# Community

**URL:** https://forums.unrealengine.com/c/community/12.md?page=14

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

**Page:** 15

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## [Searching for people to become the part of the team](https://forums.unrealengine.com/t/searching-for-people-to-become-the-part-of-the-team/2763355)

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**Author:** [@artyom.krosh](https://forums.unrealengine.com/u/artyom.krosh)\
**Replies:** 5\
**Last updated:** [September 15, 2026, 11:27am UTC](https://forums.unrealengine.com/t/searching-for-people-to-become-the-part-of-the-team/2763355 "2026-09-15T11:27:10Z")

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Hello everyone! We are currently looking for 2 Unreal Engine developers to join our small team working on a story-driven horror game. This opportunity is especially aimed at people who are still looking for their first…

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## [Portal Breach – looking for UE5 developers & 3D artists](https://forums.unrealengine.com/t/portal-breach-looking-for-ue5-developers-3d-artists/2769793)

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**Author:** [@playgamercz\_extr](https://forums.unrealengine.com/u/playgamercz_extr)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 8:33pm UTC](https://forums.unrealengine.com/t/portal-breach-looking-for-ue5-developers-3d-artists/2769793 "2026-09-14T20:33:23Z")

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Hey everyone! I’m working on a project called Portal Breach in Unreal Engine 5 and I’m looking for a few people who would like to work on it together for fun. I’m mainly the story/lore guy, animator, editor and cinemat…

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## [\[For Hire\] Game UI/UX Designer looking for work | 6+ Years of Experience](https://forums.unrealengine.com/t/for-hire-game-ui-ux-designer-looking-for-work-6-years-of-experience/2769784)

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**Author:** [@clakrox](https://forums.unrealengine.com/u/clakrox)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 7:59pm UTC](https://forums.unrealengine.com/t/for-hire-game-ui-ux-designer-looking-for-work-6-years-of-experience/2769784 "2026-09-14T19:59:12Z")

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\[For Hire\] Game UI/UX Designer looking for work | 6+ Years of Experience UI/UX Designer specializing in games, VR applications, web, mobile, and desktop products. Skills • Game UI/UX (HUDs, Menus, Inventory, Shops, Di…

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## [\[LFW\]\[PAID\] Game QA Tester / Playtester — Bug Reports, Gameplay Testing & UE5 Experience ](https://forums.unrealengine.com/t/lfw-paid-game-qa-tester-playtester-bug-reports-gameplay-testing-ue5-experience/2769772)

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**Author:** [@JUANTHER18](https://forums.unrealengine.com/u/JUANTHER18)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 6:17pm UTC](https://forums.unrealengine.com/t/lfw-paid-game-qa-tester-playtester-bug-reports-gameplay-testing-ue5-experience/2769772 "2026-09-14T18:17:14Z")

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Hi! I’m Juan Manuel Segura, an indie game developer available for paid remote game QA, playtesting and bug testing. I have hands-on experience developing, testing and debugging a game project in Unreal Engine 5, so I ca…

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## [Problem importing from Revit](https://forums.unrealengine.com/t/problem-importing-from-revit/2746682)

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**Author:** [@ALFSAN71](https://forums.unrealengine.com/u/ALFSAN71)\
**Replies:** 2\
**Last updated:** [September 14, 2026, 5:59pm UTC](https://forums.unrealengine.com/t/problem-importing-from-revit/2746682 "2026-09-14T17:59:59Z")

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Hi team! When I import a revit model in Twinmotion 2026.1 the category collapse by material is missing. What can be done to fix that? thanks a lot for your help! AS

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## [Epic Boxing Engine ! Currently in development.](https://forums.unrealengine.com/t/epic-boxing-engine-currently-in-development/1580904)

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**Author:** [@GroundDev](https://forums.unrealengine.com/u/GroundDev)\
**Replies:** 1\
**Last updated:** [September 14, 2026, 5:27pm UTC](https://forums.unrealengine.com/t/epic-boxing-engine-currently-in-development/1580904 "2026-09-14T17:27:49Z")

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Epic Boxing! At Ground Development We want to Help, Inspire, and Encourage other Game developers! After a 3 year build of the Multi combat game Let’s Fight we’d like to take the time to rebuild, optimize, an…

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## [PAID CONTRACT → POTENTIAL FULL-TIME — Senior Unreal Engine / MetaHuman & Agentic AI Developer ](https://forums.unrealengine.com/t/paid-contract-potential-full-time-senior-unreal-engine-metahuman-agentic-ai-developer/2769733)

