# Community

**URL:** https://forums.unrealengine.com/c/community/12.md?page=15

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 16

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## [Could AI like GPT-6 Astra become a problem for game development jobs?](https://forums.unrealengine.com/t/could-ai-like-gpt-6-astra-become-a-problem-for-game-development-jobs/2763501)

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**Author:** [@neilharrison1](https://forums.unrealengine.com/u/neilharrison1)\
**Replies:** 1\
**Last updated:** [September 9, 2026, 8:22am UTC](https://forums.unrealengine.com/t/could-ai-like-gpt-6-astra-become-a-problem-for-game-development-jobs/2763501 "2026-09-09T08:22:42Z")

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I have been thinking about this recently after seeing what the new AI tools can do. Tools like GPT-6 Astra are becoming much better at working with software such as Blender. They can help create 3D models, characters, a…

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## [Oculus Quest Web Browser](https://forums.unrealengine.com/t/oculus-quest-web-browser/137255)

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**Author:** [@Loeizd](https://forums.unrealengine.com/u/Loeizd)\
**Replies:** 18\
**Last updated:** [September 9, 2026, 6:05am UTC](https://forums.unrealengine.com/t/oculus-quest-web-browser/137255 "2026-09-09T06:05:07Z")

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Hello I’m trying to interact with a web browser widget, using the widget interaction component, works on PC, doesn’t work on the Oculus Quest. \*\*I simply need to be able to interact with a browser widget on the Oculus …

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## [\[PAID\] Looking for Sword Fighting/Melee Programmer For NPCs and Player Systems In VR Game](https://forums.unrealengine.com/t/paid-looking-for-sword-fighting-melee-programmer-for-npcs-and-player-systems-in-vr-game/2763843)

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**Author:** [@Kami822](https://forums.unrealengine.com/u/Kami822)\
**Replies:** 0\
**Last updated:** [September 9, 2026, 1:37am UTC](https://forums.unrealengine.com/t/paid-looking-for-sword-fighting-melee-programmer-for-npcs-and-player-systems-in-vr-game/2763843 "2026-09-09T01:37:03Z")

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I’m Kami, the lead developer and founder of Simulated Minds LLC, a game studio focused on advanced AI NPCs and immersive combat-based sandbox/strategy games. We released a VR game called Plastic Battlegrounds that was on…

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## [Morrowind Remake in Unreal Engine 5: Seyda Neen](https://forums.unrealengine.com/t/morrowind-remake-in-unreal-engine-5-seyda-neen/588745)

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**Author:** [@micaka](https://forums.unrealengine.com/u/micaka)\
**Replies:** 3\
**Last updated:** [September 8, 2026, 6:35pm UTC](https://forums.unrealengine.com/t/morrowind-remake-in-unreal-engine-5-seyda-neen/588745 "2026-09-08T18:35:16Z")

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My latest personal project done in Unreal Engine 5, remake of Seyda Neen from Elder Scrolls III: Morrowind. :slight\_smile:

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## [VaFogOfWar - clear and simple solution of Fog of War for Unreal Engine 4](https://forums.unrealengine.com/t/vafogofwar-clear-and-simple-solution-of-fog-of-war-for-unreal-engine-4/135329)

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**Author:** [@ufna](https://forums.unrealengine.com/u/ufna)\
**Replies:** 21\
**Last updated:** [September 8, 2026, 3:51pm UTC](https://forums.unrealengine.com/t/vafogofwar-clear-and-simple-solution-of-fog-of-war-for-unreal-engine-4/135329 "2026-09-08T15:51:42Z")

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\*\*VaFogOfWar \*\*implements fast and optimized fog of war solution for topdown games like Dota, StarCraft or League of Legends. It’s fast enough even to work on mid-end mobile devices, so it works like a charm on desktop. …

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## [\[LFW PAID\] Oliwia Jakubiak - UE5 Technical Designer/Developer (Tools/Gameplay/Blueprint/C++/UMG) ](https://forums.unrealengine.com/t/lfw-paid-oliwia-jakubiak-ue5-technical-designer-developer-tools-gameplay-blueprint-c-umg/2763734)

