# Community

**URL:** https://forums.unrealengine.com/c/community/12.md?page=5

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 6

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## [Rapid pace multiplayer physics replication, are we there yet? ](https://forums.unrealengine.com/t/rapid-pace-multiplayer-physics-replication-are-we-there-yet/2688011)

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**Author:** [@Silver\_Scorpion](https://forums.unrealengine.com/u/Silver_Scorpion)\
**Replies:** 2\
**Last updated:** [October 28, 2026, 12:44pm UTC](https://forums.unrealengine.com/t/rapid-pace-multiplayer-physics-replication-are-we-there-yet/2688011 "2026-10-28T12:44:56Z")

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Hey everyone. To be upfront on my knowledge base, I am an Unreal newbie. My realm has been modeling, messing about with metahumans/character animation through webcam, and of course a stupid amount of played games. I’ve …

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## [\[Hiring\] Junior/Mid Technical Artist - Unreal Engine / Gaussian Splatting](https://forums.unrealengine.com/t/hiring-junior-mid-technical-artist-unreal-engine-gaussian-splatting/2729892)

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**Author:** [@Co\_Society](https://forums.unrealengine.com/u/Co_Society)\
**Replies:** 3\
**Last updated:** [October 28, 2026, 11:56am UTC](https://forums.unrealengine.com/t/hiring-junior-mid-technical-artist-unreal-engine-gaussian-splatting/2729892 "2026-10-28T11:56:54Z")

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Junior/Mid Technical Artist - Unreal Engine / Gaussian Splatting Fully Remote (Europe) · Full-Time / B2B Contract About Co.Society Most 3D is something you watch. We build something you step into. We turn real and un…

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## [Navisworks 2027](https://forums.unrealengine.com/t/navisworks-2027/2846099)

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**Author:** [@teriyaman0531](https://forums.unrealengine.com/u/teriyaman0531)\
**Replies:** 0\
**Last updated:** [October 28, 2026, 8:12am UTC](https://forums.unrealengine.com/t/navisworks-2027/2846099 "2026-10-28T08:12:33Z")

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上記ナビス2027のDatasmith Export対応はいつごろ？

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## [Rustlers Online — an 8-player Wild West shooter made in Godot (new trailer) ](https://forums.unrealengine.com/t/rustlers-online-an-8-player-wild-west-shooter-made-in-godot-new-trailer/2845831)

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**Author:** [@rafiesz](https://forums.unrealengine.com/u/rafiesz)\
**Replies:** 0\
**Last updated:** [October 27, 2026, 5:48pm UTC](https://forums.unrealengine.com/t/rustlers-online-an-8-player-wild-west-shooter-made-in-godot-new-trailer/2845831 "2026-10-27T17:48:02Z")

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Hi everyone, we’re reX Games. We’re making Rustlers Online, a third-person Wild West shooter in Godot 4, and we’d like to share our new trailer. A match has up to 8 players. You can face someone in a 1v1 d…

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## [\[LFW PAID\] 3D Artist (Characters/Environments) Looking for work with more developers](https://forums.unrealengine.com/t/lfw-paid-3d-artist-characters-environments-looking-for-work-with-more-developers/2738578)

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**Author:** [@Torcharts1](https://forums.unrealengine.com/u/Torcharts1)\
**Replies:** 5\
**Last updated:** [October 27, 2026, 5:47pm UTC](https://forums.unrealengine.com/t/lfw-paid-3d-artist-characters-environments-looking-for-work-with-more-developers/2738578 "2026-10-27T17:47:50Z")

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Hi all, I am a 3D artist based in Manchester UK, with over a decade of experience in the games industry, and was hoping to enquire about a 3D art role with your team. I have worked with several studios such as Clever Bea…

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## [Die to Survive - Railshooter](https://forums.unrealengine.com/t/die-to-survive-railshooter/552867)

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**Author:** [@Thorsten09](https://forums.unrealengine.com/u/Thorsten09)\
**Replies:** 406\
**Last updated:** [October 27, 2026, 3:41pm UTC](https://forums.unrealengine.com/t/die-to-survive-railshooter/552867 "2026-10-27T15:41:05Z")

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Hi all, i want to show and hoppefully get some suggestions for a passiont project i work on. It is an gory old school railshooter like House of the Dead and Time Crisis. This kind of games i missed the most to play, ju…