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**Author:** [@Mountain\_Jewels](https://forums.unrealengine.com/u/Mountain_Jewels)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 4:47pm UTC](https://forums.unrealengine.com/t/paid-contract-potential-full-time-senior-unreal-engine-metahuman-agentic-ai-developer/2769733 "2026-09-14T16:47:17Z")

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Develop an existing autonomous digital representative project for Mountain Jewels Mountain Jewels is developing SAM, a photorealistic female digital representative using Unreal Engine and MetaHuman. She will welcome cus…

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## [AGHAFN 1V1 BUILD FIGHTS FFA & ALL GUNS  ](https://forums.unrealengine.com/t/aghafn-1v1-build-fights-ffa-all-guns/2768711)

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**Author:** [@USE\_CODE\_AGHAFN](https://forums.unrealengine.com/u/USE_CODE_AGHAFN)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 3:30pm UTC](https://forums.unrealengine.com/t/aghafn-1v1-build-fights-ffa-all-guns/2768711 "2026-09-14T15:30:50Z")

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Map Code: 1149-5585-8239 Game Mode: 1v1 Build Fights & Free-For-All with All Guns About the Map: Jump into fast-paced action built entirely in UEFN! Test your building mechanics in a clean 1v1 arena, enjoy smooth…

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## [SPA Material Baker V3 – Bake and Optimize Complex Materials in Unreal Engine](https://forums.unrealengine.com/t/spa-material-baker-v3-bake-and-optimize-complex-materials-in-unreal-engine/2764485)

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**Author:** [@RebuildGen](https://forums.unrealengine.com/u/RebuildGen)\
**Replies:** 2\
**Last updated:** [September 14, 2026, 1:07pm UTC](https://forums.unrealengine.com/t/spa-material-baker-v3-bake-and-optimize-complex-materials-in-unreal-engine/2764485 "2026-09-14T13:07:45Z")

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Hello everyone, I’d like to showcase SPA Material Baker V3, an Unreal Engine editor tool designed to convert complex materials into optimized textures and simpler, production-ready materials. The workflow is straightfo…

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## [3D Character and other assets Artist animator looking for paid work.](https://forums.unrealengine.com/t/3d-character-and-other-assets-artist-animator-looking-for-paid-work/2744651)

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**Author:** [@Shiro1788](https://forums.unrealengine.com/u/Shiro1788)\
**Replies:** 2\
**Last updated:** [September 14, 2026, 11:11am UTC](https://forums.unrealengine.com/t/3d-character-and-other-assets-artist-animator-looking-for-paid-work/2744651 "2026-09-14T11:11:34Z")

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No prepayment needed. you pay for finished work. 1 Simple game animation = 1$ (if you already need at least 5 animation) Dead line- Working without dead line, right now I can’t guarantee you work as soon as possible, o…

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## [What Do Modern Development Companies Need From a Flexible Office Space?](https://forums.unrealengine.com/t/what-do-modern-development-companies-need-from-a-flexible-office-space/2765308)

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**Author:** [@LEO\_MAX1](https://forums.unrealengine.com/u/LEO_MAX1)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 2:07am UTC](https://forums.unrealengine.com/t/what-do-modern-development-companies-need-from-a-flexible-office-space/2765308 "2026-09-14T02:07:07Z")

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I’ve been thinking about how development companies can approach office space differently as their teams and projects grow. A traditional office can be difficult to adapt when a company needs additional meeting rooms, pr…

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## [Sorry, your account has too many active logins. Please log out of one of the places you are using yo](https://forums.unrealengine.com/t/sorry-your-account-has-too-many-active-logins-please-log-out-of-one-of-the-places-you-are-using-yo/48314)

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**Author:** [@anonymous\_user\_4aab7e7b](https://forums.unrealengine.com/u/anonymous_user_4aab7e7b)\
**Replies:** 17\
**Last updated:** [September 13, 2026, 1:12pm UTC](https://forums.unrealengine.com/t/sorry-your-account-has-too-many-active-logins-please-log-out-of-one-of-the-places-you-are-using-yo/48314 "2026-09-13T13:12:05Z")

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My epic account which has all my purchases on it gives me this error message every time i try to log in… Its been doing it now for the last 24 hours… I am not logged in anywhere else with this account so what is happeni…

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## [Ad Controller- Feature for PC Players on Epic Games Launcer.  ](https://forums.unrealengine.com/t/ad-controller-feature-for-pc-players-on-epic-games-launcer/2765218)

