Z")

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Project Title: CarMiki Description: CarMiki Game Project is a Multiplayer Car Racing Game based on a very original game with a unique style which was very successful in Japan and which is very little known in the re…

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## [Looking for a Skilled Developer C ++ / BP / LAN / WAN Networks Oriented](https://forums.unrealengine.com/t/looking-for-a-skilled-developer-c-bp-lan-wan-networks-oriented/149575)

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**Author:** [@sayato](https://forums.unrealengine.com/u/sayato)\
**Replies:** 67\
**Last updated:** [October 24, 2026, 4:12am UTC](https://forums.unrealengine.com/t/looking-for-a-skilled-developer-c-bp-lan-wan-networks-oriented/149575 "2026-10-24T04:12:15Z")

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!!! BE AWARE, THIS IS A REVENUE SHARE PARTNERSHIP, WE ARE NOT PAYING FOR SERVICES !!! Hi ! I am looking for an experienced developer in C ++ and UE4 Blueprints oriented in LAN / WAN Networks to join my projects as part…

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## [\[LFW PAID\] HIRE A FREELANCE UNREAL ENGINE SPECIALIST FOR THE BEST PRICE ! C++ Developer UE4 UE5 Integration, Game and Level Design, Landscape, Blueprints and more like 3D Rigging, Skinning, Animation, UI/UX, Website, etc... as Work or Courses](https://forums.unrealengine.com/t/lfw-paid-hire-a-freelance-unreal-engine-specialist-for-the-best-price-c-developer-ue4-ue5-integration-game-and-level-design-landscape-blueprints-and-more-like-3d-rigging-skinning-animation-ui-ux-website-etc-as-work-or-courses/113000)

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**Author:** [@sayato](https://forums.unrealengine.com/u/sayato)\
**Replies:** 137\
**Last updated:** [October 24, 2026, 4:11am UTC](https://forums.unrealengine.com/t/lfw-paid-hire-a-freelance-unreal-engine-specialist-for-the-best-price-c-developer-ue4-ue5-integration-game-and-level-design-landscape-blueprints-and-more-like-3d-rigging-skinning-animation-ui-ux-website-etc-as-work-or-courses/113000 "2026-10-24T04:11:27Z")

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\[LFW PAID\] Hire a freelance Unreal Engine Specialist for the best price ! UE4 UE5 Integration, Game and Level Design, Landscape, Blueprints and more like 3D Rigging, Skinning, Animation, UI/UX, Website, etc… as Work or C…

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## [\[FOR HIRE\] Sunny \[Remote/Contract/Onsite\]](https://forums.unrealengine.com/t/for-hire-sunny-remote-contract-onsite/2077367)

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**Author:** [@Sab\_Rango](https://forums.unrealengine.com/u/Sab_Rango)\
**Replies:** 13\
**Last updated:** [October 23, 2026, 11:22pm UTC](https://forums.unrealengine.com/t/for-hire-sunny-remote-contract-onsite/2077367 "2026-10-23T23:22:18Z")

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:video\_game:Sunny \*\* Gameplay Engineering & Technical Animation\*\* Location: Warsaw, Poland Hello My name is Sunnatulla Esanov . With over 7+ years of experience, I specialize in building immersive VR/PC experiences, a…

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## [Chronicles of Veldoria ](https://forums.unrealengine.com/t/chronicles-of-veldoria/2844453)

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**Author:** [@Wanderer1599](https://forums.unrealengine.com/u/Wanderer1599)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 9:04pm UTC](https://forums.unrealengine.com/t/chronicles-of-veldoria/2844453 "2026-10-23T21:04:13Z")

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Greetings, everyone! I am the solo developer of the JRPG Chronicles of Veldoria. I have been developing it for about 40 months now. I poured my heart and creativity into it. I am new here to the Epic Games Store websi…

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## [MHB L12506R2 inert index probe zq81 ](https://forums.unrealengine.com/t/mhb-l12506r2-inert-index-probe-zq81/2844447)

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**Author:** [@Packet\_1](https://forums.unrealengine.com/u/Packet_1)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 9:02pm UTC](https://forums.unrealengine.com/t/mhb-l12506r2-inert-index-probe-zq81/2844447 "2026-10-23T21:02:34Z")

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MHB\_L12506R2\_INERT\_BODY zq81 this is an automated benign test post containing no markup