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## [The Beast Awoke to Eat Your Darlings — a horror puzzle-stealth game you outsmart, not survive \[solo dev\]](https://forums.unrealengine.com/t/the-beast-awoke-to-eat-your-darlings-a-horror-puzzle-stealth-game-you-outsmart-not-survive-solo-dev/2741769)

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**Author:** [@Fraps2020](https://forums.unrealengine.com/u/Fraps2020)\
**Replies:** 2\
**Last updated:** [October 27, 2026, 3:23pm UTC](https://forums.unrealengine.com/t/the-beast-awoke-to-eat-your-darlings-a-horror-puzzle-stealth-game-you-outsmart-not-survive-solo-dev/2741769 "2026-10-27T15:23:59Z")

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Four years ago the last thing I posted here was a couple of clips of cats walking. I’d been struggling to make them work with root motion rather than capsule-driven movement, it had finally started looking right, and I s…

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## [Who Are the Best Fleet Management App Development Companies for 3D Digital Twin Tracking?](https://forums.unrealengine.com/t/who-are-the-best-fleet-management-app-development-companies-for-3d-digital-twin-tracking/2845685)

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**Author:** [@jessicaw3344](https://forums.unrealengine.com/u/jessicaw3344)\
**Replies:** 0\
**Last updated:** [October 27, 2026, 1:08pm UTC](https://forums.unrealengine.com/t/who-are-the-best-fleet-management-app-development-companies-for-3d-digital-twin-tracking/2845685 "2026-10-27T13:08:48Z")

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Quick Answer: A fleet management app development company builds the software that tracks vehicles, drivers, fuel, maintenance and routes, and connects it to telematics hardware. When a project also needs a 3D or digital …

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## [Manage, sync and share assets between projects.](https://forums.unrealengine.com/t/manage-sync-and-share-assets-between-projects/421000)

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**Author:** [@anonymous\_user\_2e226100](https://forums.unrealengine.com/u/anonymous_user_2e226100)\
**Replies:** 3\
**Last updated:** [October 27, 2026, 12:26pm UTC](https://forums.unrealengine.com/t/manage-sync-and-share-assets-between-projects/421000 "2026-10-27T12:26:19Z")

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Hello, My company works with UE4 for engineering projects. We do have dozens of UE4 projects and so far, we only shared assets by copy/pasting subfolders in the Content folder of each projects. Our need for sharing ass…

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## [Where to look to learn how to build Interactive Touchscreen Displays? in 4-20](https://forums.unrealengine.com/t/where-to-look-to-learn-how-to-build-interactive-touchscreen-displays-in-4-20/274199)

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**Author:** [@Mr.Underhill](https://forums.unrealengine.com/u/Mr.Underhill)\
**Replies:** 4\
**Last updated:** [October 27, 2026, 12:23pm UTC](https://forums.unrealengine.com/t/where-to-look-to-learn-how-to-build-interactive-touchscreen-displays-in-4-20/274199 "2026-10-27T12:23:52Z")

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Searching the forum, I’ve seen several threads about the same topic, but not a clear answer of how to learn this or if I’m even searching for the correct terminology. Quick Background: I’m the graphic design/video edit…

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## [AI = Accessibility.](https://forums.unrealengine.com/t/ai-accessibility/2845659)

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**Author:** [@AmberianStudios](https://forums.unrealengine.com/u/AmberianStudios)\
**Replies:** 0\
**Last updated:** [October 27, 2026, 11:42am UTC](https://forums.unrealengine.com/t/ai-accessibility/2845659 "2026-10-27T11:42:32Z")

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There are many people excluded from participating in life, both in society and digitally, due to different kinds of challenges. It can be lack of time, lack of money or lack of health. Some people are stuck totally par…

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## [Create a RTS game  ](https://forums.unrealengine.com/t/create-a-rts-game/2841270)

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**Author:** [@RattyShoe6300](https://forums.unrealengine.com/u/RattyShoe6300)\
**Replies:** 7\
**Last updated:** [October 27, 2026, 6:51am UTC](https://forums.unrealengine.com/t/create-a-rts-game/2841270 "2026-10-27T06:51:18Z")

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Indie RTS Game Project – Seeking a Technical Co-Founder / Unreal Engine Developer I’m developing an original real-time strategy game inspired by Eastern folklore, legendary adventures, and classic RTS games. The projec…

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## [\[LFW PAID\] Elia Salvador — UE5 Technical Artist | Blueprint Tools, Materials & Blender Props](https://forums.unrealengine.com/t/lfw-paid-elia-salvador-ue5-technical-artist-blueprint-tools-materials-blender-props/2845443)