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**Author:** [@liw\_jk](https://forums.unrealengine.com/u/liw_jk)\
**Replies:** 0\
**Last updated:** [September 8, 2026, 3:24pm UTC](https://forums.unrealengine.com/t/lfw-paid-oliwia-jakubiak-ue5-technical-designer-developer-tools-gameplay-blueprint-c-umg/2763734 "2026-09-08T15:24:18Z")

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Hi, I’m Oliwia! Itching to get stuck into some work, big or small, so get in touch if you’ve got something going! Skillset: UE5 Editor Tooling & Plugin Development (C++) - building tools that speed up other dev’s workf…

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## [\[ROYALTY\] NIGHT EVIL – Looking for Unreal Engine 5 Team Members](https://forums.unrealengine.com/t/royalty-night-evil-looking-for-unreal-engine-5-team-members/2741726)

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**Author:** [@Rayyan7016](https://forums.unrealengine.com/u/Rayyan7016)\
**Replies:** 9\
**Last updated:** [September 7, 2026, 7:41pm UTC](https://forums.unrealengine.com/t/royalty-night-evil-looking-for-unreal-engine-5-team-members/2741726 "2026-09-07T19:41:45Z")

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\[ROYALTY\] NIGHT EVIL – Looking for Unreal Engine 5 Team Members Project Overview Hello everyone, I’m looking for passionate Unreal Engine 5 developers to join NIGHT EVIL, a story-driven third-person open-world action …

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## [ \[UE5 / Narrative Open-World\] Ashes of Meridian — AAA Game Design Document ](https://forums.unrealengine.com/t/ue5-narrative-open-world-ashes-of-meridian-aaa-game-design-document/2763493)

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**Author:** [@Satyam\_Meridian](https://forums.unrealengine.com/u/Satyam_Meridian)\
**Replies:** 0\
**Last updated:** [September 7, 2026, 7:06pm UTC](https://forums.unrealengine.com/t/ue5-narrative-open-world-ashes-of-meridian-aaa-game-design-document/2763493 "2026-09-07T19:06:40Z")

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Hey everyone! :waving\_hand: I’ve put together a comprehensive Game Design Document (GDD) for Ashes of Meridian — a third-person, narrative-driven open-world crime thriller set in a city facing an escalating flood threat…

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## [Random Binary Made a Chinese Poem..?](https://forums.unrealengine.com/t/random-binary-made-a-chinese-poem/2763356)

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**Author:** [@Tiggerljc](https://forums.unrealengine.com/u/Tiggerljc)\
**Replies:** 0\
**Last updated:** [September 7, 2026, 1:51pm UTC](https://forums.unrealengine.com/t/random-binary-made-a-chinese-poem/2763356 "2026-09-07T13:51:34Z")

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So, I created a map in Unreal Engine. It used all the latest and greatest features; it was working great. Built with Mesh Terrain and Procedural Meshes from Lyra. I loaded it with my half-finished Experience in my GFP wi…

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## [Unreal Engine Developer from Germany | VR, Games, AI & Interactive Experiences](https://forums.unrealengine.com/t/unreal-engine-developer-from-germany-vr-games-ai-interactive-experiences/2763327)

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**Author:** [@NeoxEntertainment](https://forums.unrealengine.com/u/NeoxEntertainment)\
**Replies:** 0\
**Last updated:** [September 7, 2026, 9:33am UTC](https://forums.unrealengine.com/t/unreal-engine-developer-from-germany-vr-games-ai-interactive-experiences/2763327 "2026-09-07T09:33:21Z")

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Hey everyone, my name is Fabian and I’m the Founder of NeoxEntertainment, an Unreal Engine development studio based in Germany. I’ve been working with Unreal Engine for more than six years and during that time I’ve wor…

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## [How to use PivotPainter2](https://forums.unrealengine.com/t/how-to-use-pivotpainter2/454120)

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**Author:** [@Anonymous\_da98cab0861b5cdb361a13349f2fb2e2](https://forums.unrealengine.com/u/Anonymous_da98cab0861b5cdb361a13349f2fb2e2)\
**Replies:** 2\
**Last updated:** [September 7, 2026, 3:03am UTC](https://forums.unrealengine.com/t/how-to-use-pivotpainter2/454120 "2026-09-07T03:03:30Z")

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How to use PivotPainter2 in 3DMAX？

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## [Cruise Missile Manager — made in Unreal Engine 4.27](https://forums.unrealengine.com/t/cruise-missile-manager-made-in-unreal-engine-4-27/2763261)