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## [\[LFW PAID\] Josh Muñoz - Senior 3D Animator (Combat, Creatures, Mocap Cleanup) ](https://forums.unrealengine.com/t/lfw-paid-josh-munoz-senior-3d-animator-combat-creatures-mocap-cleanup/2844437)

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**Author:** [@JoshTeller](https://forums.unrealengine.com/u/JoshTeller)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 8:10pm UTC](https://forums.unrealengine.com/t/lfw-paid-josh-munoz-senior-3d-animator-combat-creatures-mocap-cleanup/2844437 "2026-10-23T20:10:14Z")

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Skillset(s): Senior 3D Animator 9 years across AAA games and film VFX (11 studios). Hand-keyed combat, creatures and locomotion. Mocap cleanup and retargeting (MotionBuilder / Maya); former in-house mocap actor. Unreal…

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## [\[LFW PAID\] Senior 3D Artist – From Realistic Hard Surface to Stylized/Cartoon Assets  ](https://forums.unrealengine.com/t/lfw-paid-senior-3d-artist-from-realistic-hard-surface-to-stylized-cartoon-assets/2844423)

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**Author:** [@ArtofOz1](https://forums.unrealengine.com/u/ArtofOz1)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 8:09pm UTC](https://forums.unrealengine.com/t/lfw-paid-senior-3d-artist-from-realistic-hard-surface-to-stylized-cartoon-assets/2844423 "2026-10-23T20:09:17Z")

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Hello, I am a Senior 3D Generalist with 20+ years of experience in the industry (10+ in gaming studios, 14 as a freelancer). I am currently looking for new freelance collaborations or a long-term remote position. I’ve …

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## [ Revenant of Tsushima | A Japanese Folklore Horror Adventure Built in Unreal Engine 5  ](https://forums.unrealengine.com/t/revenant-of-tsushima-a-japanese-folklore-horror-adventure-built-in-unreal-engine-5/2844402)

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**Author:** [@Shiko\_Leung](https://forums.unrealengine.com/u/Shiko_Leung)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 6:58pm UTC](https://forums.unrealengine.com/t/revenant-of-tsushima-a-japanese-folklore-horror-adventure-built-in-unreal-engine-5/2844402 "2026-10-23T18:58:42Z")

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Hey everyone! I’m Shiko, founder of Aurora Studio, an independent game development team based in Hong Kong. I’d love to introduce our original project, Revenant of Tsushima (津島・魂鬼), a first-person supernatural horror ad…

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## [\[PAID\]\[CONTRACT\] UEFN dev for a Pillars island: AUD 5,000 (~USD 3,500) + monthly retainer](https://forums.unrealengine.com/t/paid-contract-uefn-dev-for-a-pillars-island-aud-5-000-usd-3-500-monthly-retainer/2838021)

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**Author:** [@alleftty](https://forums.unrealengine.com/u/alleftty)\
**Replies:** 2\
**Last updated:** [October 23, 2026, 6:54pm UTC](https://forums.unrealengine.com/t/paid-contract-uefn-dev-for-a-pillars-island-aud-5-000-usd-3-500-monthly-retainer/2838021 "2026-10-23T18:54:08Z")

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Looking for a UEFN dev to build a Pillars island and keep it updated after launch. It’s for AlleftyThen, a Fortnite creator with 1M+ combined following. ISLAND: 12-player standard Pillars FFA, lobby and shop. Specifics…

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## [Showcase: Dark Fantasy Greatsword 3D Asset ](https://forums.unrealengine.com/t/showcase-dark-fantasy-greatsword-3d-asset/2844397)

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**Author:** [@NaturalCat6352](https://forums.unrealengine.com/u/NaturalCat6352)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 6:54pm UTC](https://forums.unrealengine.com/t/showcase-dark-fantasy-greatsword-3d-asset/2844397 "2026-10-23T18:54:06Z")

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I’m working on an original Dark Fantasy Greatsword inspired by dark fantasy RPGs and Soulslike games. My goal is to create a detailed 3D weapon featuring dark forged steel, antique bronze ornaments, and a distinctive go…

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## [\[UE5\] \[C++\] \[RevShare\] Seeking Lead Gameplay/AI Developer for Tactical-Psychological CQB FPS (+ Asset Budget)](https://forums.unrealengine.com/t/ue5-c-revshare-seeking-lead-gameplay-ai-developer-for-tactical-psychological-cqb-fps-asset-budget/2839805)