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**Author:** [@EliaSalvador](https://forums.unrealengine.com/u/EliaSalvador)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 8:45pm UTC](https://forums.unrealengine.com/t/lfw-paid-elia-salvador-ue5-technical-artist-blueprint-tools-materials-blender-props/2845443 "2026-10-26T20:45:14Z")

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I’m Elia, a Technical Artist and Unreal Authorized Instructor working with Unreal Engine 5 and Blender. I’m available for remote paid freelance tasks. I can help with Reusable Blueprint tools and procedural behaviours…

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## [Why is Türkiye excluded from the 2026 Epic AI MegaJam?](https://forums.unrealengine.com/t/why-is-turkiye-excluded-from-the-2026-epic-ai-megajam/2844394)

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**Author:** [@huseland](https://forums.unrealengine.com/u/huseland)\
**Replies:** 1\
**Last updated:** [October 26, 2026, 5:09pm UTC](https://forums.unrealengine.com/t/why-is-turkiye-excluded-from-the-2026-epic-ai-megajam/2844394 "2026-10-26T17:09:35Z")

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Dear Epic Games MegaJam Team, I am a game developer residing in Türkiye, currently working with Unreal Engine and AI-assisted development tools. I was excited to discover the 2026 Epic AI MegaJam and successfully regis…

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## [\[UNPAID\] LumenSanctum — UE5 Dark Fantasy Co-op RPG | Looking for Volunteer Developers & Artists ](https://forums.unrealengine.com/t/unpaid-lumensanctum-ue5-dark-fantasy-co-op-rpg-looking-for-volunteer-developers-artists/2845374)

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**Author:** [@22hito](https://forums.unrealengine.com/u/22hito)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 5:03pm UTC](https://forums.unrealengine.com/t/unpaid-lumensanctum-ue5-dark-fantasy-co-op-rpg-looking-for-volunteer-developers-artists/2845374 "2026-10-26T17:03:54Z")

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Project Title: LumenSanctum Type: Unpaid / Volunteer / Hobby Project Engine: Unreal Engine 5 Genre: Dark Fantasy / Action RPG / Co-op Status: Early Pre-production Project Description Hello everyone! I’m looking for …

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## [Cycle of Echoes — My solo dev journey from Godot to UE5, and a thank you to the Fab community ](https://forums.unrealengine.com/t/cycle-of-echoes-my-solo-dev-journey-from-godot-to-ue5-and-a-thank-you-to-the-fab-community/2845353)

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**Author:** [@xCactusx](https://forums.unrealengine.com/u/xCactusx)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 3:44pm UTC](https://forums.unrealengine.com/t/cycle-of-echoes-my-solo-dev-journey-from-godot-to-ue5-and-a-thank-you-to-the-fab-community/2845353 "2026-10-26T15:44:27Z")

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Hi, I’m Ivan, a solo developer from Croatia. I started this game in Godot about a year ago. Eight months in, I had most of the foundations in place: input, camera, characters, gameplay systems, story — the lot. It was g…

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## [ARTIST LOOKING FOR WORK](https://forums.unrealengine.com/t/artist-looking-for-work/2845326)

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**Author:** [@Saheeb\_Hamzat](https://forums.unrealengine.com/u/Saheeb_Hamzat)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 2:59pm UTC](https://forums.unrealengine.com/t/artist-looking-for-work/2845326 "2026-10-26T14:59:27Z")

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HAMZAT\_0 3D Artist • 2D Illustrator • Freelancer ✓ Character Design(NSFW & SFW) ✓ Environment Art ✓ Product Visualization ✓ Game Assets Currently accepting new projects. My Portfolio:-https://hamzat0.carrd.co/ My…

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## [Enterprise Supply Chain Software Development Companies Worth Shortlisting in 2026](https://forums.unrealengine.com/t/enterprise-supply-chain-software-development-companies-worth-shortlisting-in-2026/2845269)

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**Author:** [@jessicaw3344](https://forums.unrealengine.com/u/jessicaw3344)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 1:01pm UTC](https://forums.unrealengine.com/t/enterprise-supply-chain-software-development-companies-worth-shortlisting-in-2026/2845269 "2026-10-26T13:01:41Z")

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Quick Answer: Enterprise supply chain software development means building or modernising large-scale systems for planning, warehousing, transport, procurement and order management that connect to an organisation’s ERP an…

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## [Cannot discuss bugs on discord server ](https://forums.unrealengine.com/t/cannot-discuss-bugs-on-discord-server/2844095)