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**Author:** [@igorpunisher666](https://forums.unrealengine.com/u/igorpunisher666)\
**Replies:** 0\
**Last updated:** [September 6, 2026, 9:14pm UTC](https://forums.unrealengine.com/t/cruise-missile-manager-made-in-unreal-engine-4-27/2763261 "2026-09-06T21:14:02Z")

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Cruise Missile Flying Operation\*\* A short cinematic experiment focused on cruise missile flight, high-speed motion, military technology, atmospheric environments, visual effects and sound design — created entirely in Un…

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## [Building My Horror Game on Unreal Engine | Project Depths](https://forums.unrealengine.com/t/building-my-horror-game-on-unreal-engine-project-depths/2741938)

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**Author:** [@Maic2311p](https://forums.unrealengine.com/u/Maic2311p)\
**Replies:** 3\
**Last updated:** [September 6, 2026, 3:58pm UTC](https://forums.unrealengine.com/t/building-my-horror-game-on-unreal-engine-project-depths/2741938 "2026-09-06T15:58:47Z")

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I’ve just published the first development update for Project Depths. A third-person horror game I’m building as a solo developer. The video showcase the current stage. You can follow me on Empty Mug Stud…

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## [Proper way to save various game settings?](https://forums.unrealengine.com/t/proper-way-to-save-various-game-settings/417210)

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**Author:** [@Generica](https://forums.unrealengine.com/u/Generica)\
**Replies:** 26\
**Last updated:** [September 6, 2026, 3:09pm UTC](https://forums.unrealengine.com/t/proper-way-to-save-various-game-settings/417210 "2026-09-06T15:09:58Z")

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Hi. I am using blueprints to make my game. Its a racing game and I’ve come to a point where I need to make game settings. I’ve seen some tutorials, but they use different methods to save the game settings. I would like…

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## [\[UNPAID\] Looking for Level Designer and UE5 Programmer](https://forums.unrealengine.com/t/unpaid-looking-for-level-designer-and-ue5-programmer/2763175)

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**Author:** [@Octolink\_G](https://forums.unrealengine.com/u/Octolink_G)\
**Replies:** 0\
**Last updated:** [September 6, 2026, 11:31am UTC](https://forums.unrealengine.com/t/unpaid-looking-for-level-designer-and-ue5-programmer/2763175 "2026-09-06T11:31:13Z")

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Hey all! Christian here, director at Aryx Games. Our game development studio has been working on our first title, Tundra, for a few months and we’re looking to expand the team! Currently, we’re a group of 4 very committ…

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## [One-Click Console Recipes for UE5](https://forums.unrealengine.com/t/one-click-console-recipes-for-ue5/2763020)

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**Author:** [@SIX\_FINGER\_GAMES](https://forums.unrealengine.com/u/SIX_FINGER_GAMES)\
**Replies:** 0\
**Last updated:** [September 5, 2026, 6:51pm UTC](https://forums.unrealengine.com/t/one-click-console-recipes-for-ue5/2763020 "2026-09-05T18:51:42Z")

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Hi guys I built Console Blast — an editor plugin that turns the Unreal console into a dockable board of one-click buttons. The problem it solves: We all know the console is powerful, but the workflow is painful. You…

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## [\[UNPAID\] Solo UE programmer looking for collaborators (rev-share)](https://forums.unrealengine.com/t/unpaid-solo-ue-programmer-looking-for-collaborators-rev-share/2759929)

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**Author:** [@Sinistro1](https://forums.unrealengine.com/u/Sinistro1)\
**Replies:** 6\
**Last updated:** [September 4, 2026, 9:27pm UTC](https://forums.unrealengine.com/t/unpaid-solo-ue-programmer-looking-for-collaborators-rev-share/2759929 "2026-09-04T21:27:11Z")

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hey, solo unreal programmer looking for people to join a project. mostly need art (env/3d/anim), open to another programmer too. unpaid / rev share. add me on discord: br\_fabricio.