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**Author:** [@Gaming\_Garp](https://forums.unrealengine.com/u/Gaming_Garp)\
**Replies:** 0\
**Last updated:** [September 13, 2026, 1:07pm UTC](https://forums.unrealengine.com/t/ad-controller-feature-for-pc-players-on-epic-games-launcer/2765218 "2026-09-13T13:07:31Z")

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Dear Epic Games, I know, i’ve chosen PC-Life. But some Games, especially Story- Games, are Games that have me feeling more relaxed with an Controller connected to my Pc, rather than with Mouse and Keyboard- Gaming. …

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## [\[LFW PAID\] Will do literally ANYTHING in Unreal Engine (No contract / Crypto only) - Passionate generalist](https://forums.unrealengine.com/t/lfw-paid-will-do-literally-anything-in-unreal-engine-no-contract-crypto-only-passionate-generalist/2765164)

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**Author:** [@StBUTA](https://forums.unrealengine.com/u/StBUTA)\
**Replies:** 0\
**Last updated:** [September 13, 2026, 5:54am UTC](https://forums.unrealengine.com/t/lfw-paid-will-do-literally-anything-in-unreal-engine-no-contract-crypto-only-passionate-generalist/2765164 "2026-09-13T05:54:51Z")

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Hey everyone. I’m just going to be completely raw and honest here — I’m practically starving, but I absolutely refuse to go rot in an office or slave away at a factory. Unreal Engine is my absolute passion, and I want to…

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## [Looking for programmer on an existing playable project!](https://forums.unrealengine.com/t/looking-for-programmer-on-an-existing-playable-project/1972413)

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**Author:** [@SkyMachine1](https://forums.unrealengine.com/u/SkyMachine1)\
**Replies:** 2\
**Last updated:** [September 11, 2026, 7:30pm UTC](https://forums.unrealengine.com/t/looking-for-programmer-on-an-existing-playable-project/1972413 "2026-09-11T19:30:51Z")

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Looking for Unreal Engine 5 programmer for collaboration! Hey, I am currently working a HD-2D Soulslike Pixel game called Leaving Eden (imagine Octopath Traveler meets dark souls). I have created a prototype and now nee…

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## [Looking to Connect with Epic’s Developer/Education Community Team for a College Gamethon ](https://forums.unrealengine.com/t/looking-to-connect-with-epic-s-developer-education-community-team-for-a-college-gamethon/2764858)

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**Author:** [@raptoroxide](https://forums.unrealengine.com/u/raptoroxide)\
**Replies:** 0\
**Last updated:** [September 11, 2026, 6:45pm UTC](https://forums.unrealengine.com/t/looking-to-connect-with-epic-s-developer-education-community-team-for-a-college-gamethon/2764858 "2026-09-11T18:45:58Z")

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Hello Epic team/community! I’m part of the organizing team at Marian Engineering College in Kerala, India. We’re organizing a statewide college Gamethon, bringing together student teams from colleges across Kerala. The…

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## [Thunder Trail VFX from a 10-element trail pack I'm working on. Feedback welcome!](https://forums.unrealengine.com/t/thunder-trail-vfx-from-a-10-element-trail-pack-im-working-on-feedback-welcome/2764787)

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**Author:** [@Miladsafemode](https://forums.unrealengine.com/u/Miladsafemode)\
**Replies:** 0\
**Last updated:** [September 11, 2026, 5:28pm UTC](https://forums.unrealengine.com/t/thunder-trail-vfx-from-a-10-element-trail-pack-im-working-on-feedback-welcome/2764787 "2026-09-11T17:28:17Z")

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This is one of 10 elemental trails I’ve built (Blood, Fire, Water, Wind, Gold, Sci-fi, Smoke, Blue/Green Magic, and Thunder). Each one has its own look and feel, all built on a parametric Niagara system so they can be…

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## [Application scale acting weird in UE 5.6 (check the video)](https://forums.unrealengine.com/t/application-scale-acting-weird-in-ue-5-6-check-the-video/2754427)

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**Author:** [@GeekManGames](https://forums.unrealengine.com/u/GeekManGames)\
**Replies:** 1\
**Last updated:** [September 11, 2026, 4:01pm UTC](https://forums.unrealengine.com/t/application-scale-acting-weird-in-ue-5-6-check-the-video/2754427 "2026-09-11T16:01:38Z")

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Yesterday my project was working just fine but this morning when I opened my project I saw this weird glitch which is really annoying to me. Did this happen in my project or is this something other devs are also experien…