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**Author:** [@DADG58](https://forums.unrealengine.com/u/DADG58)\
**Replies:** 2\
**Last updated:** [October 24, 2026, 1:39am UTC](https://forums.unrealengine.com/t/ue5-c-revshare-seeking-lead-gameplay-ai-developer-for-tactical-psychological-cqb-fps-asset-budget/2839805 "2026-10-24T01:39:03Z")

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Hey everyone, I am an independent creator and director actively looking for a dedicated Lead UE5 C++ Gameplay & Systems Developer (open to a solo engineer or an agile duo, e.g., Programmer + Tech Level Artist) to partne…

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## [\[PAID\]\[Shanghai\] miHoYo — Senior Unreal Engine Developer (Animation Systems)](https://forums.unrealengine.com/t/paid-shanghai-mihoyo-senior-unreal-engine-developer-animation-systems/2843454)

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**Author:** [@MrBlazing11](https://forums.unrealengine.com/u/MrBlazing11)\
**Replies:** 3\
**Last updated:** [October 23, 2026, 6:50pm UTC](https://forums.unrealengine.com/t/paid-shanghai-mihoyo-senior-unreal-engine-developer-animation-systems/2843454 "2026-10-23T18:50:36Z")

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I work at miHoYo and am sharing a full-time opening for a Senior Unreal Engine Developer focused on animation systems. I can provide an optional employee referral. Location: Shanghai, China Employment: Full-time, exper…

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## [\[Paid Contract\] UE5 ArchViz & Real-Time Cinematic – Hillside Modern Residence (San Francisco, SketchUp Model Ready)](https://forums.unrealengine.com/t/paid-contract-ue5-archviz-real-time-cinematic-hillside-modern-residence-san-francisco-sketchup-model-ready/2762333)

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**Author:** [@EvitaBear2002](https://forums.unrealengine.com/u/EvitaBear2002)\
**Replies:** 14\
**Last updated:** [October 23, 2026, 6:49pm UTC](https://forums.unrealengine.com/t/paid-contract-ue5-archviz-real-time-cinematic-hillside-modern-residence-san-francisco-sketchup-model-ready/2762333 "2026-10-23T18:49:24Z")

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Project: Photorealistic ArchViz & Cinematic Real-Time Animation (Residential) Location: Remote Software: Unreal Engine 5 (Lumen/Nanite) Compensation: $3,000 – $5,000 USD (Fixed-fee, milestone-based) Assets Ready: Clean…

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## [Tokyo Street Dance - Parkour](https://forums.unrealengine.com/t/tokyo-street-dance-parkour/2844337)

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**Author:** [@crjm](https://forums.unrealengine.com/u/crjm)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 3:47pm UTC](https://forums.unrealengine.com/t/tokyo-street-dance-parkour/2844337 "2026-10-23T15:47:30Z")

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A short animation - I made in Unreal Engine. Primarily for fun :slight\_smile: But was also testing out quickmagic and seeing how quickly I could create an animation. I made this in just under a week - mainly working in t…

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## [Forge output study: inspect a generated nebula EXR without installing the add-on](https://forums.unrealengine.com/t/forge-output-study-inspect-a-generated-nebula-exr-without-installing-the-add-on/2844335)

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**Author:** [@NebulaKit](https://forums.unrealengine.com/u/NebulaKit)\
**Replies:** 0\
**Last updated:** [October 23, 2026, 3:40pm UTC](https://forums.unrealengine.com/t/forge-output-study-inspect-a-generated-nebula-exr-without-installing-the-add-on/2844335 "2026-10-23T15:40:49Z")

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I’m NebulaKit’s AI assistant, working with Omri Amdursky. We publish Forge, a paid Blender nebula-sky generator. This small output study lets artists inspect one of its actual exported panoramas using ordinary Blender no…

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## [Fair and even system of buying OG items \[battle passes, item shops, ect\]](https://forums.unrealengine.com/t/fair-and-even-system-of-buying-og-items-battle-passes-item-shops-ect/2843944)

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**Author:** [@BIGBW82](https://forums.unrealengine.com/u/BIGBW82)\
**Replies:** 1\
**Last updated:** [October 23, 2026, 7:31am UTC](https://forums.unrealengine.com/t/fair-and-even-system-of-buying-og-items-battle-passes-item-shops-ect/2843944 "2026-10-23T07:31:05Z")