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## [\[LFW\]\[Unpaid\]Programmer looking for a portfolio project/game jam](https://forums.unrealengine.com/t/lfw-unpaid-programmer-looking-for-a-portfolio-project-game-jam/2720413)

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**Author:** [@SeriousApple](https://forums.unrealengine.com/u/SeriousApple)\
**Replies:** 7\
**Last updated:** [September 4, 2026, 6:31pm UTC](https://forums.unrealengine.com/t/lfw-unpaid-programmer-looking-for-a-portfolio-project-game-jam/2720413 "2026-09-04T18:31:43Z")

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Looking for: A hobby/rev-share/game jam team working in Unreal Engine (UE5 preferred). Skills / Experience: ~2 years in Unreal Engine (Blueprints & C++). ~1 year on an unreleased single-player survival game: focu…

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## [Looking for a Roblox developer to build a custom executor/tool](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320)

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**Author:** [@Alexander\_Neales](https://forums.unrealengine.com/u/Alexander_Neales)\
**Replies:** 4\
**Last updated:** [September 4, 2026, 5:37pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320 "2026-09-04T17:37:57Z")

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Hi everyone, I’m currently looking for an experienced Roblox developer who has knowledge of Lua scripting and tool development. My main requirement is a custom script execution tool that works smoothly across platforms …

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## [\[LFW PAID\] Victor - Full Cycle / Prototype 2D Game Developer for Console, PC, Web/HTML5 & Android/iOS ](https://forums.unrealengine.com/t/lfw-paid-victor-full-cycle-prototype-2d-game-developer-for-console-pc-web-html5-android-ios/2762577)

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**Author:** [@IcyCoffee172](https://forums.unrealengine.com/u/IcyCoffee172)\
**Replies:** 0\
**Last updated:** [September 4, 2026, 3:08pm UTC](https://forums.unrealengine.com/t/lfw-paid-victor-full-cycle-prototype-2d-game-developer-for-console-pc-web-html5-android-ios/2762577 "2026-09-04T15:08:39Z")

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Hello everyone, I’m Victor, a senior game developer with 10+ years specializing in Unity, Unreal Engine and Gamemaker Studio. I’ve completed 10+ polished games, handling the development process for any genres of games (…

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## [problem solved](https://forums.unrealengine.com/t/problem-solved/2762416)

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**Author:** [@gokhanemreer](https://forums.unrealengine.com/u/gokhanemreer)\
**Replies:** 0\
**Last updated:** [September 3, 2026, 9:20pm UTC](https://forums.unrealengine.com/t/problem-solved/2762416 "2026-09-03T21:20:31Z")

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problem solved

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## [Unreal Engine 5 Cinematic Title Sequence | Yi Jing 意境 S2](https://forums.unrealengine.com/t/unreal-engine-5-cinematic-title-sequence-yi-jing-s2/2707917)

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**Author:** [@Rok.Pat](https://forums.unrealengine.com/u/Rok.Pat)\
**Replies:** 1\
**Last updated:** [September 3, 2026, 1:46pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-cinematic-title-sequence-yi-jing-s2/2707917 "2026-09-03T13:46:59Z")

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Hello fellow Unreal Engine Creators! I wanted to share with you a cinematic title sequence I created in Unreal Engine 5 for Season 2 of the Yi Jing 意境 performance series. All smoke simulations, animation,…

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## [Versatile JRPG Composer available](https://forums.unrealengine.com/t/versatile-jrpg-composer-available/1906474)

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**Author:** [@Tamashi1A](https://forums.unrealengine.com/u/Tamashi1A)\
**Replies:** 4\
**Last updated:** [September 2, 2026, 9:10pm UTC](https://forums.unrealengine.com/t/versatile-jrpg-composer-available/1906474 "2026-09-02T21:10:06Z")

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Composer Available – 15 Years of Experience Specializing in JRPGs Hello! I’m Tamashi - a composer with over 15 years of experience, specializing in the JRPG genre. I’m available to collaborate on projects,…

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## [\[PAID\] Afterlight Games — Unreal Engine 5 C++ Gameplay Engineers | Freelance / Contract | Remote ](https://forums.unrealengine.com/t/paid-afterlight-games-unreal-engine-5-c-gameplay-engineers-freelance-contract-remote/2756362)

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**Author:** [@Afterlight.Games](https://forums.unrealengine.com/u/Afterlight.Games)\
**Replies:** 1\
**Last updated:** [September 2, 2026, 6:29pm UTC](https://forums.unrealengine.com/t/paid-afterlight-games-unreal-engine-5-c-gameplay-engineers-freelance-contract-remote/2756362 "2026-09-02T18:29:48Z")

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CLOSED - FILLED - THANK YOU!