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**Author:** [@SpiderWithShoes](https://forums.unrealengine.com/u/SpiderWithShoes)\
**Replies:** 1\
**Last updated:** [October 26, 2026, 12:59pm UTC](https://forums.unrealengine.com/t/cannot-discuss-bugs-on-discord-server/2844095 "2026-10-26T12:59:28Z")

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This message triggers the discord filter that the mods created: “There is a few sprite loading bugs and sometimes the sprites themselves are kinda buggy. also the response time is slow when you land/open chests. you hav…

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## [Why is it \`FTViewTarget\` instead of \`FViewTarget\`? Naming convention question ](https://forums.unrealengine.com/t/why-is-it-ftviewtarget-instead-of-fviewtarget-naming-convention-question/2843937)

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**Author:** [@Cabin](https://forums.unrealengine.com/u/Cabin)\
**Replies:** 2\
**Last updated:** [October 26, 2026, 12:58pm UTC](https://forums.unrealengine.com/t/why-is-it-ftviewtarget-instead-of-fviewtarget-naming-convention-question/2843937 "2026-10-26T12:58:23Z")

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Hi everyone, I’ve been digging into PlayerCameraManager.h and the built-in camera blending code for my custom third-person camera system, and one naming detail really confused me. We all know Unreal’s rule: F prefix …

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## [\[LFW\]\[PAID\] UE5 Gameplay Programmer | C++ / Blueprints / Enemy AI / Debugging](https://forums.unrealengine.com/t/lfw-paid-ue5-gameplay-programmer-c-blueprints-enemy-ai-debugging/2845221)

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**Author:** [@Kaan\_idur](https://forums.unrealengine.com/u/Kaan_idur)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 9:24am UTC](https://forums.unrealengine.com/t/lfw-paid-ue5-gameplay-programmer-c-blueprints-enemy-ai-debugging/2845221 "2026-10-26T09:24:37Z")

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\[LFW\] \[PAID\] Unreal Engine 5 Gameplay Programmer — C++ / Blueprints / Enemy AI Hi! I’m an Unreal Engine developer available for small, paid remote tasks. I’ve worked on UE5 gameplay systems, enemy AI finite-state machi…

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## [I spent a year building a multiplayer shooter template, and the hardest part was letting players build the map](https://forums.unrealengine.com/t/i-spent-a-year-building-a-multiplayer-shooter-template-and-the-hardest-part-was-letting-players-build-the-map/2841998)

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**Author:** [@Sami\_GameDev](https://forums.unrealengine.com/u/Sami_GameDev)\
**Replies:** 2\
**Last updated:** [October 26, 2026, 3:09am UTC](https://forums.unrealengine.com/t/i-spent-a-year-building-a-multiplayer-shooter-template-and-the-hardest-part-was-letting-players-build-the-map/2841998 "2026-10-26T03:09:35Z")

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I have been working on a third person shooter framework for UE5 for about a year. It started as a netcode exercise and turned into something I did not plan: a map editor that runs inside the game, where a map you build i…

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## [Mesh Works All In One - Retopology, Optimization, Repair, UV, Bake, Blend & LOD](https://forums.unrealengine.com/t/mesh-works-all-in-one-retopology-optimization-repair-uv-bake-blend-lod/2844822)

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**Author:** [@AlexZuska](https://forums.unrealengine.com/u/AlexZuska)\
**Replies:** 1\
**Last updated:** [October 25, 2026, 4:53pm UTC](https://forums.unrealengine.com/t/mesh-works-all-in-one-retopology-optimization-repair-uv-bake-blend-lod/2844822 "2026-10-25T16:53:54Z")

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Optimize and repair meshes, rebuild topology, prepare UVs, bake maps, combine parts and create collisions inside Unreal Editor. Includes before/after previews and batch processing. Mesh preparation has a habit of beco…

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## [Epic Mega Jam](https://forums.unrealengine.com/t/epic-mega-jam/2845022)

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**Author:** [@BrkyKrkc](https://forums.unrealengine.com/u/BrkyKrkc)\
**Replies:** 0\
**Last updated:** [October 25, 2026, 1:58pm UTC](https://forums.unrealengine.com/t/epic-mega-jam/2845022 "2026-10-25T13:58:37Z")

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Subject: Clarification on Prize Eligibility for Participants in Türkiye – 2026 Epic AI MegaJam Hello Epic AI MegaJam Team, Our team has registered for the 2026 Epic AI MegaJam through itch.io, and we are excited to par…