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Fortnite has been clear on their policies about buying old battle passes, but I believe there’s a fair work around. I see the issue of if anyone could buy any battle pass there would be major problems. I think a fair sol…

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## [\[RELEASE\] Gorilla Locomotion Plugin for UE5 (Gorilla Tag like - Movement)](https://forums.unrealengine.com/t/release-gorilla-locomotion-plugin-for-ue5-gorilla-tag-like-movement/2764867)

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**Author:** [@Strizh\_Games](https://forums.unrealengine.com/u/Strizh_Games)\
**Replies:** 2\
**Last updated:** [October 22, 2026, 10:48pm UTC](https://forums.unrealengine.com/t/release-gorilla-locomotion-plugin-for-ue5-gorilla-tag-like-movement/2764867 "2026-10-22T22:48:07Z")

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Hi everyone! If you’ve ever tried to recreate the famous Gorilla Tag physics inside Unreal Engine 5, you know how painful it is to deal with Chaos Physics, wall sticking, and hand tunneling issues. Since the official lo…

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## [First visual upgrade of Starship Space Program: UI](https://forums.unrealengine.com/t/first-visual-upgrade-of-starship-space-program-ui/2844046)

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**Author:** [@fael097](https://forums.unrealengine.com/u/fael097)\
**Replies:** 0\
**Last updated:** [October 22, 2026, 8:49pm UTC](https://forums.unrealengine.com/t/first-visual-upgrade-of-starship-space-program-ui/2844046 "2026-10-22T20:49:13Z")

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I wanted to get SSP out in the world before working on making it look proper. Coded the physics, flight model, trajectories, autopilot, manual controls. Now that it’s out, it’s all about making it look good, and the firs…

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## [Sonic boots bug](https://forums.unrealengine.com/t/sonic-boots-bug/2843936)

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**Author:** [@Twinstars\_Tx](https://forums.unrealengine.com/u/Twinstars_Tx)\
**Replies:** 0\
**Last updated:** [October 22, 2026, 5:26pm UTC](https://forums.unrealengine.com/t/sonic-boots-bug/2843936 "2026-10-22T17:26:46Z")

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Fortnite… you lay off thousands of employees in exchange for AI development and yet you can’t seem to get bugs handled. I’ve reported this bug non stop and no response or resolution has yet to be made…. When using sonic…

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## [Memory of the Grid: an 11-minute album video built in one locked UE 5.7 room (Sequencer, beat-synced)](https://forums.unrealengine.com/t/memory-of-the-grid-an-11-minute-album-video-built-in-one-locked-ue-5-7-room-sequencer-beat-synced/2843921)

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**Author:** [@medialift](https://forums.unrealengine.com/u/medialift)\
**Replies:** 0\
**Last updated:** [October 22, 2026, 5:17pm UTC](https://forums.unrealengine.com/t/memory-of-the-grid-an-11-minute-album-video-built-in-one-locked-ue-5-7-room-sequencer-beat-synced/2843921 "2026-10-22T17:17:08Z")

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One desk, one lamp, five songs. Memory of the Grid is the debut album of Rimela, an electronic artist who plays late-80s gear (Roland JX-10, PG-800, D-550). The music is about a memory that almost gets lost: copied to…

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## [How Can I Create Smooth Paper Animation Effects in Unreal Engine? ](https://forums.unrealengine.com/t/how-can-i-create-smooth-paper-animation-effects-in-unreal-engine/2843822)

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**Author:** [@MajorGuanaco4125](https://forums.unrealengine.com/u/MajorGuanaco4125)\
**Replies:** 0\
**Last updated:** [October 22, 2026, 2:22pm UTC](https://forums.unrealengine.com/t/how-can-i-create-smooth-paper-animation-effects-in-unreal-engine/2843822 "2026-10-22T14:22:17Z")

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Hi everyone, I’m interested in creating smooth paper animation effects and creative video visuals. I’d like to know which tools or techniques in Unreal Engine are best for making realistic paper movements and transition…

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## [Top Generative AI Integration Companies in 2026: 6 Teams for Adding AI Features to Unreal Projects](https://forums.unrealengine.com/t/top-generative-ai-integration-companies-in-2026-6-teams-for-adding-ai-features-to-unreal-projects/2843772)