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## [\[REV-SHARE\] Seek Vibe Coder to co-develop Action FPS Template & Game integrating Gen AI.](https://forums.unrealengine.com/t/rev-share-seek-vibe-coder-to-co-develop-action-fps-template-game-integrating-gen-ai/2720856)

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**Author:** [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Replies:** 8\
**Last updated:** [September 11, 2026, 3:18am UTC](https://forums.unrealengine.com/t/rev-share-seek-vibe-coder-to-co-develop-action-fps-template-game-integrating-gen-ai/2720856 "2026-09-11T03:18:05Z")

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For the past year I’ve been working with Google AI Models with the goal of leveraging Generative AI in my UnrealEngine Game development and integrating Gen AI into my UE Games. Now I’m ready to begin the process of fusin…

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## [Lost Life : Act -1 \[Silent Hill, Mist, Twin Peaks Inspired Atmospheric Horror Game\]](https://forums.unrealengine.com/t/lost-life-act-1-silent-hill-mist-twin-peaks-inspired-atmospheric-horror-game/156761)

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**Author:** [@Akio\_Kami](https://forums.unrealengine.com/u/Akio_Kami)\
**Replies:** 1\
**Last updated:** [September 10, 2026, 8:54pm UTC](https://forums.unrealengine.com/t/lost-life-act-1-silent-hill-mist-twin-peaks-inspired-atmospheric-horror-game/156761 "2026-09-10T20:54:54Z")

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https://www.youtube.com/watch?v=Ado4O2wxJIw Screenshots\[SPOILER\] https://forums.unrealengine.com/core/image/gif;base64 ​ \[/SPOILER\] \*\*Download for free on Itch.io “Lost Life: Act 1 — Broken”\*\* is an indie horror pr…

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## [Electron + TS Dev: Real-Time Audit Log & Communication Feed](https://forums.unrealengine.com/t/electron-ts-dev-real-time-audit-log-communication-feed/2763760)

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**Author:** [@LateAntelope1723](https://forums.unrealengine.com/u/LateAntelope1723)\
**Replies:** 1\
**Last updated:** [September 10, 2026, 5:50pm UTC](https://forums.unrealengine.com/t/electron-ts-dev-real-time-audit-log-communication-feed/2763760 "2026-09-10T17:50:52Z")

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We require a custom desktop utility built on Electron with React and TypeScript to handle live event monitoring and two-way exchanges. Scope: Bi-directional event ingestion via local socket/daemon bindings. Secure log…

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## [UI Widget Builder – Convert Photoshop UI Designs into UMG Widgets](https://forums.unrealengine.com/t/ui-widget-builder-convert-photoshop-ui-designs-into-umg-widgets/2764489)

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**Author:** [@RebuildGen](https://forums.unrealengine.com/u/RebuildGen)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 4:39pm UTC](https://forums.unrealengine.com/t/ui-widget-builder-convert-photoshop-ui-designs-into-umg-widgets/2764489 "2026-09-10T16:39:45Z")

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Hello everyone, I’d like to showcase UI Widget Builder, an Unreal Engine editor plugin designed to automate the process of converting Photoshop UI designs into organized UMG Widget Blueprints. Instead of manually im…

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## [Procedural Material Layers – Advanced Layered Materials for Unreal Engine 5](https://forums.unrealengine.com/t/procedural-material-layers-advanced-layered-materials-for-unreal-engine-5/2764487)

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**Author:** [@RebuildGen](https://forums.unrealengine.com/u/RebuildGen)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 4:36pm UTC](https://forums.unrealengine.com/t/procedural-material-layers-advanced-layered-materials-for-unreal-engine-5/2764487 "2026-09-10T16:36:11Z")

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Hello everyone, I’d like to showcase Procedural Material Layers, a flexible material system for creating detailed, customizable surfaces in Unreal Engine 5. The system allows you to combine multiple mater…

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## [Oathbound Knight | Unreal Engine 5 (UE5) Cinematic Short Film](https://forums.unrealengine.com/t/oathbound-knight-unreal-engine-5-ue5-cinematic-short-film/2764486)

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**Author:** [@syj\_works](https://forums.unrealengine.com/u/syj_works)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 4:33pm UTC](https://forums.unrealengine.com/t/oathbound-knight-unreal-engine-5-ue5-cinematic-short-film/2764486 "2026-09-10T16:33:21Z")

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What if every death brought you back to the beginning? Oathbound Knight is a medieval fantasy time-loop cinematic following a knight on his journey to find the Holy Grail. As the cycle repeats, his journe…