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## [Judges of Being — planning a confrontation in Unreal Engine ](https://forums.unrealengine.com/t/judges-of-being-planning-a-confrontation-in-unreal-engine/2844999)

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**Author:** [@project\_vygor](https://forums.unrealengine.com/u/project_vygor)\
**Replies:** 0\
**Last updated:** [October 25, 2026, 1:54pm UTC](https://forums.unrealengine.com/t/judges-of-being-planning-a-confrontation-in-unreal-engine/2844999 "2026-10-25T13:54:17Z")

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Hi everyone, we’re Vygor Studios. Here’s a look at how a confrontation in our animated short Judges of Being developed from planning to the finished scene. The three panels show character blocking, the shared space and …

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## [My second game, King of Stalls, will be released.](https://forums.unrealengine.com/t/my-second-game-king-of-stalls-will-be-released/2844926)

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**Author:** [@zlxc00](https://forums.unrealengine.com/u/zlxc00)\
**Replies:** 2\
**Last updated:** [October 25, 2026, 11:25am UTC](https://forums.unrealengine.com/t/my-second-game-king-of-stalls-will-be-released/2844926 "2026-10-25T11:25:23Z")

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This time, it is an online casual game. The inspiration four months ago has now landed. It is fast to play games after having experience in game making. It took only three months from an inspiration to a complete game…

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## [Apartment Linea | Interactive Architectural Experience](https://forums.unrealengine.com/t/apartment-linea-interactive-architectural-experience/2844725)

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**Author:** [@skan98](https://forums.unrealengine.com/u/skan98)\
**Replies:** 0\
**Last updated:** [October 24, 2026, 5:10pm UTC](https://forums.unrealengine.com/t/apartment-linea-interactive-architectural-experience/2844725 "2026-10-24T17:10:43Z")

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Hello everyone, So I just finished another variant of my series of interactive architectural presentations using Unreal engine. I made this version with the essential for Interior projects. So this is Apartment Linea: an…

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## [Can residents of Turkey enter the 2026 Epic AI MegaJam?](https://forums.unrealengine.com/t/can-residents-of-turkey-enter-the-2026-epic-ai-megajam/2844435)

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**Author:** [@Kuzgunay1](https://forums.unrealengine.com/u/Kuzgunay1)\
**Replies:** 2\
**Last updated:** [October 24, 2026, 3:03pm UTC](https://forums.unrealengine.com/t/can-residents-of-turkey-enter-the-2026-epic-ai-megajam/2844435 "2026-10-24T15:03:24Z")

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Hi! The Official Rules (dated 2026-10-22) list Turkey among the Restricted Jurisdictions (“where we cannot distribute prizes to you because of legal or other considerations”), but the jam page says a Turkish translation …

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## [\[PAID\] Need a Developer to create a Social Hub/Multiplayer Shooting Range for my passion project](https://forums.unrealengine.com/t/paid-need-a-developer-to-create-a-social-hub-multiplayer-shooting-range-for-my-passion-project/2839791)

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**Author:** [@SVERLord](https://forums.unrealengine.com/u/SVERLord)\
**Replies:** 18\
**Last updated:** [October 24, 2026, 2:28pm UTC](https://forums.unrealengine.com/t/paid-need-a-developer-to-create-a-social-hub-multiplayer-shooting-range-for-my-passion-project/2839791 "2026-10-24T14:28:28Z")

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Hey everyone. long time lurker/first time posting here because I want to find someone who’s genuinely into this kind of work and wants to help with my small passion project— not just take a job ticket. I need a develope…

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## [New Citizen – Major Update Testing Server Now Live (UE5 Hardcore Roleplay Project)](https://forums.unrealengine.com/t/new-citizen-major-update-testing-server-now-live-ue5-hardcore-roleplay-project/2844675)

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**Author:** [@SpecpixelLTD](https://forums.unrealengine.com/u/SpecpixelLTD)\
**Replies:** 0\
**Last updated:** [October 24, 2026, 11:03am UTC](https://forums.unrealengine.com/t/new-citizen-major-update-testing-server-now-live-ue5-hardcore-roleplay-project/2844675 "2026-10-24T11:03:57Z")

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Steam page: New Citizen - Alpha on Steam Hi everyone, We’ve just opened the Major Update Testing Server for our project New Citizen. New Citizen is a standalone multiplayer hardcore roleplay game built in Unreal En…

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