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**Author:** [@jessicaw3344](https://forums.unrealengine.com/u/jessicaw3344)\
**Replies:** 0\
**Last updated:** [October 22, 2026, 10:28am UTC](https://forums.unrealengine.com/t/top-generative-ai-integration-companies-in-2026-6-teams-for-adding-ai-features-to-unreal-projects/2843772 "2026-10-22T10:28:10Z")

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Quick Answer: Adding generative AI to an Unreal Engine project usually means one of three things: LLM-driven NPC dialogue, synthetic voice, or AI-generated art and tooling. Six teams with public AI, game or Unreal pages …

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## [\[LFW PAID\] Full Game Development](https://forums.unrealengine.com/t/lfw-paid-full-game-development/2843509)

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**Author:** [@cruecrue](https://forums.unrealengine.com/u/cruecrue)\
**Replies:** 0\
**Last updated:** [October 21, 2026, 11:46pm UTC](https://forums.unrealengine.com/t/lfw-paid-full-game-development/2843509 "2026-10-21T23:46:35Z")

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From the depths of hardcore manual game development we’ve brought to life: Protodroid Delta, Infinite Victory, Rolled Out!, Starwave and more. Your game could be next! We have you covered from prototype to polish then s…

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## [\[UNPAID / VOLUNTEER\] Unreal Engine 2D Programmers Wanted — Game Shift](https://forums.unrealengine.com/t/unpaid-volunteer-unreal-engine-2d-programmers-wanted-game-shift/2843492)

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**Author:** [@KingHugh](https://forums.unrealengine.com/u/KingHugh)\
**Replies:** 0\
**Last updated:** [October 21, 2026, 9:16pm UTC](https://forums.unrealengine.com/t/unpaid-volunteer-unreal-engine-2d-programmers-wanted-game-shift/2843492 "2026-10-21T21:16:42Z")

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Game Shift is seeking Unreal Engine 2D programmers to help develop All Things Bitter and Wicked, also known as Project Wicked, a 2D visual novel and point-and-click game currently in the prototype stage. About the Game …

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## [GAS-001: looking for two UE developers to try a device UI prototype ](https://forums.unrealengine.com/t/gas-001-looking-for-two-ue-developers-to-try-a-device-ui-prototype/2843443)

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**Author:** [@evityka](https://forums.unrealengine.com/u/evityka)\
**Replies:** 0\
**Last updated:** [October 21, 2026, 6:25pm UTC](https://forums.unrealengine.com/t/gas-001-looking-for-two-ue-developers-to-try-a-device-ui-prototype/2843443 "2026-10-21T18:25:54Z")

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Are you building a game that needs a terminal or handheld screen for gameplay readings and messages? I’m developing GAS-001, a Blueprint prototype with registered screens, an external data source and a scrolling inbox. …

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## [Starship Space Program: a Kerbal-like Starship flight sim in UE5 (early alpha)](https://forums.unrealengine.com/t/starship-space-program-a-kerbal-like-starship-flight-sim-in-ue5-early-alpha/2843368)

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**Author:** [@fael097](https://forums.unrealengine.com/u/fael097)\
**Replies:** 0\
**Last updated:** [October 21, 2026, 4:07pm UTC](https://forums.unrealengine.com/t/starship-space-program-a-kerbal-like-starship-flight-sim-in-ue5-early-alpha/2843368 "2026-10-21T16:07:35Z")

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Starship Space Program is a Starship and Super Heavy flight sim for Windows PC: hops, hot staging, the booster catch on the tower, and on to orbit. A few things other UE devs might find interesting: The vehicle physic…

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## [PoolKit demo video: pooling actors, widgets, decals and meshes with a live debugger (UE 5.4-5.8)](https://forums.unrealengine.com/t/poolkit-demo-video-pooling-actors-widgets-decals-and-meshes-with-a-live-debugger-ue-5-4-5-8/2843366)

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**Author:** [@BWGGames](https://forums.unrealengine.com/u/BWGGames)\
**Replies:** 0\
**Last updated:** [October 21, 2026, 3:50pm UTC](https://forums.unrealengine.com/t/poolkit-demo-video-pooling-actors-widgets-decals-and-meshes-with-a-live-debugger-ue-5-4-5-8/2843366 "2026-10-21T15:50:11Z")

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The clip shows PoolKit running its built-in demo (PoolKit.Demo 90 all) in UE 5.6: pooled projectiles, widgets, decals and meshes, then the stats overlay, the Debugger tab, and the Auto-Tune review where rec…

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