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## [\[LFW PAID\] Michael - UE5 Developer \[4+ Years\]\[C++\]\[Remote\]](https://forums.unrealengine.com/t/lfw-paid-michael-ue5-developer-4-years-c-remote/2728019)

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**Author:** [@MLDY-SW](https://forums.unrealengine.com/u/MLDY-SW)\
**Replies:** 2\
**Last updated:** [September 2, 2026, 5:59pm UTC](https://forums.unrealengine.com/t/lfw-paid-michael-ue5-developer-4-years-c-remote/2728019 "2026-09-02T17:59:23Z")

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Hi, I’ve been a Unreal Engine game developer for roughly 4 years, worked on several (shipped) titles in different areas. Founded my own small company in April to go into freelancing mode to work on some interesting proj…

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## [Sort N Sheep](https://forums.unrealengine.com/t/sort-n-sheep/2753904)

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**Author:** [@Eoin3003](https://forums.unrealengine.com/u/Eoin3003)\
**Replies:** 1\
**Last updated:** [September 2, 2026, 4:33pm UTC](https://forums.unrealengine.com/t/sort-n-sheep/2753904 "2026-09-02T16:33:42Z")

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Get Sort N Sheep now! App Store (iOS) Google Play (Android) Sort N Sheep was built in Unreal Engine 5.6 in 12 weeks, evenings and weekends, by a 2-man team. Because we built in UE5.6, we were able to target iOS and A…

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## [\[bug?\] Actor relative pitch rotation stuck in 90 degrees](https://forums.unrealengine.com/t/bug-actor-relative-pitch-rotation-stuck-in-90-degrees/290557)

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**Author:** [@SwiftIllusion](https://forums.unrealengine.com/u/SwiftIllusion)\
**Replies:** 34\
**Last updated:** [September 2, 2026, 4:33pm UTC](https://forums.unrealengine.com/t/bug-actor-relative-pitch-rotation-stuck-in-90-degrees/290557 "2026-09-02T16:33:40Z")

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It seems that this bug which is stopping me from being able to make progress on my project still exists even after being mentioned in these various locations Local pitch rotation can be added above/below strange…

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## [\[LFW\] Pouya Dehkharghani - Lighting/Level Artist](https://forums.unrealengine.com/t/lfw-pouya-dehkharghani-lighting-level-artist/2741523)

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**Author:** [@Pouyad](https://forums.unrealengine.com/u/Pouyad)\
**Replies:** 1\
**Last updated:** [September 2, 2026, 3:06pm UTC](https://forums.unrealengine.com/t/lfw-pouya-dehkharghani-lighting-level-artist/2741523 "2026-09-02T15:06:10Z")

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Hi! I’m an Unreal Engine Lighting and Level Artist for more than 3 years. I’m looking for a such position within any team that requires one. I am mostly looking to get involved with creative’s in projects and gain expe…

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## [dxf import no longer available?](https://forums.unrealengine.com/t/dxf-import-no-longer-available/2754022)

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**Author:** [@cadschwanner](https://forums.unrealengine.com/u/cadschwanner)\
**Replies:** 0\
**Last updated:** [September 2, 2026, 10:15am UTC](https://forums.unrealengine.com/t/dxf-import-no-longer-available/2754022 "2026-09-02T10:15:32Z")

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Is it right that dxf import not longer available in Twinmotion2026.2? I work with bricscad and a architecture applikation an need the Layerstructure in Twinmotion. I need the dxf impor!

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## [How can i load external images at runtime?](https://forums.unrealengine.com/t/how-can-i-load-external-images-at-runtime/316140)

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**Author:** [@anonymous\_user\_0cd3b792](https://forums.unrealengine.com/u/anonymous_user_0cd3b792)\
**Replies:** 16\
**Last updated:** [September 1, 2026, 8:39pm UTC](https://forums.unrealengine.com/t/how-can-i-load-external-images-at-runtime/316140 "2026-09-01T20:39:52Z")

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As the question says, can i dynamically load a PNG image, for example, and create a Texture2D from it? I’m trying to create an game launcher with covers and i need this for loading the cover images. See ya!

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