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## [Magic Blast - Customizable Projectile & Explosion VFX](https://forums.unrealengine.com/t/magic-blast-customizable-projectile-explosion-vfx/2764478)

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**Author:** [@Miladsafemode](https://forums.unrealengine.com/u/Miladsafemode)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 4:15pm UTC](https://forums.unrealengine.com/t/magic-blast-customizable-projectile-explosion-vfx/2764478 "2026-09-10T16:15:17Z")

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Looking for high-quality magic combat VFX for your Unreal Engine 5.3.2+ project? Magic Blast is a game-ready Niagara Projectile & Explosion Pack designed for spell systems, ability triggers, and action RPG combat. Ea…

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## [Ancient Egypt VFX: Ra - Mythos Vol. 001](https://forums.unrealengine.com/t/ancient-egypt-vfx-ra-mythos-vol-001/2764448)

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**Author:** [@Miladsafemode](https://forums.unrealengine.com/u/Miladsafemode)\
**Replies:** 0\
**Last updated:** [September 10, 2026, 12:53pm UTC](https://forums.unrealengine.com/t/ancient-egypt-vfx-ra-mythos-vol-001/2764448 "2026-09-10T12:53:48Z")

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Bring the mythology of Ancient Egypt to life in Unreal Engine 5. Mythos VFX: Ancient Egypt Vol. 01 (Ra) is a game-ready Niagara VFX pack designed for a complete warrior or mage ability kit. Unlike simple asset packs, th…

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## [PWAS V2 – Procedural Weapon Animation System for Unreal Engine ](https://forums.unrealengine.com/t/pwas-v2-procedural-weapon-animation-system-for-unreal-engine/2764119)

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**Author:** [@robertwimm](https://forums.unrealengine.com/u/robertwimm)\
**Replies:** 0\
**Last updated:** [September 9, 2026, 9:03pm UTC](https://forums.unrealengine.com/t/pwas-v2-procedural-weapon-animation-system-for-unreal-engine/2764119 "2026-09-09T21:03:52Z")

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PWAS V2 – Procedural Weapon Animation System I’ve released PWAS V2 on Fab, a Blueprint-based procedural weapon animation system for Unreal Engine. It includes procedural recoil, weapon sway, aiming, attachments, first- …

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## [Holoform — Universal Hologram System ](https://forums.unrealengine.com/t/holoform-universal-hologram-system/2764058)

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**Author:** [@Miladsafemode](https://forums.unrealengine.com/u/Miladsafemode)\
**Replies:** 0\
**Last updated:** [September 9, 2026, 7:07pm UTC](https://forums.unrealengine.com/t/holoform-universal-hologram-system/2764058 "2026-09-09T19:07:07Z")

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Drop blueprint in map Assign mesh Play! its Holoform. easy and fast holographic.

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## [What Should Businesses Look for in Supply Chain Software Solutions? ](https://forums.unrealengine.com/t/what-should-businesses-look-for-in-supply-chain-software-solutions/2764033)

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**Author:** [@ishanmaity48](https://forums.unrealengine.com/u/ishanmaity48)\
**Replies:** 0\
**Last updated:** [September 9, 2026, 5:05pm UTC](https://forums.unrealengine.com/t/what-should-businesses-look-for-in-supply-chain-software-solutions/2764033 "2026-09-09T17:05:00Z")

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Supply chain operations are becoming increasingly technology-driven as businesses manage inventory, suppliers, warehouses, transportation, orders, and customer deliveries across multiple locations. Supply chain software …

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## [what do i do if i want friends to be able to join fortnite ufn island what do i have to do so friends can do a fortnite party ](https://forums.unrealengine.com/t/what-do-i-do-if-i-want-friends-to-be-able-to-join-fortnite-ufn-island-what-do-i-have-to-do-so-friends-can-do-a-fortnite-party/2764005)

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**Author:** [@AleksinPelivideo](https://forums.unrealengine.com/u/AleksinPelivideo)\
**Replies:** 0\
**Last updated:** [September 9, 2026, 3:42pm UTC](https://forums.unrealengine.com/t/what-do-i-do-if-i-want-friends-to-be-able-to-join-fortnite-ufn-island-what-do-i-have-to-do-so-friends-can-do-a-fortnite-party/2764005 "2026-09-09T15:42:40Z")

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what do i do if i want friends to be able to join fortnite ufn island what do i have to do so friends can do a fortnite party

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